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i would be upset if i bought a used motherboard and it ended up being hwid banned and i get vacced for trying to save a few bucks.
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# ? Jul 9, 2014 16:16 |
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# ? Jun 8, 2024 08:29 |
Egan Yardley posted:i would be upset if i bought a used motherboard and it ended up being hwid banned and i get vacced for trying to save a few bucks.
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# ? Jul 9, 2014 16:24 |
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Played insertion twice yesterday (mission). 12-3 3-12. 9-6 6-9. gently caress that map and the lovely rear end fog, hills, and trees.
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# ? Jul 9, 2014 16:37 |
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Thom P. Tiers posted:Played insertion twice yesterday (mission). 12-3 3-12. 9-6 6-9. gently caress that map and the lovely rear end fog, hills, and trees. Wrong, it is fun.
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# ? Jul 9, 2014 16:40 |
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it's fun until a teammate jumps on top of you while the screen fades and you spawn stuck to each other
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# ? Jul 9, 2014 16:51 |
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Egan Yardley posted:i would be upset if i bought a used motherboard and it ended up being hwid banned and i get vacced for trying to save a few bucks. Luckily hardware bans are incredibly easy to get around.
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# ? Jul 9, 2014 17:25 |
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lmao New map pool and veto mode for ESL One Cologne 2014 CS:GO Championship New additions are Cache, Overpass and Cobblestone, which will all make their first “grand slam” appearance at the ESL One Cologne 2014 main event but not the qualification stages before.
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# ? Jul 9, 2014 19:29 |
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Powerful Wizard IRL posted:lmao Cobblestone will be vetoed 99%
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# ? Jul 9, 2014 19:31 |
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http://www.eslgaming.com/news/new-map-pool-and-veto-mode-esl-one-cologne-2014-csgo-championship posted:Veto: Focus vetoes will become more important I can't wait until the shitstorm that occurs over cbble or overpass winding up as a randomized tiebreaker map
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# ? Jul 9, 2014 19:33 |
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Sure, we need new maps. Sure, they can be tried even though nobody wants to play them. Sure, let's start with one of the biggest tourneys of the year, with an announcement 1 month prior.
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# ? Jul 9, 2014 19:46 |
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Powerful Wizard IRL posted:lmao As much as i scoff at those maps being added, i guess it will be at least sort of fun to see good teams play on them lol. Hopefully the next QUARTER MILLION tourney includes conduit and that weird night time city map we tried out.
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# ? Jul 9, 2014 19:46 |
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Oh man I really want to see them play cbble
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# ? Jul 9, 2014 20:23 |
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Ricky Bad Posts posted:As much as i scoff at those maps being added, i guess it will be at least sort of fun to see good teams play on them lol.
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# ? Jul 9, 2014 20:28 |
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Apogee15 posted:Luckily hardware bans are incredibly easy to get around. Then I guess MM is just doomed.
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# ? Jul 9, 2014 20:39 |
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As much as I appreciate Valve's attempt to improve the variety for spectators, this probably just isn't enough: • de_nuke • de_dust2 • de_inferno • de_mirage • de_cache • de_overpass • de_cobblestone Is the pool and I can't see any circumstance where overpass and cobblestone aren't banned in every. single. match. Dust2 is a sacred cow that will be in every pool until CSGO is rotting in the ground, but I feel like if they swapped the other perpetual holies - nuke & inferno - to something like Season & i-don't-know-what, then we might see some variety. But there's no attraction for teams *not* to ban these odd maps. Since each team gets 2 bans, even some comedy "we're going to seriously practice overpass and cobblestone and not ban them" strats will be completely invalidated by the other team. Cache is a nice addition, though, and will be a fun alternate map to watch.
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# ? Jul 9, 2014 20:43 |
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Just add season and Tuscan instead of cbble and overpass.
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# ? Jul 9, 2014 20:47 |
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mcvey posted:Just add season and Tuscan instead of cbble and overpass. Yeah but neither of those are Valve's maps right now, whereas Valve has decided to spend all year trying to make Cobblestone and Overpass relevant to the competitive scene(and completely failing). I have to figure ESL using them is some Valve sponsorship deal, but it's just so poorly thought out.
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# ? Jul 9, 2014 20:53 |
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mcvey posted:Just add season and Tuscan instead of cbble and overpass. Is your av new?
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# ? Jul 9, 2014 20:55 |
I would have never thought that 20 MAG-7 kills in casual can take comparably long to competitive.
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# ? Jul 9, 2014 21:32 |
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Powerful Wizard IRL posted:Is your av new? Cuntpunch posted:Yeah but neither of those are Valve's maps right now, whereas Valve has decided to spend all year trying to make Cobblestone and Overpass relevant to the competitive scene(and completely failing). I have to figure ESL using them is some Valve sponsorship deal, but it's just so poorly thought out.
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# ? Jul 9, 2014 21:37 |
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Back in the day it seemed like mill(or some variation of it) was always a favorite in competitive, and I'm surprised it's not played more.
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# ? Jul 9, 2014 21:40 |
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Apogee15 posted:Back in the day it seemed like mill(or some variation of it) was always a favorite in competitive, and I'm surprised it's not played more. It was played in a couple of seasons of ESEA and CEVO for GO. A straight up re-make of 1.6 mill would be a disaster in GO with the buffed(relative to 1.6) smokes.
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# ? Jul 9, 2014 21:41 |
Cuntpunch posted:Valve has decided to spend all year trying to make Cobblestone and Overpass relevant to the competitive scene(and completely failing). How is it a complete failure? They'll be played at ESL this year, which seems like a success? Overpass is a good map, the only reason they aren't "competitively relevant" is that it takes around 3 years for cs nerds to come around to a new map. Also cbble has had plenty of pro games played on it in 1.6, ya'll hate way too much. Sure, it's not perfect, but it's better than cache or train down with slavery fucked around with this message at 22:25 on Jul 9, 2014 |
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# ? Jul 9, 2014 22:22 |
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down with slavery posted:How is it a complete failure? They'll be played at ESL this year, which seems like a success? Train is not better than cbble. Train is an awesome map. When was cbble used plenty of times in 1.6 for pro games? Even the super early 2000's of the CPL tournaments didn't use it. It was always dust, dust2, aztec, train, inferno, nuke. Then along came the CPL maps to add into those (mill, fire, strike). I don't hate cbble as much as most people, probably because I am weird, but I am really wondering when cbble was used a bunch. I would love to see really good teams play on it.
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# ? Jul 9, 2014 23:02 |
Thom P. Tiers posted:Train is not better than cbble.
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# ? Jul 9, 2014 23:05 |
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pretty sure OGL(HEH) ran cbble in 1.6 and source. not very relevant to the csgo version though, really. im excited to see some 'wacky' maps.
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# ? Jul 9, 2014 23:18 |
Thom P. Tiers posted:I am really wondering when cbble was used a bunch. I would love to see really good teams play on it. It was played in Cal (including invite) for a good amount of time, seasons 8 and onward maybe?
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# ? Jul 9, 2014 23:19 |
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Bad news for teams that ignore a map in the current pool. Teams can force e.g. Na'Vi to play either Cobble, Overpass or Nuke (the map that they don't currently practice).
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# ? Jul 9, 2014 23:54 |
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Why wouldn't teams practice nuke?
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# ? Jul 9, 2014 23:58 |
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incoming: I played back when there were only 3 CAL divisions, CAL-I, CAL-M and CAL-O, and de_cbble was on the rotation. Can't remember what year it was but that's pretty early on. I tried my best google-fu but couldn't pull up any info on old CAL stuff. The new cbble isn't the greatest but there is plenty of history on that map. Hopefully Valve keeps changing it for the better. Also I unironically love overpass and can't wait to see some pro games on it. Daeno fucked around with this message at 00:16 on Jul 10, 2014 |
# ? Jul 10, 2014 00:10 |
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Thom P. Tiers posted:When was cbble used plenty of times in 1.6 for pro games? Even the super early 2000's of the CPL tournaments didn't use it. It was always dust, dust2, aztec, train, inferno, nuke. Then along came the CPL maps to add into those (mill, fire, strike). I don't hate cbble as much as most people, probably because I am weird, but I am really wondering when cbble was used a bunch. I would love to see really good teams play on it. Nah I think it outlasted aztec and prodigy, cbble was played into the early 2000s. "fRod vs 4Kings on cbble, best POV I've ever seen" was CPL 2005.
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# ? Jul 10, 2014 00:12 |
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Apogee15 posted:Why wouldn't teams practice nuke? If they always veto 1 map, they can practice the other maps 25% more. Hard to say if it helps, but it definitely is problematic with the current tournament map pools that have some selection of season/cache/cbble/overpass in addition to the 5 standard maps. Powerful Wizard IRL posted:Nah I think it outlasted aztec and prodigy, cbble was played into the early 2000s. "fRod vs 4Kings on cbble, best POV I've ever seen" was CPL 2005. SpawN's famous almost-ninja-defuse was from CPL Winter 2005 as well. Also, Overpass is an underrated map. Smol fucked around with this message at 00:17 on Jul 10, 2014 |
# ? Jul 10, 2014 00:15 |
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kalstrams posted:He says the same? Er yea, I was quickly typing, that needs to be reversed. Cbble is not better than train (but I don't mind it as much as most people). And man, I have been playing this game way too long that my memory has just all blurred together. Cbble was definitely used competitively for a decent amount of time, jesus christ.
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# ? Jul 10, 2014 00:37 |
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Smol posted:If they always veto 1 map, they can practice the other maps 25% more. Hard to say if it helps, but it definitely is problematic with the current tournament map pools that have some selection of season/cache/cbble/overpass in addition to the 5 standard maps. years really gaining a ton out of scrimming inferno dt and mirage that wouldn't just be overall useful to the team. What team are you talking about? The only thing problematic about the pool being different is that they're going to have to learn to play cs like men and get better at nuke. Pretty shameful poo poo IMHO
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# ? Jul 10, 2014 00:46 |
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Bring back fire
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# ? Jul 10, 2014 00:48 |
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Powerful Wizard IRL posted:Nah I think it outlasted aztec and prodigy, cbble was played into the early 2000s. "fRod vs 4Kings on cbble, best POV I've ever seen" was CPL 2005. Turns out the guy I sit next to at work used to play in 4 kings, im trying to make him play CS:GO so I can learn his ways
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# ? Jul 10, 2014 01:09 |
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slev posted:Bring back fire Let's play this: http://steamcommunity.com/sharedfiles/filedetails/?id=269147946
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# ? Jul 10, 2014 01:11 |
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down with slavery posted:How is it a complete failure? They'll be played at ESL this year, which seems like a success? Get your reading comprehension together, it's pretty apparent that by 'seeing play' you mean 'showing up in the map pool and getting banned probably 100%' and that's not exactly a success. Valve would need to apply a lot more leverage to get them actual, legitimate play time. Even in a situation like with Na'Vi, I'd be legitimately surprised if, to learn an additional map, they decide to pick up Cobblestone or Overpass rather than Nuke - because they presumably at least have 'casual' familiarity with it and it's relevant to other leagues. ESL is going to be the big debut at the top-tier level for Cache(congrats FMPONE), and Cache totally deserves it. But the others just aren't ready for the primetime yet and it just seems like focusing on creating more 'official' versions of maps the competitive scene would play of their own free will(Season/Mill/Tuscan/etc) would be a better expenditure of Valve's resources than this repetitive "GUYS WE POSTED A TWO THOUSAND WORD BLOG DESCRIBING OVERPASS BALANCE CHANGES WILL YOU PLEASE PLAY IT NOW PLEASE PLEASE PLEASE"
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# ? Jul 10, 2014 01:27 |
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Ricky Bad Posts posted:What team are you talking about? The only thing problematic about the pool being different is that they're going to have to learn to play cs like men and get better at nuke. A few examples: Na'Vi - Nuke Virtus Pro - Nuke Titan - Train
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# ? Jul 10, 2014 01:30 |
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# ? Jun 8, 2024 08:29 |
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ok. let's also try facade and bastion Powerful Wizard IRL fucked around with this message at 01:46 on Jul 10, 2014 |
# ? Jul 10, 2014 01:44 |