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Zoness posted:Do you know what are better than Ensoul Artifact for Affinity and don't see play? Shrapnel blast is a 2 for 1 that deals 5 damage. Ensoul is at worst the same thing (assuming it gets through once) and maybe better. I'm not sure its worth playing either, but it isn't like its against the law to test. I run affinity, and I think that I may tinker with it. The deck has some flex spots.
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# ? Jul 8, 2014 16:15 |
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# ? Jun 3, 2024 09:25 |
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It costs 1U. You're planning on getting this out on turn 2. Assuming the typical 16 land build, you're going to have 12 sources that can generate blue and Springleaf Drum doesn't count (because you'll be tapping the ornithopter you're enchanting with it) unless you have a second 0-drop, two of which you're already cutting, so that's 8 actual sources that can power it out. Once the card is out there, that's fine and all, but you've just opened yourself up to two-for-one's since you're probably tapped out of colored sources so you couldn't thoughtseize and can't spell pierce and the format contains cards like Path to Exile and Abrupt Decay and even Lightning Bolt if you're enchanting a creature that's vulnerable to it. Affinity might be vulnerable to shatterstorm but losing value against cheap, instant speed removal is not a winning game. In a typical game that you weren't going to win anyway (i.e. they have relevant removal in hand), you lava axe them. This is exactly why it's comparable to Shrapnel Blast, except Shrapnel Blast doesn't require that the artifact have been in play for a whole turn and be untapped. I mean, I'm not saying it's bad because I have a vendetta against the card or anything, but the card lacks a real role to play in Affinity's actually tough matchups in the format. jassi007 posted:Shrapnel blast is a 2 for 1 that deals 5 damage. Ensoul is at worst the same thing (assuming it gets through once) and maybe better. I'm not sure its worth playing either, but it isn't like its against the law to test. I run affinity, and I think that I may tinker with it. The deck has some flex spots. Ensoul is not at worst 5 damage. It is at worst 0 damage, at sorcery speed. The cases where ensoul is better are the cases where you would already have won with any of your other business spells.
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# ? Jul 8, 2014 16:17 |
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mcmagic posted:So what color is everyone getting at the prerelease? I'm thinking either red (I want to cast a generator servant) or black (the best promo). That's what I've been thinking.
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# ? Jul 8, 2014 16:17 |
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A big flaming stink posted:look i know that a 5/5 for two mana sounds like a really good deal to you but 2 drops in modern affinity have a much higher standard. Arcbound ravager and cranial plating are much, much stronger than a measly 5/5. look i know that a 3/2 flier for one mana sounds like a really good deal to you but nobody plays creatures in legacy jassi007 posted:Shrapnel blast is a 2 for 1 that deals 5 damage. Ensoul is at worst the same thing (assuming it gets through once) and maybe better. I'm not sure its worth playing either, but it isn't like its against the law to test. I run affinity, and I think that I may tinker with it. The deck has some flex spots. At worst, it's a 2-for-1 that trades for a spot removal because your opponent cuts it off before it even lands. Everything else in that post is golden, though - always be testing.
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# ? Jul 8, 2014 16:18 |
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mcmagic posted:So what color is everyone getting at the prerelease? I'm thinking either red (I want to cast a generator servant) or black (the best promo). I'd love to have Black, but I have a feeling it will go fast. If I can't have Black I will likely do as you are and go Red... Servant could be in the other boosters...you only get 1 seeded, so it should be a rather good prerelease to see what people can do.
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# ? Jul 8, 2014 16:22 |
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mcmagic posted:So what color is everyone getting at the prerelease? I'm thinking either red (I want to cast a generator servant) or black (the best promo). I'm gonna go Green because I am nothing if not a sucker for the increased chance at cool/dumb Green Rares.
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# ? Jul 8, 2014 16:23 |
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I am actually not doing the pre-release both because I have been playing less MtG lately, and because I dislike the whole 'play with your pre-release card and get a seeded pack' direction that has been happening.
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# ? Jul 8, 2014 16:24 |
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OssiansFolly posted:Servant could be in the other boosters...you only get 1 seeded, so it should be a rather good prerelease to see what people can do. Is the seeded pack entirely pre-made (no randomness)?
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# ? Jul 8, 2014 16:24 |
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LordSaturn posted:
A 2-for-1 that trades for spot removal (i.e. already down a card) in a deck that has threat density and key cards (manlands, ravager, plating) that exist to mitigate the effect of spot removal. This makes it significantly worse than a 2-for-1 that shakes up combat math and can interact on the stack for your opponent in a deck that is already complex with regards to combat math.
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# ? Jul 8, 2014 16:26 |
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mcmagic posted:So what color is everyone getting at the prerelease? I'm thinking either red (I want to cast a generator servant) or black (the best promo). Red. Dragon. Siege. Turn 3, Siege Dragon with double Generator Servant on turn 2. Sac get the 4, tap my 3 mountains swing for 5 kill your board. Red Deck best deck. Edit: I'm aware Generator Servant is a 2, drop I'm just a cheatyface. Count Bleck fucked around with this message at 16:30 on Jul 8, 2014 |
# ? Jul 8, 2014 16:26 |
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Rinkles posted:Is the seeded pack entirely pre-made (no randomness)? There is still randomness to the extent of which specific cards of that color are in there. You're just getting the majority of cards in that color.
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# ? Jul 8, 2014 16:27 |
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A friend and I are doing a 2HG event and going black and red. I've been looking at some pool simulators and even if there was no seeded pack this set looks amazing.Count Bleck posted:Red. Dragon. Siege. This might be me being dumb, but how are you sacing 2 Generator Servants on turn 3? I thought it would be turn 4 at the earliest since they cost 1R and tap to sac. drat your ninja edit...
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# ? Jul 8, 2014 16:33 |
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mcmagic posted:So what color is everyone getting at the prerelease? I'm thinking either red (I want to cast a generator servant) or black (the best promo). I made the mistake of trying to go with what was considered the best seeded deck color for Nyx, so this time im going with what I am most comfortable piloting. Get over here, Siege Dragon
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# ? Jul 8, 2014 16:35 |
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I'm going white because I feel like it synergizes with the other colours best and it has a decent promo. That and I feel like there are so many ways to benefit from having tokens out in this set (convoke, sac outlets, etc).
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# ? Jul 8, 2014 16:36 |
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Zoness posted:It costs 1U. You're planning on getting this out on turn 2. Assuming the typical 16 land build, you're going to have 12 sources that can generate blue and Springleaf Drum doesn't count (because you'll be tapping the ornithopter you're enchanting with it) unless you have a second 0-drop, two of which you're already cutting, so that's 8 actual sources that can power it out. True, I did not consider the obvious, they remove the thing its enchanting before it resolves. I agree it probably is not good, but I'm going to play some matches with it and see what happens. One thing I do see in its favor is the power to cost. I play affinity, and Cranial is often in the 4-6 power range on turn 2-3, which is comparable. It is like a worse plating that can be used on non-creatures. It is interesting on etched champion though. Still a two card combo, but a 5 power champion can close a game against uwr or jund quickly.
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# ? Jul 8, 2014 16:36 |
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jassi007 posted:True, I did not consider the obvious, they remove the thing its enchanting before it resolves. I agree it probably is not good, but I'm going to play some matches with it and see what happens. One thing I do see in its favor is the power to cost. I play affinity, and Cranial is often in the 4-6 power range on turn 2-3, which is comparable. It is like a worse plating that can be used on non-creatures. It is interesting on etched champion though. Still a two card combo, but a 5 power champion can close a game against uwr or jund quickly. Etched Champion will usually have protection from it. (I once popped an Etched Champion out of an Arrest this way in limited, and it felt loving good.) I don't think it's particularly good, but I am in favor of testing weird poo poo.
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# ? Jul 8, 2014 16:39 |
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mcmagic posted:So what color is everyone getting at the prerelease? I'm thinking either red (I want to cast a generator servant) or black (the best promo). I'm going black, not because it has the best promo but because I have a Dick Dastardly approach to magic where I always play black with a small amount of another colour other than white and then proceed to get smashed by everyone else (who are playing white)
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# ? Jul 8, 2014 16:40 |
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mcmagic posted:So what color is everyone getting at the prerelease? I'm thinking either red (I want to cast a generator servant) or black (the best promo). Probably U/W because well.....U/W is the best
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# ? Jul 8, 2014 16:42 |
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Hmm? Cool, lemme just click it and http://magic.wizards.com/en/articles/archive/story-time-2014-07-28 posted:Access denied I wonder what happened. Maybe that's an article that just got turned in today, and someone misclicked publish? It seems to have been taken down from the main Articles page now as well.
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# ? Jul 8, 2014 16:44 |
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Rinkles posted:Is the seeded pack entirely pre-made (no randomness)? On the last few prereleases there's been I think eight different "preconstructed" boosters per colour, one of which you would have in your prerelease box of choice. So not random as such, but random as to which of the precon boosters you get.
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# ? Jul 8, 2014 16:49 |
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Lieutenant Centaur posted:Probably U/W because well.....U/W is the best Blue doesn't seem all that good this time around, especially not compared to m14, and black's promo is INSANELY good, a 5/3 flier for 5 mana is awesome. It is a relevant card that you should be able to play in 90% of your matches. Normally I choose blue, but I am definitely hedging towards black this time around.
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# ? Jul 8, 2014 16:51 |
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Lieutenant Centaur posted:Probably U/W because well.....U/W is the best IDK. I don't think blue is very good in this set after being INSANE in M14.
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# ? Jul 8, 2014 16:53 |
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Re: M15 promos Blue strikes me as the worst promo unless you are in 2HG, in which case you have a higher chance of copying your friend's or your opponents' promo. Green is bleh because of 2 toughness, but 7 power makes it a good blocker that can also kill an opponent in three turns. Black is decent but that three toughness doesn't fill me with confidence, though it does fly... Red and white are 1b and 1a to me; red's could be the best if the wall sub-theme is prevalent enough, but a one-sided pyroclasm isn't so bad. White's promo, on the other hand, is almost always good and effectively re-sets the game for you.
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# ? Jul 8, 2014 16:54 |
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bhsman posted:Re: M15 promos It's your creatures only.
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# ? Jul 8, 2014 16:56 |
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Rinkles posted:It's your creatures only. Which really hurts it. Its a fun card, but incredibly weak compared to even OG clone. If you dont have a creature out worth 5 mana+, he is essentially worthless. edit-I do like the art and flavor text on it though.
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# ? Jul 8, 2014 16:57 |
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Madmarker posted:Which really hurts it. Its a fun card, but incredibly weak compared to even OG clone. If you dont have a creature out worth 5 mana+, he is essentially worthless. Or it could be used to clone kiora's follower for whatever shenanigans that card can work.
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# ? Jul 8, 2014 17:22 |
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LordSaturn posted:Etched Champion will usually have protection from it. (I once popped an Etched Champion out of an Arrest this way in limited, and it felt loving good.) OMG I am so retarded. how do I play this game?!?
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# ? Jul 8, 2014 17:40 |
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jassi007 posted:OMG I am so retarded. how do I play this game?!? Trial and error?
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# ? Jul 8, 2014 17:42 |
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Cernunnos posted:Trial and error? Error and swoop?
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# ? Jul 8, 2014 17:46 |
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jassi007 posted:OMG I am so retarded. how do I play this game?!? I wouldn't worry about it too much. I was swinging cursecatchers into Etched Champions with Lords and no islands on their board. What I'm saying is we're all bad at this game. Edit: vv Woah buddy, that's some complex stuff. You might wanna try something simpler, like Eggs. Count Bleck fucked around with this message at 17:56 on Jul 8, 2014 |
# ? Jul 8, 2014 17:47 |
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jassi007 posted:OMG I am so retarded. how do I play this game?!? I can teach you. Here, take this deck, it's called Ad Nauseam Tendrils. I'll play with mine, I call it Doomsday, then we can swap, okay?
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# ? Jul 8, 2014 17:55 |
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Eggs v Dredge is probably the best way to teach a new player the mechanics of the game. Lets them learn the fundamental archetypes of magic decks.
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# ? Jul 8, 2014 18:07 |
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Dr. Stab posted:Eggs v Dredge is probably the best way to teach a new player the mechanics of the game. Lets them learn the fundamental archetypes of magic decks. Just give them high tide and let them go hog wild
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# ? Jul 8, 2014 18:09 |
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Rinkles posted:It's your creatures only. Hm.
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# ? Jul 8, 2014 18:24 |
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mailorder bees! posted:Just give them high tide and let them go hog wild In my own experience I find that regular high tide doesn't give new players enough appreciation for timing rules, so I think it's best to initially restrict them to Solidarity (Reset High Tide). And although it's outmoded and illegal in Legacy due to the banning of Survival of the Fittest, I actually find Full English Breakfast to be the best deck to serve as a teaching tool for new players. I mean unlike many of these other decks it's all about attacking with creatures- what's not to love?
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# ? Jul 8, 2014 18:47 |
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So my friends are getting me into MtG and I'm familiar with how the game is played and have played a few games using their decks but I know theres probably a whole lot im not taking into account whenever it's my turn. Is there any kind of "Read This: Babies first MtG Guide". Anything that goes into detail about building decks, what makes a good card, etc. I'm going to the event this friday with my friends so I'm ready to dive head first into this and lose a whole bunch.
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# ? Jul 8, 2014 20:09 |
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I don't know if any of you are friends with Frank Lepore on Facebook, but there's a conversation going on on his wall right now where, long story short, he insists that Magic Online trading bots are preferable to an automated exchange system (auction house or otherwise). Am I alone in finding this absurd?
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# ? Jul 8, 2014 20:14 |
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What a Judas posted:I don't know if any of you are friends with Frank Lepore on Facebook, but there's a conversation going on on his wall right now where, long story short, he insists that Magic Online trading bots are preferable to an automated exchange system (auction house or otherwise).
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# ? Jul 8, 2014 20:16 |
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Given the state of MODO they're probably actually better than anything Wizards put together.
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# ? Jul 8, 2014 20:20 |
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# ? Jun 3, 2024 09:25 |
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What a Judas posted:I don't know if any of you are friends with Frank Lepore on Facebook, but there's a conversation going on on his wall right now where, long story short, he insists that Magic Online trading bots are preferable to an automated exchange system (auction house or otherwise). Christ, what a moron. (Him, not you)
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# ? Jul 8, 2014 20:21 |