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Lawman 0 posted:Did you have any metal ingots? Nope.
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# ? Jul 18, 2014 00:38 |
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# ? Jun 5, 2024 20:09 |
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Excelzior posted:wife is a euphemism. they only count as spouses because that's how the game generates babies.
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# ? Jul 18, 2014 00:40 |
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Kennel posted:That's the disadvantage of being a pedantic fantasy world simulator, you either skip certain major storyline structures/real life issues or have to address the problematic stuff. Let's just skip them. I don't want any rape in my slaughterfest where punching people in the chest makes them explode into gore.
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# ? Jul 18, 2014 00:41 |
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So I have learned that you CAN kill a slade colossus. It requires about 30 z levels of falling, but it CAN be done. Fifty dwarves with adamantine weapons, though? No. Nowhere close.
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# ? Jul 18, 2014 01:06 |
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Gus Hobbleton posted:So I have learned that you CAN kill a slade colossus. It requires about 30 z levels of falling, but it CAN be done. Fifty dwarves with adamantine weapons, though? No. Nowhere close. That'd be a hell of an impact considering how heavy slade is.
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# ? Jul 18, 2014 01:23 |
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The corpse of a kea man scared away a human caravan. The good news is they just dropped all their crap so, free stuff!
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# ? Jul 18, 2014 01:24 |
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Moridin920 posted:The corpse of a kea man scared away a human caravan. I'm fairly sure they will blame you for the loss of their goods if they fail to be in possession of their stuff upon leaving the map, so you may wish to prepare for a siege, or at least some angry emissaries.
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# ? Jul 18, 2014 01:32 |
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Urgh, I think I need to put this on hold until Toady fixes the everything being a loving wimp bug. I have an armadillo man running around in my farming area freaking out at everything, and my war dogs are just staring at it like a bunch of useless chihuahuas. And keas ran off with my bolts so the best my ranger/crossbow dwarf can do is bash it with his crossbow until he passes out from exertion.
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# ? Jul 18, 2014 01:37 |
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Tell me honest: Is my human outsider screwed? Drowsy, purple "THIRSTY", no waterskin, eating snow doesn't actually quench thirst even though that is possible IRL, I can get a bucket full of ice from the bottom of a well, but I can't TAKE the ice, or the bucket, or melt it in a campfire next to me. *edit* I know I can kill someone/some tame animal and drink their blood, and I'm starting considering the latter, but my guy is too honorable for the former. Locus fucked around with this message at 01:40 on Jul 18, 2014 |
# ? Jul 18, 2014 01:38 |
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Locus posted:Tell me honest: Is my human outsider screwed? Drowsy, purple "THIRSTY", no waterskin, eating snow doesn't actually quench thirst even though that is possible IRL, I can get a bucket full of ice from the bottom of a well, but I can't TAKE the ice, or the bucket, or melt it in a campfire next to me. Drowsy you get rid of by sleeping. Purple Thirsty isn't the worst thirsty. Go to the nearest human fort and you'll probably be able to find a waterskin or a flask by rummaging around in their basement. You can also drink directly out of rivers but it's probably too cold for that.
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# ? Jul 18, 2014 01:42 |
Locus posted:Tell me honest: Is my human outsider screwed? Drowsy, purple "THIRSTY", no waterskin, eating snow doesn't actually quench thirst even though that is possible IRL, I can get a bucket full of ice from the bottom of a well, but I can't TAKE the ice, or the bucket, or melt it in a campfire next to me. If there's any habitation nearby, you might be able to take a bag. If you fill the bag with snow, you should be able to melt it by heating the bag (with 'I') at a campfire.
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# ? Jul 18, 2014 01:46 |
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Gus Hobbleton posted:So I have learned that you CAN kill a slade colossus. It requires about 30 z levels of falling, but it CAN be done. Fifty dwarves with adamantine weapons, though? No. Nowhere close. Does this mean Dwarf Fortress does not model terminal velocities?
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# ? Jul 18, 2014 01:55 |
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cock hero flux posted:Drowsy you get rid of by sleeping. Purple Thirsty isn't the worst thirsty. Go to the nearest human fort and you'll probably be able to find a waterskin or a flask by rummaging around in their basement. You can also drink directly out of rivers but it's probably too cold for that. This is good advice, but- PublicOpinion posted:If there's any habitation nearby, you might be able to take a bag. If you fill the bag with snow, you should be able to melt it by heating the bag (with 'I') at a campfire. Yesss. Thank you, I dumped the berries out of the bag I already had, and that worked perfectly. Gonna rest up, then lug my bag of water and 63 berries (in one hand!) to a bandit camp tomorrow.
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# ? Jul 18, 2014 01:58 |
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Mister Adequate posted:Does this mean Dwarf Fortress does not model terminal velocities? 30z levels = 60-90 meters. Not enough to reach it IRL.
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# ? Jul 18, 2014 01:58 |
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I am The Merchants of Seizing, of the Fortress Polishoars. Well I guess I better seize everything to live up to this name.
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# ? Jul 18, 2014 01:59 |
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Dwarf stood there overwhelmed by horror while magma slowly flowed towards him and then killed him. e: and there's been a forgotten beast killing dwarves without me noticing. ee: aaand it just killed the entire fort because webs. drat. Moridin920 fucked around with this message at 02:15 on Jul 18, 2014 |
# ? Jul 18, 2014 02:08 |
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Locus posted:Tell me honest: Is my human outsider screwed? Drowsy, purple "THIRSTY", no waterskin, eating snow doesn't actually quench thirst even though that is possible IRL, I can get a bucket full of ice from the bottom of a well, but I can't TAKE the ice, or the bucket, or melt it in a campfire next to me. Get snow (or ice) into your inventory. Press g, then choose Make a Campfire. Press Ctrl-I for advanced interaction. Choose your snow or ice from the menu, then you'll be given the option to to heat it by the campfire. Snow/ice is now drinkable water in your inventory. Also... if you are deep underground and find nothing but undrinkable muddy water, you can fill your backpack or waterskin with the muddy water, then pour it on the ground, then refill your container from "here" and the water will be clean and drinkable.
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# ? Jul 18, 2014 02:24 |
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Angry Diplomat posted:I'm fairly sure they will blame you for the loss of their goods if they fail to be in possession of their stuff upon leaving the map, so you may wish to prepare for a siege, or at least some angry emissaries. Good post + username combo.
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# ? Jul 18, 2014 02:39 |
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Subjunctive posted:Toady has explicitly said that he doesn't want content related to sexual slavery or concubines or similar in DF, and that's why it was removed from Masterwork in fact. So there's hope, however slim. Simply by virtue of working on this thing for years Toady must be pretty good at coding now. However, he's good at coding in his own asinine way so who knows how applicable those skills would be to projects he's not in complete control of. That's the assumption I make from looking at the raws at least. Excelzior posted:what exactly are night troll wives then I'm pretty sure they've been transformed into night creatures so they aren't human/elven/dwarven/whatever anymore. Its like those stories of people vanishing in the night and then coming back as one of the monsters that took them. Internet Kraken fucked around with this message at 02:49 on Jul 18, 2014 |
# ? Jul 18, 2014 02:47 |
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Has anyone correctly identified an NPC as being a night creature yet? If so, what happens? Do they flip out and transform on the spot, or are they like "yeah, so?"
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# ? Jul 18, 2014 02:55 |
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Dungeon Ecology posted:Good post + username combo. I actually came up with this username upon reading a little DF comic my wife drew, involving an elven diplomat so psychotically angry that I still giggle insanely just remembering his bug-eyed expression of seething fury. I need to see if she can dig that thing up somewhere and post it here, I'm sure folks would get a kick out of it. e: haha yessss I forgot about this one e2: HERE is the comic, Strike The Earth. It is unfinished and years old, but I still laugh at it. Angry Diplomat fucked around with this message at 03:20 on Jul 18, 2014 |
# ? Jul 18, 2014 03:07 |
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Might have to go with sacmtank's solution to passive wildlife and remove the flier tag from these loving white storks. They've been here for months and all they've done is hover in the air. I don't even get how Toady manage to break flying AI but it probably has something to do with the gait system. EDIT: This is...perplexing. A bunch of random wildlife is showing up on my missing list. This includes some cavern creatures, and I haven't even breached a cavern layer yet. Internet Kraken fucked around with this message at 03:21 on Jul 18, 2014 |
# ? Jul 18, 2014 03:15 |
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Moridin920 posted:Dwarf stood there overwhelmed by horror while magma slowly flowed towards him and then killed him. http://youtu.be/l4UFQWKjy_I
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# ? Jul 18, 2014 03:33 |
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Has the game gotten more difficult in a non-bug related way than DF2012? I miss the crazy difficulty spike that sieges in the 2d version had.
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# ? Jul 18, 2014 03:47 |
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I need to try adventurer mode with a real character instead of a slade colossus just to see what it's really like.
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# ? Jul 18, 2014 03:50 |
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Party Plane Jones posted:Has the game gotten more difficult in a non-bug related way than DF2012? I miss the crazy difficulty spike that sieges in the 2d version had. Last time I tried it, terrifying biomes were still a complete nightmare to try and thrive in.
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# ? Jul 18, 2014 03:54 |
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v0.34 questions I've figured out how to form a military squad, equip them, make them attack specific things and move to certain areas.. but how the hell do I set them to "active duty" (if that's the right term)? If there is a thief about or siege going on, I want them to be armed to the teeth and looking to kill stuff. As I'm doing it now, they only rush to suit up and arm themselves when I issue a specific kill order, and go back to civilian life as soon as they kill the unit specified. Second: Whenever I assign a squad to train in my barracks, they just sometimes sit in it, occasionally doing "individual combat drills" and not gaining much skill. Is there a better way to make them train more quickly? The wiki is being less than helpful. The military interface in this game is an absolute nightmare.
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# ? Jul 18, 2014 04:03 |
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Angry Diplomat posted:I actually came up with this username upon reading a little DF comic my wife drew, involving an elven diplomat so psychotically angry that I still giggle insanely just remembering his bug-eyed expression of seething fury. I need to see if she can dig that thing up somewhere and post it here, I'm sure folks would get a kick out of it. I remember that! I was sad when it became rather obvious it was abandoned. Well, tell her that people remember it and still miss it I guess. It'd be interesting to see her take on some of the newest things in DF, particularly puppet adventurers.
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# ? Jul 18, 2014 04:10 |
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I remember reading that years ago. It was pretty awesome, still is, actually. And yeah, waking up to find an angry elf has been watching you sleep must be a bit trying on the old expedition leader.
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# ? Jul 18, 2014 04:12 |
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UltraShame posted:v0.34 questions In the military screen, go to alerts ('a' I think). Highlight active/training, then hit right to highlight your squad and hit enter on them. They will all go into whatever your schedule tells them to do (which is training 'round the clock, by default) and you can give them station and kill orders, but they will immediately suit up once you do this and stay suited until you deactivate them.
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# ? Jul 18, 2014 04:15 |
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I've got some flight time over the next few days, which means dwarf time I think. What should I do to reduce power drain? I'm thinking FPS limit of 50 with GFPS of 20, the dfhack temp and fluid tweaks, 3x3 embark. Does world size matter?
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# ? Jul 18, 2014 04:25 |
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Somehow, one of my hunters fired a crossbow bolt, missed, hit a beekeeper, and subsequently triggered a loyalty cascade in the meeting hall. Eleven dwarves are dead so far, everyone is horrified, and somehow the cat that got crippled by forgotten beast nerve gas 5 years ago is still crawling around. Edit: A sheep just passed out from exhaustion from wrestling dwarves. Also, a child punched a wolverine so hard its head exploded into gore.
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# ? Jul 18, 2014 04:26 |
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Gus Hobbleton posted:I need to try adventurer mode with a real character instead of a slade colossus just to see what it's really like. I made a human Swordsmaster, found out this world was still in the Age of the Brush-Titan, found the titan within like 2 mins, and it was asleep. I hacked it's wings off than shattered it's spine. None of the townspeople even give a gently caress, even though it had killed 500 of them.
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# ? Jul 18, 2014 04:40 |
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these rear end in a top hat zombies won't leave even after the necromancer hosed off and one of my 10 dwarves appointed himself king poo poo of gently caress mountain also birds keep falling out of the sky and exploding and a kea stole a block of stone somehow
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# ? Jul 18, 2014 04:41 |
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GulMadred posted:Nah, I just checked and it's included in 40.01. To revisit this issue, my primary problem is that my hauler will take my pigtail barrel out to gather 1 new plant at which point all my "Process Plants" labors throw errors because the pigtails in the barrel are no longer accessible. I am guessing there is some convoluted way to solve this with multiple stockpiles feeding into each other and eventually into the Farmer's Workshop but that is a pretty lovely solution. As you said, I don't think fiddling with the raws will fix this. Edit: As an aside, if Goblins aren't listed as neighbors during embark does that mean you won't get sieges, ever? Salvor_Hardin fucked around with this message at 05:15 on Jul 18, 2014 |
# ? Jul 18, 2014 05:03 |
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Found a dwarf to be the broker. A perfect candidate to talk to elves. "Finds nature somewhat disturbing."
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# ? Jul 18, 2014 05:17 |
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Apparently, nothing wakes people up in the night. You can go into a village and start chopping off the heads of sleeping villagers and everyone just sleeps away. If you start chopping limbs from a sleeping person, they just keep sleeping, though they'll turn hostile as they sleep.
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# ? Jul 18, 2014 05:17 |
Salvor_Hardin posted:Edit: As an aside, if Goblins aren't listed as neighbors during embark does that mean you won't get sieges, ever? Correct. No Gobbos, ever.
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# ? Jul 18, 2014 05:27 |
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Lumpen posted:Get snow (or ice) into your inventory. Thanks, I'll remember the muddy water trick. There should be an option to stand under a stalagtite and slowly hydrate while losing sanity. As for ice, I would have been screwed without the sack I found, since I started out naked with only weapons. I found no way to pick up ice from a well bucket or frozen river, and if you hold snow, then go near a camp fire, it melts, and you don't quench thirst licking the water off your hand. Would have been a sadder death than usual. Locus fucked around with this message at 05:57 on Jul 18, 2014 |
# ? Jul 18, 2014 05:55 |
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# ? Jun 5, 2024 20:09 |
You used to be able to slake your thirst by drinking the water covering off yourself after hopping in a pond or getting rained on, but it looks like that's been nerfed.
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# ? Jul 18, 2014 05:58 |