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Demon Ruins/Izalith is not comparable to Amana because you can easily run through the entire thing and not fight any monsters at all. Even pre-Izalith nerf you could just avoid the lava area in exchange for beating the boss that requires turning in 30 humanities one at a time.
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# ? May 10, 2014 22:01 |
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# ? Jun 5, 2024 07:04 |
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Internet Kraken posted:Grinding the 30 humanity required for that is just another kind of pain in the rear end.
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# ? May 10, 2014 22:01 |
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Question about the dragon covenant, do you lose a dragon scale if you lose the duel like you would a cracked eye stone for other covenants?
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# ? May 10, 2014 22:02 |
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Nope!
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# ? May 10, 2014 22:03 |
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Cool, thanks.
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# ? May 10, 2014 22:04 |
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71 hours and 38 minutes and I'm nearly done with my NG run - only Nashandra left to kill. Someone suggest me a good, fun Strength weapon that's usable 1h at 45 Str. I've been using the great club, but I'm not a fan of UGSes or great hammers and it's super loving boring. If there's nothing, I'll probably respec to a Lightning Defender Greatsword build. Lemon-Lime fucked around with this message at 22:10 on May 10, 2014 |
# ? May 10, 2014 22:07 |
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Artificer posted:Its stat requirements are kinda wonky for that yeah. I have the bare minimums needed to wield it so I'm considering putting it on a Lightning Infusion. But it requires Dragonbones to upgrade and there's no easy source for those so.... I don't know if I'll ever get the chance to test it out in PvP. The Dragon Aerie, of course. E: You should look into the Defender Greatsword, by the way. It doesn't have a ridiculous special attack, but it's apparently pretty much the STR/FAI weapon.
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# ? May 10, 2014 22:09 |
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Internet Kraken posted:You can't run past the 3 boss fights and then the terrible gimmick boss at the very end. Ah ok. I guess this is something they clue you in on later as I just got here and he is just sort of invincible and drooling.
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# ? May 10, 2014 22:09 |
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Lemon Curdistan posted:71 hours and 38 minutes and I'm nearly done with my NG run - only Nashandra left to kill. +10 mace sounds right for you. But have you considered that running a strength build while not liking ultra-greatswords or great hammers is probably a poor life choice?
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# ? May 10, 2014 22:09 |
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King of Solomon posted:The Dragon Aerie, of course. The guys with the marble hats in Aldia's Keep can drop them as well I think. I know I've had it happen.
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# ? May 10, 2014 22:10 |
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Manatee Cannon posted:The guys with the marble hats in Aldia's Keep can drop them as well I think. I know I've had it happen. Yup, this is probably the fastest way of farming, as they drop them pretty frequently if you're using + item discovery gear, and you can clear out all 5 of them in like 2-3 minutes.
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# ? May 10, 2014 22:11 |
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Cowcaster posted:+10 mace sounds right for you. But have you considered that running a strength build while not liking ultra-greatswords or great hammers is probably a poor life choice? I've got a +9 mace and a +9 club and while I like the mace (and used it for the first half of the game), I like the diagonal swings on the club R1 better than the tiny vertical swings the mace has. Also yes, all the time, that's why I'm considering respeccing. It's either lightning Defender greatsword or a black knight halberd Dex build, I'm not sure which would be more fun.
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# ? May 10, 2014 22:12 |
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kazil posted:Only watched like 5 minutes of this but this guy's trying to say the Belfry Gargoyle fight was bad. Your opinion is bad and you should feel bad.
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# ? May 10, 2014 22:13 |
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Soldiers Rest NG+ is quite possibly the worst bonfire in the game.
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# ? May 10, 2014 22:15 |
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Axes are loving cool for strength builds . Axes don't get enough love.
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# ? May 10, 2014 22:17 |
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laplace posted:Axes are loving cool for strength builds . Come to think of it they completely slipped my mind. I think I just assumed they'd have the same moveset as great hammers.
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# ? May 10, 2014 22:18 |
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laplace posted:Axes are loving cool for strength builds . Very true, but if I recall correctly the ones I tried had a bad tendency to hit the ground with their swings.
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# ? May 10, 2014 22:21 |
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Heliosicle posted:Soldiers Rest NG+ is quite possibly the worst bonfire in the game. Dealing with two turtles and two hollows the second you walk out the door sucks but just wait till you get back to the Sinner's Rise bonfire with the three crossbowmen that aggro the second you stand up. That one's real fun. At least you can go down the ladder before they hit you.
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# ? May 10, 2014 22:22 |
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Lemon Curdistan posted:I've got a +9 mace and a +9 club and while I like the mace (and used it for the first half of the game), I like the diagonal swings on the club R1 better than the tiny vertical swings the mace has. There is also the Mastodon Halberd if you don't want to get the dex for the Black Knight Halberd.
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# ? May 10, 2014 22:23 |
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Manatee Cannon posted:Dealing with two turtles and two hollows the second you walk out the door sucks but just wait till you get back to the Sinner's Rise bonfire with the three crossbowmen that aggro the second you stand up. That one's real fun. At least you can go down the ladder before they hit you. The Sinner's Rise bonfire is a walk in the park compared to the one in Soldier's Rest. gently caress those ironclads.
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# ? May 10, 2014 22:24 |
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Agreeing with most of what this guy is saying so far. Thanks for the link.
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# ? May 10, 2014 22:24 |
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Manatee Cannon posted:Dealing with two turtles and two hollows the second you walk out the door sucks but just wait till you get back to the Sinner's Rise bonfire with the three crossbowmen that aggro the second you stand up. That one's real fun. At least you can go down the ladder before they hit you. I managed to have the perfect storm of agroing every enemy, both red phantoms and having a cop spawn the first 2 times I tried to clear it.
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# ? May 10, 2014 22:25 |
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Manatee Cannon posted:Dealing with two turtles and two hollows the second you walk out the door sucks but just wait till you get back to the Sinner's Rise bonfire with the three crossbowmen that aggro the second you stand up. That one's real fun. At least you can go down the ladder before they hit you. That's easy if you have a good shield. Just run up to one, and when he pulls out his sword run back around the corner. He follows, you murder him, and repeat with the second one.
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# ? May 10, 2014 22:28 |
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Yeah, I hadn't intentionally despawned anything up until that point but the second the situation became clear I made drat sure to spend 15 minutes vanishing those guys off the face of the earth before continuing. The last Tseldora cove bonfire receives an honorable mention for featuring the two spiders plus a red phantom one in ng+. At least they have the decency to die from a light sneeze. Cowcaster fucked around with this message at 22:32 on May 10, 2014 |
# ? May 10, 2014 22:30 |
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Broken Cog posted:Agreeing with most of what this guy is saying so far. Thanks for the link. Really? This dude's main complaints is that "there are multiple things I have to keep track of in a fight and I don't like it" and "the game allows me to kite enemies and abuse bows, because the souls series has never ever had an issue with this before" It boils down to "this is different and I hate it" because FROM messed around with the way the player interacts with enemies. For someone who beat Demon's and Dark, you'd think he'd be loving sick of fighting enemies one at a time. Weremacht fucked around with this message at 22:34 on May 10, 2014 |
# ? May 10, 2014 22:30 |
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So, I just got summoned for OIK. I then proceeded to walk straight into the lava before the fight had even started
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# ? May 10, 2014 22:32 |
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Weremacht posted:Really? This dude's main complaints is that "there are multiple things I have to keep track of in a fight and I don't like it" and "the game allows me to kite enemies and abuse bows, because the souls series has never ever had an issue with this before" It seems most of the complaints people have boil down to either "this is different so I hate it" or "this is the same so I hate it."
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# ? May 10, 2014 22:34 |
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gently caress, I just missed out on the Ring of Blades +2 by trading hits with the 2nd throne room Pursuer for the kill. Do those things come back if I bonfire ascetic?
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# ? May 10, 2014 22:36 |
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Manatee Cannon posted:Dealing with two turtles and two hollows the second you walk out the door sucks but just wait till you get back to the Sinner's Rise bonfire with the three crossbowmen that aggro the second you stand up. That one's real fun. At least you can go down the ladder before they hit you. The Sinner's Rise bonfire is kind of a stupid design but it's really not that bad. As you mentioned, you can get behind cover and down that ladder before they really ever have a chance to fire. Of course they'll follow you, but it's not a big deal if you're ready for it. Soldier's Rest is the worst since tons of poo poo aggros on you as soon as you step outside and there's really nowhere to go without either getting backed into corner, falling off a cliff or moving into other areas that will aggro more giant enemies. And there's an archer on top of it all of course.
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# ? May 10, 2014 22:36 |
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Weremacht posted:Really? This dude's main complaints is that "there are multiple things I have to keep track of in a fight and I don't like it" and "the game allows me to kite enemies and abuse bows, because the souls series has never ever had an issue with this before" Almost all of the complaints I've read from people that hate this game boil down to that though. This game has legitimate problems but almost all of them have to do with the new mechanics that were introduced, namely soul memory and its impact on the PvP portion of the game. Everyone talking about how Dark Souls did whatever better than this game usually have no idea what they're talking about and are just being clouded by nostalgia. Not saying that in an attempt to sound elitist. I just don't get why some people hate this game for reasons that apply completely to the other Souls games.
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# ? May 10, 2014 22:37 |
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Scherloch posted:So, I just got summoned for OIK. I then proceeded to walk straight into the lava before the fight had even started I think it took me 5 goes to beat him and 3 of those were not paying attention to what was behind me. Amazing the difference having a +5 and +10 staff makes between attempts though
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# ? May 10, 2014 22:37 |
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Weremacht posted:Really? This dude's main complaints is that "there are multiple things I have to keep track of in a fight and I don't like it" and "the game allows me to kite enemies and abuse bows, because the souls series has never ever had an issue with this before" If that's what you want to focus on, I suppose. I still find that most enemies and bosses are incredibly uninteresting to fight, which seems to be his main point. What I'm agreeing with him the most, though, is that the story and world design is an uninspired mess.
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# ? May 10, 2014 22:38 |
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Internet Kraken posted:Not saying that in an attempt to sound elitist. I just don't get why some people hate this game for reasons that apply completely to the other Souls games. Perhaps the length of DS2 makes problems more noticeable compared to Demon's and DS1. I also don't think anyone outright hates the game.
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# ? May 10, 2014 22:40 |
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Kimmalah posted:The Sinner's Rise bonfire is kind of a stupid design but it's really not that bad. As you mentioned, you can get behind cover and down that ladder before they really ever have a chance to fire. Of course they'll follow you, but it's not a big deal if you're ready for it. It seems like the best way to deal with it is not use the Soldier's Rest bonfire at all. It's not really a huge walk from the Cardinal Tower albeit you have to deal with the hallway of ironclads.
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# ? May 10, 2014 22:41 |
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Broken Cog posted:What I'm agreeing with him the most, though, is that the story and world design is an uninspired mess. This I don't understand at all. Dark Souls 2 has a really good story and setting with lots of interesting and neat things. Its one of few games that actually has a story that benefit from the gameplay. Its different from the story of Dark Souls, but that doesn't make it worse. It tells a very different and rather ambitious story. The only problem with the world design is that areas don't link together properly. Calling it uninspired is absurd. So yeah, I'm gonna chalk that one up to "its not like Dark Souls therefore I hate it". Broken Cog posted:I still find that most enemies and bosses are incredibly uninteresting to fight, which seems to be his main point. I don't get this either. The enemy variety in DS 2 is par the course for the series. The boss variety is way better than Dark Souls, where you fought the same fat demon 3 times. VVV I'm certain he's regurgitating the same arguments I've read a dozen times so no I'm not gonna waste 50 minutes on that. Internet Kraken fucked around with this message at 22:43 on May 10, 2014 |
# ? May 10, 2014 22:41 |
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Internet Kraken posted:This I don't understand at all. Dark Souls 2 has a really good story and setting with lots of interesting and neat things. Its one of few games that actually has a story that benefit from the gameplay. Its different from the story of Dark Souls, but that doesn't make it worse. It tells a very different and rather ambitious story. The only problem with the world design is that areas don't link together properly. Calling it uninspired is absurd. Maybe you should watch the video? Internet Kraken posted:
He touches on almost every issue with the game, a lot of which has indeed been mentioned by people in this very thread before. Broken Cog fucked around with this message at 22:47 on May 10, 2014 |
# ? May 10, 2014 22:42 |
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Weremacht posted:It boils down to "this is different and I hate it" because FROM messed around with the way the player interacts with enemies. For someone who beat Demon's and Dark, you'd think he'd be loving sick of fighting enemies one at a time.
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# ? May 10, 2014 22:43 |
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Cowcaster posted:It seems like the best way to deal with it is not use the Soldier's Rest bonfire at all. It's not really a huge walk from the Cardinal Tower albeit you have to deal with the hallway of ironclads. I don't think there is really. I went most of the game without even finding that area honestly. I just think as far as bad bonfire decisions go, Sinner's Rise is nothing compared to Soldier's Rest.
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# ? May 10, 2014 22:43 |
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Internet Kraken posted:This I don't understand at all. Dark Souls 2 has a really good story and setting with lots of interesting and neat things. Its one of few games that actually has a story that benefit from the gameplay. Its different from the story of Dark Souls, but that doesn't make it worse. It tells a very different and rather ambitious story. The only problem with the world design is that areas don't link together properly. Calling it uninspired is absurd. Aren't you the guy who was flipping out about estus being different when you first picked up the game?
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# ? May 10, 2014 22:43 |
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# ? Jun 5, 2024 07:04 |
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What the h*ck, why do the hardest bosses like sentinel and sinner and gargoyles have the least summons.
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# ? May 10, 2014 22:45 |