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Sadly, the time I was going to spend getting familiar with the F-16 I spent fiddling with curves and calibration offsets after noticing I couldn't look down at my side consoles. Optics!
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# ? Jul 2, 2014 21:51 |
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# ? May 25, 2024 13:39 |
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BMS starts in one hour. Time to beat those Koreans again like they are step kids who owe us money!
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# ? Jul 3, 2014 01:02 |
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Can't make it tonight due to family commitments, but Have fun! I'll be back Sunday.
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# ? Jul 3, 2014 01:49 |
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Lockmart Lawndart posted:Can't make it tonight due to family commitments, but Have fun!
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# ? Jul 3, 2014 01:59 |
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BMS is rolling.
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# ? Jul 3, 2014 02:55 |
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Soon I will be joining the shenanigans. And Amazon backordered my warthog the fuckers.
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# ? Jul 3, 2014 03:10 |
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Downed 2 23's and a 29A. Man I'm rusty as gently caress after just a week out of play. Sorry I had to duck out guys, cleaning etc called. Good luck on the 2nd BARCAP!
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# ? Jul 3, 2014 03:21 |
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Tonight's flight are done. DPRK lost a lot of planes, we only lost a couple. Time is 0400 on the third day.
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# ? Jul 3, 2014 04:52 |
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At night with NVGs and in a tight turning fight with a Mig-23, the Imjin River looks a lot like the sky. A half starved North Korean pilot in an obsolete piece of poo poo got a maneuvering kill on me.
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# ? Jul 3, 2014 05:01 |
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DSauer posted:At night with NVGs and in a tight turning fight with a Mig-23, the Imjin River looks a lot like the sky. A half starved North Korean pilot in an obsolete piece of poo poo got a maneuvering kill on me. code:
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# ? Jul 3, 2014 05:12 |
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^^^ I'm loving in stitches from laughing
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# ? Jul 3, 2014 05:13 |
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Dandywalken posted:Downed 2 23's and a 29A. Man I'm rusty as gently caress after just a week out of play. Got 2 23s and damaged another 2 aircraft on my first session in BMS. Only got shot down twice!
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# ? Jul 3, 2014 06:47 |
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I don't know poo poo about BMS, how is it compared to DCS?
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# ? Jul 3, 2014 17:20 |
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Chuck Tanner posted:I don't know poo poo about BMS, how is it compared to DCS? Yeah, it's good...
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# ? Jul 3, 2014 17:29 |
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Chuck Tanner posted:I don't know poo poo about BMS, how is it compared to DCS? Can you fly an A10C in DCS? It is like that. Plus better campaign. This is a simple answer.
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# ? Jul 3, 2014 18:45 |
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I've just about got the hang of DCS: A-10C. I can drop anything and blow poo poo up, take off, land, tell the tower to give me MORE GBU-12S, because those goddamn dirty reds arent going to kill themselves. The only poo poo I'm not getting a good grasp on is communications. I can set up my UHF and VHF channels, and I've got Mic buttons bound to talk to everyone, but I'm not quite sure I understand how to tell the F-16s hovering over the battlefield to actually do something. Or how to tell my wingman to not die. So far that has worked out fine since I can just land, reload, and go gently caress some more poo poo up. But I'm guessing eventually I'll have to deal with very long range SAMs and need to send dedicated SEAD planes in to take care of them.
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# ? Jul 3, 2014 19:43 |
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DCS is like that really hot guy with a great body who's never had sex before, so he doesn't know what to do with his hands and blows his load in ten seconds so the fun ends quickly. BMS is a guy who's been having sex for fifteen years and knows a million ways to surprise you and keep it fresh in the bedroom. But he's not very good looking and sometimes looses consciousness for no reason. DCS is a pretty good looking game but the static packaged missions are fun once and you eventually run out of them. The dynamic campaign engine in Falcon is it's killer feature. Every game progresses differently; every mission proceeds differently; and you can watch this massive war going on all around you and you're just one dude stuck in it.
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# ? Jul 3, 2014 20:50 |
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DSauer posted:DCS is like that really hot guy with a great body who's never had sex before, so he doesn't know what to do with his hands and blows his load in ten seconds so the fun ends quickly.
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# ? Jul 3, 2014 21:06 |
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DSauer posted:DCS is like that really hot guy with a great body who's never had sex before, so he doesn't know what to do with his hands and blows his load in ten seconds so the fun ends quickly. It's my aim to get back in the hang of flight sims and learning to deal with MFDs and HUDs and poo poo using DCS, because it is fun, then graduate to BMS once I've got a solid grasp on stuff. I'm in no hurry.
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# ? Jul 3, 2014 22:23 |
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The F-16 is a much simpler aircraft to operate than the A-10C. Its primarily a light fighter that was designed to cost almost nothing and shoot down Fulcrums. Most cockpit functions can be accomplished with a single button press and MFDs are primarily there for information rather than interaction. You spend very little time messing around in the cockpit of the Viper. The navigation system and mission computer is baby frolics compared to the Hog. The weapons are nearly identical though you have AMRAAMs as well, which are nearly fire and forget god missiles. The only areas where Falcon 4 is complicated is the FCR, which has a deep level of gameplay to it since its as important to the Viper's mission as the TGP is to the A-10C and surviving in a dynamic campaign environment without going nuts; "Yes there's a ton of enemy aircraft in the air, no most of them aren't after you, they have poo poo to do." BMS does add the IVC voice comms system but that's as simple as setting a radio frequency and forgetting it. BMS costs nothing to try and goons are helpful as all hell to newbies. Come fly the friendly skies, don't worry about the Migs, its the goons that are fratricidal.
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# ? Jul 4, 2014 00:01 |
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I wonder if the ai have scored more A-A kills against us than goons..
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# ? Jul 4, 2014 00:03 |
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A goon is selling a set of Saitek Rudder Pedals, thought someone in here might be interested: http://forums.somethingawful.com/showthread.php?threadid=3647826
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# ? Jul 4, 2014 00:05 |
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Baloogan posted:I wonder if the ai have scored more A-A kills against us than goons.. They still haven't made the enlisted plebes do a FOD walk down Seosan's runways to pick up all the Baloogan bits lying around. We were doing high angle takeoffs and landing on the taxiways last night. Now that I figured out what was causing the horrible stuttering I was getting the Battle for Balkans campaign (The 16x transparency anti-aliasing I had forced on in the GeForce control panel) I've given it another shot. The environment is gorgeous with hand placed high resolution textures and tons of custom made static 3D objects, along with a lot of upgrade ground unit models. Unfortunately its obvious that even their stand-alone single player campaign is still tailored for online PvP play. The only squadrons present in the campaign that have any interesting munitions are the F-16 and Mirage squadrons, everyone else has MK-84 and only those and AMRAAM load-outs are reduced on all airframes. The Falcon Online team has promised to make their next release have a single-player version that is closer to reality, but who knows when that will happen. The F-16C-50/52 and F-16A-MLUs can only carry four AMRAAMs on hard-points 1,2,7,8. The AIM-9X can only be carried on hard-points 2 & 7, so if you want the super sidewinder you have to give up two AMRAAMs. Hard points 3 & 6 can only carry AIM-9M or AIM-7. I guess they wanted to reduce the amount of air to air kills from a missile that is almost impossible to defeat at medium range and lower. Air-to-ground ordinance mounts are unchanged but there's no AGM-88. You only have the Shrike. Its effectively modeled as a much shorter range HARM; which given the Serbians have SA-10s and SA-11s makes for very stressful strike missions. The F-16C-50s are all Italian squadrons with neat skins. The F-16C-52 with and without CFTs are all Greek squadrons with their cheesy looking roundels and marking. The F-16A-MLUs come from a mix of the Midlife Upgrade agreement countries, so you can pick a squadron with Belgian, Danish, Dutch or Norwegian markings. All in all its a very well made campaign with a functional ground war and working win conditions, so its got that over Balkans 3.0. Unfortunately the balancing they did for PvP Multiplayer is poo poo for a single player campaign. F-117s taking off with only MK-84s in the hold is pretty hilarious. F-15E Strike Eagles motoring along with nothing but MK-84s hung all over, etc...] Edit: The multiplayer version does all of the above but also replaces a bunch of the Serbian Mig-29 squadrons with various kinds of F-16s for the players to fly. They come with neat aggressor squadron skins. Sauer fucked around with this message at 00:43 on Jul 4, 2014 |
# ? Jul 4, 2014 00:31 |
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In BMS, what's the best way to bug and target Air targets? I've been using the FCR, but I've seen people targeting things in a quicker way, but I'm not sure how. What's the secret?
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# ? Jul 4, 2014 01:43 |
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A friend and I picked up DCS A10 and CA and completed Hideout. Anyone have any mission recommendations for two people?
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# ? Jul 4, 2014 02:59 |
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EpicPhoton posted:In BMS, what's the best way to bug and target Air targets? I've been using the FCR, but I've seen people targeting things in a quicker way, but I'm not sure how. What's the secret? That's pretty much how you do it at longer ranges. If the target is within ten miles of you you can use Dogfight mode to speed things up. Press 'D' on your keyboard. 'C' will exit Dogfight mode. In DGFT mode your FCR is automatically put into ACM (Air Combat Maneuvering) mode which gives you a variety of automatic radar modes to rapidly lock a target as well as decluttering your HUD, cooling your sidewinders and bringing up an EEGS gunsight. When you enter DGFT mode your radar will be in OVRD mode which prevents it from emitting. This is so you can ambush something quickly if you need to with no RWR warning for the enemy. Anytime you leave one of the ACM modes with TMS-Down your radar will return to OVRD. While in DGFT with no target and the radar in OVRD:
So pick your poison depending on the situation. If you can get your nose on the target, Boresight will give you a very quick lock. If the target is zipping past your 3 to 9 o'clock or vis-versa, 30x20 is useful. If you're in a tight turning fight with a Mig, 20x60 will let you get a lock even if you can't put your nose right on the target. From personal experience I hardly ever use 30x20, its always Boresight or 20x60. Just because DGFT mode emphasizes guns and sidewinders doesn't mean you can't use your AMRAAMs if you want. DGFT will not step to a sidewinder by default, it will keep whatever missiles queued up that you had prior to going into DGFT and doesn't prevent you from stepping through AMRAAMs. So if you had AMRAAMs toggle prior to DGFT mode you'll still have them queued. AMRAAMs can't pull the Gs that a Sidewinder can but they're still very capable in a close range fight is necessary, especially if your target is turning hard and dumping all his energy; the AMRAAM has a nice wallowing target to slam into. For example https://www.youtube.com/watch?v=oNf9evZamZA You have another master mode override called MRM mode (Medium Range Missile) mode which can quickly configure your Viper to shoot AMRAAMs. It will put you into CRM radar mode, which you're usually in, queue an AMRAAM, and set your MFDs to whatever you set them up for in the DTE Cartridge in the campaign map screen prior to takeoff. You enter MRM mode with 'M' and leave it with 'C'. Some YouTube personality named Krause has a huge series of Falcon BMS video tutorials, including one on FCR usage. Sauer fucked around with this message at 03:39 on Jul 4, 2014 |
# ? Jul 4, 2014 03:00 |
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DSauer posted:BMS is a guy who's been having sex for fifteen years and knows a million ways to surprise you and keep it fresh in the bedroom. But he's not very good looking and sometimes looses consciousness for no reason. All my stores were made from the parts that goons have left laying all over Seosan.
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# ? Jul 4, 2014 03:17 |
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This ^^ is not common. I've had it happen to me roughly a dozen times over a decade of playing this game. That being said, this is your falcon on drugs. https://www.youtube.com/watch?v=Ra0oRTOGhk4
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# ? Jul 4, 2014 03:45 |
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Awesome, thanks DSauer, I'll have to give that all a try. I'm very proud of my 2 kills last night, but hopefully that number will continue to go up. Music choice was excellent on that video btw. What's the program you use to watch those videos?quote::falcondrugs: Everyone knows your afterburner is more efficient outside the plane.
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# ? Jul 4, 2014 04:33 |
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That's an application called Tacview. It also handles the DCS series of games, not just Falcon. Finally got some decent footage of TWS mode being used to salvo AMRAAMs and kill all the Migs. https://www.youtube.com/watch?v=Ko0I1rREsrg Edit: Added funky music, because 70s era rock and fighter jets go together like goons and fedoras. Sauer fucked around with this message at 06:40 on Jul 4, 2014 |
# ? Jul 4, 2014 06:29 |
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Nice vid as always, DSauer. I'm going to allot some time to brushing up on Falcon tomorrow and will try and put your info to good use. And whats the proper way to report a Bullseye when asked? 3 digit number, then 2. So is it like "320 for 25" for 320 degrees heading, 25 miles from bullseye?
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# ? Jul 4, 2014 06:36 |
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Yeah that works fine. You can be more or less verbose as the situation requires. If I'm not about to eat an R-27 or something then, "Bullseye 350 for 25 miles at 12000 feet," clearly enunciated is fine. If you're a little more pressed than something cut down is fine, "Bulls 223 for 12!!!" while breathing heavily works also. Try to start it with the word Bulls in there somewhere so folks know you're not giving a BRAA (Bearing, Range, Altitude, Attitude[Hot, Cold]).
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# ? Jul 4, 2014 06:39 |
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Baloogan, are you running SLI or Crossfire? Cause I've heard thats what may cause all that screen tearing, cause holy poo poo that was bad
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# ? Jul 4, 2014 08:31 |
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For clarity, individually say numbers for bearing, but pronounce the miles. "Two two one for thirty one" "Zero four two for fifty" This way there is no ambiguity of which one was what.
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# ? Jul 4, 2014 08:56 |
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I just found out about force correlate mode for Mavericks. And put one through a building window at 11 nm away while flying at 5000ft. wow.
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# ? Jul 5, 2014 04:41 |
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Force Correlate was developed for the G model Maverick primarily to attack ships. Older Maverick versions require the target to have a nice high contrast silhouette in the tracking gates on the missile display in order to track and ships are just to big to fit. Works great on buildings as well as you've seen and it has a penetrator warhead. If DCS models the E or L model Maverick those track your TGP's laser designator for when you need to put a Maverick through the windshield of some poor bastard's car.
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# ? Jul 5, 2014 07:05 |
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Force Correlate is absolutely fantastic. And satisfying as hell to use in a SEAD role
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# ? Jul 5, 2014 07:11 |
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Just completed a SEAD Escort mission for an OCA-Strike on Koksan airbase with a buddy of mine flying as wingman. All of our AGM-88 missiles decided to track on search radars instead of the Fan Songs and Barlocks we originally wanted kill so rather than a rather leisurely mission of "Drop the CBU-87 on the SA-3 site" we got to play chicken with that tangle of SAM sites arrayed around Koksan. Every SAM site in the area took turns shooting at us with 14 SA-2 launches on us in a five minute period, along with six SA-5 missiles. At one point the SA-2 site at Koksan and the one about 10 miles to the west of it were firing on us at the same time and it was cool as hell watching these giants missiles go flying by close enough to see the rocket flame, with all these smoke trails crisscrossing all over. Thankfully the SA-2 is rather easy to defeat when you're practically on top of them; the missiles acceleration is so high that they can't turn into you for poo poo. I dodged all the crap while he figured out where the Fan Songs were and strafed them, total Vietnam era fighting. Going to try to get his ACMI tape for the encounter and post it, he had the JSOWs from the strike flight hitting Koksan as he was strafing its Fan Song. This is why Falcon 4 whips any other milsim out there. The dynamic campaign gives the potential for every mission to turn into a fight to the death with no notice. Sauer fucked around with this message at 08:50 on Jul 5, 2014 |
# ? Jul 5, 2014 08:40 |
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DSauer posted:This is why Falcon 4 whips any other milsim out there. The dynamic campaign gives the potential for every mission to turn into a fight to the death with no notice.
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# ? Jul 5, 2014 09:11 |
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# ? May 25, 2024 13:39 |
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Picked up FC3 on the Steam sale and holy poo poo how is it bringing my R290 to its knees? What do they expect you to have to run on Max settings? I mean this ain't a brand new engine.
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# ? Jul 5, 2014 19:25 |