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DalaranJ
Apr 15, 2008

Yosuke will now die for you.

Ferrinus posted:

It's worth dollar sign XP, though! Think of the haul!

Did I enjoy fighting a creature with ability drain? Let's just say I had a rich experience.

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Rosalind
Apr 30, 2013

When we hit our lowest point, we are open to the greatest change.

MonsterEnvy posted:

I think you guys are overacting to this. It does not last that long and is far more deadly to Wizards and the like due to the fact they have lower strength scores. Also it does not take magic to kill.


Also Wizards are not that great in this edition. They are useful and good but they need support or they will get squished. Concentration also helps keep them balanced along with the fact that they have far fewer spells.

Unlike in 3rd were 4 wizards would be the best party here all 4 classes would be the best party.

Actually I think the best party is a rogue, a cleric, and 2 wizards. Rogues are the best tanks due to that 1/2 damage reaction and how amazing Dexterity is for spell saving throws. The cleric healbots the rogue (and the wizards if somehow an enemy manages to touch them). Wizard 1 uses stuns, holds, etc. to disable the target while Wizard 2 nukes it to death. Fighter stands on the sidelines and carries the wizard's loot for them.

MonsterEnvy
Feb 4, 2012

Shocked I tell you

Rosalind posted:

Actually I think the best party is a rogue, a cleric, and 2 wizards. Rogues are the best tanks due to that 1/2 damage reaction and how amazing Dexterity is for spell saving throws. The cleric healbots the rogue (and the wizards if somehow an enemy manages to touch them). Wizard 1 uses stuns, holds, etc. to disable the target while Wizard 2 nukes it to death. Fighter stands on the sidelines and carries the wizard's loot for them.

You do know Fighters are actually good here. They are durable have high hp high AC get lots of attacks and with Action surge get even more attacks. They get more ablity score improvements as well. Their name is the Fighter and in 5e unlike 3e they fight really well. At High Levels they are walking buzz saws.

I won't say they are a good as the Wizard but they do well in the team and are never useless.

Anyway we need more monsters so we can test the classes more.

LFK
Jan 5, 2013

LongDarkNight posted:

Good news!


Vampires and Stirges just reduce your max HP.
I'm okay with the Max HP reduction. It's stupid on Stirges, but only because Stirges are loving CR ⅛ and 1st level PCs are made of crepe paper.

Stat reduction, though... god drat. Who in their right mind likes re-calculating a bunch of dependent poo poo in the middle of a fight? Being easy to fix does not balance out being annoying!

Also you should totally send me Secret Monster Manual so I can waste my existence making graphs of an elf game.

Jolyne Cujoh
Dec 7, 2012

It's not like I've got no worries...
But I'll be fine.

MonsterEnvy posted:

along with the fact that they have far fewer spells.

Hey, hi, honest question. You keep saying this, but did you miss the part where basically every utility spell is a ritual, so all of a wizard's spells are dedicated to combat, unlike in 3rd? And also that they have useful cantrips, which while they don't damage as much as a fighter's attacks, mean that they don't have to conserve spells nearly as hard as in 3rd? Because both of those things sort of mitigate this point.

MonsterEnvy
Feb 4, 2012

Shocked I tell you

Raenir K. Artemi posted:

Hey, hi, honest question. You keep saying this, but did you miss the part where basically every utility spell is a ritual, so all of a wizard's spells are dedicated to combat, unlike in 3rd? And also that they have useful cantrips, which while they don't damage as much as a fighter's attacks, mean that they don't have to conserve spells nearly as hard as in 3rd? Because both of those things sort of mitigate this point.

I looked at the Ritual part. It's not that bad. Lots of utility spells are not rituals, Rituals take 10 minutes to cast and the Ritual has to be in the spell book. (Or prepared in the case of the Cleric) I main point is that the big spells are much more limited.

Wizards are useful and a good class and Cantrips really help. But they can never fully replace or make another class obsolete like they did in 3e.

MonsterEnvy
Feb 4, 2012

Shocked I tell you
Lets look at the Wizard Ritual spells.

Comprehend Languages
Identify
Detect Magic

These are the only 3 Ritual spells the Wizard can use that I can find in the basic rules.

slydingdoor
Oct 26, 2010

Are you in or are you out?
I don't think the restriction on prepared spells and slots really comes into play until level 10. Before then you have the same amount of slots as an old specialist wizard with one bonus spell per level, thanks to Arcane Recovery. At level 10, though, even with 20 int's giving you 15 levels worth of spells to prepare, with 5th level spells being the highest, you only have just enough for one unique spell of each level if you really want to prepare your highest level spells instead of heightening lower level ones. You'll get less versatile from there.

I sort of understand why they buffed higher level spells now, because preparing them has a kind of high opportunity cost compared to other editions, especially since Int and being a specialist doesn't grant you more higher level spell slots anymore.

So yeah, lower level wizards did not really get nerfed that hard. It's mostly concentration's forcing a decision between having a single buff, conjuration, or status effect in play at a time, and not being able to fire and forget with any of those types of spells anymore. Even if you drop a real nice Cloudkill, or multi-target Hold or Charm, or party-wide Fly, you get shot and you might get disrupted.

MonsterEnvy
Feb 4, 2012

Shocked I tell you

slydingdoor posted:

I don't think the restriction on prepared spells and slots really comes into play until level 10. Before then you have the same amount of slots as an old specialist wizard with one bonus spell per level, thanks to Arcane Recovery. At level 10, though, even with 20 int's giving you 15 levels worth of spells to prepare, with 5th level spells being the highest, you only have just enough for one unique spell of each level if you really want to prepare your highest level spells instead of heightening lower level ones. You'll get less versatile from there.

I sort of understand why they buffed higher level spells now, because preparing them has a kind of high opportunity cost compared to other editions, especially since Int and being a specialist doesn't grant you more higher level spell slots anymore.

So yeah, lower level wizards did not really get nerfed that hard. It's mostly concentration's forcing a decision between having a single buff, conjuration, or status effect in play at a time, and not being able to fire and forget with any of those types of spells anymore. Even if you drop a real nice Cloudkill, or multi-target Hold or Charm, or party-wide Fly, you get shot and you might get disrupted.

True but Lower Levels are when classes are more even anyway.

Amethyst
Mar 28, 2004

I CANNOT HELP BUT MAKE THE DCSS THREAD A FETID SWAMP OF UNFUN POSTING
plz notice me trunk-senpai
i really hate how all of the preist and wizard spells are lumped together in a giant alphabetical list. they don't even have page reference numbers on the master list. absolutely shoddy work.

ArkInBlack
Mar 22, 2013

Amethyst posted:

i really hate how all of the preist and wizard spells are lumped together in a giant alphabetical list. they don't even have page reference numbers on the master list. absolutely shoddy work.

For real, even Palladium had spells sorted by level.

Comstar
Apr 20, 2007

Are you happy now?
Do people using weapons require a bag full of different weapons to be able to kill things like they did in 3E? Silver/Cold Iron/Admanatine etc. Even if it's half damage, wouldn't you want one of everything for all occasions?

Rexides
Jul 25, 2011


I'd be down with natural language like that if they took it all the way to it's logical conclusion and have a sour drill sergeant explain hit points and a patronizing wizard explain spell casting.

Doc Aquatic
Jul 30, 2003

Current holder of the Plush-bum Mr. Sweets Chair in American Hobology

Rexides posted:

I'd be down with natural language like that if they took it all the way to it's logical conclusion and have a sour drill sergeant explain hit points and a patronizing wizard explain spell casting.

I think that's a reasonable extension of the entirely natural desire to see D&D players get talked down to on the regular.

treeboy
Nov 13, 2004

James T. Kirk was a great man, but that was another life.
Has anyone actually run the starter adventure? Or is everyone just still theorycrafting? I'd be curious to hear a post-game report of how things went.

Gort
Aug 18, 2003

Good day what ho cup of tea

Amethyst posted:

i really hate how all of the preist and wizard spells are lumped together in a giant alphabetical list. they don't even have page reference numbers on the master list. absolutely shoddy work.

I actually think the best way to do wizards and clerics now is to make a deck of power cards out of all the spells and just draw the ones you memorised for the day. Then have poker chips to represent your spell slots.

Saves marking anything down, and you don't have to flip through a PHB or PDF to find your spell descriptions.

MonsterEnvy
Feb 4, 2012

Shocked I tell you

treeboy posted:

Has anyone actually run the starter adventure? Or is everyone just still theorycrafting? I'd be curious to hear a post-game report of how things went.

I will be playing it today.

copy
Jul 26, 2007

MonsterEnvy posted:

Lets look at the Wizard Ritual spells.

Comprehend Languages
Identify
Detect Magic

These are the only 3 Ritual spells the Wizard can use that I can find in the basic rules.

In Basic rules yes, but apparently that list is more expansive in the PHB:

LongDarkNight posted:

Here's the full list from secret PHB:

Alarm, Animal Messenger, Augury, Beast Sense, Chariot of Sustarre, Commune, Commune with Nature, Comprehend Languages, Contact Other Plane, Detect Good and Evil, Detect Magic, Detect Poison and Disease, Divination, Drawmiji's Instant Summons, Feign Death, Find Familiar, Find Steed, Forbiddance, Gentle Repose, Identify, Illusory Script, Knock, Leomund's Secret Chest, Leomund's Tiny Hut, Locate Animals or Plants, Locate Creature, Locat Object, Magic Mouth, Mordenkainen's Faithful Hound, Mordenkainen's Magnificent Mansion, Phantom Steed, Plant Growth, Purify Food and Drink, Rary's Telepathic Bond, Sending, Silence, Speak with Animals, Speak with Plants, Spiritual Weapon, Tenser's Floating Disk, Unseen Servant,

So I think that wizard's really don't have to worry about casting utility spells as anything other than rituals.

MonsterEnvy
Feb 4, 2012

Shocked I tell you

copy posted:

In Basic rules yes, but apparently that list is more expansive in the PHB:


So I think that wizard's really don't have to worry about casting utility spells as anything other than rituals.

That contains spells from all classes that can use rituals not just Wizards and the list is old Knock is no longer a ritual spell for example.

And most of those spell are not really that good for utility.

MonsterEnvy fucked around with this message at 00:54 on Jul 9, 2014

Nihilarian
Oct 2, 2013


MonsterEnvy posted:

And most of those spell are not really that good for utility.
What? :psyduck:

Most of those spells are only good for utility.

MonsterEnvy
Feb 4, 2012

Shocked I tell you

Nihilarian posted:

What? :psyduck:

Most of those spells are only good for utility.

What I mean is that they don't cover a huge scope of utility.

zachol
Feb 13, 2009

Once per turn, you can Tribute 1 WATER monster you control (except this card) to Special Summon 1 WATER monster from your hand. The monster Special Summoned by this effect is destroyed if "Raging Eria" is removed from your side of the field.
Maybe I misread something but don't wizards get a feature where they can cast any ritual in their spellbook, whether they've got the spell itself prepared or not, for free?
It doesn't really matter if any individual ritual has a narrow use if you can just use whichever one is appropriate whenever you want.

PeterWeller
Apr 21, 2003

I told you that story so I could tell you this one.

MonsterEnvy posted:

What I mean is that they don't cover a huge scope of utility.

Yeah, I agree with that. They basically cover the "find or create a safe space to rest" utility, which steps on some ranger and rogue toes.

treeboy
Nov 13, 2004

James T. Kirk was a great man, but that was another life.

zachol posted:

Maybe I misread something but don't wizards get a feature where they can cast any ritual in their spellbook, whether they've got the spell itself prepared or not, for free?
It doesn't really matter if any individual ritual has a narrow use if you can just use whichever one is appropriate whenever you want.

They have to have it in their spellbook, and i believe it still costs material components

moths
Aug 25, 2004

I would also still appreciate some danger.



Or have a library card to wizard library, in which that spell is contained in a communally owned spellbook.

Ryuujin
Sep 26, 2007
Dragon God
More tweets

quote:

@Plaguescarred : Can a rogue sneak attack with a net even if it deals no damage?
@mikemearls : No, sneak attack is additional damage.

@Plaguescarred : Can a halfling use a dwarf as a mount if willing?
@mikemearls : sounds fun... sure!

@TheModernScipio : Delighted by DnD basic, but saddened by the lack of damage on a miss. Any chance of it showing up in the PHB/DMG?
@mikemearls : alas, no. it caused a lot of questions in playtest. lots liked it, lots were confused.
@mikemearls : for instance, stuff like poisoned weapons, or smite spells, got kind of messy with it

quote:

@Plaguescarred : When you crit, do youalso roll all extra damage like Sneak Attack/Divine Strike again as well? Can seems like a lot
@mikemearls : yes - reroll all

@ZerounTheQuick : so...now my elf wizard loses 4 languages(1 sage & 3 Int mod) but can relearn for 1000 GP & 1000 days...no free Int mod language?
@mikemearls : yeah, it cheapened getting languages from backgrounds

@mikemearls : Tiamat Tuesdays: Tiers of Tiamat / Kobold Press http://www.koboldpress.com/k/front-page18252.php#.U7w81tOJT24.twitter

quote:

@Hadan_Ashcroft : Rogue: Fast Hands (Use an Object) so every round I can drink a potion, use a scroll or wand as a bonus action?
@mikemearls : nope - use an object does not refer to magic items. i made an earlier tweet that was in error.
@mikemearls : magic items are separate.

@Plaguescarred : Can a rogue sneak attack with a net even if it deals no damage?
@mikemearls : No, sneak attack is additional damage.
@Hadan_Ashcroft : Why? This rule only limits players into just attacking. I can use a net for 0 damage or my bow for d8+5d6.. er I attack
@mikemearls : a sneak attack is *extra* damage, needs initial damage to sit on top of. DM can rule otherwise, but that's intent

Nihilarian
Oct 2, 2013


MonsterEnvy posted:

What I mean is that they don't cover a huge scope of utility.
I'm not sure I agree with that, but working under the assumption that it's true, I don't think it'll last once we start getting splatbooks.

Regardless, if I ever play Next, I will be a wizard and have an invisible butler following me at all times, ready to take my jacket or hand me a cold drink. Thanks, Unseen Servant.

Cease to Hope
Dec 12, 2011
Tenser's Floating Loungechair.

DalaranJ
Apr 15, 2008

Yosuke will now die for you.

Ryuujin posted:

@Plaguescarred : Can a rogue sneak attack with a net even if it deals no damage?
@mikemearls : No, sneak attack is additional damage.

@Plaguescarred : Can a rogue sneak attack with a net even if it deals no damage?
@mikemearls : No, sneak attack is additional damage.

Yo, is there any chance you could take the modicum of effort needed to not literally repeat yourself in a single post?

MonsterEnvy
Feb 4, 2012

Shocked I tell you
Just played my first session of D&D 5e. I had a ton of fun. Sadly my character died. (And was the only one to die.) due to a stupid in character decision combined with bad luck.

My Characters background flaw was that he was terrified of Bugbears and during a fight with one rather then stay up close with him to fight with the rest of the party I ran away and I refused to do the disengage action to get out of the fight with out the AoO reasoning my character was not thinking straight. Sadly this proved to be my undoing as my Fighter only had 1 hp left after goblins pelted him with arrows with some lucky hits and the Bugbear hit and did max damage with his AoO. As this was an official game my character got the bonus of being raised in town by my superior but the rules meant I did not get any treasure.

Despite this I really enjoyed it and I am level 2 now.

Amethyst
Mar 28, 2004

I CANNOT HELP BUT MAKE THE DCSS THREAD A FETID SWAMP OF UNFUN POSTING
plz notice me trunk-senpai

DalaranJ posted:

Yo, is there any chance you could take the modicum of effort needed to not literally repeat yourself in a single post?

yeah, can you please make some shitfucking effort when copy/pasting tweets for me to read? gently caress

Gizmoduck_5000
Oct 6, 2013

Your superior intellect is no match for our primitive weapons!

Mendrian posted:

"Okay wait... my attack goes down, and my damage, and my strength save, and I don't qualify for my feats anymore..."

EDIT: Less glib: how much stuff changes when you lose an Ability Score now?

That's dumb.

Why not just have Strength drain impose disadvantage on all Strength-based attacks, checks and saves until you get a restoration spell or something?

MonsterEnvy
Feb 4, 2012

Shocked I tell you
We don't actully know how it works right now.

P.d0t
Dec 27, 2007
I released my finger from the trigger, and then it was over...

MonsterEnvy posted:

We don't actully know how it works right now.

Guys, it's just a BASIC version of the game. Wait for the PHB.

Rulebook Heavily
Sep 18, 2010

by FactsAreUseless

P.d0t posted:

Guys, it's just a BASIC version of the game. Wait for the PHB.

Variations of this exact phrase have been written for going on two years now and things didn't really get much better at all.

MonsterEnvy
Feb 4, 2012

Shocked I tell you

P.d0t posted:

Guys, it's just a BASIC version of the game. Wait for the PHB.

Or until we get monsters in basic that actually inflict the stuff being complained about.

Toph Bei Fong
Feb 29, 2008



MonsterEnvy posted:

Or until we get monsters in basic that actually inflict the stuff being complained about.

This thing which has been horrible in every other version of the game, and which caused cascading math problems for derived values in the most recent version when it was implemented, might be good this time, you really just have to wait and see!

treeboy
Nov 13, 2004

James T. Kirk was a great man, but that was another life.
is it really so hard to find a single semi-competent mathematician who desperately needs work?

RPZip
Feb 6, 2009

WORDS IN THE HEART
CANNOT BE TAKEN

treeboy posted:

is it really so hard to find a single semi-competent mathematician who desperately needs work?

People who can do math usually decide to go into a field that will earn them actual money.

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zachol
Feb 13, 2009

Once per turn, you can Tribute 1 WATER monster you control (except this card) to Special Summon 1 WATER monster from your hand. The monster Special Summoned by this effect is destroyed if "Raging Eria" is removed from your side of the field.
Also "can do math" is actually, you know, one of the various skills involved in being a game designer. You don't shouldn't need to bring in a "mathematician."

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