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japtor posted:Related to this, video showing the tourney settings/options: Oh wow! I actually haven't played Mario Kart 7 so all this stuff is completely new to me. Being able to set the time, day and frequency of tournaments is a fantastic feature! e: Once more for the Page 5 crowd JordanKai posted:GOON LIST CaptainYesterday do you think you could add this to the OP in some form? JordanKai fucked around with this message at 23:56 on May 17, 2014 |
# ? May 17, 2014 23:54 |
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# ? Jun 8, 2024 02:07 |
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I have a Wii U arriving sometime around Mario Kart's launch. Since NNID is now somewhat linked between systems, can I add people on my 3DS before it arrives?
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# ? May 18, 2014 00:05 |
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Who wants impressions? Went by Gamestop to try it out (had stuff to pick up around it anyway) and my hype went way back down to "reality". I played as Luigi in all the basic stuff and started on Cloudtop Cruise and afterwards played on Electrodome. The first thing that got me aside from the fantastic visuals and 60fps was that the control mapping was super awkward to me. A is the acceleration and B was the rearview mirror, X/Y didn't seem to be used at all and items/tricks/drifting were all tied to the triggers of the gamepad. I'm pretty sure it was set to 50cc or 100cc but the AI seemed to be ontop of things anyway and managed to keep up which... wasn't too impressive seeing as I drifted off the road a few times. Drifting is officially loving weird, I really don't know what they did to it or if it was just me or what but it seemed like sometimes my kart would make wide sweeping swings into walls despite my best effort or it would twist around too fast and drive me into another wall. It didn't feel that good at all but I'm willing to bet it's due to me not getting good grasp on the controls. I'm also unsure if it's because holy poo poo new tracks!! Or the fact that they only let you do 2 laps in the demo but it felt really short. Cloudtop seemed to end right when I was getting into it and Electrodome felt like it was long but on the second lap I was crossing the finish line as if it somehow moved forward to meet me. The best thing I could say to describe it is... it's another Mario Kart I guess, I didn't expect F-Zero or anything but it really feels exactly like 7 to me but with really odd drifting. Oh and Lakitu doesn't recover you any faster. When I fell off the road in CC he appeared but he took just about the same amount of time as any other game it felt. It's going to be a good game and I'm still super pumped to get more time with it but its not QUITE the blowaway magical experience I guess I was expecting. Edit: Also may be because it's a demo but there is no reward ceremony like other games either. The placement menu after a race pops up and a gold trophy just slides next to it with YOU WON!! at the top of the screen. ThisIsACoolGuy fucked around with this message at 00:17 on May 18, 2014 |
# ? May 18, 2014 00:07 |
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Dugong posted:I have a Wii U arriving sometime around Mario Kart's launch. Since NNID is now somewhat linked between systems, can I add people on my 3DS before it arrives? Unfortunately not. Even with NNID now being in use on the 3DS it still only lets you add friends using friend codes. You'll have to wait until you get a Wii U to add everyone. ThisIsACoolGuy posted:Who wants impressions? MY HYPE NOOO
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# ? May 18, 2014 00:11 |
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Oh well, thanks for the response. One day Nintendo will catch up on online stuff and it will be glorious.
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# ? May 18, 2014 00:15 |
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ThisIsACoolGuy posted:Odd drifting. What kart/bike were you using? Some of the bikes have inside drifting which I find awkward. The drifting for most karts felt exactly like 7 though for me.
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# ? May 18, 2014 00:16 |
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SeANMcBAY posted:What kart/bike were you using? Some of the bikes have inside drifting which I find awkward. The drifting for most karts felt exactly like 7 though for me. As I said I was using the basic stuff, basic frame, basic wheels, basic glider as well as Luigi.
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# ? May 18, 2014 00:17 |
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I played it to, and that's basically what I took away from it too. It wasn't the best game ever, but the visuals were fantastic, the courses were all really interesting and I had a lot of fun playing. The demo is 8 tracks at 100cc, so it wasn't exactly hard, but it definitely left me looking forward to it being released. Oh yeah, and drifting in karts felt fine to me, but I could not figure out bikes for the life of me.
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# ? May 18, 2014 00:19 |
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Seeing as how there are non-Americans signing up, I suggest the Goon Cup be delayed until the 31st of May, at 8PM GMT (3PM EST), so we could get as many people from around the world to race online at the same time.
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# ? May 18, 2014 00:29 |
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My NNID is JonnyTheBrit. Celebrating the launch by way of goon tournament would be utterly awesome.
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# ? May 18, 2014 00:46 |
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I had apparently forgotten what MKWii inside drifting felt like after having only played 7 in recent times with wide swing drift karts only. Managed to embarrass myself in front of the guy manning the store at the time because he finally came up to watch and my dumb rear end went and picked the sport bike on toad harbor. Cue me suddenly looking incompetent as poo poo even though my first race and the few past that went off without incident. Aside from the stuff 7 didn't have, it felt pretty much exactly like 7. Or at least I guess, it was locked to only 50cc it felt like.
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# ? May 18, 2014 02:16 |
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For anyone who doesn't watch The Final Bosman, he made a short little clip about the Mario Kart 'lore' that I thought was clever: https://www.youtube.com/watch?v=wc9DH_tVI8Y&t=534s
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# ? May 18, 2014 02:22 |
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Haven't really used the NNID stuff before, is there an option to add friends on the miiverse.nintendo.net website? Or is the only option to search users on the Wii U itself and request friends? I just went ahead and requested everyone I could that was on the Google doc.
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# ? May 18, 2014 15:53 |
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Do we have to trade NNIDs again? Aren't there communities now? I could have sworn MK3DS supported custom communities--one of them being a goon community.
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# ? May 18, 2014 16:32 |
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Argue posted:Do we have to trade NNIDs again? Aren't there communities now? I could have sworn MK3DS supported custom communities--one of them being a goon community.
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# ? May 18, 2014 17:31 |
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I just played for an hour at Gamestop and this is basically the best game. Videos didn't prepare me for how goddamn fluid the game is, even in two player split screen. Toad Harbor is an insanely good track. It should still be going on until 4pm your local time at any Gamestop with a Wii U demo unit, and Mario Kart Stadium, Water Park, Mario Circuit, Sweet Sweet Canyon, Toad Harbor, Electrodome, Cloudtop Cruise, and Sunshine Harbor are the playable tracks, two laps with a lower speed, either 50 or 100cc, not sure exactly which.
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# ? May 18, 2014 18:17 |
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deadwing posted:It should still be going on until 4pm your local time at any Gamestop with a Wii U demo unit, and Mario Kart Stadium, Water Park, Mario Circuit, Sweet Sweet Canyon, Toad Harbor, Electrodome, Cloudtop Cruise, and Sunshine Harbor are the playable tracks, two laps with a lower speed, either 50 or 100cc, not sure exactly which. Hold on, 2 laps? Is that the new standard for Grand Prix or something?
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# ? May 18, 2014 18:23 |
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JordanKai posted:Hold on, 2 laps? Is that the new standard for Grand Prix or something? Naw, that's just the demo limitation.
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# ? May 18, 2014 18:23 |
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ThisIsACoolGuy posted:Drifting is officially loving weird, I really don't know what they did to it or if it was just me or what but it seemed like sometimes my kart would make wide sweeping swings into walls despite my best effort or it would twist around too fast and drive me into another wall. It didn't feel that good at all but I'm willing to bet it's due to me not getting good grasp on the controls. deadwing posted:It should still be going on until 4pm your local time at any Gamestop with a Wii U demo unit, and Mario Kart Stadium, Water Park, Mario Circuit, Sweet Sweet Canyon, Toad Harbor, Electrodome, Cloudtop Cruise, and Sunshine Harbor are the playable tracks, two laps with a lower speed, either 50 or 100cc, not sure exactly which. Anyway, impressions. The thing that stood out most to me was how hilariously easy the whole thing was (especially considering how much I'd seen journalists struggle in their hands-on videos). I got first on every single race except the one on Cloudtop Cruise (which was also the only race where I got blue shelled AND IT WAS RIGHT NEAR THE END BABY DAISY WHY). As a result, I really didn't get to play with any of the new items except for the boomerang. I was actually planning to do a race where I'd start off in last to see if I could manage, but it totally slipped my mind. I also found myself kinda' wishing that they'd picked out some classic courses instead of all new ones for the demo, but they were all good anyway, so I don't mind. Honestly, for how insanely easy it was, I really enjoyed myself. Gorgeous, fun tracks - I can't wait to play on them with opponents that are actually challenging. e; There's one thing I forgot: I don't know exactly why, but the music for final laps gets me far more hyped than usual in this game. Ultigonio fucked around with this message at 20:06 on May 18, 2014 |
# ? May 18, 2014 19:44 |
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I'm still pretty hype for this, NNID is Kabanaw and I'm in US Eastern time.
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# ? May 18, 2014 19:56 |
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Tried the demo kiosk yesterday, basically feels like it will be "more Mario Kart with better music/graphics/pimp truck options" and I'm great with that. The game looks and sounds loving cool as hell, new tracks seem like they'll be really fun. Tried out Roy with a bigwheel pimpmobile; my girlfrend beelined straight for Waluigi with a squirrel chute. Customization in cars looks like there will be more options, not entirely sure if that's true but I dig the new cars.
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# ? May 19, 2014 00:41 |
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The Badwagon is one sweet ride.
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# ? May 19, 2014 01:25 |
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On my mobile and can't add to the Google doc. NNID is Timall and timezone is GMT +8. Adding literally everyone because my Wii U is relatively new and I don't have any friends yet Edit: must have used the wrong link to add to the doc I'm sorry Timall fucked around with this message at 02:14 on May 19, 2014 |
# ? May 19, 2014 02:01 |
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NNID is Calaveron. I love this soundtrack and I am completely cool with Nintendo just making jazzy music for all of their games from now on.
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# ? May 19, 2014 02:02 |
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Since I appear to have confused more than one person so far: the goonlist itself cannot be edited by anyone but me. If you want to add your NNID to the list you have to use THIS FORM! All I wanted to do was protect the spreadsheet from griefers! JordanKai fucked around with this message at 02:12 on May 19, 2014 |
# ? May 19, 2014 02:09 |
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I added all you nerds who added me, so keep adding me nerds. I wanna race already.
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# ? May 19, 2014 03:47 |
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JordanKai posted:Since I appear to have confused more than one person so far: the goonlist itself cannot be edited by anyone but me. I used your sweet form to sign up. Went to Gamestop tonight to play the demo, their Wii U demo station was broken. Ah well, two weeks isn't that long of a wait.
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# ? May 19, 2014 05:13 |
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So, seeing as the old NNID thread isn't being updated any more, I decided to repurpose the Mario Kart 8 goonlist as a general NNID goonlist instead. I also made a new NNID thread to go along with this! If you used the form to sign up previously, please go here and add all the games you're interested in playing online to the spreadsheet.
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# ? May 19, 2014 23:01 |
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I'm trying to preorder at Best Buy to get the $10 gas card and every store near me shows pickup as "unavailable". Am I trying to do this too late online? Is the Target $5 gift card my next best option for preorder deals?
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# ? May 21, 2014 14:38 |
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Its really loving lame that you can't do 2 player racing with one person on the full TV screen and one person on the gamepad. Nintendo seems to have completely aborted the WiiU gamepad. Nintendoland showed some real promise for asymmetrical gameplay, and not a single loving thing since.
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# ? May 21, 2014 17:55 |
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Zaphod42 posted:Its really loving lame that you can't do 2 player racing with one person on the full TV screen and one person on the gamepad.
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# ? May 21, 2014 19:11 |
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PrBacterio posted:It's probably a performance issue. MK8 likely pushes the Wii U very close to its limits, and they still managed to get it to run at a steady, solid 60fps even in two-player split-screen mode, which is quite the achievement. I guess they couldn't manage to keep that framerate when rendering two entire, separate full-screen views of the game, even if one of them is at the comparatively lower resolution of the gamepad screen. Yeah, admittedly MK8 looks absolutely insane. But even as much as I love 60fps, (and I really do, unlike some people) I'd totally accept 30fps in order to play two player without having to split screen.
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# ? May 21, 2014 22:48 |
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PrBacterio posted:It's probably a performance issue. MK8 likely pushes the Wii U very close to its limits, and they still managed to get it to run at a steady, solid 60fps even in two-player split-screen mode, which is quite the achievement. I guess they couldn't manage to keep that framerate when rendering two entire, separate full-screen views of the game, even if one of them is at the comparatively lower resolution of the gamepad screen. It's not 3D, it doesn't actually render things twice, I don't think? I always thought it was purely streaming. Edit: Well, I guess it'd have to render the second image for it to exist. Dumb
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# ? May 21, 2014 23:20 |
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PrBacterio posted:It's probably a performance issue. MK8 likely pushes the Wii U very close to its limits, and they still managed to get it to run at a steady, solid 60fps even in two-player split-screen mode, which is quite the achievement. I guess they couldn't manage to keep that framerate when rendering two entire, separate full-screen views of the game, even if one of them is at the comparatively lower resolution of the gamepad screen. So they can't do the asymmetric gameplay the Wii U is supposed to uniquely provide because they made it too underpowered? Smart move, Nintendo.
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# ? May 22, 2014 03:56 |
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The_Frag_Man posted:So they can't do the asymmetric gameplay the Wii U is supposed to uniquely provide because they made it too underpowered? Smart move, Nintendo. Two people racing on the same track with the same goal is not asymmetric gameplay.
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# ? May 22, 2014 04:28 |
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They could have just cut the framerate down like it does in split screen and I would have been happy but oh well. I played the demo again today and noticed that now you can't drift when you are small from the lightning.
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# ? May 22, 2014 04:31 |
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Zaphod42 posted:Its really loving lame that you can't do 2 player racing with one person on the full TV screen and one person on the gamepad. Eh. I get the feeling that the choice was more for balance than anything else. Maybe they felt it wouldn't be fair to have one player see both screens with the other only being able to see their own? I guess it wouldn't matter, but as someone with know knowledge on the subject, I really can't see why it'd be tougher on the system to do different things on the two screens rather than doing different things on the same screen. SeANMcBAY posted:I played the demo again today and noticed that now you can't drift when you are small from the lightning.
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# ? May 22, 2014 04:53 |
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Wait the demo is still up at gamestops? I thought it was only for last weekend.
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# ? May 22, 2014 04:54 |
Ultigonio posted:Eh. I get the feeling that the choice was more for balance than anything else. Maybe they felt it wouldn't be fair to have one player see both screens with the other only being able to see their own? I guess it wouldn't matter, but as someone with know knowledge on the subject, I really can't see why it'd be tougher on the system to do different things on the two screens rather than doing different things on the same screen. I can attest to this, whoever played with the gamepad on Sonic and All Star usually was better dealing with poo poo than whoever got the tv screen; it's straight up broken when it's one on gamepad and four people sharing a tv screen.
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# ? May 22, 2014 05:00 |
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# ? Jun 8, 2024 02:07 |
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Ultigonio posted:I noticed that too, but after trying multiple times, I found that I somehow managed to pull it off before growing back. It was weird. Maybe it's a bug in the demo. If not, it's a pretty big game changer as it fucks up how you play the game. I ended up going off the track since I kept expecting to drift. It prevents tricks too. ThisIsACoolGuy posted:Wait the demo is still up at gamestops? I thought it was only for last weekend. At mine the guy says it's up indefinitely.
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# ? May 22, 2014 05:19 |