|
I said come in! posted:Isn't X/Y the same in that it's based off the first gen Pokemon? No, not at all.
|
# ? May 27, 2014 23:50 |
|
|
# ? Jun 4, 2024 00:01 |
|
Fulchrum posted:Isn't that Pokemon a remake of what most fans consider the worst set of games? And when has Pokemon caused a huge influx of buyers twice in as many years? Honestly, the moment I lost faith in Nintendo was after buying the 3DS, the only games worth buying were all remakes. There's only so many times I can play Zelda: OoT before I'm done with you as a company. It's an absolute shame because as a kid born in the 80's, Nintendo defined so many of my childhood memories.
|
# ? May 27, 2014 23:51 |
|
Fremry posted:Honestly, the moment I lost faith in Nintendo was after buying the 3DS, the only games worth buying were all remakes. There's only so many times I can play Zelda: OoT before I'm done with you as a company. It's an absolute shame because as a kid born in the 80's, Nintendo defined so many of my childhood memories. Now the 3DS is flooded with phenomenal original titles so it's alright, the 3DS was pretty lovely for its first year.
|
# ? May 27, 2014 23:54 |
|
Fremry posted:Honestly, the moment I lost faith in Nintendo was after buying the 3DS, the only games worth buying were all remakes. There's only so many times I can play Zelda: OoT before I'm done with you as a company. It's an absolute shame because as a kid born in the 80's, Nintendo defined so many of my childhood memories. Remakes are a pretty safe and cheap investment though, especially when a large portion of the target market never played the original (which is 16 years old now).
|
# ? May 27, 2014 23:56 |
|
deadwing posted:Now the 3DS is flooded with phenomenal original titles so it's alright, the 3DS was pretty lovely for its first year. Yeah, I know. I picked it up for the first time in a couple years 2 months ago, and have since bought and enjoyed a few games, but I feel like everytime I turn around, they are remaking an old game. They need to stop that and put the money and resources into new IP, or at the very least, supplement their hardware R&D.
|
# ? May 27, 2014 23:57 |
|
Mattavist posted:No, not at all. Okay, I wasn't actually sure.
|
# ? May 27, 2014 23:59 |
|
Fremry posted:Honestly, the moment I lost faith in Nintendo was after buying the 3DS, the only games worth buying were all remakes. There's only so many times I can play Zelda: OoT before I'm done with you as a company. It's an absolute shame because as a kid born in the 80's, Nintendo defined so many of my childhood memories. The crazy thing is that if they had waited like, six months, you would probably have had more faith than ever. Also a second circle pad because, come on.
|
# ? May 28, 2014 00:05 |
|
deadwing posted:Now the 3DS is flooded with phenomenal original titles so it's alright, the 3DS was pretty lovely for its first year. Every console is lovely for the first year.
|
# ? May 28, 2014 00:49 |
|
Astro7x posted:Every console is lovely for the first year. It's the years after the first year that are also lovely you have to worry about. Also Dreamcast is immune to first year poo poo systems. It had games when it came to America.
|
# ? May 28, 2014 00:58 |
|
Fremry posted:Honestly, the moment I lost faith in Nintendo was after buying the 3DS, the only games worth buying were all remakes. There's only so many times I can play Zelda: OoT before I'm done with you as a company. It's an absolute shame because as a kid born in the 80's, Nintendo defined so many of my childhood memories. It's the definitive version of OOT, soon enough I won't actually have to keep around an N64, once they re-make Majoras Mask, and Paper Mario. Also sorry you missed out on a pretty slick library of games that are on the 3DS right now dude.
|
# ? May 28, 2014 01:11 |
|
Ohtsam posted:Remakes are a pretty safe and cheap investment though, especially when a large portion of the target market never played the original (which is 16 years old now).
|
# ? May 28, 2014 01:20 |
|
IronicDongz posted:a catalog of mostly remakes. doesn't the 3DS have 2?
|
# ? May 28, 2014 01:25 |
|
The Taint Reaper posted:It's the years after the first year that are also lovely you have to worry about. That's because it was essentially just their standard arcade board in some plastic, much like the Neo Geo, and they could port a ton of games near instantaneously. That was a very good decision when they basically needed to release a new system and do it yesterday.
|
# ? May 28, 2014 01:47 |
|
greatn posted:That's because it was essentially just their standard arcade board in some plastic, much like the Neo Geo, and they could port a ton of games near instantaneously. That was a very good decision when they basically needed to release a new system and do it yesterday. They also had almost a year from the Japanese release to get games ready for North America.
|
# ? May 28, 2014 01:50 |
|
Austrian mook posted:doesn't the 3DS have 2? I can think of a whole 3 off the top of my head. And those were all around the beginning of the handheld's life so obviously nothing has changed in the interim. Edit VVV: Motto posted:I know OOT3D and Starfox 3D, but I can't recall a third. There's a 3DS Ace Combat game that's a remake of 2, but we're talking about nintendo developed ones here, right? Snake Eater 3D, even though that wasn't Nintendo. Chieves fucked around with this message at 02:01 on May 28, 2014 |
# ? May 28, 2014 01:52 |
|
Updated ports aren't a big deal, considering they're typically done by teams unrelated to the development of original games. Chieves posted:I can think of a whole 3 off the top of my head. And those were all around the beginning of the handheld's life so obviously nothing has changed in the interim. I know OOT3D and Starfox 3D, but I can't recall a third. There's a 3DS Ace Combat game that's a remake of 2, but we're talking about nintendo developed ones here, right? Motto fucked around with this message at 02:00 on May 28, 2014 |
# ? May 28, 2014 01:55 |
|
Fulchrum posted:Isn't that Pokemon a remake of what most fans consider the worst set of games? The biggest thing people hated about Ruby and Sapphire was that you couldn't import any of your old Pokemon. That's a problem that doesn't exist with the new games.
|
# ? May 28, 2014 01:59 |
|
Austrian mook posted:doesn't the 3DS have 2? Star Fox 64 3D Ocarina of Time 3D Donkey Kong Country Returns 3D The GBA had A LOT of remakes as they were able to bring SNES games to the portable console, plus they did that whole classic NES deal with 10 classic games. Motto posted:Updated ports aren't a big deal, considering they're typically done by teams unrelated to the development of original games. Weren't both DKC Returns games done by Retro?
|
# ? May 28, 2014 02:00 |
|
Aren't we talking about ports, not remakes? All OOT3D did was insert better models and include the Master Quest version, and DKCR is a port with some extra levels and an easy mode.
|
# ? May 28, 2014 02:01 |
|
Motto posted:Aren't we talking about ports, not remakes? All OOT3D did was insert better models and include the Master Quest version, and DKCR is a port with some extra levels and an easy mode. I was pretty happy to play a version of OOT that doesn't look like loving garbage.
|
# ? May 28, 2014 02:04 |
|
Motto posted:Aren't we talking about ports, not remakes? All OOT3D did was insert better models and include the Master Quest version, and DKCR is a port with some extra levels and an easy mode. OOT3D had a vastly improved inventory system as well. Apart from the improved models, the framerate is much higher, and the music is remastered. And the developers went to the trouble to replicate the most famous glitches and sequence breaks in the new engine.
|
# ? May 28, 2014 02:04 |
|
greatn posted:And the developers went to the trouble to replicate the most famous glitches and sequence breaks in the new engine. It was based on the old codebase, and they poorly patched out most of the glitches. You can still do a rod steal in that game. They patched out the ways to perform it, but the base trick is still there, with all the same side effects. Additionally, glitches that have been found afterwards, like Wrong Warping, are still in the 3DS engine. It would be a giant coincidence if they managed to code the cutscene triggers in the exact same way, with the exact same room ordering. Some places you could clip through before now just have a rock awkwardly placed there, but you can still clip through them. There were lots of poor attempts to fix some of the glitches.
|
# ? May 28, 2014 02:10 |
|
I still to this day am amazed that developers try to patch out anything but really annoying or game-breaking glitches.
|
# ? May 28, 2014 02:14 |
|
Hm I had read that they put stuff like bomb jumping in on purpose.
|
# ? May 28, 2014 02:26 |
|
Astro7x posted:Star Fox 64 3D Monster Games did DKCR:3D if I recall correctly.
|
# ? May 28, 2014 02:32 |
|
Austrian mook posted:I still to this day am amazed that developers try to patch out anything but really annoying or game-breaking glitches. Uh, why? greatn posted:Hm I had read that they put stuff like bomb jumping in on purpose. That was people speculating on why the glitches were still there.
|
# ? May 28, 2014 03:40 |
|
Some bugs were intentionally replicated. quote:Moriya: We sped up revealing it and had Ikuta-san and others try out parts of it. We would ask how it differed from what they had imagined, and then we would fix it. One conflict arose when, as programmers, we wanted to get rid of bugs. But the staff members who had played the old game said the bugs were fun! We were like, "What?!" (laughs) http://iwataasks.nintendo.com/interviews/#/3ds/zelda-ocarina-of-time/3/1 edit: Nintendo Kid posted:Uh, why? Motto fucked around with this message at 03:57 on May 28, 2014 |
# ? May 28, 2014 03:55 |
|
Some of the out of bounds glitches in the Metroid Prime games can put your saves in uncompletable states, but you have to go pretty far down the rabbit hole.
|
# ? May 28, 2014 04:10 |
|
Motto posted:
Because you're a programmer with basic respect for doing things right? If you see a visible glitch that initially appears harmless, it can easily end up meaning the game eventually crashes, or progress is lost, or it becomes impossible for the player to finish whatever area they're in. So you go ahead and patch that up because it means you're probably saving yourself from a truly game breaking bug coming from it. That's why the ones left in usually require some pretty strange input sequences to do - even if they're easy to do, people usually wouldn't think them up on their own even if they're paid game testers.
|
# ? May 28, 2014 05:24 |
|
Nintendo Kid posted:The biggest thing people hated about Ruby and Sapphire was that you couldn't import any of your old Pokemon. That's a problem that doesn't exist with the new games. Yeah, as a region and as a game Hoenn is remembered fondly. I don't know how fans felt on launch day, I was too cool for Pokémon then.
|
# ? May 28, 2014 07:11 |
|
I just don't get people being happy about remakes in a series that gets new games fairly regularly.
|
# ? May 28, 2014 07:15 |
|
The main gripe about R/S is that's when they hit the "50 bajillion water pokemon" problem. Otherwise it was solid.
|
# ? May 28, 2014 07:36 |
|
Nintendo Kid posted:Because you're a programmer with basic respect for doing things right? If you see a visible glitch that initially appears harmless, it can easily end up meaning the game eventually crashes, or progress is lost, or it becomes impossible for the player to finish whatever area they're in. So you go ahead and patch that up because it means you're probably saving yourself from a truly game breaking bug coming from it. I've always wondered how the first person to do it figured out Missingno.
|
# ? May 28, 2014 07:41 |
|
Fulchrum posted:I've always wondered how the first person to do it figured out Missingno. It's not unthinkable you'd run into weird things on that coastline by accident. The deduction of talking to the old man who catches the Weedle to get the proper thing to appear is a pretty huge leap of logic, but realizing that there's something seriously wrong with that coast is not unlikely at all.
|
# ? May 28, 2014 07:49 |
|
Missingno would be the best left field smash character. For his Final Smash he can corrupt the game, fill the screen with bullshit, and give all opponents like a 50/50 shot at surviving.
|
# ? May 28, 2014 07:54 |
|
THE loving MOON posted:Missingno would be the best left field smash character. For his Final Smash he can corrupt the game, fill the screen with bullshit, and give all opponents like a 50/50 shot at surviving. So just like most Final Smashes.
|
# ? May 28, 2014 07:56 |
|
ImpAtom posted:So just like most Final Smashes. but all glitchy and cool
|
# ? May 28, 2014 08:29 |
|
Bruceski posted:The main gripe about R/S is that's when they hit the "50 bajillion water pokemon" problem. Otherwise it was solid. It was more "trumpets and Tentacool", since that's all you normally saw.
|
# ? May 28, 2014 10:40 |
|
Here are the hardware numbers posted:1. Nintendo 3DS LL – 20,304 Take that, PS4lures.
|
# ? May 28, 2014 15:18 |
|
|
# ? Jun 4, 2024 00:01 |
|
greatn posted:Take that, PS4lures. Another bad week for the Vita (2nd worst since October after last week, right before the new SKU launch), not great for the 3DS either. We assuming that bump on the Wii U is MK8 business? It's up ~34% on the back of no software in the top 20 so it's either that or a price change that I don't know anything about. ed: missed a week Edmund Honda fucked around with this message at 15:55 on May 28, 2014 |
# ? May 28, 2014 15:52 |