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I think the story behind that is that the company that did the localization went out of business and so copies of that are pretty rare noawadays.
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# ? Jul 3, 2014 15:23 |
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# ? Jun 5, 2024 04:10 |
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Takanago posted:I think the story behind that is that the company that did the localization went out of business and so copies of that are pretty rare noawadays. That sounds familiar, I think this is what happened.
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# ? Jul 3, 2014 15:29 |
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podcat posted:yeah, really should have been japanese marines with a rising sun flag or battleship-porn pic. You should do a Kantai Collection-themed tie-in using the HOI3 engine. It would sell like hotcakes
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# ? Jul 3, 2014 16:06 |
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DrSunshine posted:You should do a Kantai Collection-themed tie-in using the HOI3 engine. It would sell like hotcakes Hearts of Barbarossa
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# ? Jul 3, 2014 16:20 |
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gradenko_2000 posted:The original cover art for Victoria 2 still tops the historical wackiness chart Is that the one with Bismarck attacking Union troops at Gettysburg? Because that one owns.
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# ? Jul 3, 2014 16:54 |
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Raskolnikov38 posted:Is that the one with Bismarck attacking Union troops at Gettysburg? Because that one owns. While his spine creaks and and contorts, yes. The Vic 2 launcher has General Lee leading the Confederacy to battle against the redcoats of the Union Jack, which is certainly one of the weirder historical possibilities. I'm not sure if it's more or less wildly implausible than Bismarck declaring war on the Union, though Bismarck probably wins when you consider that he's actually on the field waving his sword about.
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# ? Jul 3, 2014 18:42 |
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Raskolnikov38 posted:Is that the one with Bismarck attacking Union troops at Gettysburg? Because that one owns. I like the one that has the Monitor shelling Buckingham Palace.
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# ? Jul 3, 2014 18:47 |
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So in Vicky II, how exactly do colonial provinces become full states? The various Africans under the benevolent fist of Brazil don't seem to want to become bureaucrats.
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# ? Jul 3, 2014 18:48 |
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DStecks posted:Why would you think that? Japanese import games don't cost hilarious sums of money, and it's the same process in reverse. I... actually have no idea . I guess I kinda assumed that if a box for a game is really expensive but buying it off Steam/Gamersgate/whatever is not, then it's probably import prices.
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# ? Jul 3, 2014 19:18 |
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Funky Valentine posted:So in Vicky II, how exactly do colonial provinces become full states? The various Africans under the benevolent fist of Brazil don't seem to want to become bureaucrats. You need accepted/primary culture POPs to migrate there, if they aren't either then you get a -100% chance for promoting bureaucrats.
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# ? Jul 3, 2014 20:04 |
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Enjoy posted:You need accepted/primary culture POPs to migrate there, if they aren't either then you get a -100% chance for promoting bureaucrats. Best way to do that? I made one African state focus on migrants, but no one wanted to go there.
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# ? Jul 3, 2014 20:08 |
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The USA just gets too many bullshit bonuses for any other destination to be attractive.
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# ? Jul 3, 2014 20:19 |
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DrProsek posted:I... actually have no idea . I guess I kinda assumed that if a box for a game is really expensive but buying it off Steam/Gamersgate/whatever is not, then it's probably import prices. To be fair, that's not a totally baseless assumption; but most (if not all) major publishers have local manufacturing facilities that they use, instead of shipping games across the ocean. I say it's not totally baseless because a more niche publisher like Paradox may not have access to those kinds of facilities (though the packaging seems to indicate a local distributor). And there's no voice acting in V2, so the cost of translating is as low as it gets. (Also I don't want to sound like I'm being mean to you, you're an exceptionally reasonable person and I think this is twice now you've conceded a point I made in a not-very-polite way. Sorry. )
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# ? Jul 3, 2014 20:20 |
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You need to push people out to the colonies by starving them or letting them sit around unemployed. Having factories or low consciousness decreases colonial emigration (although unemployed craftsmen are probably the best bet for colonists). code:
Enjoy fucked around with this message at 20:24 on Jul 3, 2014 |
# ? Jul 3, 2014 20:21 |
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Riso posted:The USA just gets too many bullshit bonuses for any other destination to be attractive. Just gonna point out for the millionth time that colonial migration has absolutely nothing to do with cross-country migration.
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# ? Jul 3, 2014 21:32 |
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There are techs and inventions that increase colonial migration as well, I think.
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# ? Jul 3, 2014 22:22 |
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DrProsek posted:Who is the vassal that is rebelling? If it's a baron, bishop, or mayor, then you need to move to the province that contains the castle, temple, or city he governs. If he's a count or higher, his province will look like a foreign province and will not have your color, so you need to move your troops into his province. To quickly find where he is rebelling from, click on his portrait in the bottom right, click on his portrait on the war summary screen, and then click on the flag to the left of his head. Thanks for the suggestions. I never did figure it out, my troops just wouldn't match into his province. I just with I knew what I was doing wrong so I don't do it again.
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# ? Jul 4, 2014 00:06 |
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vulturesrow posted:Thanks for the suggestions. I never did figure it out, my troops just wouldn't match into his province. I just with I knew what I was doing wrong so I don't do it again. That's weird, you should be able to march into every province unless it is unreachable because there's an ocean inbetween.
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# ? Jul 4, 2014 07:45 |
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American Dream is not on sale today, missed opportunity Paradox.
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# ? Jul 4, 2014 20:37 |
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Why can't I westernize? The province I own next to Cape is a core, the Cape is a Portuguese core and Portugal is 14 techs ahead of me.
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# ? Jul 5, 2014 01:20 |
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uPen posted:
Does Portugal have that province flagged as a trade company province? Because that would exclude it. :u
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# ? Jul 5, 2014 01:31 |
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Kersch posted:Does Portugal have that province flagged as a trade company province? Because that would exclude it. :u Those fuckers.
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# ? Jul 5, 2014 01:32 |
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uPen posted:
What game is this?
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# ? Jul 5, 2014 18:12 |
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Kaveman posted:What game is this? EUIV
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# ? Jul 5, 2014 18:15 |
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I was disappointed because AI denmark would never form Scandinavia on it's own so i did it manually and went back to my original country. I look a few years later and: Frionnel fucked around with this message at 19:19 on Jul 5, 2014 |
# ? Jul 5, 2014 19:17 |
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Frionnel posted:I was disappointed because AI denmark would never form Scandinavia on it's own so i did it manually and went back to my original country. I look a few years later and: Are you running a mod? It looks really... different.
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# ? Jul 5, 2014 19:36 |
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It's the Graphical Map Improvements mod.
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# ? Jul 5, 2014 19:44 |
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Frionnel posted:I was disappointed because AI denmark would never form Scandinavia on it's own so i did it manually and went back to my original country. I look a few years later and: They do got land
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# ? Jul 5, 2014 20:02 |
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Frionnel posted:I was disappointed because AI denmark would never form Scandinavia on it's own Why is this? In my current game Denmark integrated Sweden and Norway right of the bat, but 150 years later its still just Denmark.
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# ? Jul 5, 2014 21:48 |
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AI will straight up never form Scandinavia or Italy (if it's a republic).
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# ? Jul 5, 2014 22:05 |
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There's a new interview about HOI 4 out. Highlights: -A co-op mode where multiple people run the same country is planned (One guy can manage the war in the Pacific while another manages the Atlantic, North Africa, and Europe) -Switching leaders requires you to spend "political power". -A military presence can pressure neutral countries into trading with you.
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# ? Jul 7, 2014 14:38 |
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Kavak posted:-A co-op mode where multiple people run the same country is planned (One guy can manage the war in the Pacific while another manages the Atlantic, North Africa, and Europe) Hasn't this been possible with Paradox's games since the Europa engine?
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# ? Jul 7, 2014 14:48 |
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gradenko_2000 posted:Hasn't this been possible with Paradox's games since the Europa engine? yeah you can do this in HoI3
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# ? Jul 7, 2014 15:03 |
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quote:Political Power
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# ? Jul 7, 2014 16:17 |
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Enjoy posted:They put in monarch points? Oh man it's gonna be a fun can of worms if that also means leader ratings.
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# ? Jul 7, 2014 16:23 |
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Sounds like the War in the East mechanic for switching out poor leaders, adds another dimension to balance stuff like Hitler and Stalin being all up in your poo poo.
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# ? Jul 7, 2014 16:30 |
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Enjoy posted:They put in monarch points? Don't you mean "they put in MONARCH MANA?! "
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# ? Jul 7, 2014 16:33 |
uPen posted:Why can't I westernize? The province I own next to Cape is a core, the Cape is a Portuguese core and Portugal is 14 techs ahead of me. As a side note Malaya is fun as gently caress to play. Absolutely mindboggling naval forcelimits and stupidly richly-producing provinces.
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# ? Jul 7, 2014 16:47 |
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Enjoy posted:They put in monarch points? It doesn't sound as central as Monarch Points, I'm sure it can be modded down to nothing or out entirely.
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# ? Jul 7, 2014 16:55 |
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# ? Jun 5, 2024 04:10 |
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gradenko_2000 posted:Oh man it's gonna be a fun can of worms if that also means leader ratings. What, you think they'll make leaders more complicated than a general skill level and a couple of traits?
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# ? Jul 7, 2014 18:06 |