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Some guide at their forums posted:Fishing is brand new, and I already see people having problems. This guide will explain fishing from a starting standpoint, covering the basics. It will not be a complete guide that gives everything away. Hope it helps. http://www.terrariaonline.com/threads/the-beginners-guide-to-fishing.143559/
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# ? May 10, 2014 06:10 |
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# ? Jun 4, 2024 07:16 |
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Might someone be able to help me figure out TSGE? I did everything legit up to the Halloween and Christmas events but for some reason thought my saves were backed up on the Steam cloud and so I didn't transfer them when I formatted and the idea of redoing all of that to see the new stuff sounds about as fun as castrating myself with a spoon. So it says I need .NET framework, but when I try to install it it says I already have it or a higher version installed, but I can't find it anywhere on my computer and the TSGE file tells me I need to get a program to open it. I'm sure I'm just missing something totally obvious, but could someone maybe point me in the right direction? Googling is just saying "open it with .NET" and not explaining if you have difficulty with that.
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# ? May 10, 2014 06:42 |
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dis astranagant posted:That sounds like a real gently caress you to small worlds unless you really like huge pump systems. This is even a little bigger than you need, really.
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# ? May 10, 2014 06:44 |
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You can dupe unlimited water effortlessly with a bucket and two blocks. Just put them side by side and pour/collect water with the bucket rapidly. Overflow will fall off the side and you'll get a full bucket each time. Works with lava too
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# ? May 10, 2014 07:21 |
That's how I get my pump-powered reservoirs started, yeah. A lot of clicking, though.
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# ? May 10, 2014 08:28 |
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Ugh, I think I just remembered why I quit playing last time. Nothing about Plantera is fun (looking for the bulb, the chase, the eternity spent shooting) and EVERYTHING I used in 1.2 is now gated behind that piece of poo poo. And that effectively gates the new stuff, too. Bonus points for fishing being a 13 hour grind at the very least if you want the best rod and bait, which you need to get the few fish that actually amount to anything in the endgame.
dis astranagant fucked around with this message at 09:17 on May 10, 2014 |
# ? May 10, 2014 09:15 |
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dis astranagant posted:fishing being a 13 hour grind at the very least if you want the best rod and bait You can get all the baits, including the best ones, from biomes that should already exist in hardmode. All you need to do is grab a fish once a day while you play other stuff and turn it in. There's nothing you should ever have to really grind. At least not as far as the quests go.
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# ? May 10, 2014 09:24 |
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Pretty sure you only get master baits from quests, and you have to do 50 quests to get the top rod, 25+ for second best.
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# ? May 10, 2014 10:12 |
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Yeah, but it's limited to one quest a day, so it's really just a side activity if anything. You can't just grind quests, you have to intersperse your regular activities with them.
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# ? May 10, 2014 10:43 |
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dis astranagant posted:Pretty sure you only get master baits from quests, and you have to do 50 quests to get the top rod, 25+ for second best. Master Bait is only 50% right? There's a 50% butterfly you can get in normal mode.
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# ? May 10, 2014 12:40 |
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So the only way I can think of doing vertical (or better than 45° at least) hills with minecart tracks is to do a drop without track for going down and then do rapid switchbacks with reverse bumpers for going up. Any way to have the track go both ways?Read posted:Master Bait
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# ? May 10, 2014 14:33 |
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dis astranagant posted:Ugh, I think I just remembered why I quit playing last time. Nothing about Plantera is fun (looking for the bulb, the chase, the eternity spent shooting) and EVERYTHING I used in 1.2 is now gated behind that piece of poo poo. And that effectively gates the new stuff, too. Bonus points for fishing being a 13 hour grind at the very least if you want the best rod and bait, which you need to get the few fish that actually amount to anything in the endgame. Really, with the rod that sells the mechanic or the travelling merchant, you're perfect. And fishing is more of a side quest nothing really essential. And the smart cursor is a gift from god, digging hellevators or sideways is now so easy.
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# ? May 10, 2014 15:40 |
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I played this a little bit when 1.2 first dropped, if I want to get back into it now I'd be better off just rolling a new world and/or character, right?
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# ? May 10, 2014 16:01 |
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benzine posted:Really, with the rod that sells the mechanic or the travelling merchant, you're perfect. And fishing is more of a side quest nothing really essential. My mechanic doesn't sell a fishing pole. fake edit: Turns out the fishtank I built forever ago on top of my house is technically in the sky. So glad I don't have to put a lake in a floating island.
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# ? May 10, 2014 16:19 |
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Hummingbirds posted:My mechanic doesn't sell a fishing pole. According to the wiki it is during new moon, I just got lucky I guess. C-Euro posted:I played this a little bit when 1.2 first dropped, if I want to get back into it now I'd be better off just rolling a new world and/or character, right? There are things that need a new world gen, but you can use an old world if you wish.
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# ? May 10, 2014 16:42 |
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benzine posted:Really, with the rod that sells the mechanic or the travelling merchant, you're perfect. And fishing is more of a side quest nothing really essential. The smart cursor will dig sideways fine for me but not hellevators
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# ? May 10, 2014 20:32 |
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Read posted:The smart cursor will dig sideways fine for me but not hellevators Aim lower.
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# ? May 11, 2014 03:26 |
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Fishing is a great new mechanic simply because it's allowed so many cool new potions - added with a new mechanic instead of even MORE drops and herbs But I agree the pond size requirement's annoying. You're going to want at least one sky fishing hole, not only for quests but because the "low encounter rate" potion requires a sky fish. Which means you'll want to grab some BEFORE hard mode, otherwise if you don't have them you're going to be attacked by loving wyverns while just fishing, not to mention pumping/bucket dumping. Also irritating is getting the crisp honey for the fishing potion... maybe it's just my world but I had a hard time finding a solitary hive this time around. Using the starfury helped, it let's you kind of see through walls (the only way to now that spelunker potions don't make light) I've never really gotten the appeal of pumping though. If you're pumping two close together things you might as well either dig a canal (since you'll have to do something like that anyway to lay pipe) or use buckets if it's a short trip. And if they're far apart, making the pump stations going to be a lot of work anyway.... to fill up the sky fishing hole is going to take several surface lakes anyway, at least if I make multiple trips using thirty+ buckets I can multitask and have that as a secondary objective while out looting and polluting, instead of working for a long time on a pump I'm only going to use once...
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# ? May 13, 2014 23:08 |
Rita Repulsa posted:I've never really gotten the appeal of pumping though. If you want to make a pool of something where it isn't, you need a bucket of it and two pumps. pour it over a block to get enough to cover the bottom pump a decent bit (you may want to make a recess in the floor of the pool to make this easier), then connect the two pumps to a timer and let the fact that slightly more comes out of the output pump than goes in the input fill it for you. You may need to stop and let it settle periodically for particularly thick liquids like honey. Put pipes in the bottom to connect your honey/water/lava reservoirs and generate all the obsidian, honey blocks, and crisp honey you can eat. (You may want to bring a fast, lower powered pick and make the junction areas out of something it can't mine so you don't accidentally dump lava on yourself.)
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# ? May 13, 2014 23:48 |
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Rita Repulsa posted:
Pumps can go against the flow of gravity, and since they use wires (not pipes) they can pump through solid objects. Most importantly, because of slight inaccuracies in the way the game handles liquids, you can increase the amount of liquid without adding more using certain tricks. The increase is fairly minor, but by doing it repeatedly (say, by pumping the duped water back to the starting point) you can easily turn a few buckets into a lake. I've got a whole liquid duplication system set up to my home base, complete with storage tanks, output tanks, and a draining system that empties into the nearby hellevator. My biggest problem with fishing is finding bait. Critters seem to be a lot less common than they were a version or two ago.
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# ? May 14, 2014 00:49 |
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Zereth posted:(You may want to bring a fast, lower powered pick and make the junction areas out of something it can't mine so you don't accidentally dump lava on yourself.)
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# ? May 14, 2014 01:45 |
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Fishron is laughably easy with wings and a ranged weapon provided you're good at kiting in the air. The flail he drops is overpowered as gently caress for how easy he is and it costs like 9 silver to reforge . The summoning staff he drops is great too, as are his wings (best in the game). With the flail I can kill Plantera in 20s~, probably less but I'm estimating.
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# ? May 14, 2014 02:53 |
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Best way to get bait in bulk is to make a new world and take a hike to the oceans smashing any rocks you see for worms.
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# ? May 14, 2014 02:57 |
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Devour or Fire posted:Best way to get bait in bulk is to make a new world and take a hike to the oceans smashing any rocks you see for worms. Also, leave the candle at your base for free butterflies and fireflies basically any time you stop off at home.
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# ? May 14, 2014 03:06 |
Pilchenstein posted:It's been a while since I played but I used glass blocks for this since picks don't break them easily.
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# ? May 14, 2014 03:14 |
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Vib Rib posted:The best way to get bait is to wait for it to rain, stick a water candle down in your base, hold one in your hand, and drink a battle potion. It'll severely up the mob spawn rate, and during a rain near your base, the only mobs that can spawn will be bunnies and worms, so you'll be swimming in the drat things. This doesn't work for me because my base is an orbital Fleshstation built in the low-gravity layer.
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# ? May 14, 2014 03:21 |
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Here's my liquid duplicator/combiner on one of my worlds. The big switches on the right half do one pump for whatever liquid is underneath. On the left, the 3 chambers are for combining the liquids. The light switches next to each square of liquid do one pump of that liquid taken from the dupe stations on the right.
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# ? May 14, 2014 05:18 |
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I've been doing fishing quests over multiple worlds (for reasons) and the angler gives you rewards based on how many quests you've done per character, not per world/angler.
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# ? May 14, 2014 21:12 |
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Does anyone know if it's possible to catch multiples of the quest fish? Or does only one appear per quest.
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# ? May 14, 2014 21:15 |
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Senor Candle posted:Does anyone know if it's possible to catch multiples of the quest fish? Or does only one appear per quest. I think it's only one per quest, seeing as you only need the one and you can only catch quest fish when there's an active quest for them. I could be wrong.
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# ? May 14, 2014 21:52 |
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The combination of smart cursor, mining potion, and shroomite digging claw is hilarious.
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# ? May 15, 2014 08:18 |
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Akett posted:I think it's only one per quest, seeing as you only need the one and you can only catch quest fish when there's an active quest for them. I could be wrong. I know you can only catch the quest ones when you have the active quest. I would believe that you could only catch one. I wonder if you could offload it to another character if it would let you catch another? What if you accidentally trash it?
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# ? May 15, 2014 14:14 |
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I know, at least, that you can catch the fish and keep it if you don't turn it in. I caught a dynamite fish by chance before I understood how quests (or fishing) worked and just shoved it in a chest. Eventually he asked for it as the daily quest and I just retrieved it and handed it in. There's no reason to ever do that though, and since you can only turn in one quest a day you might as well turn it in as soon as you catch it.
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# ? May 15, 2014 16:05 |
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Vib Rib posted:I know, at least, that you can catch the fish and keep it if you don't turn it in. I caught a dynamite fish by chance before I understood how quests (or fishing) worked and just shoved it in a chest. Eventually he asked for it as the daily quest and I just retrieved it and handed it in. One use would be going through with multiple characters, then stashing those fish away so you can get one character to 50 quicker.
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# ? May 15, 2014 17:22 |
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Senor Candle posted:One use would be going through with multiple characters, then stashing those fish away so you can get one character to 50 quicker. The angler only accepts one fish per character a day though. There's so many different types of quest fish that even if you stocked up on 10 using different characters, you could be waiting a lot longer than 10 days to hand them all in.
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# ? May 15, 2014 17:46 |
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You can get more quests by making new worlds and flying to the edges to find the Angler quickly.
Read fucked around with this message at 17:57 on May 15, 2014 |
# ? May 15, 2014 17:52 |
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Cicadalek posted:The angler only accepts one fish per character a day though. There's so many different types of quest fish that even if you stocked up on 10 using different characters, you could be waiting a lot longer than 10 days to hand them all in. If you aren't on a MP server you still have to wait for that day to run out. Just something to burn time
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# ? May 15, 2014 17:59 |
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Boy, these hardmode bosses might be some of the most unfun slogs I've ever played. I got within a few hundred health of killing the twins but died. It wouldn't be so absolutely terrible if it wasn't for the fact that other than some hilariously rare summoning items, they just seem to appear only whenever they feel like it. Edit: Ah, so you can. I think I somehow misread "Souls of Light" as "Souls of Sight" on the wiki. Back to the lovely slog. Gobblecoque fucked around with this message at 19:34 on May 15, 2014 |
# ? May 15, 2014 19:23 |
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Gobblecoque posted:Boy, these hardmode bosses might be some of the most unfun slogs I've ever played. I got within a few hundred health of killing the twins but died. It wouldn't be so absolutely terrible if it wasn't for the fact that other than some hilariously rare summoning items, they just seem to appear only whenever they feel like it. You can craft the summoning items though.
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# ? May 15, 2014 19:25 |
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# ? Jun 4, 2024 07:16 |
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kazil posted:You can craft the summoning items though. Speaking of summoning items I really like the new summoning staffs that've been added. Since all Hardmode bosses place extremely high emphasis on constantly zipping around at top speed to dodge a bazillion lasers it makes fights a LOT more manageable when you're able to focus solely on dodging while your cloud of laser death murders the hell out of whatever's around*. *But not the Golem. I literally cannot move fast enough to dodge its laser fire. I don't know how you're supposed to kill that loving thing without either tanking or cheesing it. And I'm not even going to mention the Pumpkin or Frost Moons.
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# ? May 15, 2014 20:18 |