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Strength of Many posted:On a semi-related note, how do you Tyranid players run your army without wanting to buy literally everything? Even the bad models are kind of good in a goofy way. By collecting piecemeal for nearly a decade. Also, avoid Pyrovores like the plague. I considered using them as Biovores since their model is nice and all but only through terrible sales figures will GW learn that they need to give us a tabletop reason to buy them. Look at the Chaos Spawn; it was one of the worst models in the game and now they're actually useful. Generally with horde armies, get an idea of what list you want to run and try proxy before you buy. Having a handful of gaunts is never a bad thing, but some models are a lot more niche than others (Warriors, Shrikes, Raveners) but can be workable still.
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# ? Jul 23, 2014 07:29 |
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# ? May 13, 2024 10:04 |
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HiveCommander posted:What about the 'Nid stuff that hasn't been leaked yet? So far we know about the Fedorasaur (good stats, bad rules), Stonecrushers (look pretty promising) and the Malanthrope (harder to kill Venomthrope for +35pts? ). Only like four Tyranid units got new rules in IA4 (Meiotic spores are S5 AP4 and release some regular spore mines if killed early). Rules for the GC's are in there too, but apparently aren't changed at all.
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# ? Jul 23, 2014 08:53 |
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AbusePuppy posted:No he can't, any more than a Veteran Sergeant can decide to walk out of his squad to hang out on his own. Models can't just leave their unit because they feel like it. Ok, the reference in the back of the book decided the distinct wasn't necessary, but you're right - page 68 specifies the drone type. Either way, IA2: 2nd Edition defines the drones as "Marker drones with built-in blacksun filters", so I don't see any confusion. Further more, yes he can leave his unit. Veteran Sergeants and Tactical Marines !== Battlesuit Commanders and Drones. It's not stopped by the Tau codex either, as it states models can't leave drones if they were taken as an upgrade. As R'alai comes with the drones by default, and you can't choose to not take them, they're not an upgrade.
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# ? Jul 23, 2014 10:29 |
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ijyt posted:Further more, yes he can leave his unit. Veteran Sergeants and Tactical Marines !== Battlesuit Commanders and Drones. It's not stopped by the Tau codex either, as it states models can't leave drones if they were taken as an upgrade. As R'alai comes with the drones by default, and you can't choose to not take them, they're not an upgrade. code:
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# ? Jul 23, 2014 10:39 |
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AbusePuppy posted:No he can't, any more than a Veteran Sergeant can decide to walk out of his squad to hang out on his own. Models can't just leave their unit because they feel like it. This isn't a very good comparison because a Veteran Sergeant doesn't have Independent Character, and a weird special rule that sort of changes the way drones work depending on how you read it. Half the people I've asked reckon the intention is that the Lone Warrior rule is there to allow him to be the exception to all other Commanders with drones and allows him to ditch them and rejoin them if he feels like it, but also prevents him joining other squads. The other half reckon Forge World is bad at writing rules and forgot to remove the IC rule, and the intention was just supposed to be other people can't join his squad, and he can't leave his drones or join other squads. Gonna send FW an email and see what they say.
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# ? Jul 23, 2014 11:02 |
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Flipping through the Necron Codex, wondered where the hull point values were. It's so eerie that a book this deadly was written for 5th edition.
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# ? Jul 23, 2014 11:20 |
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Post 9-11 User posted:Flipping through the Necron Codex, wondered where the hull point values were. Just assume it's 3 unless it's a Land Raider. Or an Ork vehicle, in which case it's probably only got 2.
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# ? Jul 23, 2014 11:26 |
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Post 9-11 User posted:Flipping through the Necron Codex, wondered where the hull point values were. HP values for pre-6th codices can be found in GW's FAQs. For what it's worth, all of the Necron vehicles are 3HP (as are most vehicles in most books, really) except for the Doomsday/Ghost Ark, which are both 4HP. Necrons exemplify why even older books can still remain very strong- they basically have a handful of really good units/rules (anything with a Tesla Destructor on it being some of the biggest names) that they lean on entirely. Trying to make a good Necron list without using/abusing the Annihilation Barge, Mindshackle/Warscythe/Command Barge, or Night Scythes is pretty hard because a lot of the units outside of those handful are rather lackluster, but so long as you stick to those couple you can get some amazingly efficient armies. Other books have, at various times, been in similar places- the Witch Hunters book during most of 5th Edition was extremely powerful, for example... as long as you just took as many Immolators as possible and filled them with Stormtroopers and Dominions and the like.
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# ? Jul 23, 2014 12:02 |
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Man, buggychat makes me kinda sad I bought Mantic Raptors instead of making my own buggies. Then again, I only have four so far, and my list uses eight, so I could convert up the other squadron!
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# ? Jul 23, 2014 12:44 |
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Has anyone mentioned that in the UK, Games Day is being replaced with a 2 day Warhammer Fest? Apparently it will be £20 per day. Who knows what the content will be.
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# ? Jul 23, 2014 13:03 |
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So, I've played a couple games with my Tau list, and I'm not sure I want to keep the Hammerhead in. The railgun is nice, and I can use markers to basically makes sure it hits, but... It's a single shot. I'm not sure it's worth the points for one powerful hit per turn, y'know? I was considering replacing it with either a third Fire Warrior team or a second Stealth team (with a fusion blaster, to maintain the anti-vehicle functionality). Thoughts? EDIT: Oh way, I forgot about SUBMUNITIONS. Keeping the Hammerhead! Also, both one of my crisis teams and my broadside team have six marker drones and are joined by a Commander with a drone controller (and two more markers. The broadside one also has a Multi-Spectrum Sensor Suite and a Command and Control Node). Considering swapping (some?) of the ones on the Broadsides for missile drones. Good idea? Esser-Z fucked around with this message at 13:27 on Jul 23, 2014 |
# ? Jul 23, 2014 13:15 |
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Lungboy posted:Has anyone mentioned that in the UK, Games Day is being replaced with a 2 day Warhammer Fest? Apparently it will be £20 per day. Who knows what the content will be. Apparently this: quote:Warhammer Fest
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# ? Jul 23, 2014 13:21 |
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So I saw a link to these gaming mats on facebook. Unfortunately they cost almost as much to ship to the UK as the mats themselves cost. Would any UK based goons (South-East preferably I suppose for distribution logistics) be interested in sharing the cost of a 4-pack shipping deal? It works out at $40 shipping per mat rather than $70 if shipping singly.
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# ? Jul 23, 2014 13:23 |
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Lungboy posted:Has anyone mentioned that in the UK, Games Day is being replaced with a 2 day Warhammer Fest? Apparently it will be £20 per day. Who knows what the content will be. Buy all the new GW models you need for 10% off. :v
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# ? Jul 23, 2014 13:31 |
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ineptmule posted:So I saw a link to these gaming mats on facebook. Unfortunately they cost almost as much to ship to the UK as the mats themselves cost. Have you checked these guys out? http://www.deepcutstudio.com/ Still a bit pricy, but shipping from Europe rather than US
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# ? Jul 23, 2014 13:41 |
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ineptmule posted:So I saw a link to these gaming mats on facebook. Unfortunately they cost almost as much to ship to the UK as the mats themselves cost. I have some of these and can attest to how much they own bones, but yeah shipping on them is a bitch and a half. I backed the KS for them and there was a flat rate per mat, no discount for multiples, so at least you have that going for you buying them now at retail.
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# ? Jul 23, 2014 13:49 |
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Gravitas Shortfall posted:Have you checked these guys out? Cool thanks for this. I like some designs from each! I can tell a lot of money will be spent...
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# ? Jul 23, 2014 14:08 |
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ineptmule posted:Cool thanks for this. I like some designs from each! I can tell a lot of money will be spent... Also worth noting while they both have really cool designs, they use different materials for their mats
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# ? Jul 23, 2014 14:45 |
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Anyone who just happens to have Krom Dragongaze for sale?
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# ? Jul 23, 2014 15:02 |
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DJ Dizzy posted:Anyone who just happens to have Krom Dragongaze for sale? I still have one, are you in the UK?
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# ? Jul 23, 2014 15:04 |
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krushgroove posted:I still have one, are you in the UK? Denmark, so shipping is not that bad. How much do you want for it?
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# ? Jul 23, 2014 15:07 |
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NTRabbit posted:Also worth noting while they both have really cool designs, they use different materials for their mats Interesting... I don't know what the difference is. What are the materials like?
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# ? Jul 23, 2014 15:10 |
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DJ Dizzy posted:Anyone who just happens to have Krom Dragongaze for sale? Sanctus Reach is awesome. I got one for $100 and expect to sell off just the Space Wolf crap alone for $80-$100, god bless Warhams and their poor money sense.
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# ? Jul 23, 2014 15:10 |
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ineptmule posted:Interesting... I don't know what the difference is. What are the materials like? Deep Cut ones are a sheet of PVC ie vinyl flooring, Frontline Gaming ones are literally giant mousepads, ie printed material fixed to a non-slip If I was in the market for a green fields mat I'd go with the Deep Cut one at the moment, I'm not the biggest fan of the print on the Frontline version. I do think both materials are viable, and the new printing technologies that have made both (and other competitors rolling out now) a reality have really reinforced that I chose a good time to get into wargaming NTRabbit fucked around with this message at 15:22 on Jul 23, 2014 |
# ? Jul 23, 2014 15:16 |
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It's only a sticking point because the Deep Cut ones slide more, reportedly. That's easy to work around if your table has a rough texture or if you get a tablecloth underlay, but Frontline doesn't need workarounds. I'm still getting Deep Cut purely based on the price point, though. Shipping like that is murder.
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# ? Jul 23, 2014 15:23 |
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DJ Dizzy posted:Denmark, so shipping is not that bad. How much do you want for it? Sent you a PM!
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# ? Jul 23, 2014 15:33 |
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I wish there was a good way to get hold of Mk VI "beaky" marines that wasn't Forgeworld. I hate their resin, and eBay is only giving me the old Rogue Trader plastics (which is awesome but I want the newer/larger scale ones).Rulebook Heavily posted:It's only a sticking point because the Deep Cut ones slide more, reportedly. That's easy to work around if your table has a rough texture or if you get a tablecloth underlay, but Frontline doesn't need workarounds. I'm very tempted to make a custom Deep Cut mat, but I'm not sure my computer will like me working on a 4'x 4' 300dpi image.
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# ? Jul 23, 2014 15:55 |
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Finished my second Exocrine! Now it's time to field the drat thing and drown my enemies in plasma! HQ: The Swarmlord 285pts 2x Tyrant Guard 100pts Hive Tyrant 170pts (230pts) ++Adrenal Glands 15pts ++Twin-linked Devourer 15pts ++Twin-linked Devourer 15pts ++Wings 30pts Elite: 2x Venomthrope 90pts 1x Zoanthrope 50pts 1x Zoanthrope 50pts Troops: 10x Termagant 40pts 10x Termagant 40pts 10x Termagant 40pts Heavy Support: Exocrine 170pts Living Artillery 3x Tyranid Warrior 90pts (100pts) ++Barbed Strangler 10pts 3x Biovore 120pts Exocrine 170pts Total Points: 1500pts Total Models: 46 Psyker Dice Pool: 10 I'm leaving off most Flyers because I've fielded them a lot recently and want some variety. There's enough MC models on the table to threaten most tanks and the Exocrines can pretty handily take care of <AV13 vehicles.
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# ? Jul 23, 2014 16:14 |
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I also had these mats appear on my facebook or twitter or something a month back. Can't speak for the quality, but they'll have cheaper postage coming from the Czech Republic
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# ? Jul 23, 2014 16:16 |
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Gravitas Shortfall posted:I wish there was a good way to get hold of Mk VI "beaky" marines that wasn't Forgeworld. I hate their resin, and eBay is only giving me the old Rogue Trader plastics (which is awesome but I want the newer/larger scale Want there a beaker or two in the 3rd edition kits? You might be able to find head lots on ebay.
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# ? Jul 23, 2014 16:19 |
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Gravitas Shortfall posted:I wish there was a good way to get hold of Mk VI "beaky" marines that wasn't Forgeworld. I hate their resin, and eBay is only giving me the old Rogue Trader plastics (which is awesome but I want the newer/larger scale ones).
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# ? Jul 23, 2014 16:23 |
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Macdeo Lurjtux posted:Want there a beaker or two in the 3rd edition kits? You might be able to find head lots on ebay. There are, but there's other differences between VI and VII, mainly the legs (no kneepads), the studded shoulder-pad, and ideally a chestplate without the aquila on it. It's mainly the legs though. SRM posted:I had a bunch that I never used and back when Warstore did bits selling/buying I was able to send them like 30 and got 50-60 bucks for em. It was awesome, and I miss that bits market. Can you force yourself to work with Forgeworld resin if it's just a bunch of Marines? It's not like you'd be building some complex huge kits or anything. It's not the complexity, it's the awful flash and residue, and the fact that it's quite toxic.
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# ? Jul 23, 2014 16:25 |
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Gravitas Shortfall posted:It's not the complexity, it's the awful flash and residue, and the fact that it's quite toxic.
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# ? Jul 23, 2014 16:37 |
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Gravitas Shortfall posted:There are, but there's other differences between VI and VII, mainly the legs (no kneepads), the studded shoulder-pad, and ideally a chestplate without the aquila on it. It's mainly the legs though. Its carcinogenic, not toxic. Important difference. But then again anything is carcinogenic if you breath it in. The hand wringing over resin is a bit silly. Don't snort the stuff and you'll be fine.
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# ? Jul 23, 2014 16:37 |
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Man, I wish I had some spare time now that I have a boatload of cash to buy myself another Valkyrie so I could paint it to resemble a Uh60 just in the rare off chance that some day I get to play a Black Hawk Down scenario. And I don't even like playing 40k that much because I'm awful at it. That and somehow make a Littlebird flyer using the Land Speeder Storm scouts as guys on the side skids.
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# ? Jul 23, 2014 16:54 |
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Gravitas Shortfall posted:There are, but there's other differences between VI and VII, mainly the legs (no kneepads), the studded shoulder-pad, and ideally a chestplate without the aquila on it. It's mainly the legs though. Ah got you, was thinking you just wanted the beaks
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# ? Jul 23, 2014 16:57 |
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Can the heads of Militarum Tempestus Scions be used on Cadian bodies? Seems like a nice non-forgeworld way of making veterans.
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# ? Jul 23, 2014 17:36 |
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not lame! posted:Can the heads of Militarum Tempestus Scions be used on Cadian bodies? Seems like a nice non-forgeworld way of making veterans.
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# ? Jul 23, 2014 17:40 |
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SRM posted:Yeah, I'm pretty positive they're designed to be used as such. You can look at sprue pics on the GW site and they seem pretty easily swappable. God knows you'll have plenty of spare heads. How do Astra Militarium players distinguish between Militarum Tempestus Scions and veterans with the grenadier upgrade in their armies? Are parts for both the Company Commander/Platoon Commander included in the Cadian Command Squad? Is the guy with the peak-cap and the trenchcoat the Company Commander? The AM codex/GW's site is actually somewhat vague on this.
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# ? Jul 23, 2014 18:30 |
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# ? May 13, 2024 10:04 |
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You know, I understand why they did it, but "Astra Militarum" still sounds like the dumbest goddamn thing ever and I can't see that army as anything but IG.
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# ? Jul 23, 2014 18:35 |