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Relevant Juggernaut reprint! C'mon!
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# ? Jun 8, 2014 21:54 |
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# ? Jun 1, 2024 13:56 |
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Entropic posted:Fingers crossed for a Wall of Omens/Blossoms reprint. I'm surprised they didn't create any Enchantment-Creature Walls in Theros block.
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# ? Jun 8, 2014 22:18 |
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Constellation might actually be a deck if they'd made an enchantment version of Wall of Omens.
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# ? Jun 8, 2014 22:22 |
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Ramos posted:Then they'd all need "Can't be blocked by Walls". But they're nomads from da steppe, walls are super effective! http://en.wikipedia.org/wiki/Destruction_under_the_Mongol_Empire The original terrorists imho.
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# ? Jun 8, 2014 22:32 |
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AlternateNu posted:I'm surprised they didn't create any Enchantment-Creature Walls in Theros block. Anytime the gods of Theros bestowed their power on an inanimate object, it became animated.
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# ? Jun 8, 2014 23:08 |
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Entropic posted:Fingers crossed for a Wall of Omens/Blossoms reprint. Any particular reason? I mean they are good cards but I would have never thought they'd be on anyones "I hope they reprint this" list.
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# ? Jun 8, 2014 23:10 |
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Entropic posted:Fingers crossed for a Wall of Omens/Blossoms reprint. Black version of it called "Pall Wall"
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# ? Jun 8, 2014 23:28 |
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Wall of Blossoms was an extremely popular card in its day, people love 'em some striped bear wall action.
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# ? Jun 8, 2014 23:29 |
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I'm working on a casual deck with Spark Elemental and Crack the Earth because I love the feeling from pulling that off on turn 2. Maybe I should go pauper with it since they're both common? Either way, what are some cards that would work well with either? I was looking at maybe Grafted Wargear, but that seems expensive at 3 (0 equip is nice though). Fling is something else I could use the Elementals for, as is Bone Splinters. Thatcher Revolt is similar to Spark Elemental, but also 3 mana, which is kind of tricky if I want to cast anything else in the same turn.
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# ? Jun 8, 2014 23:36 |
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odiv posted:I'm working on a casual deck with Spark Elemental and Crack the Earth because I love the feeling from pulling that off on turn 2. Maybe I should go pauper with it since they're both common? Tuktuk the Explorer is a card you might like at your top-end. You could also splash black and throw in Innocent Blood for more redundancy. Being able to unearth Hellspark Elemental might make it easier to always benefit from Crack, too.
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# ? Jun 9, 2014 00:06 |
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Conspiracy was so much fun -- it was over before I knew it but just the drafting process itself was enjoyable enough that I easily felt like I got my money's worth. I managed to snag 3 of the 2W sorcery that parleys and gives you a 1/1 spirit token for each nonland revealed, and named it with the conspiracy that copies an instant or sorcery. Pulled this off twice and then tried to drop Intangible Virtue to give my tokens +1/+1 and vigilance but it was countered and at that point the other players ganged up hard. One dropped the red spell that dealt 2 damage to each creature/player & wiped my board but at least I had an altar of dementia out and got to spite-mill him for 12 in response. Of course, the player to my right had a Soulcatcher out which was then pumped to a very respectable 13/13 and I was gone before the game came back around to me. Lots of fun and a very quick game -- I'm kind of surprised some people were reporting their experience being unpleasantly drawn-out, maybe I just got lucky(?) but my game was over long before I wanted it to be (and it only took one cycle of turns after I was out before a winner was decided). Brings me to this, though -- I really want to play some more but with my schedule I can't usually make the drafts at my LGS & I also doubt that I can wrangle 7 other people to play at home, although 3 would probably be within reach. Does drafting work okay with just 4 people? Are there any modifications I need to make to the process to make things run more smoothly? I haven't been playing for too long and don't have a lot of experience in this area.
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# ? Jun 9, 2014 00:07 |
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goferchan posted:
I'm in the exact same boat and I'd also like to know. A friend from work wants to share a box and draft this but we'd probably get 5 or 6 people at most. Though, if you're in the western Chicago suburbs maybe we can combine our half-draft pods?
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# ? Jun 9, 2014 00:55 |
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Yeah! Came in first with our friends conspiracy draft. Nthing, what everybody else said: conspiracy is a ton of fun! I played WU fliers, but what absolutely saved my rear end every time were 4 Brago's representatives, combined with the hidden agenda that lets you seek out cards of the same name. A 3drop that lets you dominate every councilvote as soon as you have three on the table was just so much fun, never mind it's great defense with four toughness.
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# ? Jun 9, 2014 01:08 |
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Stinky Pit posted:Any particular reason? I mean they are good cards but I would have never thought they'd be on anyones "I hope they reprint this" list. It's just a nice clean, functional well-balanced card that does exactly what you want it to do in a control deck.
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# ? Jun 9, 2014 01:13 |
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Entropic posted:It's just a nice clean, functional well-balanced card that does exactly what you want it to do in a control deck. Also it doesn't die to enchantment removal like the star sheep. Somebody make that into a deck name plz. I look forward to playing control behind many walls and opportunities until the walls power up and start flying
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# ? Jun 9, 2014 01:25 |
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For anyone watching the SCG stream: Am I missing something or did the BUG Delver just now play a Krosan Grip and an Abrupt Decay without paying for Thalia?
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# ? Jun 9, 2014 03:40 |
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AgentSythe posted:For anyone watching the SCG stream:
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# ? Jun 9, 2014 03:50 |
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As wall reprints go, I hope they reprint wall of souls. That card was great fun for stopping fatties in their tracks.
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# ? Jun 9, 2014 03:57 |
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AgentSythe posted:For anyone watching the SCG stream: I'm pretty sure the grip was sequenced well before Thalia even came in, and the decay was in response to Shiels casting Thalia.
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# ? Jun 9, 2014 03:59 |
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Bugsy posted:I'm pretty sure the grip was sequenced well before Thalia even came in, and the decay was in response to Shiels casting Thalia. I thought they were both on the same turn, but the Grip was certainly before the decay so that makes sense. Thanks, I wasn't paying enough attention.
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# ? Jun 9, 2014 04:02 |
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Pretty sweet comeback by BUG Delver just now to force a third game vs Death and Taxes. Turns out multiple active Deathrites is pretty good.
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# ? Jun 9, 2014 04:02 |
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MiddleEastBeast posted:Pretty sweet comeback by BUG Delver just now to force a third game vs Death and Taxes. Turns out multiple active Deathrites is pretty good. And Jerry Mee loses with the most unflippable delvers.
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# ? Jun 9, 2014 04:20 |
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Entropic posted:It's just a nice clean, functional well-balanced card that does exactly what you want it to do in a control deck. It's also got that sweet incremental card advantage instead of being a haymaker that pisses people off, and it'd be a good fit in the current one for one removal format that is going on right now. Wall of Omens/Blossoms rules.
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# ? Jun 9, 2014 04:36 |
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So what's the etiquette when you tie with someone in the final round where you both have a good chance to go to the finals if you win? Another question: I played a mill deck in the 2/2 bracket of an SCG Legacy IQ. In legacy. What?
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# ? Jun 9, 2014 06:15 |
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I had a great time doing a conspiracy draft. We only had 4 but I ended up with a truly ridiculous deck. Highlights of the night were doubling a fact or fiction with double stroke, and having one of the opponents I chose being on the brink of death, so they just gave me a pile of 5 cards Splashing for Reya Dawnbringer off that other conspiracy, bringing back and chumping with a Pelakka worm each turn. Having 5 4/4 hasty screaming seahawks. Also Cogwork Librarian interacts really well with Cogwork grinder, netting you +2 counters for the same lateness of picks. Also we realized Marchesa triggers herself back which is kinda nutso.
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# ? Jun 9, 2014 06:24 |
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suicidesteve posted:So what's the etiquette when you tie with someone in the final round where you both have a good chance to go to the finals if you win? Honestly, I would only concede in that spot if I believed that it was completely my fault that the game went to time, and if my opponent was heavily favored to win. Otherwise, it's both players' responsibilities to finish a match on time, and I would just take a draw. I definitely would not expect my opponent to concede, they are under no obligation. If I felt like it was their fault the match went to time, I would make a mental note to call a judge more often for slow play. I think nowadays most people won't expect a concession, but I'm sure you'll get some who will be pissed off if you don't.
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# ? Jun 9, 2014 06:25 |
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ShadeofBlue posted:Honestly, I would only concede in that spot if I believed that it was completely my fault that the game went to time, and if my opponent was heavily favored to win. Otherwise, it's both players' responsibilities to finish a match on time, and I would just take a draw. I definitely would not expect my opponent to concede, they are under no obligation. If I felt like it was their fault the match went to time, I would make a mental note to call a judge more often for slow play. I think nowadays most people won't expect a concession, but I'm sure you'll get some who will be pissed off if you don't. Well, I ended up conceding anyway.we agreed to split any winnings he got. It's a guy I play with regularly, which is the only reason I even considered it. He ended up in 9th anyway so it didn't matter. I really should have won game 1, but apparently I had left out all of my removal and creatures that game, or something. But I think he was pretty heavily favored not to win considering what the top 8 was. Edit: we agreed to split after I gave him the win. suicidesteve fucked around with this message at 06:58 on Jun 9, 2014 |
# ? Jun 9, 2014 06:37 |
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suicidesteve posted:Well, I ended up conceding anyway.we agreed to split any winnings he got. Conceding and splitting prizes a a gigantic grey area, and you risk getting disqualified for bribery in some cases. Be careful when you do that.
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# ? Jun 9, 2014 06:41 |
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You guys are making me jealous - due to a shipping problem (at least that's what the shop guy told me) Japan isn't getting English Conspiracy packs until the 20th. Wouldn't bother me to use what we do have (a valid excuse to dig for Japanese chase foils and squirrel tokens while playing?) but a lot of my playgroup would be put off. Some of us did play multiplayer one-pack drafts and had a blast with that though. Turns out two Compulsive Researches and the Conspiracy that lets you draw a card when you cast a named spell is just about the best thing you can hope for in a Pack Wars-y situation.
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# ? Jun 9, 2014 07:59 |
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Hopping Ghost posted:You guys are making me jealous - due to a shipping problem (at least that's what the shop guy told me) Japan isn't getting English Conspiracy packs until the 20th. Wouldn't bother me to use what we do have (a valid excuse to dig for Japanese chase foils and squirrel tokens while playing?) but a lot of my playgroup would be put off. oops e: n/m English conspiracy packs. The Japanese ones are here.
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# ? Jun 9, 2014 12:30 |
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Hopping Ghost posted:You guys are making me jealous - due to a shipping problem (at least that's what the shop guy told me) Japan isn't getting English Conspiracy packs until the 20th. Wouldn't bother me to use what we do have (a valid excuse to dig for Japanese chase foils and squirrel tokens while playing?) but a lot of my playgroup would be put off. That's a similar situation to my LGS. Apparently, wizards are tremendously wonderful at loving up delivery to places that aren't ~*capital cities*~. The three Theros Block game days? No prize support arrived in time for either one. It's a wonder that we can actually run pre-release events when they are supposed to be run, or even have FNM promo cards for FNM. Conspiracy has pretty much gone the same way. About 15 of us were keen to buy a box on the day it came out, only to be told that Wizards came through again and they won't be here for a week.
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# ? Jun 9, 2014 12:58 |
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Where do you live? Wizards is really good about shipping stuff out on time. Prize support is shipped a week or more in advance and the one time it didn't arrive for an event I sanctioned I called my rep and they got me replacements in time.
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# ? Jun 9, 2014 14:04 |
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goferchan posted:Brings me to this, though -- I really want to play some more but with my schedule I can't usually make the drafts at my LGS & I also doubt that I can wrangle 7 other people to play at home, although 3 would probably be within reach. Does drafting work okay with just 4 people? Are there any modifications I need to make to the process to make things run more smoothly? I haven't been playing for too long and don't have a lot of experience in this area. For an actual draft, I'd say six is the minimum, though for sure you can try with one or two less. The problem generally is that the card pool gets quite small once you go below six. And with six, if you're playing with buddies, I'd definitely recommend looking at team draft, they're great fun and actually bring a lot of new considerations to the drafting process. http://www.wizards.com/magic/magazine/Article.aspx?x=mtgcom/daily/sw31 There are some variant limited formats for fewer persons you might try out (some listed on that link too), but I have very little experience with those.
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# ? Jun 9, 2014 15:43 |
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Team drafting sounds fun but wouldn't it be sort of bizzare in conspiracy? 6 people seems awkward too, in my experience with 3-person multiplayer games the decision of "who do you kill first" is made somewhat easier and it's a lot easier to get the feel-bads from the perception you're being ganged up on. maybe the dethrone mechanic will help with this a bit? I'll probably try a 4-person conspiracy draft soon and will report back, but yeah, I share your concerns about the card pool. I'm trying to wrap my head around the math, but would it gently caress things up somehow if we used four booster packs per player? In a normal set I feel like that could get a little tedious but I had as much fun drafting conspiracy as I did playing it & I don't think I would get bored if the process took a little longer.
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# ? Jun 9, 2014 17:19 |
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goferchan posted:Team drafting sounds fun but wouldn't it be sort of bizzare in conspiracy? 6 people seems awkward too, in my experience with 3-person multiplayer games the decision of "who do you kill first" is made somewhat easier and it's a lot easier to get the feel-bads from the perception you're being ganged up on. maybe the dethrone mechanic will help with this a bit? I'll probably try a 4-person conspiracy draft soon and will report back, but yeah, I share your concerns about the card pool. I'm trying to wrap my head around the math, but would it gently caress things up somehow if we used four booster packs per player? In a normal set I feel like that could get a little tedious but I had as much fun drafting conspiracy as I did playing it & I don't think I would get bored if the process took a little longer. Ah, I misunderstood your post - I didn't realize you were specifically planning to draft for a multiplayer game. Stuff I wrote was pretty much for 1v1 games in various shapes. I wouldn't sweat too much, pick up a box and the friends you can muster, and just draft and play a couple of rounds. There's still the issue of small pool of cards circulating the table, but not a biggie.
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# ? Jun 9, 2014 17:26 |
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I'd almost suggest a four-pack per player draft if you've only got four people, so the card pool is deeper and Worldknit is even more ridiculous.
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# ? Jun 9, 2014 17:33 |
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So how is a conspiracy draft supposed to play out? 8 person pods, split into two 4-player FFA games?
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# ? Jun 9, 2014 17:34 |
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Elyv posted:So how is a conspiracy draft supposed to play out? 8 person pods, split into two 4-player FFA games? That's ideal, yeah. A four player draft and pod is great, but the card pool is too small that way unless someone gets a Lore Seeker.
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# ? Jun 9, 2014 17:36 |
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Elyv posted:So how is a conspiracy draft supposed to play out? 8 person pods, split into two 4-player FFA games? Yes.
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# ? Jun 9, 2014 17:36 |
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# ? Jun 1, 2024 13:56 |
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For anyone who cares about conspiracies in cube, I wrote about how incredibly powerful they are.
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# ? Jun 9, 2014 19:57 |