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Bad Munki posted:New version is out, definitely check it out: http://www.bay12games.com/dwarves/ not even a lie, this time, maybe
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# ? Jul 8, 2014 02:26 |
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# ? May 10, 2024 00:41 |
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http://kremlin.cc/dfmirror/ here's a mirror i made, the official site is very slow right now
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# ? Jul 8, 2014 02:26 |
Kremlin Kremlin posted:DOWNLOAD DWARF FORTRESS 0.40.01 (July 7, 2014) No you're seeing a precached page it's not actually out nobody listen to this man.
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# ? Jul 8, 2014 02:26 |
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Can't wait to try this ooooooout. I haven't played since early 2013.
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# ? Jul 8, 2014 02:27 |
I love the little progress bars it has for all the saving and loading.
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# ? Jul 8, 2014 02:27 |
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Anybody else running the OSX version? My window is screwy and I can't really resize it properly. Fullscreen mode doesn't work.
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# ? Jul 8, 2014 02:28 |
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World generation (and future sucession fort) here I come!
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# ? Jul 8, 2014 02:30 |
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manero posted:Anybody else running the OSX version? My window is screwy and I can't really resize it properly. Fullscreen mode doesn't work. you have a retina macbook? in init.txt change [PRINT_MODE: 2D] to [PRINT_MODE: STANDARD]
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# ? Jul 8, 2014 02:31 |
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Aww, tried to talk to my deity and the game chrashed.
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# ? Jul 8, 2014 02:32 |
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Did it really break tile sets? That's just mean.
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# ? Jul 8, 2014 02:33 |
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NiknudStunod posted:Not sure if its because I am use to masterwork or this has just been streamlined but world generation seems much faster so far. NM I just tried to create a large world and generation slowed to a crawl after about 100 years.
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# ? Jul 8, 2014 02:34 |
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Any tile sets updated yet?
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# ? Jul 8, 2014 02:34 |
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TBH after using the Phoebus tileset for so long this new version made me realize I actually don't mind the ASCII now because I know what and where everything "should" be
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# ? Jul 8, 2014 02:35 |
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Mr. Glass posted:you have a retina macbook? in init.txt change [PRINT_MODE: 2D] to [PRINT_MODE: STANDARD] Thanks - that at least helped. When I scale the text I lose the fancy fonts. Oh well!
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# ? Jul 8, 2014 02:36 |
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Did it really break tile sets? That's just mean.
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# ? Jul 8, 2014 02:37 |
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Subjunctive posted:Did it really break tile sets? That's just mean. I just assumed after two years of development they might not be proper.
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# ? Jul 8, 2014 02:38 |
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Bad Munki posted:New version is out, definitely check it out: http://www.bay12games.com/dwarves/ How'd you do that?
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# ? Jul 8, 2014 02:40 |
Never using tilesets is finally paying off!
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# ? Jul 8, 2014 02:41 |
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okay so I figure I can probably survive without tilesets for now, but isn't there an option in the init files or something to change to square tiled ASCII? None of this oblong poo poo for me
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# ? Jul 8, 2014 02:41 |
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Reason posted:I just assumed after two years of development they might not be proper. Yeah, they'll need to accommodate multi-tile trees if nothing else.
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# ? Jul 8, 2014 02:41 |
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I'm not falling for it this time you assholes.
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# ? Jul 8, 2014 02:43 |
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Woah!
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# ? Jul 8, 2014 02:43 |
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I'm so giddy.
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# ? Jul 8, 2014 02:45 |
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brag about your past violent acts. every. single. time.
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# ? Jul 8, 2014 02:45 |
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Looking at advanced worldgen parameters, what the hell does "Generate divine materials" do?
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# ? Jul 8, 2014 02:50 |
TildeATH posted:How'd you do that? What, you mean post within ten seconds of the release? Easy: I gave myself 5 seconds to notice it had dropped, and another 5 seconds to post about it. I am as a god.
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# ? Jul 8, 2014 02:51 |
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Apparently magic items have been added.
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# ? Jul 8, 2014 02:51 |
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skasion posted:Looking at advanced worldgen parameters, what the hell does "Generate divine materials" do? Something to do with this? (from release notes) "Some experiments with procedural items, though the new demon-type sites are still quite un-fun now. The knowledge on the slab at the bottom can be used, but it is probably not worth the trouble."
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# ? Jul 8, 2014 02:51 |
Kennel posted:28: Emloxsnosm, "Jackalgrooved", dark fortress Hm. With the way things keep going when you're not actually right there now, maybe if I found a way to become something hostile to all life and that makes more of itself on its own...
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# ? Jul 8, 2014 02:51 |
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amuayse posted:Apparently magic items have been added. give us the deets, yo
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# ? Jul 8, 2014 02:52 |
Oh gently caress, it's finally here gotta download and---Gilok posted:I was about to try it out but then I realized it doesn't have tilesets or dwarf therapist or anything yet. I'll let you people try it out for me. someone post tree screenshots. goddamnit
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# ? Jul 8, 2014 02:53 |
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Ha ha, I thought there was a bunch of leaves growing into the dirt, but he actually went ahead and gave trees roots. Conversing in adventure mode is pretty nice since you just need to type in whatever keyword. Like old adventure games, you converse by going WEATHER, RUMORS, CHANGE, TROUBLE, LOCATION ad infininum. also man up you tileset babbies Tiler Kiwi fucked around with this message at 02:58 on Jul 8, 2014 |
# ? Jul 8, 2014 02:56 |
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I know I'm not used to tilesets, but c'mon, dark blue on black sucks. e: first map I make is perfect... except has syndrome rain that makes you blister everywhere, including your eyes. Damnit. Ignimbrite fucked around with this message at 03:03 on Jul 8, 2014 |
# ? Jul 8, 2014 02:59 |
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OKAY, DF OUT anyone have any estimates on the ETA of the next update?
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# ? Jul 8, 2014 03:00 |
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I just saw the new version announcement pop up on my Twitter feed. I have never played DF and am now seriously tempted to get into it. How long do you guys think it will take for tileset support to be fixed in this new release?
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# ? Jul 8, 2014 03:01 |
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its been so long since I played vanilla that I forgot how loving hard it is to find a non-aquifer fortress site. I actually had to use the search function.
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# ? Jul 8, 2014 03:02 |
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Worldgen doesn't seem to progress when the window doesn't have focus. This is gonna be a long night.
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# ? Jul 8, 2014 03:03 |
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neurotech posted:I just saw the new version announcement pop up on my Twitter feed. I have never played DF and am now seriously tempted to get into it. How long do you guys think it will take for tileset support to be fixed in this new release? Learn to read the matrix. You'll thank yourself in the long run.
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# ? Jul 8, 2014 03:04 |
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neurotech posted:I just saw the new version announcement pop up on my Twitter feed. I have never played DF and am now seriously tempted to get into it. How long do you guys think it will take for tileset support to be fixed in this new release? Just play the game without the tileset, it's really not that bad and you get to brag to people about being more hardcore than them.
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# ? Jul 8, 2014 03:04 |
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# ? May 10, 2024 00:41 |
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Going above ground is probably a lot more viable now that three trees give you 70 loving wood. Holy moly.
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# ? Jul 8, 2014 03:04 |