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Maneck posted:Pretending to be someone is bannable, circa always (apparently) but no one new until some terrible CCP customer service reps explained it 6-8 months ago. No, the impersonation thing was always a rule, the ridiculous bit was when some idiot rep concluded that was always impersonation for one character to claim to represent another character, even if it was a truthful statement. By their interpretation, you could be banned for impersonating yourself by telling someone that your alts were your alts. They have since rescinded that stance.
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# ? Jul 20, 2014 18:49 |
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# ? Jun 10, 2024 14:15 |
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Berious posted:Anyone willing to vouch me into European Goonion? Feels like I'm missing out being an EUTZ player not in the squad especially when it's quieter. I'm pretty active and can fly loads of space ships! If you do not manage to get vouched into EG, there is always Space Violence. We tend to have a pretty decent EU turnout whenever we're not drafted for these strategic deployments.
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# ? Jul 20, 2014 19:36 |
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Voyager I posted:No, the impersonation thing was always a rule, the ridiculous bit was when some idiot rep concluded that was always impersonation for one character to claim to represent another character, even if it was a truthful statement. By their interpretation, you could be banned for impersonating yourself by telling someone that your alts were your alts. I guess I should have bolded "circa always"? Busting my chops for whatever you're on about, when my post had an errant homophone, is silly.
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# ? Jul 20, 2014 20:00 |
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Wibla posted:Oh so Delve, not Deklein, ok! Pretty sure they only do that in Tribute Zephyrine posted:
I just saw Edge of Tomorrow so that phrase has taken on a new meaning for me. Good movie btw if anyone hasn't seen it yet.
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# ? Jul 20, 2014 20:05 |
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They really should have kept the original title - All You Need Is Kill is totally loving awesome while Edge of Tomorrow is incredibly bland.
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# ? Jul 20, 2014 20:14 |
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Kalenn Istarion posted:I just saw Edge of Tomorrow so that phrase has taken on a new meaning for me. Good movie btw if anyone hasn't seen it yet. Haven't seen it yet. I got the phrase from a landmine they showed us in the youth guard once. It was shaped like a flat screen TV.
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# ? Jul 20, 2014 20:24 |
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Maneck posted:I guess I should have bolded "circa always"? Busting my chops for whatever you're on about, when my post had an errant homophone, is silly. No, I mean that the interpretation was always that impersonation was illegal (ie, you couldn't lie about being Chribba's alt to super scam somebody). The boneheaded scandal from a few months back was when someone decided to extend that interpretation to covering people truthfully claiming their own alts.
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# ? Jul 20, 2014 20:27 |
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Zephyrine posted:Haven't seen it yet. I got the phrase from a landmine they showed us in the youth guard once. It was shaped like a flat screen TV. A Claymore land mine ? That's exactly the context it shows up in the film too Apparently that thing would still blow up everything a couple meters behind it. E: Just because I love those instructions on weapons (yes the first one is from BF3, but the same sticker is on the actual thing). I'm just sad since I have the feeling I once saw a launcher with a "point towards enemy" arrow but can't seem to find it. Fathis Munk fucked around with this message at 21:25 on Jul 20, 2014 |
# ? Jul 20, 2014 20:35 |
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Fathis Munk posted:A Claymore land mine ? That's exactly the context it shows up in the film too Ours looked like this I was 14 at the time though so we just got to look at it. The only mines we trained with were "signal mines" supposedly very effective during the night.
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# ? Jul 20, 2014 20:39 |
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pugnax posted:They really should have kept the original title - All You Need Is Kill is totally loving awesome while Edge of Tomorrow is incredibly bland. Where's that dude's helmet spike?!? Der Kaiser wollen sehr wütend sein!
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# ? Jul 20, 2014 21:57 |
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mmrmnhrm posted:I wonder if they hired the same grammarians who came up with "We Have Explosive." As long as they also hired the same designer as well, it'll all be fine.
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# ? Jul 20, 2014 22:50 |
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Tippis posted:As long as they also hired the same designer as well, it'll all be fine. mmrmnhrm fucked around with this message at 00:49 on Jul 21, 2014 |
# ? Jul 21, 2014 00:44 |
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Kalenn Istarion posted:
Checked out Edge of Tomorrow earlier today, surprisingly smart movie. Groundhog Day with a little Starship Troopers thrown into the mix. Leeroy fucked around with this message at 01:12 on Jul 21, 2014 |
# ? Jul 21, 2014 01:08 |
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Voyager I posted:No, the impersonation thing was always a rule, the ridiculous bit was when some idiot rep concluded that was always impersonation for one character to claim to represent another character, even if it was a truthful statement. By their interpretation, you could be banned for impersonating yourself by telling someone that your alts were your alts. rest in peace minister vee, now minmatar citizen #124135235
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# ? Jul 21, 2014 02:26 |
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Maneck posted:Pretending to be someone is bannable, circa always (apparently) but no one new until some terrible CCP customer service reps explained it 6-8 months ago. Voyager I posted:No, I mean that the interpretation was always that impersonation was illegal (ie, you couldn't lie about being Chribba's alt to super scam somebody). The boneheaded scandal from a few months back was when someone decided to extend that interpretation to covering people truthfully claiming their own alts. The scandal was that some guys used the official eve wiki to add their characters to a "list of known trustworthy supercap agents", as alts of Chribba and Darknesss. Then they went on a scam rampage because all they had to do to seal the deal was show their marks the supposedly official wiki page. The boneheaded part was that CCP addressed this by vastly expanding the impersonation rules rather than just banning the idiots for misuse of a official game resource (the wiki). They fake signed it with a CCP name, there was plenty to permaban them on from the beginning. I think a lot of that has been dialed back but still saying "I'm chribba's alt" is probably bannable.
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# ? Jul 21, 2014 02:30 |
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I wonder if the money Scooter pulled came directly out of the N3 renter wallet
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# ? Jul 21, 2014 06:13 |
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God drat it scooter just post who you scammed already, you're giving me blue balls here.
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# ? Jul 21, 2014 06:38 |
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Berious posted:Anyone willing to vouch me into European Goonion? Feels like I'm missing out being an EUTZ player not in the squad especially when it's quieter. I'm pretty active and can fly loads of space ships! What's your name ingame/on jabber?
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# ? Jul 21, 2014 06:54 |
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This thread has rekindled my interest in the game. I am really looking forward to flying internet spaceships with some goons. While I wait for all the authentication stuff to go through: my pvp char is really shittily trained. I got distracted by Recon Ships 5 (Arazus!) and I was Intaki... which was horrible before you could reallocate your stats. I am currently set on training Large Hybrid 5. Where should I go next? (I have 26 million sp, hindered by horrible ADHD.)
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# ? Jul 21, 2014 07:05 |
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dexefiend posted:This thread has rekindled my interest in the game. I am really looking forward to flying internet spaceships with some goons. DPS or Support role?
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# ? Jul 21, 2014 07:13 |
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dexefiend posted:This thread has rekindled my interest in the game. I am really looking forward to flying internet spaceships with some goons. Race means absolutely nothing now, thank goodness. I'd go with support skills if you don't have them already - advanced weapon upgrades 5, perfect capacitor skills, etc.
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# ? Jul 21, 2014 07:21 |
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dexefiend posted:This thread has rekindled my interest in the game. I am really looking forward to flying internet spaceships with some goons. Run through the Space violence 60 day plan to fill any basic holes you have then train into the interceptor you're closest to ( though if all things are equal, I'd recommend Caldari as it gets you into a Harpy as well). These days, inties are a must have for both fleets and personal logistics.
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# ? Jul 21, 2014 12:02 |
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In my latest attenpt to pretend I still play this game, what changes do people think need made to my SV 60day plan from the last year or two?
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# ? Jul 21, 2014 12:50 |
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Dirty Sanchez posted:Run through the Space violence 60 day plan to fill any basic holes you have then train into the interceptor you're closest to ( though if all things are equal, I'd recommend Caldari as it gets you into a Harpy as well). These days, inties are a must have for both fleets and personal logistics. Thanks for the replies! I know I have heavy interdictors 4, which means I have to be ready for some interceptors (Gallente). In terms of support, I know I can also fly Oneiros and Basilisks. I am probably within one week of Reimbursement Lachesis, so that is probably where I will go first.
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# ? Jul 21, 2014 13:46 |
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I just took the time to try the new industry UI on SiSi, in preparation for tomorrow and wow, that thing makes everything a whole lot smoother. The UI must have killed like a million clicks. I tested it with invention and I'll tell you, having all the information you need right there instead of having to right click a bazillion times to find all the information windows is great! And CCP took ten years to remake this? Man, better late then never, I guess. Other stuff I noticed: When an invention-job finishes, you don't get annoying pop-up messages you have to click away, instead you just click one time and the job just ends with either "failed" or "delivered". No smart-rear end UI telling you how much you suck anymore! Also, your invention chance is calculated right there before your eyes, no stupid third-party tools necessary anymore, the game finally tells you your invention chance right away! If one of you wants to try building/inventing stuff, tomorrow is the day you should start, because the era of being mercilessly tortured by CCP for daring to try industry is over. Edit: Another thing, hold on to your researched BPOs, especially the expensive ones: Costs for researching scale exponentially upwards, so researching a Raven BPO to level 1 costs only something like 90k ISK, but researching it fully (level 10) costs incredible 2 billion ISK! If you already have researched blueprints, hide them somewhere and wait until the market calms down -even if you don't want to ever use them, thanks to the costscaling system they'll still be worth 2-3 times as much as a unresearched one. Libluini fucked around with this message at 13:59 on Jul 21, 2014 |
# ? Jul 21, 2014 13:52 |
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The only thing I dislike about the new industry UI is its reliance on (very tiny) icons and tooltips rather than plain text. But I suppose that there's still some tooltip-mania left in the devs that they have to get out of their system before going back to a design that's more instantly informative.
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# ? Jul 21, 2014 13:56 |
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Tippis posted:The only thing I dislike about the new industry UI is its reliance on (very tiny) icons and tooltips rather than plain text. But I suppose that there's still some tooltip-mania left in the devs that they have to get out of their system before going back to a design that's more instantly informative. The thing is, I rather have icons then just plain text. I'm more of a visual guy and even though I really like reading, I prefer a mixture of icons and text. Text only is as horrid as some kind of incomprehensible mask of only-icons. (Because making icons that can truly be universally and easily understood is really hard and I don't trust CCP to not make something only an alien could read.) That said, having some of the icons a little bit larger wouldn't be bad, too. But I'm OK with the mixture they're going with now. Maybe because it's still such an enormous step forward after the horror which came before, but progress is still progress.
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# ? Jul 21, 2014 14:05 |
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Libluini posted:The thing is, I rather have icons then just plain text. I'm more of a visual guy and even though I really like reading, I prefer a mixture of icons and text. Text only is as horrid as some kind of incomprehensible mask of only-icons. (Because making icons that can truly be universally and easily understood is really hard and I don't trust CCP to not make something only an alien could read.) I might actually resub and try industry one day, now that I understand it isn't for only the masochists anymore.
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# ? Jul 21, 2014 14:14 |
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Angry Fish posted:I might actually resub and try industry one day, now that I understand it isn't for only the masochists anymore. War deployment? Pshhhh Wait, they upgraded industry!? I don't understand some people (no offense meant).
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# ? Jul 21, 2014 15:50 |
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Cannon_Fodder posted:War deployment? Pshhhh If it weren't for industry masochists, there'd be nothing for god's chosen to pew with.
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# ? Jul 21, 2014 15:51 |
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mmrmnhrm posted:If it weren't for industry masochists, there'd be nothing for god's chosen to pew with. Where in this do ME200 industrialists rank?
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# ? Jul 21, 2014 15:54 |
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Boiled Water posted:Where in this do ME200 industrialists rank?
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# ? Jul 21, 2014 16:02 |
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Boiled Water posted:Where in this do ME200 industrialists rank? Unrelated to this conversation, but MAN are eveo pubbies pissed about the normalization of research levels. One guy in the thread claimed to have a drone BPO at ME1975. This takes 6 months of research, and saves you a whole 2 pyerite over, say, ME500. This is about 24 isk per run. He also had ME125 battleship BPOs, which take 1y6m to research. Total savings: 600k isk per run. Now, everything is being normalized to ME10 max and it is beautiful.
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# ? Jul 21, 2014 16:04 |
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mmrmnhrm posted:If it weren't for industry masochists, there'd be nothing for god's chosen to pew with. There's always stuff to pew it's just everything would degrade into people shooting each other with civilian guns in rookie ships.
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# ? Jul 21, 2014 16:22 |
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Battleship BPOs take 2 billion ISK to get to level 10?
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# ? Jul 21, 2014 16:24 |
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Libluini posted:The thing is, I rather have icons then just plain text. I'm more of a visual guy and even though I really like reading, I prefer a mixture of icons and text. Text only is as horrid as some kind of incomprehensible mask of only-icons. (Because making icons that can truly be universally and easily understood is really hard and I don't trust CCP to not make something only an alien could read.) That's fair enough. Text-only just reverts the game back to the spreadsheets-in-space that they're trying to move away from. My point is more that, while that's a nice goal, they seem to forget that text is actually still valuable and that hiding tons of information behind tool tips makes just as cumbersome as it makes it sleek. The whole overview/bracket debacle showed fairly well that they aren't entirely in tune with what kind of information players would want at their fingertips — the same goes here, I feel. A mix would certainly be fine, in particular on the industry side since many build components have (deliberately?) similar icons.
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# ? Jul 21, 2014 16:25 |
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Glory of Arioch posted:Unrelated to this conversation, but MAN are eveo pubbies pissed about the normalization of research levels. Angry Fish posted:I might actually resub and try industry one day, now that I understand it isn't for only the masochists anymore.
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# ? Jul 21, 2014 16:36 |
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Fix Lag posted:Battleship BPOs take 2 billion ISK to get to level 10? It doesn't seem that unreasonable since you just research it once.
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# ? Jul 21, 2014 16:57 |
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Fix Lag posted:Battleship BPOs take 2 billion ISK to get to level 10? If you are in a system were level 1 costs 90k, yes. Depending on the formula, the endpoint could vary greatly: I've not done enough testing to see if, for example, a starting cost of 9k ISK ends up with 200 million ISK for level 10, which is something I would expect. I could be totally wrong, though, depending on the underlying formula. Also remember, this test was done on SiSi, so it could be the worth of the job alone let the install cost skyrocket that much, since the install costs are calculated by comparing system jobs with global jobs. So a single large job on SiSi will always be a higher percentage of the global activity then on TQ. Someone would have to try tomorrow on TQ to see if that kind of variation really is that extreme. However, even it the endcost turns out to be similar to my test, remember this: Level 10 is the new maximum, you can only research to ME10% (which is the new terminology, levels are going away completely, every research run adds 1% reduction instead up to the maximum) so as soon as you're done, you're done forever. Even with time efficiency: Every run adds 2% reduction to build times, up to 20% max. Then there's the 10% NPC-tax, so jobs outside of NPC-stations are generally 10% cheaper. To give you an example on how system activity can change things, in a nearby system research costs 3 million ISK for the first level and over 75 billion ISK for max research. That's a lot, isn't it? An example. Tippis posted:My point is more that, while that's a nice goal, they seem to forget that text is actually still valuable and that hiding tons of information behind tool tips makes just as cumbersome as it makes it sleek. The whole overview/bracket debacle showed fairly well that they aren't entirely in tune with what kind of information players would want at their fingertips — the same goes here, I feel. On the other hand, for some reason CCP decided to not hide some stuff anymore. Now a new player doesn't have to search obscure sites to find out what chance he has at inventing T2-stuff, for example: The invention chance is now clear and in plain view. More of that, CCP! Edit: Another thing I like about the changes: You don't have to click on working jobs anymore to find out how far along the line they are, you get a countdown and a growing blue bar to show you this information at a glance. Another shitload of clicks eliminated. Libluini fucked around with this message at 17:26 on Jul 21, 2014 |
# ? Jul 21, 2014 17:22 |
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# ? Jun 10, 2024 14:15 |
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I'm pretty sure that is an effect of basecosts or activity being out of whack on Sisi. Looking at the math here and feeding in a Raven example, here's how I get some numbers: basecost * 0.02 * per level multiplier = cost per research level, prices in millions code:
So research is going to be expensive, particularly considering research was drat near free before. If you see someone selling a useful BS or BC blueprint that will be perfect tomorrow at NPC prices, might not be crazy to pick it up. But there are gonna be tons of them around so don't bother unless you want to use it.
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# ? Jul 21, 2014 17:49 |