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Alien Rope Burn posted:Not until we see Afghanistan World. Oh no, we've been at peak PbtA for two years and NEVER knew!
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# ? Jul 9, 2014 12:01 |
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# ? Jun 1, 2024 12:15 |
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Wrestle World.
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# ? Jul 9, 2014 12:03 |
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World World, the PbtA game about making a PbtA game.
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# ? Jul 9, 2014 12:18 |
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The Regiment is set in the second world war (and, more recently, the Aliens future)) which is a completely different war and requires a completely different approach than a game about navigating the low-intensity conflict in Afghanistan.
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# ? Jul 9, 2014 12:19 |
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Esser-Z posted:World World, the PbtA game about making a PbtA game. That just makes me think of Simple World.
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# ? Jul 9, 2014 12:37 |
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Flavivirus posted:At the moment I'm working on a Jeeves and Wooster-style AW/Fiasco mashup that's coming along pretty nicely - no idea if there'd be much market for it but I'm looking forward to play testing it. Lots of bamboozling, intrigue, breaking into your great-aunt's bedroom to steal a dubious heirloom so you can stop someone from poaching her prize chef, etc. Holy poo poo if you're making Wodehouse World or some kind of Wodehouse-themed Fiasco playset you post it as soon as it's ready, I'm all about Wodehouse.
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# ? Jul 9, 2014 13:06 |
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Bigup DJ posted:Holy poo poo if you're making Wodehouse World or some kind of Wodehouse-themed Fiasco playset you post it as soon as it's ready, I'm all about Wodehouse. Heh, thanks. What Ho, World! (as it's currently named) is still in the early stages of design, but so far I have stats (Grace, Skulduggery, Wits and Knowhow), playbooks (Gentleman/lady of Leisure, Artist, Gentleman's Gentleman/Lady's Lady, Aged Relative and Pillar of Society), and some basic moves plotted out. The basic idea for how the game works is that each playbook will come with some unique fiasco-like needs, objects, locations etc and the players pick and choose them to set up the plot - not aiming to have any GM for it, so it'll all be player-led. Then you play through the chaos that results. One nice thing about this structure is it can easily be refluffed to settings other than the 1920s simply by altering playbook aesthetic details and the lists of needs, objects and locations; we're already brainstorming details for Wizards Aren't Gentlemen, with novice sorcerors, their bound demon servants, and aged masters engaging in intricate (and petty) social maneuvering.
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# ? Jul 9, 2014 13:50 |
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Asymmetrikon posted:Really, my wish is that people would use the PbtA core to explore different genres, rather than just D&D fantasy all over again. It's a really good core for narrative emulation, but I really don't think people are using that as well as they should be. chaos rhames posted:Wrestle World.
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# ? Jul 9, 2014 14:15 |
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Ewen Cluney posted:So like Nathan Paletta's World Wide Wrestling? Welp, time to get a crew together.
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# ? Jul 9, 2014 14:25 |
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Lemon Curdistan posted:
quote:How's Barrier Peaks coming along?
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# ? Jul 9, 2014 14:34 |
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Flavivirus posted:Heh, thanks. What Ho, World! (as it's currently named) is still in the early stages of design, but so far I have stats (Grace, Skulduggery, Wits and Knowhow), playbooks (Gentleman/lady of Leisure, Artist, Gentleman's Gentleman/Lady's Lady, Aged Relative and Pillar of Society), and some basic moves plotted out. The basic idea for how the game works is that each playbook will come with some unique fiasco-like needs, objects, locations etc and the players pick and choose them to set up the plot - not aiming to have any GM for it, so it'll all be player-led. Then you play through the chaos that results. One nice thing about this structure is it can easily be refluffed to settings other than the 1920s simply by altering playbook aesthetic details and the lists of needs, objects and locations; we're already brainstorming details for Wizards Aren't Gentlemen, with novice sorcerors, their bound demon servants, and aged masters engaging in intricate (and petty) social maneuvering. Well you're my new favorite person.
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# ? Jul 9, 2014 14:53 |
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Flavivirus posted:Heh, thanks. What Ho, World! (as it's currently named) is still in the early stages of design [...] This sounds amazing, and pretty much tailor-made to appeal to one of my groups...
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# ? Jul 9, 2014 15:14 |
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Flavivirus posted:Heh, thanks. What Ho, World! (as it's currently named) is still in the early stages of design, but so far I have stats (Grace, Skulduggery, Wits and Knowhow), playbooks (Gentleman/lady of Leisure, Artist, Gentleman's Gentleman/Lady's Lady, Aged Relative and Pillar of Society), and some basic moves plotted out. The basic idea for how the game works is that each playbook will come with some unique fiasco-like needs, objects, locations etc and the players pick and choose them to set up the plot - not aiming to have any GM for it, so it'll all be player-led. Then you play through the chaos that results. One nice thing about this structure is it can easily be refluffed to settings other than the 1920s simply by altering playbook aesthetic details and the lists of needs, objects and locations; we're already brainstorming details for Wizards Aren't Gentlemen, with novice sorcerors, their bound demon servants, and aged masters engaging in intricate (and petty) social maneuvering. Oh gods run a playtest here I wanna try this!
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# ? Jul 9, 2014 15:16 |
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Lemon Curdistan posted:It is similar in that there's a lot of stuff being done by people who don't understand how to design for the system or what makes AW a good PbtA game, that part is true. The difference is that PbtA isn't a garbage system, so it's actually possible to make good PbtA stuff. On that subject, Michael Sands is doing a new edition of Monster of the Week, because (as he put it) "PbtA technology has advanced significantly since I wrote MotW!"
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# ? Jul 9, 2014 15:51 |
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Flavivirus posted:Heh, thanks. What Ho, World! (as it's currently named) is still in the early stages of design, but so far I have stats (Grace, Skulduggery, Wits and Knowhow), playbooks (Gentleman/lady of Leisure, Artist, Gentleman's Gentleman/Lady's Lady, Aged Relative and Pillar of Society), and some basic moves plotted out. The basic idea for how the game works is that each playbook will come with some unique fiasco-like needs, objects, locations etc and the players pick and choose them to set up the plot - not aiming to have any GM for it, so it'll all be player-led. Then you play through the chaos that results. One nice thing about this structure is it can easily be refluffed to settings other than the 1920s simply by altering playbook aesthetic details and the lists of needs, objects and locations; we're already brainstorming details for Wizards Aren't Gentlemen, with novice sorcerors, their bound demon servants, and aged masters engaging in intricate (and petty) social maneuvering. That sounds fantastic. I want to play it RIGHT NOW.
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# ? Jul 9, 2014 16:28 |
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Evil Mastermind posted:On that subject, Michael Sands is doing a new edition of Monster of the Week, because (as he put it) "PbtA technology has advanced significantly since I wrote MotW!"
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# ? Jul 9, 2014 16:50 |
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Evil Mastermind posted:On that subject, Michael Sands is doing a new edition of Monster of the Week, because (as he put it) "PbtA technology has advanced significantly since I wrote MotW!" Hopefully, he's going to turn it into more of its own game and less of "core AW with some vague concessions to Supernatural" - it desperately needs a real mechanical framework for investigation (with as much detail as DW puts into its combat framework). That said, since apparently the biggest change he's making is using DW's experience system instead of AW's, I'm not sure. Ewen Cluney posted:Huh. What newer PbtA games are especially good? I think I may have some catching up to do. It's not a "newer = better" thing, it's more the fact that MotW was written pretty soon after AW came out when people didn't really understand that what makes AW tick is how the mechanics really reinforce the genre and medium of the fiction the game is trying to be about.
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# ? Jul 9, 2014 16:59 |
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Ewen Cluney posted:Huh. What newer PbtA games are especially good? I think I may have some catching up to do. Urban Shadows has been evolving rapidly and is looking drat good at the moment. Don't have access to the latest playtest docs because I didn't back the kickstarter but I'll probably buy it when it comes out.
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# ? Jul 9, 2014 17:00 |
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Lemon Curdistan posted:Hopefully, he's going to turn it into more of its own game and less of "core AW with some vague concessions to Supernatural" - it desperately needs a real mechanical framework for investigation (with as much detail as DW puts into its combat framework). Well, he's been working on it with Fred Hicks (who's recently discovered PbtA games) and Fred's been hacking moves, so it's pretty likely.
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# ? Jul 9, 2014 17:13 |
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Captain Foo posted:Real talk: Apocalypse World is the best game released in the past four years. No it's not. I still think it's an excellent game even though I'm not a fan. But I think Eclipse Phase is better.
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# ? Jul 9, 2014 17:48 |
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Humbug Scoolbus posted:No it's not. I still think it's an excellent game even though I'm not a fan. But I think Eclipse Phase is better. Eclipse Phase is a neat piece of fiction, but it's a pretty terrible game. Also, is it weird that I like Monsterhearts more than AW? I sort of feel like AW is a genre emulation game that emulates a genre that mostly exists inside of the author's head, while Monsterhearts is one the tightest games I've ever seen. It distills the heart of its genre down to a nasty core.
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# ? Jul 9, 2014 18:07 |
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No, that's pretty much exactly how I feel. Monsterhearts is the best RPG experience I've had in years.
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# ? Jul 9, 2014 18:13 |
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Evil Mastermind posted:Well, he's been working on it with Fred Hicks (who's recently discovered PbtA games) and Fred's been hacking moves, so it's pretty likely.
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# ? Jul 9, 2014 18:23 |
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MadScientistWorking posted:Even then the genre that Monster of the Week is trying to emulate is atypical of every single Apocalypse Engine game and has its own set of fictional caveats in it. I can't even tell what the genre of Monster of the Week is. It's some sort of horror - but Action!Horror, Depressing Adventure!Horror, and Psychological Horror are very different. As for AW not having an existing genre, Streets of Fire and Mad Max: The Road Warrior to me fit perfectly. But it's not Monsterhearts in terms of fitting a genre.
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# ? Jul 9, 2014 18:30 |
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In other news, I have a registered sex offender signing up for my 13th Age organized play table. Joy.
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# ? Jul 9, 2014 18:37 |
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Flavivirus posted:What Ho, World! I wish to subscribe to your newsletter, endorse your product, back your whatever, I need this like you wouldn't believe.
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# ? Jul 9, 2014 18:50 |
Evil Mastermind posted:In other news, I have a registered sex offender signing up for my 13th Age organized play table. I wonder what kind of class this guy likes to play. Cleric? But seriously how did he even get allowed to sign up? SunAndSpring fucked around with this message at 18:53 on Jul 9, 2014 |
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# ? Jul 9, 2014 18:51 |
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SunAndSpring posted:I wonder what kind of class Aatrek likes to play. Cleric?
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# ? Jul 9, 2014 18:53 |
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Evil Mastermind posted:In other news, I have a registered sex offender signing up for my 13th Age organized play table. And since he plays TRPGs, it's probably exactly as bad as you imagine.
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# ? Jul 9, 2014 18:54 |
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Maybe don't let that happen? I understand inclusivity but this hobby has enough problem players to being with without risking someone with a known, criminal problem in a group of strangers. Is your organized play table open to minors or held in a location frequented by minors? The only time I've ever been in your position the sex offender was applying to join a family recreation center with a bunch of facilities and programs for children, so my decision was a bit more cut-and-dry.
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# ? Jul 9, 2014 18:57 |
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Evil Sagan posted:And since he plays TRPGs, it's probably exactly as bad as you imagine. One of the people in my group forwarded me his offender registry a little while ago, and I sent him an email basically saying "this was brought to my attention, do not show up". We also let the store owner know since he probably doesn't want any of that action either. e: SageNytell posted:Maybe don't let that happen? I understand inclusivity but this hobby has enough problem players to being with without risking someone with a known, criminal problem in a group of strangers. Is your organized play table open to minors or held in a location frequented by minors?
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# ? Jul 9, 2014 18:59 |
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Evil Mastermind posted:He pretty much "showed up" at last week's game and asked to play. He wasn't terrible, but he was one of those guys who comes up with a lame gimmick for his character and just kind of runs it into the ground. Other than that he seemed okay. If this is a location frequented by minors, you may also wish to bring this to the attention of the local police, as may the store owner. Many offenders have court orders preventing them from going to such places to prevent repeat offenses. That sucks, man. That really sucks.
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# ? Jul 9, 2014 19:03 |
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SageNytell posted:If this is a location frequented by minors, you may also wish to bring this to the attention of the local police, as may the store owner. Many offenders have court orders preventing them from going to such places to prevent repeat offenses. quote:That sucks, man. That really sucks.
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# ? Jul 9, 2014 19:08 |
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Humbug Scoolbus posted:No it's not. I still think it's an excellent game even though I'm not a fan. But I think Eclipse Phase is better. hahahahahahahahaha Evil Mastermind posted:One of the people in my group forwarded me his offender registry a little while ago, and I sent him an email basically saying "this was brought to my attention, do not show up". We also let the store owner know since he probably doesn't want any of that action either. Man, good on you for kicking him out. So many people are bad at severing. Lemon-Lime fucked around with this message at 19:31 on Jul 9, 2014 |
# ? Jul 9, 2014 19:29 |
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Evil Mastermind posted:It's in a public store, but doesn't matter. Guy was busted for child porn, he's not welcome at or near my table. Oh ewww, I was gonna ask what for because I am nosy. Ewww. He can gently caress right off.
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# ? Jul 9, 2014 19:40 |
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Indeed, gently caress that guy.
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# ? Jul 9, 2014 19:48 |
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I'm trying to think of a sex crime besides public nudity that would leave someone welcome at my table. Nothing comes to mind.
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# ? Jul 9, 2014 20:28 |
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Halloween Jack posted:I'm trying to think of a sex crime besides public nudity that would leave someone welcome at my table. Nothing comes to mind. Public nudity is pretty much a requirement if you ask me.
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# ? Jul 9, 2014 20:31 |
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General Ironicus posted:Public nudity is pretty much a requirement if you ask me.
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# ? Jul 9, 2014 20:32 |
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# ? Jun 1, 2024 12:15 |
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Halloween Jack posted:I'm trying to think of a sex crime besides public nudity that would leave someone welcome at my table. Nothing comes to mind. Public urination and soliciting a prostitute (of any age) can get you on the registry iirc
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# ? Jul 9, 2014 20:57 |