Which version ya gettin? This poll is closed. |
|||
---|---|---|---|
Duck Hunt Dog | 412 | 18.24% | |
Duck Hunt Dog | 226 | 10.00% | |
Duck Hunt Dog | 433 | 19.17% | |
Waluigi | 1188 | 52.59% | |
Total: | 2259 votes |
|
Seems like her tactics are similar even in Project M.
|
# ? Jun 12, 2014 00:42 |
|
|
# ? Jun 3, 2024 17:31 |
|
ThisIsACoolGuy posted:Pretty much this. People aren't mad about the fact she didn't like the game, people are mad because her post came across similar to that of a spoiled brat. It should be noted that the Facebook post was in a closed (but public) NY Project M group. In other words a PM circlejerk. It wasn't supposed to be a public statement.
|
# ? Jun 12, 2014 00:48 |
|
Just saw luigis final smash, it's the vacuum now, works simiral to kirbys from brawl
|
# ? Jun 12, 2014 00:48 |
|
Something I don't think I've seen anyone post yet: Magnus from Kid Icarus Uprising is an assist trophy. He just kinda...hopped around and smacked people with his big club-sword. Still, that's another KIU character people were wondering about. (he had no chance over Palutena, I have no idea why people thought he did)
|
# ? Jun 12, 2014 00:51 |
|
Just to be clear, the post read: "I don't see much hope for this new game" is meaningless without elaboration, and then extrapolating that 'I know' Nintendo will 'end our fun soon' regarding Project M just comes across as both rude considering Nintendo invited her to a tournament and flew her out there for it, and paranoid considering that Project M has been around long enough that if Nintendo wanted to C&D it they've had plenty of time for it. It just further reinforces the stereotype of the competitive scene as unpleasable and paranoid. Which, incidentally, is not what was reflected at all by the rest of the tournament. For the most part last night was good PR for all involved. Wild Knight posted:Something I don't think I've seen anyone post yet: Magnus from Kid Icarus Uprising is an assist trophy. He just kinda...hopped around and smacked people with his big club-sword. Still, that's another KIU character people were wondering about. Chaltab fucked around with this message at 00:56 on Jun 12, 2014 |
# ? Jun 12, 2014 00:54 |
|
LanceKing2200 posted:Just saw luigis final smash, it's the vacuum now, works simiral to kirbys from brawl Has anyone seen Peach's? Maybe a Super Princess Peach-esque attack would be better... well, anything would be better.
|
# ? Jun 12, 2014 00:56 |
|
Pyroxene Stigma posted:Has anyone seen Peach's? Maybe a Super Princess Peach-esque attack would be better... well, anything would be better. Peach isn't playable in either demo build
|
# ? Jun 12, 2014 00:57 |
|
Hopefully Peach's FS is anything else, her Brawl one is a cruel joke.
|
# ? Jun 12, 2014 00:58 |
|
Wild Knight posted:
Hades deserves it more anyway. Man, haveing been playing Kirby triple Deluxe lately there's so much neat stuff from that game that'd fit right in smash. Like, the whole Paintra Battle could basically be a stage.
|
# ? Jun 12, 2014 01:01 |
|
net cafe scandal posted:I wish the stages would chill out a little. Those platforms on the Animal Crossing stage zip away stupid fast All the stage transitions seem really fast, sometimes in good ways but sometimes in really jarring ones. I just got home from Best Buy! It only took 3 and a half hours, oh boy. People in line were really nice (and obviously nerdy), talked about local Smash stuff with people and actually found two dudes to do an impromptu 2v2 with my friend when it was our turn to play! It gave us all a bit more breathing room to feel out our characters for obvious reasons (my team lost bluhhhhhh). The two characters I got to try (Little Mac and Villager) both felt nice, especially Mac who had a great tempo and visceral feel to everything he did. Charging the B move was kinda awkward at first but mostly because it works like a DK charge punch except when you hit it the second time it releases instead of storing it up, and it auto-releases after a bit (and has a minimum charge time too). All of his tilts and A moves felt like they were trying to lead into more stuff, his down tilt in particular, but the engine wasn't really cooperating. Villager's moves were cute but lacked impact - The Gyroid has a really nice explosion but doesn't cause any notable knockback and is pretty unsatisfying, and the Tree has the opposite problem where the opponent sorta just Goes Up but it's a lot of fun to actually hit. His/her ground moves seem pretty good but aren't particularly interesting, though up and down air both have glorious huge turnip hitboxes, even if they sorta suffered from Brawl MK "up and down air are the same move" syndrome. My friend played Megaman and seemed to like him once he got a handle on the weirdness of the character. He said his A moves (both ground and aerial) were all really nice, both in terms of satisfaction and actual usefulness, but didn't really like any of his B options. The first thing we noticed was just how incredibly floaty all the newcomers not named Mac were - Everyone kinda felt like MK or Wario (with less air control) off the ground. Combined with Brawl airdodging and it makes some interactions kinda janky? If you liked air movement in Brawl for the floatier characters you'll probably like the feeling of most of the new cast. I definitely want more time with the game, but I can also see the more general things people have said as pretty accurate (I obviously can't comment on the specifics that people described after having a day+ with the game); The game is only "between melee and brawl" in that characters seem to run faster and jab combos come out fast, but the things people actually liked about the speed of melee and P:M was the hitstun and ability to do 3-4 hit combos. The throw delay is huge so if you like characters who use their throws to do anything other than straight up throw someone off the stage then you'll be kinda sad about that. Excited to play more, hoping for more of the good (~*~lil' mac~*~) and a bit less of the bad (why can't I stop jabbing and throw you as villager?!). And of course, this is all based on a very small amount of game time, so there's that disclaimer.
|
# ? Jun 12, 2014 01:01 |
|
Chaltab posted:Just to be clear, the post read: I think she meant that with Smash 4 being out people will forget about Brawl and Project M. Which is dumb in a lot of ways because Project M is played by a very, very small dedicated group of people that are willing to go through a few hoops to play this mod only a handful of people have even heard of. Even in a Project M circle jerk FB this was lovely but hey it's the competitive smash community!
|
# ? Jun 12, 2014 01:02 |
|
Pyroxene Stigma posted:Has anyone seen Peach's? Maybe a Super Princess Peach-esque attack would be better... well, anything would be better. Was Super Princess Peach the game where she used Crying and Emotions to defeat her foes?
|
# ? Jun 12, 2014 01:02 |
|
Just a quick note from checking out the Best Buy demo, Sonic had an alternate costume that wasn't blue (it looked like Silver) so hopefully he has some more distinct alts this time around.
|
# ? Jun 12, 2014 01:03 |
|
Chaltab posted:Which, incidentally, is not what was reflected at all by the rest of the tournament. For the most part last night was good PR for all involved. Yeah, I was someone who didn't have the most flattering impression of the competitive scene before, but earlier when the two winners were on they were both really gracious and generally really excited to be there. I even felt kinda bad about judging scarf kid since it turned out to be a gift from his mom. Aside from some social awkwardness and tediousness with the brackets everything seemed to go really well. Also Nintendo was pretty cool to make this gesture towards that section of the community, it seems weird to turn around and bash their game and preemptively paint them as the bad guy for shutting down Project M (which they have also been pretty cool about not trying to shut down).
|
# ? Jun 12, 2014 01:05 |
|
Countblanc posted:Was Super Princess Peach the game where she used Crying and Emotions to defeat her foes? Yeah, it was. So maybe her final smash could be Anger and she lights herself on fire and stomps around for a bit.
|
# ? Jun 12, 2014 01:07 |
|
Chaltab posted:Even in a Project M circle jerk FB this was lovely but hey it's the competitive smash community! If it helps, she deleted the post and apologized.
|
# ? Jun 12, 2014 01:08 |
|
Xad posted:Yeah, it was. So maybe her final smash could be Anger and she lights herself on fire and stomps around for a bit. Wouldn't that basically be the Curry item? I forgot she wasn't in the demo build, hopefully they're working on making her beastly like she was in Melee.
|
# ? Jun 12, 2014 01:09 |
|
F. Lobot posted:If it helps, she deleted the post and apologized. Good, now we won't have to e-stalk and eventually murder her.
|
# ? Jun 12, 2014 01:10 |
|
Just got home from work to watch the tourney footage, and Little Mac has really been a blast to watch!
|
# ? Jun 12, 2014 01:11 |
|
Countblanc posted:I definitely want more time with the game, but I can also see the more general things people have said as pretty accurate (I obviously can't comment on the specifics that people described after having a day+ with the game); The game is only "between melee and brawl" in that characters seem to run faster and jab combos come out fast, but the things people actually liked about the speed of melee and P:M was the hitstun and ability to do 3-4 hit combos. The throw delay is huge so if you like characters who use their throws to do anything other than straight up throw someone off the stage then you'll be kinda sad about that. Excited to play more, hoping for more of the good (~*~lil' mac~*~) and a bit less of the bad (why can't I stop jabbing and throw you as villager?!). That sucks a lot.
|
# ? Jun 12, 2014 01:17 |
|
F. Lobot posted:If it helps, she deleted the post and apologized. That does help. It was just a really jarring thing to say after the previous night seemed so fun and happy and energetic. So, I have some misgivings about Smash Run. I hope there's some ability to choose the rules for the final battle, because it feels weird to run a maze for five minutes and collect all those buffs only to use them in a one-minute fight. I hope that was just to facilitate the line moving along, but I can't shake the feeling that it isn't, because none of the publicity about Smash Run (and they've had a lot of publicity for some reason) has given any indication that you'll be able to set the rules for the actual fight, and the game is just going to choose flower heads or quick-launching or super sudden death for you because it doesn't trust you? That's probably baseless and I hope I'm wrong. Still can't help but worry.
|
# ? Jun 12, 2014 01:18 |
|
Conan O'Brien's going to playing Smash on his show tonight.
|
# ? Jun 12, 2014 01:18 |
|
Considering the customization they allow you to do for the rest of the modes, it would seem odd if they didn't let you adjust at least the time for the smash run matches. We will see as always.
|
# ? Jun 12, 2014 01:22 |
|
The Smash Run demo was a lot of fun*, but I agree that the ensuring fight is a huge buzzkill. Sure, you can fight people in the castle (I think???) but it's loving HUGE and not really in either player's best interest since it'll just make players 3 and 4 have more time for getting buff as hell. I'd be shocked if they didn't let you customize it a bit, but then again they seem to be heavily against customization in the online modes (doesn't For Fun just pick a completely random stage and a default item setting?) so maybe not? Who knows. Fingers crossed! *Getting 300+ speed as Mac is a hoot
|
# ? Jun 12, 2014 01:25 |
|
Guy A. Person posted:Considering the customization they allow you to do for the rest of the modes, it would seem odd if they didn't let you adjust at least the time for the smash run matches. We will see as always. If it's anything like City Trial from Kirby Air Ride (and it clearly already is), in that game you could pick from 3, 5, or 7 minutes iirc.
|
# ? Jun 12, 2014 01:28 |
|
Countblanc posted:The Smash Run demo was a lot of fun*, but I agree that the ensuring fight is a huge buzzkill. Sure, you can fight people in the castle (I think???) but it's loving HUGE and not really in either player's best interest since it'll just make players 3 and 4 have more time for getting buff as hell. I'd be shocked if they didn't let you customize it a bit, but then again they seem to be heavily against customization in the online modes (doesn't For Fun just pick a completely random stage and a default item setting?) so maybe not? Who knows. Fingers crossed! I'm pretty sure it was only For Glory that did anything to stage and item setting. For Fun is supposed to be classic Smash in terms of options, plus possibly even more.
|
# ? Jun 12, 2014 01:30 |
|
Conan O'Brien is going to "play" Smash on his show tonight. ( He's really bad at games) Should be good entertainment.
|
# ? Jun 12, 2014 01:39 |
|
Wild Knight posted:That does help. It was just a really jarring thing to say after the previous night seemed so fun and happy and energetic. IIRC, back in the Smash Bros Direct, Sakurai said something amongst the line of continuing fighting with your power ups after the fight. It's easily missed and hasn't been referenced ever since, but he said it.
|
# ? Jun 12, 2014 01:41 |
|
I bet he picks ZSS or WFT.
|
# ? Jun 12, 2014 01:42 |
|
Basically everything you want to know about mechanics changes, their implications on game design, and what exactly the competitive community wants, is contained here: http://www.reddit.com/r/smashbros/comments/27wshi/praxis_reply_to_what_makes_a_game_competitive_and/ quote:What makes a game competitive?
|
# ? Jun 12, 2014 01:48 |
|
Ometeotl posted:I bet he picks ZSS or WFT. I hope it's a newer build so he can play as his Mii self.
|
# ? Jun 12, 2014 01:48 |
|
quote:The fear is that if the game's design is too similar to Brawl, it will be a fun casual game
|
# ? Jun 12, 2014 01:52 |
|
F. Lobot posted:Basically everything you want to know about mechanics changes, their implications on game design, and what exactly the competitive community wants, is contained here: Good.
|
# ? Jun 12, 2014 01:54 |
|
No one who uses the word "yomi" unironically (unless talking about the board game, which owns) is actually good at their respective game. That guy is weird. e: I stand corrected, apparently Praxis said it
|
# ? Jun 12, 2014 01:56 |
|
So I haven't been watchign the Treehouse, has anything super cool been announced for Smash? I heard tell of new stages, what were they?
|
# ? Jun 12, 2014 01:58 |
|
Unless I'm mistaken, that's not one of the 16 people at the tournament. So it's not someone who's had more than 10 minutes of playtime with it. How can anyone glean all this stuff from two two-minute matches maximum at their local Best Buy?
|
# ? Jun 12, 2014 01:59 |
|
I for one eagerly await the upcoming Project B hack for Smash4WiiU.
|
# ? Jun 12, 2014 01:59 |
|
We are but casual scum dancing to a dead sound of a fun party game that has random elements know as items. It's 20XX and the end is near. Gaze upon the wall of forever and weep at the unbalance.
|
# ? Jun 12, 2014 01:59 |
|
Cleretic posted:So I haven't been watchign the Treehouse, has anything super cool been announced for Smash? I heard tell of new stages, what were they? Some 3ds stages were shown, like the Reset Bomb stage and Gerudo Valley. Eeeeh I think there was some more stuff but I forget.
|
# ? Jun 12, 2014 01:59 |
|
|
# ? Jun 3, 2024 17:31 |
|
I hate the concept of "playing to win" to its very core, in every game
|
# ? Jun 12, 2014 02:00 |