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Motherfucker posted:also ten toes, several slots worth of ear space and a dick! Don't forget lips and eyebrows!
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# ? May 20, 2014 11:37 |
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# ? Jun 5, 2024 20:50 |
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fuxxo posted:Don't forget lips and eyebrows! If all they have to do is touch skin, just make a necklace.
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# ? May 20, 2014 11:38 |
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Schmetterling posted:I have no dick. Time and Space are distorted in Drangleic
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# ? May 20, 2014 11:42 |
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Jordbo posted:After a suggestion in this thread I lowered my framerate to 30 fps, and it's definitely affecting guard breaks and lounging attacks! I could hardly ever do a correct guard break at 60 fps, but at 30 fps I can chain them flawlessly, so... it's a really weird oversight from From. So how did you actually cap the game at 30fps?
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# ? May 20, 2014 11:53 |
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SynthOrange posted:Four ring slots. Don't forget the toes. EDIT: Shieeeet, beaten and beaten.
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# ? May 20, 2014 12:00 |
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God daaaaamn, power stanced raw Helix Halberd and Archdrake Mace loving owns in pvp. I'm doing between 500 and 800 for a decent hit, and guard breaking people constantly thanks to the mace's 60 poise damage. I'm not really all that good at pvp, I used to win maybe 1 in 5 fights, but now I lose like 1 in 20, maybe. Havels, avelyn, hexes, all useless! Only guy I had any real trouble with was a naked dude with vanquisher's seal, and I even ended up beating him on our third fight.
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# ? May 20, 2014 12:02 |
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Lemon Curdistan posted:So how did you actually cap the game at 30fps? I did some googling and found this guide for Nvidia cards. Edit: Duh, just realized I could check fps with Fraps. Yeah, it's definitely set to 30 fps in-game. Jordbo fucked around with this message at 12:08 on May 20, 2014 |
# ? May 20, 2014 12:02 |
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Schmetterling posted:I have no dick. I will be forever a noob. ...https://www.youtube.com/watch?v=W6c4ZuMg79g
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# ? May 20, 2014 12:05 |
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Hyper Crab Tank posted:Look at your lowest stat. Mundane gives you +6 damage rating per point in that stat up to 20, and +3 from there on. If 22 dex is your lowest stat, you'll get +126 damage from scaling. The flat damage should be visible when you select the infusion before committing to it. I didn't know it was that simple to calculate, thanks. Is that any stat or just str/dex/int/fth?
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# ? May 20, 2014 12:56 |
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RBA Starblade posted:I didn't know it was that simple to calculate, thanks. Is that any stat or just str/dex/int/fth? Any stat. If your lowest stat is VIT or END or ATN, that's what Mundane scales with.
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# ? May 20, 2014 13:13 |
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Captain Oblivious posted:Anyone who thought there would be any honor in Dark Souls PvP outside of Bluebro and Dragon duels (maybe) is a fool. gently caress or be hosed. It's pretty silly that invading a sinner means you are open to get your dick chopped off by anyone he summons, even if they're other members of your covenant or Sunbros, who are all meant to be The Goodest of The Goods. That enemies will ignore you but you are still subject to attacks from other players (who aren't red phantoms) is kind of dumb.
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# ? May 20, 2014 13:34 |
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Schmetterling posted:If all they have to do is touch skin, just make a necklace. Chainmail vest made of rings.
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# ? May 20, 2014 13:37 |
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Colapops posted:even if they're other members of your covenant or Sunbros, who are all meant to be The Goodest of The Goods. If a sinner joins Way of Blue, can he be defended from bluebro invasions by another automatically summoned bluebro?
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# ? May 20, 2014 13:37 |
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Ok question about infusions. I'm a primarily DEX based melee character (with pyromancy and bow) and it seems like none of the infusions are useful to me. Obviously all the magic based ones are for people with points in INT and FTH, so that much makes sense. But I thought that maybe putting poison on my Rickard's Rapier would work because of its multi-hit R2 attack. However in practice, even with that attack, it still takes too long to poison things, and I felt like I was better off just keeping the higher damage of the uninfused weapon. Is there anything I'm missing about this gameplay element or should I just ignore it and let my weapons speak for themselves?
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# ? May 20, 2014 13:43 |
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Hyper Crab Tank posted:If a sinner joins Way of Blue, can he be defended from bluebro invasions by another automatically summoned bluebro? I don't know if this is the case, but I do know that one Blue Sentinel can use the cracked blue eye orbs to invade another Blue Sentinel, because being a Blue Sentinel does absolutely nothing for your own sin as far as I am aware. Regy Rusty posted:Ok question about infusions. I'm a primarily DEX based melee character (with pyromancy and bow) and it seems like none of the infusions are useful to me. Obviously all the magic based ones are for people with points in INT and FTH, so that much makes sense. But I thought that maybe putting poison on my Rickard's Rapier would work because of its multi-hit R2 attack. However in practice, even with that attack, it still takes too long to poison things, and I felt like I was better off just keeping the higher damage of the uninfused weapon. Is there anything I'm missing about this gameplay element or should I just ignore it and let my weapons speak for themselves? Infusion is mostly for spellcasters it seems, since all of the infusions except for raw/mundane and poison/bleed scale based on magic stats. Let your skillzzzz carry you. Also: there is actually at least one weapon that has its damage go *up* after being infused, and that's the manikin saber, which is a scimitar-type weapon. Poison infusing it increases its physical base damage for whatever reason, in addition to adding the poison. Colapops fucked around with this message at 13:46 on May 20, 2014 |
# ? May 20, 2014 13:44 |
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Regy Rusty posted:Ok question about infusions. I'm a primarily DEX based melee character (with pyromancy and bow) and it seems like none of the infusions are useful to me. Obviously all the magic based ones are for people with points in INT and FTH, so that much makes sense. But I thought that maybe putting poison on my Rickard's Rapier would work because of its multi-hit R2 attack. However in practice, even with that attack, it still takes too long to poison things, and I felt like I was better off just keeping the higher damage of the uninfused weapon. Is there anything I'm missing about this gameplay element or should I just ignore it and let my weapons speak for themselves? Two of the R2s, if all the hits connect, should poison everything poisonable. Usually one will do it. I played my first build as a Ricard's poison build and I even used that tactic to murder dragons. Poison and Ricard's is a beast. It even did well in PVP for the first few weeks on console. It also maintains S scaling on Poison, so it's not like you lose out on that much scaled damage.
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# ? May 20, 2014 13:46 |
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Regy Rusty posted:Ok question about infusions. I'm a primarily DEX based melee character (with pyromancy and bow) and it seems like none of the infusions are useful to me. Obviously all the magic based ones are for people with points in INT and FTH, so that much makes sense. But I thought that maybe putting poison on my Rickard's Rapier would work because of its multi-hit R2 attack. However in practice, even with that attack, it still takes too long to poison things, and I felt like I was better off just keeping the higher damage of the uninfused weapon. Is there anything I'm missing about this gameplay element or should I just ignore it and let my weapons speak for themselves? I'm not some PvP expert or anything, but poison seems like something you'd put on a secondary weapon that attacks fast and once it sets in you pull out what you actually want to use. I once was invaded by someone with two poison cestus (cesti?) which he used to stunlock me until the poison took root, then he switched to a sword. The cestus might as well have done no damage at all but it did force me onto a timer and had me worrying about healing since I didn't have any moss on hand. It was clever. Pure dex doesn't seem like it'd get anything from any of the infusions.
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# ? May 20, 2014 13:49 |
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Man, I commented to a friend about how Dark Souls 2 doesn't have as many memorable melodies as Dark Souls, then I got to the Executioner's Chariot. I'm sorry I doubted you, Sakuraba.
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# ? May 20, 2014 13:49 |
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RBA Starblade posted:I didn't know it was that simple to calculate, thanks. Is that any stat or just str/dex/int/fth? Mundane build is rushing every stat to exactly 20. This also means you can use a bunch of the earlier hexes since Dark damage scales with the lowest of INT and FTH. To use Avelyn you need 25STR, to use Santier's Spear you need 22DEX. Both of these have 0 scaling so Mundane at all 20s makes them really strong. If you do this everyone will send you hate mail and there's a very real chance it'll get nerfed Vanderdeath posted:Man, I commented to a friend about how Dark Souls 2 doesn't have as many memorable melodies as Dark Souls, then I got to the Executioner's Chariot. I'm sorry I doubted you, Sakuraba. I should really do this boss, I completely skipped it
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# ? May 20, 2014 13:50 |
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Regy Rusty posted:Ok question about infusions. I'm a primarily DEX based melee character (with pyromancy and bow) and it seems like none of the infusions are useful to me. Obviously all the magic based ones are for people with points in INT and FTH, so that much makes sense. But I thought that maybe putting poison on my Rickard's Rapier would work because of its multi-hit R2 attack. However in practice, even with that attack, it still takes too long to poison things, and I felt like I was better off just keeping the higher damage of the uninfused weapon. Is there anything I'm missing about this gameplay element or should I just ignore it and let my weapons speak for themselves? I find that it helps to supplement it with other things like throwable poison daggers or if poison spells if you have the stats for it. Just keep in mind it's not a be all end all, any smart PVPer will have poison moss antidote so you should have a primary weapon while they are distracted with that
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# ? May 20, 2014 13:51 |
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THE AWESOME GHOST posted:Mundane build is rushing every stat to exactly 20. This also means you can use a bunch of the earlier hexes since Dark damage scales with the lowest of INT and FTH. Also 20 faith and int is what you need to get one of the best catalyst / hex staves in the game.
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# ? May 20, 2014 13:53 |
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For anyone who's used them all, how does the damage compare between great heavy soul arrow/great lightning spear and crystal soul spear/sunlight spear assuming comparable weapons
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# ? May 20, 2014 13:53 |
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Thing is, because of how defense works in this game, mundane at 20s still ends up doing less damage than element + respective stat at 30 and up against any kind of armor. Try using mundane Avelyns against a Havel set and see how far it gets you.
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# ? May 20, 2014 13:53 |
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Jose posted:For anyone who's used them all, how does the damage compare between great heavy soul arrow/great lightning spear and crystal soul spear/sunlight spear assuming comparable weapons Dunno about the magic stuff, but Sunlight Spear will do about 300 more damage than Great Lightning Spear, which in turn does about 300 more than Lightning Spear. edit: I will say that the Soul Arrow line does not compare at all to Lightning Spear or its big brothers. Manatee Cannon fucked around with this message at 13:57 on May 20, 2014 |
# ? May 20, 2014 13:55 |
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Jose posted:For anyone who's used them all, how does the damage compare between great heavy soul arrow/great lightning spear and crystal soul spear/sunlight spear assuming comparable weapons The soul arrow spells are meant to be spammed and used as a main attack by the sorcerer. The lightning spear spells are meant to be powerful, single hit attacks mixed in with melee, because that's how clerics do.
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# ? May 20, 2014 13:56 |
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Well I'm really not concerned with PVP anyway, so I guess I'll just ignore infusions and carry on. It's not like I was really feeling underpowered, I just wondered if I was missing out on anything fun.
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# ? May 20, 2014 13:56 |
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Kay gets a bit creative this time around. https://www.youtube.com/watch?v=ypoN-2myBj8
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# ? May 20, 2014 13:58 |
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Regy Rusty posted:Well I'm really not concerned with PVP anyway, so I guess I'll just ignore infusions and carry on. It's not like I was really feeling underpowered, I just wondered if I was missing out on anything fun. Poison is still great to have around in PVE. Typically the magic number is 4, so 4 knives or 4 arrows and you can take off half the health of an ogre. Bosses are a little more complicated and haven't seen it enough to know if it's worthwhile
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# ? May 20, 2014 13:58 |
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Colapops posted:The soul arrow spells are meant to be spammed and used as a main attack by the sorcerer. The lightning spear spells are meant to be powerful, single hit attacks mixed in with melee, because that's how clerics do. I know but it seems like it wouldn't be hard to be a pure caster using miracles instead of sorceries instead, with some hexes thrown in and I'm thinking about respeccing for it instead of currently where I'm using sorceries with some miracles/hexes. Especially because I can pick up the dragon chime a lot earlier than the staff of wisdom
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# ? May 20, 2014 13:58 |
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Doctor Spaceman posted:Also 20 faith and int is what you need to get one of the best catalyst / hex staves in the game. I'd say the Sunset Staff is what you should probably be going for if you want to hex stuff, and that requires 22 INT.
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# ? May 20, 2014 14:00 |
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Jose posted:I know but it seems like it wouldn't be hard to be a pure caster using miracles instead of sorceries instead, with some hexes thrown in and I'm thinking about respeccing for it instead of currently where I'm using sorceries with some miracles/hexes. Especially because I can pick up the dragon chime a lot earlier than the staff of wisdom Well, to answer your question better I would say that the damage on sorceries doesn't quite match the per-cast damage of miracles up until you're comparing something like soul spear to greater lightning spear. Either way, playing a pure spellcaster cleric is not by any means impossible or a bad idea. You can get at least three greater lightning spear scrolls in one playthrough I believe.
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# ? May 20, 2014 14:02 |
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I've been doing some Dragon duels before I head into NG+ and man, Emit Force is wrecking some fools. I'm hitting for about 800 dmg with Lightning Dragon Chime+5 and people can't seem to dodge it for some reason. And if they run away and heal, Sunlight Spear hits them for about 1700. Im awful at PVP but I'm 7-0 at the moment!
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# ? May 20, 2014 14:03 |
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Colapops posted:Well, to answer your question better I would say that the damage on sorceries doesn't quite match the per-cast damage of miracles up until you're comparing something like soul spear to greater lightning spear. Just seems odd that great lightning spear has so many more casts than soul spear. Having said that I've realised I'm high enough SL to go 50/50/50 int/faith/attunement so can use crystal soul spear and sunlight spear
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# ? May 20, 2014 14:06 |
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Colapops posted:Well, to answer your question better I would say that the damage on sorceries doesn't quite match the per-cast damage of miracles up until you're comparing something like soul spear to greater lightning spear. Yup, one from Straid, one in the Undead Crypt, and one in the well behind a locked door. They also get way more casts than the Soul Spears, eight for Great Lightning Spear compared to two for Soul Spear. Though you're locked to one copy of Sunlight Spear compared to however many Crystal Soul Spears as you feel like farming Freja's soul in ng+ or higher. At around 30 attunement I can cast GLS 50 times if I have them all equipped and Sunlight Spear four. edit: actually, I'm not even sure you can make spells from boss souls multiple times. Never tried and I just assumed you can. Manatee Cannon fucked around with this message at 14:09 on May 20, 2014 |
# ? May 20, 2014 14:06 |
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Nekrews posted:I've been doing some Dragon duels before I head into NG+ and man, Emit Force is wrecking some fools. If you have a lot of money you should buy corrosive urns. There's no bigger gently caress you in this game than breaking your most hated opponents' equipment
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# ? May 20, 2014 14:06 |
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Manatee Cannon posted:Yup, one from Straid, one in the Undead Crypt, and one in the well behind a locked door. They also get way more casts than the Soul Spears, eight for Great Lightning Spear compared to two for Soul Spear. Though you're locked to one copy of Sunlight Spear compared to however many Crystal Soul Spears as you feel like farming Freja's soul in ng+ or higher. You can get boss soul spells multiple times, but Sunlight Spear is actually a covenant reward, meaning you can only get it once ever.
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# ? May 20, 2014 14:11 |
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Colapops posted:You can get boss soul spells multiple times, but Sunlight Spear is actually a covenant reward, meaning you can only get it once ever. I was referring to what I said about getting multiple copies of Crystal Soul Spear. Yeah, Sunlight Spear is a one and done kind of deal.
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# ? May 20, 2014 14:13 |
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Hyper Crab Tank posted:I'd say the Sunset Staff is what you should probably be going for if you want to hex stuff, and that requires 22 INT. Oh yeah, oops. I think he gives it to you at 20, but you can only use it at 22?
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# ? May 20, 2014 14:14 |
The new binoculars boost just helped Oginam to set the newest WR for any%... 44:48.
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# ? May 20, 2014 14:15 |
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# ? Jun 5, 2024 20:50 |
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Manatee Cannon posted:I was referring to what I said about getting multiple copies of Crystal Soul Spear. Yeah, Sunlight Spear is a one and done kind of deal. Sorry, but yeah. You can get flame weapon from the Old Witch soul multiple times for example though only once a cycle of course. The limitation is not having multiples of one soul, but the merchant in question (Straid, Ornifex, whoever) only having one copy for sale. Bonfire ascetics don't work for resetting their inventory AFAIK.
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# ? May 20, 2014 14:16 |