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Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
The tang of Swordsman online are goofy and are called Tong.

Their sets deal with snaring the enemy and have a few useful escapes. But most of their attacks are skill shots making the action mode control scheme almost required.

You deal with guns, traps, poisons, and then later on, machine guns, flamers, mines, rockets, smoke bombs, and cannons.

Skills are listed here
Sadly no damage info from in the tooltips.

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Kettlepip
Jun 23, 2009

Third World Reggin posted:


On top of this, 1900-2200 EST there are guild events.

Ugh, not again. This was one of the (albeit many) reasons I poo poo canned Wushu.

madmario
Mar 30, 2014

While you sleep,
your enemy practices.

Third World Reggin posted:

You deal with guns, traps, poisons, and then later on, machine guns, flamers, mines, rockets, smoke bombs, and cannons.

Although both are great, I prefer Tsui Hark to John Woo. :)

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.

Kettlepip posted:

Ugh, not again. This was one of the (albeit many) reasons I poo poo canned Wushu.

The guild event part is bad. But most other events are every 2 hours for 1 hour with a few exceptions.

EDIT: for example, Daily: The vermin lair. 1100, 1300, 1500, 1700, 1900, 2100, 2300 for 45 minutes each. Appears in random locations around the ten schools.

Daily: Bamboo realm of dreams. 1200-1400, 2000-2200, and there is one earlier in the day but it doesn't show times unless they are in the future.

Third World Reagan fucked around with this message at 16:21 on Jun 19, 2014

aleksendr
May 14, 2014
From what i gathered there will be a wipe next week when they go from closed to open beta. That may explain the very quick leveling pace we are enjoying. i fear the "real" pace will be much closer to the usual korean mmo grind.

The game is so far (lv 30) so un-challenging that you can play it like a html website. click quest link, click accept or reward, click action, click name of npc to kill (you will walk to it and attack, auto attack will do the job, just take longer) rinse, repeat until level up.

Eventually they give you a kid to look after but that little strumpet can run as fast as a horse.

Made a female toon to try five venom and "OH MY GOD THE EYES!". Also : jiggling breast physics, and the slider was not even halfway to max.

whats the most "asshat in a top hat" school so far ? i know sun and moon are good candidate but there must be other with potentials. Shaolin are mostly self buff and health regen.

FUKKEN
Dec 27, 2007
PROTIP: To defeat the Cyberdemon, shoot at it until it dies.
Jumping on the Swordsman Online wagon. Applied to guild as Jaiden.

I like some of the ideas for classes and combat seems fun, it's quite a grind though. Hopefully the PvP is gonna be good.

Estraysian
Dec 29, 2008

aleksendr posted:

From what i gathered there will be a wipe next week when they go from closed to open beta. That may explain the very quick leveling pace we are enjoying. i fear the "real" pace will be much closer to the usual korean mmo grind.

Leveling slows to a complete crawl around 38 so I really hope it isn't going to be even slower in open beta.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
The dailys / guild stuff fixes that crawl as well.

Hijacking is like 200K if you do a blue one. Escorting is another 150K. Bamboo is like 2 levels. The metal gear kidnapping trio is another 150K or so.

The guild events are even more. If we can get them to work.

Once you hit 40 you get open dungeons with no pvp restrictions or penalties.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
So people keep asking how you level up your second set.



At level 50, you will be done leveling up your first set.

Then you get new dailys and some old dailys that give you scrolls that can be used as such.

We don't know if there is a limit on that, but I should hit 50 before the end of beta.

randombattle
Oct 16, 2008

This hand of mine shines and roars! It's bright cry tells me to grasp victory!

I think I'm gonna stick with swordsman once the open beta wipe hits. Seems like there is enough interesting stuff later.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
We are doing some arena stuff right now.

3v3 is in the arena and funny as hell.

Hole Wolf
Apr 28, 2011

Haquer posted:

Yeah if you want to stay tai chi go wv, else pick a school to join. Peach isn't worth that. MAYBE Rootless.

Rootless is worth it, because I'm pretty sure rootless set is going to end up being the second strongest internal 1v1 set in the game after snow sword. And ancient taichi fist. It's def stronger than ancient dragon claw.

Haquer
Nov 15, 2009

That windswept look...

Hole Wolf posted:

Rootless is worth it, because I'm pretty sure rootless set is going to end up being the second strongest internal 1v1 set in the game after snow sword. And ancient taichi fist. It's def stronger than ancient dragon claw.

A wet fart is stronger than Dragon Claw. Mutou tried using that poo poo on my once so I kept making him eat dirt with the Vagrant kicks parry and he kept charging my parry repeatedly so he ate a lot of rages.

Hole Wolf
Apr 28, 2011

Haquer posted:

A wet fart is stronger than Dragon Claw. Mutou tried using that poo poo on my once so I kept making him eat dirt with the Vagrant kicks parry and he kept charging my parry repeatedly so he ate a lot of rages.

Speaking of vagrant kicks, what the gently caress is the three-kick chain?

randombattle
Oct 16, 2008

This hand of mine shines and roars! It's bright cry tells me to grasp victory!

Hole Wolf posted:

Speaking of vagrant kicks, what the gently caress is the three-kick chain?

It's awesome is what it is. People never understand why they are standing there being kicked to death.

Haquer
Nov 15, 2009

That windswept look...

Hole Wolf posted:

Speaking of vagrant kicks, what the gently caress is the three-kick chain?

You have 2 charging moves. One of them is when you kick them down and fly up into the air and you can use it twice within 6 seconds. The other is a charge that you can use 3 times within 2 seconds of one another and the third time you do a backflip kick that sends the opponent flying if they don't parry.

Effectively leaves you with 5 charge moves and the rage is single target. This means anyone with bad ping just stands there getting kicked to death and can't do poo poo. Also the feint is pretty fast and sends them flying on parry break.

Hole Wolf
Apr 28, 2011

Haquer posted:

You have 2 charging moves. One of them is when you kick them down and fly up into the air and you can use it twice within 6 seconds. The other is a charge that you can use 3 times within 2 seconds of one another and the third time you do a backflip kick that sends the opponent flying if they don't parry.

Effectively leaves you with 5 charge moves and the rage is single target. This means anyone with bad ping just stands there getting kicked to death and can't do poo poo. Also the feint is pretty fast and sends them flying on parry break.

Yeah but what part of that is the three-kick chain

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
We started to look into the guild war stuff today.

We have 3 options. Show of force, force pass, and take station.

Guilds can own land that is not a town and that battle is coming up on sunday. This might be a one time thing.

Take station lets you fight someone for the HQ and we can't do that without an item as well.

Force pass opens a map and I got no idea what that means, maybe we fight to go pass a zone instead of expanding linearly.

Show of force lets us choose a target, beat up two of their npcs to ruin their functions for an hour, and deface their guild standard letting us draw graffiti on their base.

Each team gets 30 people to bring in and that is set in the guild list, no groups needed. We have a medic at spawn that some times works. The guards are level 50 and beat our rear end.

We challenged a guild, made friends with them afterwards, but only got one of their npcs. No rewards for winning or losing.

They lost their feast npc which took away feasts for an hour but they don't even have that function available yet cause of no building.

Mr. Owl
Jan 24, 2008
I am very pleased with the character creation in Swordsman. Not the most full featured relative to some games coming out but I can still create works of art.

hailthefish
Oct 24, 2010

Applied in AoW as ChuLongWang (sadly, DaLongWang was unavailable)

The Quake
Nov 1, 2006

The third set for Emei is really cool. You get some ridiculously long range snipe attacks that I think even beat Tong on range. You also get a long range grab that throws someone into the air, keeps them there, then slams them down. Though most everything else is a skillshot but if you can actually hit them, you do insane damage.

Wolpertinger
Feb 16, 2011
I really enjoyed Age of Wushu - for a while. I was interested in swordsman but saw a lot of negative reviews on (non-goon) websites. Didn't realize this was the 'swordsman online' thread - is it worth playing? Better than Wushu? I keep seeing people saying it had more WoW-like combat where you had to stand still a lot as you'd never have enough stamina for anything, is that true?

hailthefish
Oct 24, 2010

It's.. different.

Swordsman is a lot easier to get into, but it's very.. Chinese-Martial-Arts-Themed-WoW but with combat more like.. gently caress I don't even know how to describe it. Like Diablo and Age of Wushu had a lovechild and it grew up in a predominantly Skillshot neighborhood.

The progression is quite fast, or at least, appears to be fast. The numbers get bigger far more frequently and there's a lot less picky poo poo to train. I'm not sure how quickly you achieve a comparable increase in power. The progression system is more like WoW compared to Age of Wushu having a progression system more like EVE Online.

You can hardly tell it's F2P-with-cash-shop though, compared to Age of Wushu rubbing the loving cash shop in your face constantly.

The stamina thing is.. it's not like you're constantly stuck in one place but it does feel like stamina is always the limiting factor when you're fighting. I've literally never died from running out of mana and being unable to cast, for example, but when I have died, running out of stamina is almost always what caused it (or I got instakilled).

The fun jumping skills not working in instances is loving bullshit, though.

hailthefish fucked around with this message at 04:36 on Jun 20, 2014

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
The game is wushu on rails. It has a graphics set that is characterized like wow.

You level up quickly until 35. At 40 more things open up but it can require some grinding. This is going to be the major problem.

The grinding is solved in guilds with the daily guild events. There are a ton and it is good experience.

The combat is iffy. You got a lot of moves where you stand still. Crowd control is rock paper scissors with its different types. Stamina is used for jumping, running, or blocking. In the pvp arenas this is really important since some moves can be jumped over and some times blocking is really important. But most people won't do this since it leaves you without the ability to move. Wushus combat is faster, more mobile, and has more broken things in it.

We don't really know the effect of levels on pvp yet.

Perfect world has a bad rep but this is perfect world Beijing, so it isn't a normal perfect world game.

The auto pathing system is so good that you won't really know where the hell you are for a long time until you stop using it. Then the map opens up a bit more and open pvp gets better, but the map sizes could be larger.

The quests have a lot of kill 10 bear asses but between those quests are normally something visually that will catch your eye or make you stop to ask what the hell is going on. At one point you get drunk by drinking for like a minute, fight a monkey who you think is sun wukong, and while drunk go hit on someone, then sober up to find out that they are a statue and some old gently caress was laughing at you the entire time.

Then you go get some bear asses.

The skills in the game are a bit more complex.
At level 5 you get your first set.
At level 10 you get your last skill in that set.
At level 20 you get your second set.
At level 25 you get a blank custom set.
At level 40 you get your third set.

Your custom set gets the basic attack of one set and then abilities of any of the others. This makes pvp rather interesting since you don't know exactly what the enemy will have.

At level 50 your first set is at its maximum level. Now you start getting scrolls to level up the other sets as you see fit. Hit harder, have a less of a cool down, or take less power and hit more.

You also have ultimate moves that use 10 bars of your ultimate gauge. You also get advanced moves of things you already have that use ultimate gauge as well.

There are also other skills that drop in parts from events, dungeons, treasure maps, and more. We haven't completed one yet.

There are two advanced classes with lost art skills as well.

None of those skills are in the cash shop. Item forging stuff is and crafting books, but that is all.

The game has enough going on to keep you busy and we don't know everything about this game yet.

Third World Reagan fucked around with this message at 05:22 on Jun 20, 2014

Pham Nuwen
Oct 30, 2010





Do you want thieves? Because that's how you get thieves.

Wolpertinger
Feb 16, 2011
Sounds potentially interesting - I guess I'll pop in when the open beta starts, no reason to play a week before a wipe.

BERGfu
Aug 24, 2010


Wolpertinger posted:

Sounds potentially interesting - I guess I'll pop in when the open beta starts, no reason to play a week before a wipe.

Just get the beta key and try it now. I've played two days and have gotten through to lv 38 soon to be 39 and I'm not even grinding that hard. I use the in game bot.

Dirk the Average
Feb 7, 2012

"This may have been a mistake."

BERGfu posted:

Just get the beta key and try it now. I've played two days and have gotten through to lv 38 soon to be 39 and I'm not even grinding that hard. I use the in game bot.

I keep trying to use Self-Cultivation, but it tells me that I don't have enough drive and I'm at 0/600. How does it recharge?

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
Drive refills at 8 am or it should. That is the daily reset time.

For those who don't know, 1 drive is 1 minute and you can store 600 minutes so 10 hours. I think you get 200 or so a day, don't know really.

Skion
Mar 24, 2013
Been playing with some other classes besides harmony, including Zethyr and 5 Poisons. Think I'll be going 5P for launch, seems pretty fun with a bunch of AOE stuff.

Also apparently every class has a unique blocking animation, dodge animations, and different abilities and appearances for your first pet. This made playing around different classes pretty fun. I'd definitely recommend making a few alts and see what seems neat.

There's a decent wiki at http://swordsman.gamepedia.com/Swordsman_Wiki and has an overview on classes, and some of the sets.

Wolpertinger
Feb 16, 2011
Oh man, time to decide what to be. Most of them have at least one really cool looking style.

Dirk the Average
Feb 7, 2012

"This may have been a mistake."

Third World Reggin posted:

Drive refills at 8 am or it should. That is the daily reset time.

For those who don't know, 1 drive is 1 minute and you can store 600 minutes so 10 hours. I think you get 200 or so a day, don't know really.

It turns out that you unlock that feature around 30, but you don't actually get more than 1 Drive until 35. It's a bit odd.

Haquer
Nov 15, 2009

That windswept look...
I killed some Genso Mentally Balanced guy because gently caress Gensomaden.


The latter part, I clicked Follow on their character and just let it follow them for a few minutes while I was afk getting stuff ready to leave for work :v:

It'd be neat if carrier pidgeons did this when sent from players. Then we could see mailbox bombing in action :sigh:



Oh and beggars are all secretly goons??

FebrezeNinja
Nov 22, 2007

This is your monthly reminder to buy Hua tickets between 1800 and 2100 server time for 50L in Suzhou. Apparently you can also learn faction skills at random, which seems worth it. Tournament is tomorrow night.


In Snail news, has anyone heard anything about this Black Gold game they're starting? Looks kinda awful, but I haven't heard anything about gameplay.

Mr.Pibbleton
Feb 3, 2006

Aleuts rock, chummer.

Whelp my laptop that could run wushu had issues of its own, but now the built in mouse's left click isn't working and neither are any of the usb ports. I tried re-installing Wushu a third time and things are still getting worse. All the maintence optimization I've done on my computer has made all my other games run better though. I don't think I'm going to play wushu anymore, I loved playing with you guys but this constantly stuttering, lag, freeze ups and random crashing just makes it too frustrating an experience now. So I'm going to be distributing my stuff and giving away my account.

Kylra
Dec 1, 2006

Not a cute boy, just a boring girl.
I tried Swordsman for a bit, but the combat felt ultra blocky and didn't flow well. Am I doing something wrong?

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
Not really. It isn't as smooth or as mobile as wushu but it has merits. Sadly you don't get to see all of this until 20/40 when you get your other sets and try out arenas.

EDIT: if anyone wants int the guild you can apply or message "Grithok" and I'll get you in. Caps matter.

Haroshia
Feb 27, 2011

You think this is a game?

Mr.Pibbleton posted:

Whelp my laptop that could run wushu had issues of its own, but now the built in mouse's left click isn't working and neither are any of the usb ports. I tried re-installing Wushu a third time and things are still getting worse. All the maintence optimization I've done on my computer has made all my other games run better though. I don't think I'm going to play wushu anymore, I loved playing with you guys but this constantly stuttering, lag, freeze ups and random crashing just makes it too frustrating an experience now. So I'm going to be distributing my stuff and giving away my account.

NNNNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

Come try Swordsman with us. Plz. Don't go Pibbleton :smithicide:

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
To understand what combat will be like here is wudang vs mount splendor

https://www.youtube.com/watch?v=TygZEij4k7A

This is probably a slower fight cause wudang have a circle they put down with a sword in it that does not let people leave the circle if they enter it.

Third World Reagan fucked around with this message at 19:21 on Jun 20, 2014

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madmario
Mar 30, 2014

While you sleep,
your enemy practices.

Mr.Pibbleton posted:

Whelp my laptop that could run wushu had issues of its own, but now the built in mouse's left click isn't working and neither are any of the usb ports. I tried re-installing Wushu a third time and things are still getting worse. All the maintence optimization I've done on my computer has made all my other games run better though. I don't think I'm going to play wushu anymore, I loved playing with you guys but this constantly stuttering, lag, freeze ups and random crashing just makes it too frustrating an experience now. So I'm going to be distributing my stuff and giving away my account.

Maybe don't give away the account? You may change your mind in a year or so.

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