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Baron Snow
Feb 8, 2007


WAR FOOT posted:

Say what you want about Infinity's lovely combat heels and midriffs, at least there's not a Speculo Rape Diorama. :v:

Yeah it's so great about how our game...

Official Infinity Fluff posted:

Pupniks take part in spectacular and bloody death combats in circuits as marginal as they are exclusive, in which great sums of money are exchanged in the form of bets. Usually, the winners of these combats are sold to a spectator, who pays an elevated sum of money for having sex with the creature, as at the end of the fight its excitation levels are very high due to adrenalin and the taste of blood.

My moral high ground!
:negative:

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Flipswitch
Mar 30, 2010


Hortism posted:

It's one heck of a points investment.
My buddy runs one of these in 400pt games and it's loving killer. It's a massive sac of points but it's loving scary! He played it vs another one of our dudes who was running a 4x Hsien link team and it was pretty rad to watch.

Basically what I'm saying is Knights of Santiago are loving awesome.

Pierzak
Oct 30, 2010
Speaking of Caskuda, last Polish master had an "interesting" landing: apparently the CA player "misjudged" the silhouette, leading to the landing getting AROed by two Gecko Blitzens. The face when he learned what an E/M2 is and yes it does work on TAGs the same way was priceless.

Also, just came back from the tournament. Placed 5th (actually 3rd/4th/5th ex aequo with a very close difference in kill points), but had a blast nonetheless. Learned a lot. Highlights include:
- Nah, I'll hide the Haramaki link behind that wall :downs: *proceeds to get 2 men sepsitorized* (also, I should've known that most units do have cubes in JSA)
- Moments later: "No, you roll three ARM rolls. For each man of the four affected. And three separate BTS rolls each to check for equipment failure."
- Me learning that a plasma rifle has 14 damage and not 13 as I previously thought
- A (very experienced) friend learning the same fact when he caught my Skiavoro with a camo Uhlan (I tanked the hits, then shot back. The Uhlan failed the BTS roll by that one unfortunate point).
- Anti-Hacking Protocols are still awesome, human hackers still pass out from seeing Shasvastii porn spam on their comlog

Now to prepare 2 lists for a team tournament in 1 month :getin:

Pierzak fucked around with this message at 20:03 on May 24, 2014

Flipswitch
Mar 30, 2010


Well done buddy, what was the number turn out and faction representation?

Aix Athanatos
Nov 3, 2011

Flipswitch posted:

My buddy runs one of these in 400pt games and it's loving killer. It's a massive sac of points but it's loving scary! He played it vs another one of our dudes who was running a 4x Hsien link team and it was pretty rad to watch.

Basically what I'm saying is Knights of Santiago are loving awesome.

Yep, 5-man link with Jean d'Arc 2.0 is 240 pts. Even in a 400pt game that's a heckuva lot of eggs in a single basket but the whole reason I play Military Orders is to field hyper-aggressive lists like this. Can't wait to send unstoppable spaceknights rolling across the board :v:

Pierzak
Oct 30, 2010

Flipswitch posted:

Well done buddy, what was the number turn out and faction representation?

3 CA, 2 Yu Jing, Nomads or Corregidor, 1 JSA, 1 Hassassin, 1 Qapu, 1 Aleph or Phalanx, 1 Ariadna or MRRF, 1 Neoterra, plus 1 or 3 people whose factions I don't remember. Overall 12 or 14 people, quite few but we lost like 6 people to last-minute emergencies (emergencies my rear end, they fled from the heat). All factions except Tohaa represented.

Bear in mind that the sample might be a bit skewed because it was a Brutal Force format - 300 points, limit of one combat group, Annihilation/Quadrant Control/Frontline scenarios. A kind of a detox from all the missions on the last big tournament. I love it. A welcome change and people bring out the weirdest things they have warming their shelves at home - TAGs, HI links, drone-heavy armies, the works. That Joan+Santiago link would feel right at home.

Flipswitch
Mar 30, 2010


Between 12-14 sounds decent to me! granted there's always a few who drop out last second. Sounds like you did well mate so well done.

I'm hoping to run my own event in the next few months now once work has died down a bit. I'll slap up a message on here if UK goons are interested in travelling.

Hortism
Oct 25, 2010

Aix Athanatos posted:

Yep, 5-man link with Jean d'Arc 2.0 is 240 pts. Even in a 400pt game that's a heckuva lot of eggs in a single basket but the whole reason I play Military Orders is to field hyper-aggressive lists like this. Can't wait to send unstoppable spaceknights rolling across the board :v:

I guess I haven't really even considered going up to 400 yet. Most I've played up to so far is 250 and 300 kinda feels like just the right spot.

400 sounds like it can get pretty cluster fucky.

Flipswitch
Mar 30, 2010




PanOceania, Knights of Santiago



Yu Jing, Raiden Seibutai



Nomads, Tunguska Interventors



Ariadna, Kazak Spetsnaz



0-12, High Commisioner


Laphroaig
Feb 6, 2004

Drinking Smoke
Dinosaur Gum
those pandas certainly do not look slow!

Sephyr
Aug 28, 2012
The Raiden looks like he's abou to fast-draw a katana for a iaijutsu strike, then remembers he brought a rocket launcher instead.

Oh well, guess that works too!

Corbeau
Sep 13, 2010

Jack of All Trades
I'm starting Nomads next month then.

Genghis Cohen
Jun 29, 2013
Another very solid month! Nothing I am planning to buy straight away, but all good models. Really keen to see the rejuvenated Russian Ariadna and any further Nomads stuff.

I play Corregidor, and as one of my best infinity oppos has Morats, I think redoing the older sculpts is one of the best things. Really marked improvement, and the natural progression as the number of unit types is growing and growing. They can only have so many SKUs for retailers to manage, and they can only have so many profiles in the game and still balance them.

Fingers crossed for a mobile brigada box! Come on, they're linkable, they deserve it.

MCPeePants
Feb 25, 2013
Any idea when we'll see a profile for that Spetznaz? And more Kazak Ariadna, really.

Flipswitch
Mar 30, 2010


MCPeePants posted:

Any idea when we'll see a profile for that Spetznaz? And more Kazak Ariadna, really.
Usually 1 month or so when it hits the shelves. The official book profile will be in the next book I suspect!

Corbeau
Sep 13, 2010

Jack of All Trades
I've never looked forward to Infinity books the way I'm looking forward to both 3rd Edition and Acheron Falls. The former because the rules really, really need a re-translation and tightening now that Infinity is growing into more of a mainstream tournament game, and the latter because the very first faction I wanted to play based on fluff (but couldn't) was Tunguska. And now they're making awesome models for Tunguska.

Laphroaig
Feb 6, 2004

Drinking Smoke
Dinosaur Gum
I really wish someone would put together an Infinity Bootcamp Guide of all the dirty tricks in ITS and YAMS. Can we start to go over some of the Basic Tricks in this thread maybe?

Like http://infinitythegame.com/forum/index.php?/topic/2843-tutorial-how-to-deploy/

Stuff like:

1) AD Deployment can be deployed as any lower tier of AD, such as Combat Jump deploying as Airborne Infiltration instead. This is handy if you can safely come in off a table edge to complete an objective or YAMS.

2) Turn 4 Religious Troop AD combat drop to do an objective in YAMS.

3) The use of TO or regular camo and dropping mines as an ARO.

4) How to use combat camo to kill things with Total Reaction

5) Using zero-vis smoke/smoke correctly to advance on an enemy position.

6) etc

Kaysette
Jan 5, 2009

~*Boston makes me*~
~*feel good*~

:wrongcity:
I just want to say that I'm really glad I follow Infinity on Facebook. I've been bummed out recently by all the 40k drama surrounding a new edition, then I see loving robot pandas and my faith in wargaming is completely restored. Infinity rules, too bad no one in my region plays it. Only warmachine/magic here. I even have a dusty Haqqislam force ready to be painted! Maybe once I move to Boston next year?

Corbeau
Sep 13, 2010

Jack of All Trades
Thinking about fielding this now for next week's Escalation League game:

Panoceania - Military Order | 9 models
________________________________________________________

Teutonic Knight Lieutenant (42|1)
Teutonic Knight Combi (42|0)
Brethren HMG (35|1.5)
Order Sergeant TO FO (29|0)
Konstantinos (29|0)
Order Sergeant Sniper (27|1.5)
Order Sergeant Spitfire (20|1)
Order Sergeant Combi (13|0)
Indigo Combi (+1 wip, +1 bts, Doctor, Hacker (Hacking Device), CH: Mimetism) (13|0|12xp)
________________________________________________________

250/250 points | 5/5 swc

5-man Order Sergeant link with MSV2, sniper, and specialist included. Along with an AD HMG, HD FO, and multiple beefy potential Lt. options.

I have never used a link team of this size though. Any tips that I should keep in mind?

Pierzak
Oct 30, 2010

Corbeau posted:

I have never used a link team of this size though. Any tips that I should keep in mind?
Learn your ranges, position the link for defensive fire - 4-6 combi shots at BS15 are devastating. Don't do what I saw at the tournament and hide the link, that will get you sepsitorized or spec-fired.

Be careful with move-move actions, TO snipers will be positioned to have LOF to you on your second move and SS2 gives you poo poo if you can't respond. Especially to a missile sniper.

If you're deploying defensively, be aware of link leader's ZOC, don't have a straggler that won't keep up with the team and breaks out of the link.

Flipswitch
Mar 30, 2010


The one thing I always stress with link teams is REALLY watch how you place them, I've seen people bunch them up back to back before at tournaments and it's a bit like, lol wtf when you just template them all off the table. You've got the leader models ZOC to work with, so use it and abuse it where you can!

Hey guys/gals/goons. I've got a question or two for you.

With the WarCor program being live now, I'm working on a way of presenting it for demo games for newer players approaching the game. I'm thinking of setting up a little mission pack for new players using my two painting forces (Corregidor/NeoTerra) and making a scenario pack.

Basically what it'll contain is a premise scenario which pits the two sides against each other at roughly 5-6 orders a side in a head-to-head scenario, rather than a deathmatch. So each side will have 3-4 objectives to compete against each other (secure the hostage/disarm this/do something else), but only some of them will be direct competing. So side A might have for example "Extract the hostage, lock side doors, transmit data, escape" and B might have "Secure hostage, secure data terminals, eliminate enemy Lt". That sort of thing. Some of them may be connected scenarios, some may not.

I'm going to work on printing a little pack for it that might be 3-4 pages, so Page 1 being a briefing and quick intro blurb to the game, page 2 is model stats, page 3/4 could be quick reference sheets and the rules.

My question to you guys is what sort of things would you want to see in this type of pack? from the mindset of people approaching the game for the first time, or maybe having read about it online and wanting a showcase of how it plays out in a scenario format.

Pierzak
Oct 30, 2010
I'm with you. It's a great idea and I'll probably make some of mine (Bug hunt? Chinese antiterrorist op?).

Model stat page definitely needs pictures.

Flipswitch
Mar 30, 2010


Anti-terrorist Op sounds actually really rad and fits with the grim theme of the games writing quite well, as does a counter-Shasvastii Op.

For pictures, agreed. I'm going to be completely creating the templates digitally so it looks like a professional document at least. Gives me a reason to use my design skills from my degree at least. :v:

Corbeau
Sep 13, 2010

Jack of All Trades
Personally I'd be interested in playing/playtesting some small-point scenarios. I actually really like low-point games in Infinity, and I wish there were simple scenarios geared towards them.

Corbeau fucked around with this message at 23:49 on May 27, 2014

Flipswitch
Mar 30, 2010


I'll post up the first pack edition up here for testing, but for small point scenarios, don't be afraid of using or modifying YAMS and the like.

E: FUUUCK. I'm DONE, I QUIT. HOW CAN SOMEONE BE THIS GOOD







Flipswitch fucked around with this message at 00:36 on May 28, 2014

dishwasherlove
Nov 26, 2007

The ultimate fusion of man and machine.

The sword arm just looks really awkward on that model.

tokenbrownguy
Apr 1, 2010

Are you kidding? There is nothing better than a sword in your clutch hand when you're rapidly shifting gears to avoid being shot. Just like those combat heels. They're there so when she shoves her foot into the pavement, she only loses her toes.

Sephyr
Aug 28, 2012
I was about to work on my Penthesilea...suddenly I lost all enthusiasm.

Pierzak
Oct 30, 2010
Infinity: gently caress safety, they'll clone me again anyway

Cyberpunkey Monkey
Jun 23, 2003

by Nyc_Tattoo


There was a sale and I randomly got this thing, pictured, that doesn't seem to have any rules involved and a Swiss Guard with a missile launcher. So, now I guess I'm starting to build a Pan Oceania force.

Is there a weapon pack available? It seems that the Swiss Guard can take those combi rifles and be hackers and I'm thinking about making my "starter" army be a few swiss guard and some drones as the cheap troopers. Do drones generate orders? Is this an okay idea?

Flipswitch
Mar 30, 2010


That model is a bootleg model buddy, it's basically a diorama painting piece.

Drones do generate orders, but you need a hacker/TAG to deploy them first. I wouldn't recommend trying to rock with mainly Swiss Guard though, they cost a fuckin truck load of points to deploy because they're high end Heavy Infantry.

Hortism
Oct 25, 2010

Depends what you mean by Drones.

You might want to check something like Aleph Toolbox which should tell you what generate orders. From memory all the 'drones' listed under REM should except for the 3pt Palbots.

Oh, and it looks like Swiss Guard are AVA 2, so you can only ever field 2 at a time.

Hortism fucked around with this message at 02:35 on May 30, 2014

Cyberpunkey Monkey
Jun 23, 2003

by Nyc_Tattoo

Flipswitch posted:

That model is a bootleg model buddy, it's basically a diorama painting piece.

Drones do generate orders, but you need a hacker/TAG to deploy them first. I wouldn't recommend trying to rock with mainly Swiss Guard though, they cost a fuckin truck load of points to deploy because they're high end Heavy Infantry.

Re: bootleg Yep. Ok. Great. I figured that out, but I like it anyway. It has a Beauty and the Beast kinda vibe that's cool. It'll be fun to paint up.

I was more thinking of using the Swiss Guard and mainly drones, but it was a random thought and I dig a lot of the other models too and haven't invested anything into my random ideas yet.

Hortism posted:

Depends what you mean by Drones.

You might want to check something like Aleph Toolbox which should tell you what generate orders. From memory all the 'drones' listed under REM should except for the 3pt Palbots.

Oh, and it looks like Swiss Guard are AVA 2, so you can only ever field 2 at a time.

Re: swiss guard: hmm... 2 AVA might work out. Maybe I'll swap the HMG with a combi rifle to make a Swiss Guard hacker.

Really, I'll probably pick up the Military Orders box next.

Thanks, dudes.

Pierzak
Oct 30, 2010

osirisisdead posted:

Is there a weapon pack available?
There are extra weapons in the Spec-Op blisters, in PanO's case it's the Indigo. BTW, the extra "sniper rifle" in indigo is actually a multi rifle.

Bob Smith
Jan 5, 2006
Well Then, What Shall We Start With?
My club's just getting into playing more mission-based and ITS-style games, so I'm looking to make a more ITS-style list for my Aleph.

How's this?

ALEPH
──────────────────────────────────────────────────

GROUP 1 10 0 0

SOPHOTECT Combi Rifle, D-Charges / Pistol, Knife. (31)
SOPHOTECT Combi Rifle, D-Charges / Pistol, Knife. (31)
NAGA Combi Rifle, Monofilament Mines / Pistol, Knife. (32)
DASYU (Forward Observer) Combi Rifle, Nanopulser / Pistol, Knife. (37)
DASYU Lieutenant Combi Rifle, Nanopulser / Pistol, Knife. (2 | 35)
DEVA Hacker (Hacking Device) Combi Rifle, Nanopulser / Pistol, Knife. (0.5 | 35)
ZAYIN Rebot HMG / Electric Pulse. (1 | 27)
ZAYIN Rebot HMG / Electric Pulse. (1 | 27)
GARUDA Tacbot HMG / Electric Pulse. (1.5 | 31)
DAKINI Tacbot Combi Rifle / Electric Pulse. (13)

6 SWC | 299 Points

Open with Army 4

I figure it's got a lot of camo tricks, a decent number of specialists and some heavy firepower. When it comes to Aleph I've got basically everything available save Ekdromoi, so I'm open to suggestions about how to improve the list.

Sephyr
Aug 28, 2012
A bit too many remotes on that list, but not enough for it to become dangerous. 2 Sophotects is a bit much, though, as the second doesn't really bring you much more tactical flexibility. You may want to shift some points around and replace her with

-Thamirys: Also a mission specialist, but one that can launch markers around to give you even better hacker superiority.
-Myrmidon officer (CoC): helps with the objectives and brings in smoke, so you can cover your access to sensitive areas.
-Thrasimedes: A very cheap ODD infiltrator, good for taking objectives and scaring away enemy specialists.

Clawtopsy
Dec 17, 2009

What a fascinatingly unusual cock. Now, allow me to show you my collection...
Cannot give enough love for the T-Train. Thrassy is so amazingly good for the points you pay, doubly good at deploying deep and putting shock bullets on Dogged/NWI Platforms.

Hellbeard
Apr 8, 2002


Please report me if you see me post in GBS so a moderator may bulldoze my account like a palestinian school.
Finally! I won a game yesterday(after losing like, 10 in a row). I used what I called the "George Costanza Doctrine". Whatever I wanted to do, I did the opposite. We played 200pts YAMS. I won the initiative roll and chose the opposite side to deploy and deployed first. Played MRRF with 6 Metros, Duroc and Margot, a Loup-Garou sniper who died instantly and a Moblot. My opponent was Haqquislam with a bunch of dudes I don't know what they were exactly. The new MI ones and some sneaky holoprojecting types. I made it a point to ask what each guy was and what attributes they had which I usually didn't think too much about.

My objectives were mapping, triangulation, capture the flag and clear out.

The Metros hung back and send artillery barrages of speculative light grenade launcher, linked to get B+1 and BS+3. I spent an order to not AD with Margot and Duroc. Eventually he moved out of his DZ assaulting with his force. I set up defensively with multiple suppressive fire corridors to channel his movement. Then I used Airborne Infiltration instead of Combat Jump to land close to his DZ (again, doing the opposite of what I wanted to). Sneaking up with smoke and such and then super-jumping like mad across, obliterating the rear guard and achieving 3 objective points. Finally coming back up with Duroc, taking out his sniper support and mopping up with the Metros HMG. I suffered 2 losses.

Basically, the strategy was not to be tempted to finish everything with very aggressive moves but move into position cautiously. Shoot speculative fire when you can, channel enemy movement with suppressive fire. Entrench by covering multiple angles and try to take on one guy at a time by slicing the pie when you can. Keep your eye on the prize: do things that help complete objectives and foil enemy plans rather than try to kill dudes for the sake of dude killing.

Hellbeard fucked around with this message at 10:18 on Jun 1, 2014

Bob Smith
Jan 5, 2006
Well Then, What Shall We Start With?

Sephyr posted:

A bit too many remotes on that list, but not enough for it to become dangerous. 2 Sophotects is a bit much, though, as the second doesn't really bring you much more tactical flexibility. You may want to shift some points around and replace her with

-Thamirys: Also a mission specialist, but one that can launch markers around to give you even better hacker superiority.
-Myrmidon officer (CoC): helps with the objectives and brings in smoke, so you can cover your access to sensitive areas.
-Thrasimedes: A very cheap ODD infiltrator, good for taking objectives and scaring away enemy specialists.

Any recommendations on what to use for Thamyris, given he doesn't have a model? I could just use the Myrmidon hacker or something - or convert a Spec Op.

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Sephyr
Aug 28, 2012
I use a male deva model for him. Just make sure your opponent knows which model is which.

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