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I went ahead and made a video to https://www.youtube.com/watch?v=KZOjAEABn9Q And yeah, I think two people have to have the same option on Name Engraved Ring to see each other at all.
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# ? May 13, 2014 05:34 |
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# ? May 16, 2024 17:54 |
Lunatic Sledge posted:I went ahead and made a video to This is pretty good. I especially like how you made, y'know, smart use of objects to deal with the water dude in front of the one caster with the cyclops. Regarding that cyclops, though: I've never had it actually come close to attacking me during my runs through that area. At most it'll just kinda amble over like, "hi everyone!", watch all the frantic dodging, splashing, and pretty lights for a few seconds, and then wander off like "oh sorry you guys are busy I'll go away "
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# ? May 13, 2014 05:45 |
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I can't help but think soul memory system massively hosed up certain elements of the multiplayer. I've been in the Blue Sentinels forever and haven't been summoned once (ring is on).
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# ? May 13, 2014 05:48 |
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Yeah, don't you guys know? Just because an area is hard unless you use this one weird trick, it's actually good? Yeah you say you got through it and didn't have fun, but you're bad. Based on these qualities, I can say you are wrong. Also, mace Drake Guardians? Uh, hi wrong guy, are you using a play style you enjoy? Actually, fuckface, its the wrong one. These guys are working as intended. If you were touched by the Dark Soul like I was, you would know that. You would also know you were bad. Hope this helps, Semper poison arrows and hexes fi. Relin posted:I can't help but think soul memory system massively hosed up certain elements of the multiplayer. I've been in the Blue Sentinels forever and haven't been summoned once (ring is on). You won't get much action because most people that need the help won't talk to the warrior, or haven't been invaded so they don't know what he's going on about. You need a perfect planetary alignment of self-admittedly bad player and low-level invader meeting up.
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# ? May 13, 2014 05:49 |
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Last month I played through Dark Souls for the first time and now, after a few weeks' break, I've decided to dive into DS2. Probably due to a combination of getting rusty after not playing for a while, and the mechanics being slightly different, but I died an embarrassing amount in the first couple areas. But after a few hours I feel like I'm getting back into the swing of things. Just beat the first boss in the forest without dying. Not much of a feat considering how slow and obvious his attacks are but still at least it means I haven't completely lost my touch. Regarding invasions - is it strange that I haven't had one yet? I was kind of expecting that to be more of a presence than it was for me in Dark Souls since more people are playing this game now. I dunno if maybe my connection is wonky or if the invasion mechanic just isn't that prevalent. I do see tons of messages, bloodstains, and phantoms though so at least that's fun.
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# ? May 13, 2014 05:50 |
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Mazed posted:Regarding that cyclops, though: I've never had it actually come close to attacking me during my runs through that area. At most it'll just kinda amble over like, "hi everyone!", watch all the frantic dodging, splashing, and pretty lights for a few seconds, and then wander off like "oh sorry you guys are busy I'll go away " I think my first time through, I ended up going off on that weird secret walkway dock thing off to the side. I forget what's over there, but the hippoclops totally came out of nowhere and murdered the poo poo out of me. I've never really been forced to deal with him going the "main" way, though.
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# ? May 13, 2014 05:50 |
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Relin posted:I can't help but think soul memory system massively hosed up certain elements of the multiplayer. I've been in the Blue Sentinels forever and haven't been summoned once (ring is on). Blue Sentinels require someone in Way of the Blue to be invaded. Wait, can someone in Way of Blue just head to a belltower to get summons?
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# ? May 13, 2014 05:50 |
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Tried out a faith character, it's amusing having a small weapon hit for more then double what my ultra mega club/greatsword 45 strength guy was hitting for in pvp thanks to infusions. At early belltower pvp I used a estoc, now at the iron bridge been enjoying the defender greatsword and a infused grand lance that criticals for over 2000, now that I'm at 99 dragonscales what other faith weapons would I enjoy using in pvp? Got 20ish strength and dex and 4 int but I can raise any of it to try out a good weapon, I'm considering the scythe. Also is profound still good in pvp against kiting hex spammers? or is it too short a range/leaves you to vulnerable to use it? was considering spicing it down to 10 int and using it. Ra Ra Rasputin fucked around with this message at 06:06 on May 13, 2014 |
# ? May 13, 2014 05:52 |
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Okay finally got to the Bastille, so happy with my life. Went back to the forest stature area just to poke around and fight the boss I passed by on the platform (Pursuer), he wasnt there. Found him behind another locked door, but he's really loving tough and it doesnt seem like anyone wants to be summoned there. Any adive beyone what the wiki says? The wiki also says there is a room in NG+ where you have to fight two of them at the same time? How the gently caress...
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# ? May 13, 2014 05:52 |
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SynthOrange posted:Blue Sentinels require someone in Way of the Blue to be invaded. I think it's just red phantom invasions but maybe. I've definitely seen a blue cop or two in the belfries. Soul memory has nothing to do with blue sentinel/red phantom problems, that's all from nobody staying in the Way of Blue/cracked eye orbs being very rare.
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# ? May 13, 2014 05:52 |
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The hippo cyclopses are pretty adorable with how big and goofy they are. They just flail around and fall all over themselves trying to hit you. Though they stop being funny when they pick you up and decapitate you
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# ? May 13, 2014 05:52 |
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Regy Rusty posted:Regarding invasions - is it strange that I haven't had one yet? I was kind of expecting that to be more of a presence than it was for me in Dark Souls since more people are playing this game now. I dunno if maybe my connection is wonky or if the invasion mechanic just isn't that prevalent. I do see tons of messages, bloodstains, and phantoms though so at least that's fun. I didn't have my first invasion until maybe halfway through the game, on PS3 or PC. They're still pretty sparse. Unless I'm in the Belltower. Then I'm invaded halfway through the door. Internet Kraken posted:The hippo cyclopses are pretty adorable with how big and goofy they are. They just flail around and fall all over themselves trying to hit you. Edit: Buhhh he's just a hungry baby Lunatic Sledge fucked around with this message at 05:55 on May 13, 2014 |
# ? May 13, 2014 05:53 |
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Relin posted:I can't help but think soul memory system massively hosed up certain elements of the multiplayer. I've been in the Blue Sentinels forever and haven't been summoned once (ring is on). That's not just the Soul Memory. Actually that's probably the smallest issue with Blue Sentinel summons. Basically, you'd need to meet the following criteria to make a Blue Sentinel summon work: 1) A Host needs to be invaded. This is fairly rare since there is no unlimited invasion item, or consumable that is sold before NG+ -and- you get no rewards for invasions 2) The host needs to be in the (most likely) first covenant of the game, that provides them with little to no actual advantages or activities. And since the invasion covenant is later in the game, the host is likely to be later in the game as well, and they've probably already encountered other covenants to join. 3) You actually need to matchmake and load in before the host or the invader die. At least this is much faster than on the consoles. 4) And finally, you need the stars to align perfectly, and have everyone in compatible Soul Memory ranges too. so yeah, gently caress Blue Sentinel summons. but only because red invasions are hosed up enough that there's no need for Blue Sentinel summons. I seem to average about 1 red invasion per 50h or so.
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# ? May 13, 2014 05:56 |
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Internet Kraken posted:Well it took a bit of work but the dickwraith dream isn't dead. A bit late, but: You can backup your saves (User/Appdata/DarkSoulsII) and replace your save with the backup whenever your SM gets too high.
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# ? May 13, 2014 05:59 |
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Regy Rusty posted:Regarding invasions - is it strange that I haven't had one yet? I was kind of expecting that to be more of a presence than it was for me in Dark Souls since more people are playing this game now. I dunno if maybe my connection is wonky or if the invasion mechanic just isn't that prevalent. I do see tons of messages, bloodstains, and phantoms though so at least that's fun.
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# ? May 13, 2014 06:00 |
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Aw that's dumb that they gimped invasions like that. I was looking forward to getting slaughtered by people much much better than me.
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# ? May 13, 2014 06:01 |
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StashAugustine posted:The Ruin Sentinels in Drangleic respawn? You can genocide them
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# ? May 13, 2014 06:04 |
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I've gotten summoned a few times as a blue sentinel, usually when I wasnt paying attention. The first time I was 'Huh? What's going on? Someone must have touched my summon sign. Okay, let's kill some monsters, wait I cant hit them. World Master killed? Ooooooooh.' The second time, the world master was dead before I finished loading.
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# ? May 13, 2014 06:04 |
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Average Bear posted:Yeah, don't you guys know? Just because an area is hard unless you use this one weird trick, it's actually good? Yeah you say you got through it and didn't have fun, but you're bad. Based on these qualities, I can say you are wrong.
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# ? May 13, 2014 06:05 |
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Regy Rusty posted:Aw that's dumb that they gimped invasions like that. I was looking forward to getting slaughtered by people much much better than me. People were really upset they got invaded by red phantoms that were way overgeared once in a blue moon, so they gimped the invasion system entirely Of course, that scenario is still possible. The only thing stopping you from making an overgeared low SM dickwraith is how willing you are to rush through areas and only fight bosses. Plus equipment level is barely tied to SM, so its not like someone couldn't just crush you because they knew where to go to maximize their gear as quickly as possible. I haven't been invaded by a red spirit once outside of the PvP hotspots. It sucks.
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# ? May 13, 2014 06:05 |
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Regy Rusty posted:Aw that's dumb that they gimped invasions like that. I was looking forward to getting slaughtered by people much much better than me.
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# ? May 13, 2014 06:05 |
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Ratbroing for the first time (in the doors of pharros), it turns out camouflage mixed with sunlight spear is really hilariously mean. What a great dumb statue you can turn into and inch up behind people with.
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# ? May 13, 2014 06:08 |
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Also, there's a much bigger pool of people to invade compared to DS1 so naturally invasions will feel more sparse to individual people.
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# ? May 13, 2014 06:08 |
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Cowcaster posted:Yeah, I agree, "don't get hit by the blue lights" was a really weird trick that didn't come to me logically at all either. I saw them and was like, "gently caress yes some blue lights I'm gonna get me some of those!". It was especially jarring because my playstyle up until that point had pretty much revolved around getting hit by blue lights. You cannot reliably dodge the two mages who will bombard you near the cave entrance. You will get hit. If you don't, the two archdrakes will swarm you and you will probably get hit by them. If you can survive that fight while in water well good job, but if you can't see where people's frustrations are coming from its not their fault.
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# ? May 13, 2014 06:09 |
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Average Bear posted:You cannot reliably dodge the two mages who will bombard you near the cave entrance. You will get hit. If you don't, the two archdrakes will swarm you and you will probably get hit by them. If you can survive that fight while in water well good job, but if you can't see where people's frustrations are coming from its not their fault. Yes you can. Also, the archdrakes have infinite aggro rage so you can just draw them back and fight them in the safety of cover. If you keep trying to fight out in the open then of course you're gonna get destroyed.
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# ? May 13, 2014 06:10 |
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Average Bear posted:You cannot reliably dodge the two mages who will bombard you near the cave entrance. You will get hit. If you don't, the two archdrakes will swarm you and you will probably get hit by them. If you can survive that fight while in water well good job, but if you can't see where people's frustrations are coming from its not their fault. It's almost like there is TERRAIN of some kind placed around the very area you describe. But what could it MEAN?
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# ? May 13, 2014 06:11 |
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Average Bear posted:You cannot reliably dodge the two mages who will bombard you near the cave entrance. You will get hit. If you don't, the two archdrakes will swarm you and you will probably get hit by them. If you can survive that fight while in water well good job, but if you can't see where people's frustrations are coming from its not their fault. Wow that sounds terrible, getting hit by enemies and such. I can't believe they have enemies that hit you in there! That must be the source of people's frustration you're talking about, and here I thought it was just lovely players not unable to cope with the concept of varying one's approach.
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# ? May 13, 2014 06:12 |
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Internet Kraken posted:Yes you can. Also, the archdrakes have infinite aggro rage so you can just draw them back and fight them in the safety of cover. If you keep trying to fight out in the open then of course you're gonna get destroyed. Cheesing behind cover is really the only reliable way to do the level. Dodging magic missiles from behind is pretty hard with the unreliable sound cues. edit: so many people going at me at once its like amana all over again
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# ? May 13, 2014 06:13 |
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Shrine of ADTRW
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# ? May 13, 2014 06:14 |
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Average Bear posted:Cheesing behind cover is really the only reliable way to do the level. Dodging magic missiles from behind is pretty hard with the unreliable sound cues. They are mad at you because, like a staggering number of mechanics complaints in this thread, you are provably wrong.
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# ? May 13, 2014 06:15 |
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Average Bear posted:Cheesing behind cover is really the only reliable way to do the level. Dodging magic missiles from behind is pretty hard with the unreliable sound cues. "Cheesing" behind cover. Most dishonorabu baka gaijins not fighting in the open according to the bushido code of glorious Nippon? A SHAMEFUL DISPLAY.
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# ? May 13, 2014 06:15 |
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What I'm saying is that there's no point to approaching the last mages will rolls like everyone says. Why not just do it with range if you're going to retreat anyway?Orv posted:They are mad at you because, like a staggering number of mechanics complaints in this thread, you are provably wrong. Which ones? I've seen mostly genuine complaints, like corpse swinging weapon breaking, wonky hitboxes (wide rear end overhead swings, ogre grab), or Soul Memory just being bad. Only "provably wrong" one I disagreed with was giving reds estus. Average Bear fucked around with this message at 06:20 on May 13, 2014 |
# ? May 13, 2014 06:16 |
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Average Bear posted:Cheesing behind cover is really the only reliable way to do the level. Dodging magic missiles from behind is pretty hard with the unreliable sound cues. It'd be hard to dodge them from behind if you're unnecessarily rolling all the time like Action Hero McYoutube up there but it's even easier to avoid them than that. Just walk slightly perpendicular to where they're coming from and they'll just whiff by you of their own accord. They just don't track well at all. Cowcaster fucked around with this message at 06:20 on May 13, 2014 |
# ? May 13, 2014 06:17 |
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Average Bear posted:What I'm saying is that there's no point to approaching the last mages will rolls like everyone says. Why not just do it with range if you're going to retreat anyway? Because you're not a character with ranged options? Its not like retreating is hard. I have no idea how you could make it that far and not realize you don't have to fight fair. Standing out in the open and fighting enemies where you encounter them is stupid. Making a strategic retreat so you can fight the enemies properly is common sense.
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# ? May 13, 2014 06:20 |
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Average Bear posted:What I'm saying is that there's no point to approaching the last mages will rolls like everyone says. Why not just do it with range if you're going to retreat anyway? Look man I'm not saying you've shamed your ancestors But at the same time I kind of am.
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# ? May 13, 2014 06:20 |
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Captain Oblivious posted:Look man I'm not saying you've shamed your ancestors
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# ? May 13, 2014 06:22 |
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Average Bear posted:What I'm saying is that there's no point to approaching the last mages will rolls like everyone says. Why not just do it with range if you're going to retreat anyway? Mechanics is maybe a poor word for what I'm trying to describe. There are a lot of complaints in the thread about various parts of the game that can be summed up with "You do not understand what is happening/how this happens/what the specific functions of X are". Hitboxes and stuff aren't what I mean by this more stuff like boss complaints that show a lack of understanding about X boss mechanic or whatever. Shrine of Amana is one of these except the problem is lack of understanding how to walk left a foot every six seconds. E: Ugh, I sound like I'm saying 'git gud', goddamnit. Orv fucked around with this message at 06:27 on May 13, 2014 |
# ? May 13, 2014 06:24 |
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Fat roll every time, all the time.
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# ? May 13, 2014 06:24 |
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You think that's bad, you should see PVP magic that is some bullshit right there
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# ? May 13, 2014 06:25 |
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# ? May 16, 2024 17:54 |
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Shrine of Anime was like the fade in Dragon's Age. Fun the first time, piss boring the next. Also the blue magic balls have hilariously small hitboxes, I was actually able to fatroll under them. Give that a shot. The only part I had to cheese was that one area with two casters and a healer. Kind of wished there was a bit more cover for that section. I'm not going to play the "git gud" card here. My only advice is to try things out of the box and see what works for you. Dodge, block or snipe or do all three, try experimenting for what works for you. (except gently caress the hippo cyclops. Arrow-poisoned that fucker in a heartbeat.)
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# ? May 13, 2014 06:26 |