Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Galler
Jan 28, 2008



Not sure what he's on about. My dad and I have a Comet and the slingshots rarely hurt you.

Adbot
ADBOT LOVES YOU

Tato
Jun 19, 2001

DIRECTIVE 236: Promote pro-social values

Eegah posted:

Just play a normal game and ignore it. Get a good long game in, rack up a Vacation Jackpot and you hit the Gold Rush somewhere along the way. You pretty much can't hit that shot intentionally.

As for the Boulder Garden, don't forget that you get spotted a hazard every few trips up that center shot (forget what it's called), which is a lot safer.

I managed to finally get this through sheer luck. I got the flashlight and the map on my first ball, then it immediately drained. Then the second ball bounced into the gutter immediately after launching. The gods must have felt pity because the third ball then bounced off a slingshot and right into the gold mine. I got the goal, then immediately turned it off. I'll come back to this table in six months or whenever I can stomach seeing it again.

Clouseau
Aug 3, 2003

My theories appall you, my heresies outrage you, I never answer letters, and you don't like my tie.

Ryuga Death posted:

What situations should I use the up/down nudge in? I've been using, or at least trying to, left and right nudges to slow down ball momentum or steer the ball away from the middle.

Usually if it's about to go into an outlane you can get it to bounce out if you use the up nudge. Or nudge it up through the outlane gate in Centaur.

prefect
Sep 11, 2001

No one, Woodhouse.
No one.




Dead Man’s Band

Tato posted:

I managed to finally get this through sheer luck. I got the flashlight and the map on my first ball, then it immediately drained. Then the second ball bounced into the gutter immediately after launching. The gods must have felt pity because the third ball then bounced off a slingshot and right into the gold mine. I got the goal, then immediately turned it off. I'll come back to this table in six months or whenever I can stomach seeing it again.

Is it just me, or does that ball launch go up the inlane and over into the outlane 100% of the time if you don't have the right flipper up when it launches?

Forums Terrorist
Dec 8, 2011

I recently decided to give TPA a go, and I got BK2K pretty much entirely off it's :krad: soundtrack. Have I made a bad beginner choice?

Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


Black Knight 2000 is a great table, but might be hard for a beginner as it plays fast.

802.11weed
May 9, 2007

no

Ryuga Death posted:

What situations should I use the up/down nudge in? I've been using, or at least trying to, left and right nudges to slow down ball momentum or steer the ball away from the middle.

Not too sure about TPA but on real machines, forward nudging is great at reducing horizontal momentum. Like when the ball is getting wacked around by the slingshots -- a couple of nudges can really slow it down. Learning what nudging does to the ball is so much easier on real tables though.

apophenium
Apr 14, 2009

Cry 'Mayhem!' and let slip the dogs of Wardlow.
A "quick game of Attack From Mars before bed" turned into me getting my first TPA Grand Champion score, including a spin at the Rule the Universe mode. Ended up with 47,226,747,070, which of course is only about a fourth of the weekly high scores. Still, it was a really good and fun game for me.

Nurge
Feb 4, 2009

by Reene
Fun Shoe

apophenium posted:

A "quick game of Attack From Mars before bed" turned into me getting my first TPA Grand Champion score, including a spin at the Rule the Universe mode. Ended up with 47,226,747,070, which of course is only about a fourth of the weekly high scores. Still, it was a really good and fun game for me.

Nice. AFM is one of those flow tables I could never get really into the groove of. Managed #1 on Victory today though. I like my play really controlly.

Niwrad
Jul 1, 2008

Does anyone here play TPA on an Android tablet? I'm thinking of upgrading my old iPad to something like the Galaxy S but want to make sure TPA isn't weird on it. I'm also guessing I have to re-buy the tables?

Tato
Jun 19, 2001

DIRECTIVE 236: Promote pro-social values
Does anyone know if there's any chance of older tables like Rocky and Bullwinkle making it to Zen Pinball on iOS/PC or is that pretty unlikely due to licensing and not anticipating future development platforms?

Also, someone on the Pinball Arcade Fans message board is saying that two experienced programmers recently left Farsight, making any future releases come out much slower and pretty much eliminating any chance of bugs on older tables being fixed (lol, I know). I dunno how true that is, but I'm not surprised if it is.

Tony Phillips
Feb 9, 2006

Nurge posted:

Nice. AFM is one of those flow tables I could never get really into the groove of. Managed #1 on Victory today though. I like my play really controlly.

Just looked up your score. Fuuuuuuuck. My eyes glaze over just looking at it. I grinded away for somewhere around an hour to get 231 million. I can't comprehend 484. Nearly 100 million over vikingerik in 2nd place? I know exactly how you did it gameplay wise - was it in one sitting?

Nurge posted:

Yeah, honestly it didn't even take that long. An hour and a half maybe? Look up some of the other top scores like the 20B on T2. Now that's a real grind. My personal limit for how long I'm willing to duke it out is probably around 3-4 hours these days.

Well, based on your scores - you're a better shot than me for sure. I imagine your score was going up way faster than mine was by virtue of starting checkpoints and hammering that spinner more accurately. The pure tedium of what it takes to get a score up there on that table is the crazy part for me.

If anyone is interested in playing Victory for a stupid long time and wants to jack your high score - this is the advice I followed, and I can only assume what Nurge/Space Tractor did as well.

some guy on the farsight forums posted:

1) get the extra ball from the eject hole. you will always get the ball back, and usually it will find the lower right flipper so you can shoot it again.
2) once you have extra ball, wail away on the finish targets until you get 8x multiplier.
3) once you have 8x, hit a checkpoint if one isn't counting down.
4) once you have a checkpoint countdown running, shoot the left spinner repeatedly. your scores will fly up so fast every other shot it's not funny.
5) once countdown runs out, return to step 3.

Edit - adding to that, if you drain, recollect the extra ball, and either go back to increasing the multiplier if you're not at 8x (It carries over from ball to ball, so once you have it at 8x you're done with it.), and then just do the countdown/spinner combo over and over and over and over.

Tony Phillips fucked around with this message at 14:15 on Jul 8, 2014

Nurge
Feb 4, 2009

by Reene
Fun Shoe

Tony Phillips posted:

Just looked up your score. Fuuuuuuuck. My eyes glaze over just looking at it. I grinded away for somewhere around an hour to get 231 million. I can't comprehend 484. Nearly 100 million over vikingerik in 2nd place? I know exactly how you did it gameplay wise - was it in one sitting?

Yeah, honestly it didn't even take that long. An hour and a half maybe? Look up some of the other top scores like the 20B on T2. Now that's a real grind. My personal limit for how long I'm willing to duke it out is probably around 3-4 hours these days. I turn game sounds off and put music on and just zone out, but after a point your fingers just start getting tired and it becomes too boring. I really hope they eventually bring out tournament rules with extra balls off and leaderboards for those, but till that happens I try to favor faster playing games since ain't no one got the time to put up 100B on Twilight Zone.

Nurge fucked around with this message at 14:12 on Jul 8, 2014

Squashy Nipples
Aug 18, 2007

I LOVE AFM, but I've still never gotten a Multiball Super Jackpot, not even once. 6 times now I've completed every other requirement for wizard mode, except for that one. I just really struggle to make the ramp and orbit shots while juggling multiple balls, specially since it saves balls for like 10 seconds straight. I can usually hit 2 or 3 of the shots right away with the first ball, but once they start falling out of the jets the playfield is just too crowded for me to pull it off.


Niwrad posted:

Does anyone here play TPA on an Android tablet? I'm thinking of upgrading my old iPad to something like the Galaxy S but want to make sure TPA isn't weird on it. I'm also guessing I have to re-buy the tables?

They gave me a coupon at PAX that was a pack of 4 tables, but only for Android. You log in as normal, but your sets of "My Tables" are different by device.\

The graphics on my GF's Kindle HDX look pretty drat good! The controls kind of suck (specially nudging), and the physics is occasionally wonky. Its a fun diversion, but it doesn't feel as much like a simulation of real machines as it does on PC.

Nurge
Feb 4, 2009

by Reene
Fun Shoe

Tony Phillips posted:

If anyone is interested in playing Victory for a stupid long time and wants to jack your high score - this is the advice I followed, and I can only assume what Nurge/Space Tractor did as well.


Edit - adding to that, if you drain, recollect the extra ball, and either go back to increasing the multiplier if you're not at 8x (It carries over from ball to ball, so once you have it at 8x you're done with it.), and then just do the countdown/spinner combo over and over and over and over.

Yeah that's pretty much accurate. You can also hit the checkpoint 1 hole for a cool couple million instead of the spinner if you don't have a ball there currently instead. It adds up to about the same scoring, but is slightly more hazardous than the spinner shot.

Tony Phillips
Feb 9, 2006

Squashy Nipples posted:

I LOVE AFM, but I've still never gotten a Multiball Super Jackpot, not even once. 6 times now I've completed every other requirement for wizard mode, except for that one. I just really struggle to make the ramp and orbit shots while juggling multiple balls, specially since it saves balls for like 10 seconds straight. I can usually hit 2 or 3 of the shots right away with the first ball, but once they start falling out of the jets the playfield is just too crowded for me to pull it off.

The MB Super Jackpot is by far the hardest of the requirements for Rule the Universe as far as I'm concerned. I've had the best luck by making sure to hit the right orbit shot with the first ball that's released when the MB starts. Later on, there are so many balls coming out of the bumpers that they often block your ability to hit that orbit.

I have a bigger problem then hitting the revolving final shot, as I turn into a dumbass spaz that suddenly can't do anything. On the upside, even after you drop back down to a single ball, the game will let you get that final shot for a ridiculously long time. I'd swear it's in the 10-15 second range. So even if you lose the multiball - don't give up.

Collateral Damage
Jun 13, 2009

Once you have the super lit, the easiest way is to just shoot all the balls into the bumpers and wait for the super jackpot to reach the right loop shot. You can easily drop catch the balls coming out of SOL and shoot them back into the right loop over and over.

Alternatively you can bounce pass the balls to the right flipper and shoot them up the left loop, same idea.

Ryuga Death
May 14, 2008

There's gotta be one more bell to crack
Fun Shoe
I think it's due to my poor aim, but I find it so hard to aim for anything in particular on Attack from Mars. Ramps and side loops seem to be more luck based for me. I'm really good at aiming/hitting the side martian letters which does nothing but make the ball go into the side drains.

Squashy Nipples
Aug 18, 2007

Hey look, a Popeye "pinball" game.



You can phone in bids if you want to buy it:

http://www.auctionzip.com/Full-Image/2148199/fp48.cgi

canyoneer
Sep 13, 2005


I only have canyoneyes for you
That's still not the worst Popeye pinball game

Nurge
Feb 4, 2009

by Reene
Fun Shoe

Squashy Nipples posted:

Hey look, a Popeye "pinball" game.



You can phone in bids if you want to buy it:

http://www.auctionzip.com/Full-Image/2148199/fp48.cgi

I'm the potato bumper.

Tony Phillips
Feb 9, 2006

canyoneer posted:

That's still not the worst Popeye pinball game

I assume you're saying "Popeye Saves the Earth" isn't good? Never played it - anyone else have an opinion on it?

Discount Viscount
Jul 9, 2010

FIND THE FISH!
Just went through Roger Sharpes's Pinball! this evening. Thanks, interlibrary loan!

It's a nice coffee table history of pinball from bagatelle through the dawn of solid state machines with copious lovely photographs of machines and people playing machines in various locations. Really feels like a cathartic celebration of the game coming just after the period when the anti-gambling laws that had included pinball in their purview were being amended or struck. Lots of interesting little facts stowed away in it, too, including Sega's Spanish subsidiary eventually becoming independent and being renamed... Sonic!

Anyway, it's an interesting little time capsule at roughly the halfway point between pinball's first golden age and today. It's fun to see the "Who knows what the future holds?" bit capping off the discussion of video games and the new solid state machines.

Nurge
Feb 4, 2009

by Reene
Fun Shoe

Discount Viscount posted:

Just went through Roger Sharpes's Pinball! this evening. Thanks, interlibrary loan!

It's a nice coffee table history of pinball from bagatelle through the dawn of solid state machines with copious lovely photographs of machines and people playing machines in various locations. Really feels like a cathartic celebration of the game coming just after the period when the anti-gambling laws that had included pinball in their purview were being amended or struck. Lots of interesting little facts stowed away in it, too, including Sega's Spanish subsidiary eventually becoming independent and being renamed... Sonic!

Anyway, it's an interesting little time capsule at roughly the halfway point between pinball's first golden age and today. It's fun to see the "Who knows what the future holds?" bit capping off the discussion of video games and the new solid state machines.

I love pinball history. I don't know if I've linked this before or someone else has but http://www.pinrepair.com/topcast/past.php has some awesome awesome interviews with oldschool pinball designers/operators/players. The Wayne Newens interview was amazing. Dude was a table designer with Gottlieb from 1939 to 1980 and had a lot of cool stories. Plenty of other big names and also more modern table designers interviewed too.

e: Well they're more like rambling chats, but you get the general idea. I have them on background pretty often if I'm grinding out some easy table on TPA if I'm not listening to music.

Nurge fucked around with this message at 07:20 on Jul 9, 2014

Collateral Damage
Jun 13, 2009

Tony Phillips posted:

I assume you're saying "Popeye Saves the Earth" isn't good? Never played it - anyone else have an opinion on it?
It's pretty terrible. It basically comes down to two shots - Bluto's mouth and the left ramp. Launch the ball to get the light lock award, shoot Bluto. Repeat until multiball. During multiball, shoot the ramp. There's no reason to play for anything else because multiball is very easy to start and very valuable.

It's also ugly as sin.

Clouseau
Aug 3, 2003

My theories appall you, my heresies outrage you, I never answer letters, and you don't like my tie.
Probably the biggest problem with Popeye Saves The Earth (other than the completely weird as hell story) is the fact that a lot of the inserts are blocked off, and you can't often see what you're shooting for.

But really, the best take down of Popeye was this post by Steve Ritchie, where he just tore into the drat thing. Just a selection from it:

Steve Ritchie posted:

Popeye was the game that followed ST:TNG. Popeye didn't make money on
the street. The theme was stinky and the geometry was funky, chunky
and clunky. No real players liked the hidden shots and generally poor
visibility that allowed function to follow form. Its hard-to-play
upper playfield didn't win it any friends. Graphics and art were just
nasty, and speech, sounds, script and music were less than stellar.
Popeye was expensive to build and carried hefty tooling and mold costs
that were never amortized. Williams lost money on Popeye, something
that hadn't happened for many many years prior.

canyoneer
Sep 13, 2005


I only have canyoneyes for you

Tony Phillips posted:

I assume you're saying "Popeye Saves the Earth" isn't good? Never played it - anyone else have an opinion on it?

I've never played it, just repeating the infamy of such a lousy table with a really stupid theme. Pinside has an ad up for a fully restored one for $1800, which says something.

insidius
Jul 21, 2009

What a guy!
A taxi machine finally becomes available in a location near to me (In fact even leaving that out its the first Taxi I have seen for sale) and the only mate I know with the capability to carry such a machine sold his vehicle.

Just my luck really. I would have loved a Taxi machine.

Bloody Hedgehog
Dec 12, 2003

💥💥🤯💥💥
Gotta nuke something
Rent a U-Haul?

canyoneer
Sep 13, 2005


I only have canyoneyes for you
Yeah. You can even rent pickups from Home Depot or Lowe's

insidius
Jul 21, 2009

What a guy!
Yeah it was easier for him to deal with someone else at that point.

I just hope its gone to a good home. I am only young, there will be more taxi's in time. I hope :)

A BOP would be nice too.

Nurge
Feb 4, 2009

by Reene
Fun Shoe

insidius posted:

Yeah it was easier for him to deal with someone else at that point.

I just hope its gone to a good home. I am only young, there will be more taxi's in time. I hope :)

A BOP would be nice too.

I'm going to relinquish my potato bumper status to you since you're clearly more deserving of it. Also goddamn TNG is so fragile I have no idea how I'm ever going to put up a high score on it. Seems like the only way is to never start a mode or Final Frontier. I've had the ROM bug out on me freezing the game now twice on totally different places while going for a good score.

tonedef131
Sep 3, 2003

Put some hyperthins, LED lights and a few coats of wax on my buddies Getaway that he keeps at our friends bar. I'm as bad at this table as I am High Speed, but I'll be damned if shifting gears isn't one of the best gimmicks in pinball.

Only registered members can see post attachments!

DevCore
Jul 16, 2003

Schooled by Satan


:lol:



Not sure if that was intentional but I laughed.

Tasteful Bulge
Sep 5, 2003

It's down to you and me, you one-eyed freak.
Anybody heard anything about what's going on at Farsight recently? High Roller Casino isn't out yet, there's no announced release date, and all we've heard from Farsight themselves is that they're set to make an announcement tomorrow. They won't say what the announcement is in regards to, though. I know the console versions, including the next-gen systems have had major issues for a long time now, and the rumor going around their facebook page and the various forums is that their programmers have quit. Think they might be in trouble?

Clouseau
Aug 3, 2003

My theories appall you, my heresies outrage you, I never answer letters, and you don't like my tie.

Tasteful Bulge posted:

the rumor going around their facebook page and the various forums is that their programmers have quit. Think they might be in trouble?

Just clear this up, two of their programmers recently quit, and they've already hired replacements. The first replacement starts this week and the other one starts next week. They've been testing High Roller Casino on Android and iOS, and I assume that the long development cycle for this table is likely linked to the two programmers leaving, but it should be out soon. The first two seasons saw all of the tables drop on the last Friday of the month, and maybe they'll do that this time to play a bit of catch up.

The rest of the stuff is general Farsight being Farsight.

Tasteful Bulge
Sep 5, 2003

It's down to you and me, you one-eyed freak.
Good to know. I was just worried that it was ALL Farsight being Farsight.

Clouseau
Aug 3, 2003

My theories appall you, my heresies outrage you, I never answer letters, and you don't like my tie.
It looks like they're having their live stream of High Roller Casino today at 3 PM PST, so that means we'll likely see release of it tomorrow.

roffels
Jul 27, 2004

Yo Taxi!

Nurge posted:

I'm going to relinquish my potato bumper status to you since you're clearly more deserving of it. Also goddamn TNG is so fragile I have no idea how I'm ever going to put up a high score on it. Seems like the only way is to never start a mode or Final Frontier. I've had the ROM bug out on me freezing the game now twice on totally different places while going for a good score.

Same here. Final Frontier has frozen on me every time, either with the camera locking on the shooter lane, or the table just shutting down.

Adbot
ADBOT LOVES YOU

NuclearPotato
Oct 27, 2011

So today was a good day for me.


:rock:

Also got my personal best on Mustang thanks to a queued up Mustang Multiball, and got over 100 mil on Twilight Zone despite the game trying to load a second ball into the mix outside of multiball.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply