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Arglebargle III
Feb 21, 2006

Mazz posted:

That Panther change, while a little pricey, makes a French Marine chopper rush pretty dangerous. That's a hell of a lot more rockets carrying a very complete infantry set.

Ehh, the deck only has 3 cards of transport choppers now. They may have rockets but it's not a lot.

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Stevefin
Sep 30, 2013

JeffersonClay posted:

The 35 point mistral missile trucks that France and Eurocorps get are fantastic. Between them and mistral manpads france/EU has the best anti-air in the game, with no radar AA to get sniped.

Anzac Raipers and pretty rapey aswell, countermeasures can only stop so many AA missles :allears:

Magni
Apr 29, 2009

Jet Age posted:

The Igla-N change is a nerf right, what were the stats before?

It gos down one range step and IIRC 5% accurracy in return for going from HE4 to HE6. Which means it will now oneshot any BLUFOR helo that isn't a Tiger, Apache or heavy transport chopper and two-shot planes.

Davin Valkri
Apr 8, 2011

Maybe you're weighing the moral pros and cons but let me assure you that OH MY GOD
SHOOT ME IN THE GODDAMNED FACE
WHAT ARE YOU WAITING FOR?!
That doesn't sound like much of a nerf, really... :ohdear:

Trimson Grondag 3
Jul 1, 2007

Clapping Larry
Yeah I was worried at first but it actually looks pretty good.

Shanakin
Mar 26, 2010

The whole point of stats are lost if you keep it a secret. Why Didn't you tell the world eh?
It's now on par with stingers against planes, the best manpad in the game against 6HP helicopters (at rookie hurr), but against helicopters is otherwise it is a downgrade from the 1-M, worse than the Igla-1M or on par with the base Igla.

edit: That's on par with Stinger-A against planes. Stinger-C is still crazy ahead

Shanakin fucked around with this message at 03:36 on May 13, 2014

OctaMurk
Jun 21, 2013
Recon T-55s are pretty cool and I think this is actually a pretty good solution to the "old tank" problem--move more of them into recon so there is less competition in the tanks section. Recon T-64As, Leo-1s and M1 Abrams? Sounds pretty awesome to me and I hope they do more of it. Armored combat recon and reduced tank redundancy can only improve the game.

pedro0930
Oct 15, 2012
MadMat specifically said only the Soviet and West German were using MBT to augment their heavy recon unit. Maybe recon leopard 1? But otherwise this is probably a one off thing.

Shanakin
Mar 26, 2010

The whole point of stats are lost if you keep it a secret. Why Didn't you tell the world eh?
Moving the Leopard 1A1 to recon for about ~35pts would work, and it's not as if W.Germany has a shortage of low end tanks.

Nickiepoo
Jun 24, 2013
There's a certain amount that you can handwave with 'alternative history' anyway, as they've already done with the space rifles.

Dezztroy
Dec 28, 2012

Nickiepoo posted:

There's a certain amount that you can handwave with 'alternative history' anyway, as they've already done with the space rifles.

Along with Scandinavia not getting Leopard 2s. Yes, I'm still bitter about that. :colbert:

ArchangeI
Jul 15, 2010

Dezztroy posted:

Along with Scandinavia not getting Leopard 2s. Yes, I'm still bitter about that. :colbert:

I think it is supremely silly. The backstory of Wargame has high tensions all the time, surely the Scandinavian governments would look to modernize their armed forces at some point. And there is no reason why WGermany shouldn't sell them Leopard 2s.

Nickiepoo
Jun 24, 2013

ArchangeI posted:

I think it is supremely silly. The backstory of Wargame has high tensions all the time, surely the Scandinavian governments would look to modernize their armed forces at some point. And there is no reason why WGermany shouldn't sell them Leopard 2s.

Add onto that the fact that China somehow has the crotale and hahaha. But I guess we can't really judge until the minor-nation DLC comes along.

edit: vvvv
Holy poop. Sweden was probably my favourite ALB nation (s-tanks 4eva!) so if they get back to that level I'll be all over it.

Also I like fighting communism with socialism.

Nickiepoo fucked around with this message at 13:32 on May 13, 2014

pedro0930
Oct 15, 2012
Speaking of unit DLC, interesting tidbit today that MadMat mentioned the Scandinavian and NSWP countries are going to get around 20 units each.

Arglebargle III
Feb 21, 2006

Pffff, I bet they're going to be gay units with homosexual FACES.

Eugen! :argh:

Pimpmust
Oct 1, 2008

Another patch right now, v295
BUG FIXES wrote:- Silenced weapons fixed, they used to increase stealth instead of keepting it static



LOCA wrote:- Fixing some texts in Polish language



GENERIC wrote:- FOB incoming accuracy multiplier (size) reduced from 1 to 0.3



RECON wrote:- Soviet Ka-52 size increased from Small to medium
- Soviet Ka-52 armor extended to the rear to reflect the lack of tail rotor weakness



INFANTRY wrote:- Some discrepancies among infantry rifles fixed, reserve units firepower reduced

- E-German FJB Strela 2 accuracy increased from 30% to 35% and rate of fire increased
TANK wrote:- S-Korean M48A3K price increased from 20$ to 25$



VEHICLE wrote:- British & American AVRE & M728CEV gun fixed, they used to hit all the time.
- Canadian Chimera price increased from 110$ to 120$



SUPPORT wrote:- REDFOR Strela 1 missile HE increased from 3 to 4

- British & ANZAC Rapier guidance system fixed, they are not F&F anymore
- American M270 ATACMS is now reserved to US national deck, service date moved to 1986



HELICOPTER wrote:- Soviet Ka-50 size increased from Small to medium
- Soviet Ka-50 armor extended to the rear to reflect the lack of tail rotor weakness

- American Super Cobra sidewinders supply cost fixed to match SAM supply cost instead of planes supply cost

- British Lynx AH.7 TOW 2 rate of fire fixed, it used to reload after each missile



PLANES wrote:- Bomber pattern reworked to focus the landing of multiple bombs (F111 still drop in line)
- LT-2 and M117 laser guided bombs accuracy, supression and damage values proportionally aligned on the GBU-10 model

- Swedish SK-60B with RB05 missile fixed, it used to lose control immediatly after being fired.
- ANZAC A-4K Kahu base availability reduced from 3 to 2
- American Wild Weasel gun removed, number of AIM-9 carried increased from 2 to 4

pedro0930
Oct 15, 2012
New patch dropped today. Silence weapon fixed, bomb pattern fixed, Sk60 fixed again and a couple other things .

E: beaten

pedro0930 fucked around with this message at 17:57 on May 13, 2014

Leif.
Mar 27, 2005

Son of the Defender
Formerly Diplomaticus/SWATJester
The sidewinder fix, which they somehow couldn't get around to doing in ALB.

Pimpmust
Oct 1, 2008

Didn't bold this but hey ->REDFOR Strela 1 missile HE increased from 3 to 4

Magni
Apr 29, 2009

quote:

BUG FIXES wrote:- Silenced weapons fixed, they used to increase stealth instead of keepting it static

How the gently caress? :doh:

Edit: The Strela HE increase is NOT for the infantry-carried Strelas. It's for the one used by the Strela-1 BRDM. :eng101:

Magni fucked around with this message at 18:28 on May 13, 2014

Mr Luxury Yacht
Apr 16, 2012


Magni posted:

How the gently caress? :doh:

So shooting silenced guns made you more invisible? :psyduck:

Hubis
May 18, 2003

Boy, I wish we had one of those doomsday machines...

Magni posted:

How the gently caress? :doh:

Edit: The Strela HE increase is NOT for the infantry-carried Strelas. It's for the one used by the Strela-1 BRDM. :eng101:

That's the one that was unlikely to shoot down a NATO attack helo even if it shot it's entire salvo of missiles at one target , right?

Magni
Apr 29, 2009

Hubis posted:

That's the one that was unlikely to shoot down a NATO attack helo even if it shot it's entire salvo of missiles at one target , right?

Yes.

Tulip
Jun 3, 2008

yeah thats pretty good


Pimpmust posted:


- British & ANZAC Rapier guidance system fixed, they are not F&F anymore


Oh come the gently caress on.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

F-4EJ Kai and F-4DS can now just about salvo down a platoon of infantry in buildings. Better than the 4x500 loads but slightly worse than the 2x1000 loads.

And maybe they'll cut the prices on the gutted AA pieces when they're done with them? ...Right? Guys? :eng99:

OctaMurk
Jun 21, 2013
To be completely fair, the F&F rapiers were absurdly OP. You could park like two or three of them and just watch the planes fall out of the sky; the only drawback was that they were so good at killing everything that flew that they'd run out of ammo too fast.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Side note: The Canadian CF-116 Freedom Fighter seems to punch noticeably over its weight as an iron bomber when compared to the Aussie F/A-18 and German Tornado IDS. I never had either of the 4x500 planes wipe a full platoon of 40 guys out of buildings like the CF-116 did once (F/A-18 left 15 and IDS left 21 compared to two runs of the CF-116 leaving 3 squads for 8 and none respectively), and against single tanks (M60A1 ERA, the heaviest I could get in an airborne deck, the F/A-18 scored a kill and the IDS left its target at 4 HP, while the CF-116 in two runs left one at 1 HP and killed another.

Against point targets I think it might be the speed helping keep the CF-116's groupings tighter unless it actually gets its bombs off faster.

The F-4EJ Kai and F-4DS are both pretty decent planes now, they seem to get good coverage for light vehicles and deal with infantry better than a lot of the heavier armed planes.

xthetenth fucked around with this message at 19:24 on May 13, 2014

Dave47
Oct 3, 2012

Shut up and take my money!

OctaMurk posted:

To be completely fair, the F&F rapiers were absurdly OP. You could park like two or three of them and just watch the planes fall out of the sky; the only drawback was that they were so good at killing everything that flew that they'd run out of ammo too fast.
F&F Rapiers are only OP compared to the current state of Red Dragon's AA, and only if you exclude all the other OP AA units (like SAS Stingers currently hitting at a 1.4x damage multiplier). Back in the AirLand Battle thread some posters complained about Rapiers not being good enough.

That said, the Rapier was, historically, a SALCOS missile. And in Wargame, historical concerns trump balance or game-play. (Except for all those times when they don't.)

Speaking of Rapiers and realism, here are a few photos of the command module of a Tracked Rapier I took at the MVTF:


Dandywalken
Feb 11, 2014

Yesss. Glad the ATACMS change went through.

Tulip
Jun 3, 2008

yeah thats pretty good


OctaMurk posted:

To be completely fair, the F&F rapiers were absurdly OP. You could park like two or three of them and just watch the planes fall out of the sky; the only drawback was that they were so good at killing everything that flew that they'd run out of ammo too fast.

A nerf of that size need be accompanied by a drop in price (also they weren't that great in a world of SAS and adats and marksmen)

Dandywalken
Feb 11, 2014

Dave47 posted:

F&F Rapiers are only OP compared to the current state of Red Dragon's AA, and only if you exclude all the other OP AA units (like SAS Stingers currently hitting at a 1.4x damage multiplier). Back in the AirLand Battle thread some posters complained about Rapiers not being good enough.

That said, the Rapier was, historically, a SALCOS missile. And in Wargame, historical concerns trump balance or game-play. (Except for all those times when they don't.)

Speaking of Rapiers and realism, here are a few photos of the command module of a Tracked Rapier I took at the MVTF:




Excellent pics. Passing em around to some Brit friends.

Heer98
Apr 10, 2009

Tulip posted:

A nerf of that size need be accompanied by a drop in price (also they weren't that great in a world of SAS and adats and marksmen)

They were pretty much the only AA an ANZAC deck had, though. The only other things they get are the still mediocre RBS 70 and a few fighters with missiles from the 50's.

Stevefin
Sep 30, 2013

Pimpmust posted:

- British & ANZAC Rapier guidance system fixed, they are not F&F anymore

I guess us anzac players just should not take AA anymore, the Raiper is the only AA we have

Mortabis
Jul 8, 2010

I am stupid
Cheer up, at least it's not as bad as ALB Denmark :smithicide:

Stevefin
Sep 30, 2013

Ha true, that 40% extra means we can spam powerful infantry, and spam already spamable tonks

Mortabis
Jul 8, 2010

I am stupid
No I mean, while Australia only gets Rapiers, Marksmen, and RBS 70s, Denmark only gets base-model HAWKs and Redeye missiles.

Davin Valkri
Apr 8, 2011

Maybe you're weighing the moral pros and cons but let me assure you that OH MY GOD
SHOOT ME IN THE GODDAMNED FACE
WHAT ARE YOU WAITING FOR?!
I can't remember, does ANZAC get an equivalent to something like the F-16 Block 15? Granted, that's not a whole lot, but it's something to go with the HAWKs and Hamlets for Denmark.

Dandywalken
Feb 11, 2014

Mortabis posted:

Cheer up, at least it's not as bad as ALB Denmark :smithicide:

RD Denmark is has some sweet unique units at least :P If their SPAAG doesnt get HE2 (at LEAST!) then there's no justice in the world.

Agean90
Jun 28, 2008


I say we run a pool on what massive balance issues/absurd bugs will crop up from all the new units to be added.

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xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Dandywalken posted:

RD Denmark is has some sweet unique units at least :P If their SPAAG doesnt get HE2 (at LEAST!) then there's no justice in the world.

Oh no. Is it the Italian anti-aircraft stallion?

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