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paradoxGentleman posted:Do you think the King is going to mind that we fused two of his subjects into an horrible abomination against nature? It's our first day. Hopefully he'll cut us some slack.
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# ? Jun 26, 2014 16:28 |
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# ? Jun 5, 2024 02:48 |
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Marlon did it. I swear.
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# ? Jun 26, 2014 16:30 |
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paradoxGentleman posted:Do you think the King is going to mind that His Wizard fused two of his subjects into an horrible abomination against nature? Let's get our facts straight here.
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# ? Jun 26, 2014 18:38 |
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Entering and exiting a building usually fixes the sidekick morph, although I'm pretty sure they once just teleported inside a house still fused in my game. It wouldn't surprise me.
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# ? Jun 26, 2014 20:54 |
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paradoxGentleman posted:Do you think the King is going to mind that we fused two of his subjects into an horrible abomination against nature? If the abomination can appreciate cupcakes, then the king won't mind in the slightest. If it doesn't like cupcakes though, then OFF WITH YOUR HEAD!
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# ? Jun 26, 2014 23:22 |
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ousire posted:If the abomination can appreciate cupcakes, then the king won't mind in the slightest. If it doesn't like cupcakes though, then OFF WITH YOUR HEAD! Even if it likes cupcakes, I expect his opinion will hinge entirely on whether it eats enough cupcakes for one person or two.
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# ? Jun 27, 2014 02:15 |
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Ep. 17: Fishing For A Good Fishing Pun To Use In This Title So: the fishing minigame. You all knew there had to be one. It's pretty simple. Sam moves the bobber out over one of those pale fish-like shadows. They start pulling on it, startling the heck out of Sam. When the bobber goes completely underwater, Sam yanks back on the fishing rod. (This is done by jerking up the Wiimote and hurting my wrist.) Whatever we caught comes flying out to land in Sam's magic pockets. With a joyful cry of "Pleeka!"--or just a happy laugh--Sam reveals that we caught a catfish! And then he caught a jellyfish. And... another jellyfish. And another catfish. There's no way to predict or control what Sam catches; if we need a thing, we just have to keep fishing until we find it. Ah ha! A bass at last! We just need to catch five more. Four more to complete the gearbelt scroll, and one extra to take back to Barney. Oh, hey, our pals stopped having their terrible teleportation accident. Isn't that nice? ... what? : Alright, let's talk to Renee and get those gear belts! This should make connecting gears a lot easier! The wand is granted Gear Belts in Short, Medium, and Long! Let's go check in with Renee. : Be careful though, it may require mixing and matching the different sizes of belts to make them reach the bull! For the record: Sims will continue to tutorialize at Sam for an ungodly amount of time. I can't believe I'm being lectured at by Renee. Uh, anyway: the camera shows us the windmill. : To power the bull, start by hooking up a belt to the windmill here. The camera pans over to the bull. : Once you have an initial belt hooked up, just keep connecting belts together until you reach the Bull Ride over here! Good luck, Sam! Anything else I should know? Ooh, good point. Here's the bull, with the international symbol for No Gears over it. We need to connect it to the windmill in the background. Good thing gearbelts hover. Sam chains long gearbelts over to the windmill. He then adds a couple of gears to make the final connection. That, uh. That is making a mockery of gravity. Well, I guess it is magic. Also, please note the King Points measure in the upper left corner, slowly filling with pale blue King Points! We are earning our keep, by golly. Oh, boy! Our reward is... that Renee likes us better. She doesn't even fountain out any Mana. Weaksauce! Let's abandon her for the mechanical bull. The bull ride is apparently not very well-made, as Spring Essences keep breaking off and jumping into Sam's pockets as he rides. Eventually Sam gets bucked off, which makes him squirt out some Sad Essences. Well! That was fun. Let's go check out these crabs. ... so, what you're saying is, no crabs? --- Next time on MySims Kingdom: Yes crabs! --- Video: Fishing Watch Sam pull a few random fish out of this fishing spot, complete with whoops and giggling. Video: The Mechanical Bull Sam tries to master the bull ride and fails. It's perfectly possible for him to ride the bull to a stop, thus succeeding and producing some Happy Essences, but this is Sam we're talking about here.
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# ? Jun 27, 2014 20:00 |
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Putting fish in your pockets is a terrible idea, Sam. Especially jelly fish.
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# ? Jun 27, 2014 22:22 |
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But, but... he has fish. In his pockets. Now he can get embroiled in international intrigue without even realizing it!
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# ? Jun 28, 2014 04:54 |
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Glazius posted:But, but... he has fish. In his pockets. Now he can get embroiled in international intrigue without even realizing it! I thought you needed a single red shoe to do that.
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# ? Jun 28, 2014 06:18 |
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Just finished reading the Agents LP. I really enjoyed it, except for the beach area which I understand is the low-point of the game. Can't wait for more from Kingdom!
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# ? Jun 28, 2014 13:01 |
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I like Renee's reasoning about the mechanical bull. Also, I'm really glad Buddy and Lyndsay have become their own people again. Seeing them conjoined was just...unsettling.
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# ? Jun 29, 2014 23:33 |
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If she's worried about gears frightening the animals, why not just move the mechanical bull closer to the windmill? Renee doesn't think things through. Now there are dangerous belts running through the middle of the petting zoo.
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# ? Jun 30, 2014 03:44 |
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Crap, wrong thread.
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# ? Jun 30, 2014 14:37 |
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Ep. 18: Exit, Pursued By A Bear oh well that's too bad-- --welp So into the water we go. Sam finds a lot of Stone and Amber, just like on Capital Island. And, eventually, one of the things that bounces out of a freshly-dug hole is a Crab Cage Key! Let's take it back to Renee. Hooray! Now you can let the crabs out of their cages-- --ooooor Sam could do it! : We'll need to find all the crabs and let them out of their cages before we can observe them in their natural habitat. Be sure to check all the tide pools on the island for them; they're bound to be in more pools than just this one! Hurry! Sam pulls out a magnifying glass and inspects the cage closely. Just because it's a crab in a cage doesn't mean it's a crab cage, right? Gotta be thorough. Sam opens the cage and the crab promptly freaks out and burrows under the sand. Oh, well. Four to go! Fun fact: if you inspect one of the cages before you get this task, Sam peers at the cage for a while and then goes LOL IUNNO WHAT THIS THING IS There are two tidepools on Renee's island, one to the northwest and one to the southwest, and crab cages are hidden in both. The northwest tidepool also has giant clams. Which explode into Mana, Simoleons, and Onyx when pried open! Anyway, Sam finds all the hidden crab cages and opens them. Let's go check in with Renee and see what other makework she's come up with. Yay! Sam follows Renee up to the little grove of cherry trees. Sam's work in progress, you mean. : Say, Sam, you've been such an amazing help so far, would you mind helping me out again? The camera pans left. And again. : And remember, this is a Nature Walk, so please add bits of Nature here and there! Good luck! See those red shapes? They mean that Sam's required to build this bridge by the numbers, instead of just doing whatever. Booooo. However, he's allowed to put in his Nature Essences in whatever form he likes. ... not that he has more than three or four forms at this point. There. Nice bridge, good railings. Awww, it's a baby bear. ... Sam, are you between a baby bear and its mama? And some Roses for Nature. There! : Wow, I'm sure my visitors will just love this! Thanks, Sam! Well, sure, I-- --oh no no no no nooooooooo And then Sam got eaten by a bear, the end. --- Next time on MySims Kingdom: A magically-uneaten Sam meets a famous cat!
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# ? Jun 30, 2014 21:05 |
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I know I'm not supposed to ask these kind of questions, but without a bridge how did the baby bear get over there in the first place?
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# ? Jun 30, 2014 22:03 |
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Psion posted:I know I'm not supposed to ask these kind of questions, but without a bridge how did the baby bear get over there in the first place?
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# ? Jun 30, 2014 22:05 |
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Psion posted:I know I'm not supposed to ask these kind of questions, but without a bridge how did the baby bear get over there in the first place? Like everything else in life, blame wizards. Particularly Marlon.
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# ? Jun 30, 2014 22:13 |
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This little island is simply the natural habitat of a baby bear. Nature is amazing.
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# ? Jun 30, 2014 22:44 |
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Picayune posted:Exit, Pursued By A Bear Waffleman_ posted:Like everything else in life, blame wizards. Particularly Marlon. Did someone say beeeeeeaaaaaaaaars?
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# ? Jul 1, 2014 00:12 |
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Psion posted:I know I'm not supposed to ask these kind of questions, but without a bridge how did the baby bear get over there in the first place? Jetpack.
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# ? Jul 1, 2014 00:23 |
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I have to say, I didn't take the post title nearly as literally as I could have. There's nothing that can't happen in this game.
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# ? Jul 2, 2014 05:46 |
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Glazius posted:I have to say, I didn't take the post title nearly as literally as I could have. Well, violence.
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# ? Jul 2, 2014 10:11 |
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Ep. 19: The Fabulous Ms. Prissykins oh crap crap crap crap craaaaa--wait, Sam's still alive? ... WHO WANTS A FISHIE BEAR WANTS A FISHIE nom nom Aw, good bear. ... uh anyway let's go check in with Renee. : Thanks so much for reuniting the bears. They seem much happier now! And Sam didn't get mauled at all! : Come on, she's right this way! Sam follows Renee over to an area right by the fishing spot. ... huh. A giant pig, a bunch of crabs, some square bees, two bears, and a big fluffy white cat. Okay! : She is only happy living high above the ground overlooking the whole island. A tower needs to be constructed to her liking! Well, I guess she is a cat. : Here's a Scroll for the pieces you'll need. Good luck! We're going to build a cat condo out of Cherry Blossoms, Amber, and Onyx! This is not weird at all! MAGIC! Buddy likes it when Sam kills trees. Everybody likes it when Sam kills trees! So: let's take a moment to talk about the 'hidden' gameplay mechanic that is serial weeding. If Sam pulls up this weed on the right side of the screen: It plays a low tone, flings out a bunch of dandelion seeds, and spits out a cherry blossom. If Sam hurries over and pulls up another weed in a generally-timely manner: It plays a slightly higher tone and spits out cherries instead! Every island, with the exception of Capital Island, has its own unique 'weeding chain' that is four steps long. (Capital Island has only three weeds on it. I blame Marlon.) There are some Essences Sam can only get this way--some hidden items, too--and we are left to discover serial weeding for ourselves instead of going through a tutorial about it. To finish: the third weed in the Nature Preserve chain plays a higher tone yet and drops Simoleons... And the fourth and final weed in the chain plays a high tone and a soft fanfare and drops Mana! Sam has to hustle, though. If he waits too long in between weeds, the chain resets. Aaaaanyway. doop de doo huntin' for Onyx huntin' for--wait, what's that thing that just bubbled up under the water? Not helpful. ... anyway, Tuffy is a cow! Sam dug up a cow action figure to go with our King Roland! And also dug up enough Onyx to complete Ms. Prissykins' Scroll. Lo, Sam is granted a Small Base Block, a Ramp Base Block, a Monarch Butterfly lawn-ornament thing, and, uh, Argyle Paint. Let's talk to Renee. : Yay! Now that you have everything you need, go ahead and build Ms. Prissykins' tower! She'll be so happy! Well, I guess I can-- --HOLY CRAP Wow. That is one spoiled cat. Sam slept in a corner of the pigpen all his life. ... anyway. : That's a wonderful palace! Good job, Sam! I'm sure Ms. Prissykins will approve. Hey, kitty. ... I guess Sam never really gets away from his humble herding origins. --- Next time on MySims Kingdom: Having installed Ms. Prissykins in her tower overlooking the sea, the Assistant Pig-Boy... is done here? --- Video: Let's Pet Some Bears Now with bear noises! Video: Serial Weeding I have become conditioned to respond with joy to the little 'ping! doo-doo-doo-doop!' fanfare.
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# ? Jul 2, 2014 20:37 |
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This is an accurate portrayal of cat behavior. It's obvious the developers had cats. Or cats had developers, is how that usually works.
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# ? Jul 2, 2014 23:19 |
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Perhaps they are cats. No, cats wouldn't do work.
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# ? Jul 2, 2014 23:31 |
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That cat is totally going to hand out in the box the magic wand came in.
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# ? Jul 2, 2014 23:56 |
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Oh, so the ramp block can be a ramp and a poor man's flying buttress?
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# ? Jul 3, 2014 23:40 |
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Yup...that is one spoiled cat. About par on course for cats, at any rate.
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# ? Jul 4, 2014 00:52 |
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Picayune posted:
Don't you know? Lumberjacking is this kingdom's official sport!
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# ? Jul 4, 2014 06:36 |
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Ep. 20: Some Pig C'mon, Ms. Prissykins. Up you go. Sam leads Ms. Prissykins all the way up to the cat balcony. (And then he has to jump over her to get back out. Guess he should have made that thing a little wider!) Awyeah. Let's motor. We have pacified the wild Renee! She leads us all back to the Visitor Center. I... guess that when a crab freaks out and burrows into the sand to get away from you, that means it's happy. The crab's antics make Renee giggle. : I don't know how to thank you guys enough! : Bye, guys! Oh, and visit the park whenever you want. I'm giving you guys free passes for life!!! : Neat! Thanks! Sam waves goodbye. Probably in relief. ... Right. Let's... let's just go. Well, okay, first let's paint Ms. Prissykins' tower a delightful shade of green argyle under cover of darkness. Then we'll go. --- Next time on MySims Kingdom: Let's wrap things up here, for it is time to move on!
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# ? Jul 4, 2014 20:38 |
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Before you leave, you should go and talk to Renee once she's gone to bed. I got an interesting comment about her true feelings about pigs.
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# ? Jul 4, 2014 22:13 |
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Renee, this is almost certainly medieval times. Every food product is organic.
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# ? Jul 6, 2014 07:53 |
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And I object to cruelty-free. It's not a meal unless my vegetables have suffered.
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# ? Jul 6, 2014 08:31 |
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Wrap-Up: Renee's Nature Preserve Renee is the only Sim on this island! Animals apparently do not count. I see Renee has remembered that she has a pig. ... so! What else is here? If we keep pulling up weeds all through the night, we will eventually get a figure of Tim, who is a cute kid in a puppy hat! His figure will randomly turn up under the second weed in a weeding chain. And if we keep fishing at the fishing spot, we will eventually pull out Chef Watanabe, because this is a thing that happens. (There is something else that we can fish up here, as well, but I'm still keeping that a secret for increasingly-silly reasons.) If Sam slinks off behind the giant cat tower and turns the camera juuuuust right... huh. Yoink! We have an orchid! What we'll do with this, I have no idea! Also, while there are several clams on this island, only this one drops anything interesting. A present! It is... A new scroll! In point of fact, a Clam Shell Scroll! HEY LYNDSAY : Great! Let's see what new wand powers we'll unlock! It contains a Garden Gnome, a Lucky Kitty, and BACON PAINT. BACON PAAAAAINT And... I guess we should probably finish up this Garden Scroll that Lyndsay has been carrying around for ages. And lo, Sam gets a Tidy Flowerbed, a Jardiniere, and some Floral Wallpaper Paint. That's all! Let's go say goodbye to Renee what do you mean she went to bed already Gasp! Starting next update we will all have a yee-haw good time at Cowboy Junction!
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# ? Jul 7, 2014 21:38 |
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Can you paint the entire cat tower bacon?
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# ? Jul 7, 2014 21:55 |
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SelenicMartian posted:Can you paint the entire cat tower bacon? Or the interior of Renées new house.
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# ? Jul 7, 2014 22:09 |
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This game is wonderful and I love it.
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# ? Jul 7, 2014 23:46 |
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Air is lava! posted:Or the interior of Renées new house. Do this. The thread has spoken.
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# ? Jul 8, 2014 03:26 |
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# ? Jun 5, 2024 02:48 |
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You know, there is turkey bacon. It's not really the same, but.
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# ? Jul 8, 2014 03:43 |