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maou shoujo posted:Diablos can kill enemies if he's at level 100, as then his gravity attack does damage equal to 100% of the target's HP. If you give Diablos time to plan, he becomes instant death! Capped at 9999
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# ? Jul 24, 2014 19:12 |
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# ? May 21, 2024 13:08 |
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Terper posted:Batman This needs to be Monk gear in FF14 right loving now.
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# ? Jul 24, 2014 19:35 |
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Terper posted:Batman Looks a bit like Terra.
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# ? Jul 24, 2014 19:40 |
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Why does he have the Jecht symbol?
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# ? Jul 24, 2014 19:42 |
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Madmarker posted:Why does he have the Jecht symbol? You don't?
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# ? Jul 24, 2014 19:47 |
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ZenMasterBullshit posted:You don't? Unfortunately my physique more resembles Rufus from Street FIghter than any Final Fantasy character, so I'll leave the idiotic animu tattoo to the slightly less plumb, but infinitely more tacky. Now if I was built like Jecht, you best believe that would be the first tattoo on my list.
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# ? Jul 24, 2014 19:49 |
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You could be like that spindly geek who got Kazuma Kiryu's tattoo from Yakuza on his back. It was very well-done, but looked about as bad as you would imagine anyway.
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# ? Jul 24, 2014 19:54 |
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I'm seeing those big round shoulder balls as Samus' Varia suit. Bat-Samus.
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# ? Jul 25, 2014 01:11 |
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Madmarker posted:Why does he have the Jecht symbol? And why does he not have a shirt?
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# ? Jul 25, 2014 02:02 |
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Spoony Bard posted:And why does he not have a shirt? Shirtlessness is a critical aspect of any Jecht or Jecht-like cosplay.
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# ? Jul 25, 2014 02:16 |
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Eight pack abs are also a necessity.
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# ? Jul 25, 2014 02:39 |
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So I spent a few bucks on component cables for my PS2, and despite FF12 not supporting 480p, it still looks drat fine on my smaller LCD TV, and I've spent nearly 15 hours the last 3 days playing it. Really hope this gets an HD paint job, it really is a pretty game, and a refreshing change of pace.
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# ? Jul 25, 2014 07:32 |
Evil Fluffy posted:This needs to be Monk gear in FF14 right loving now. I'll settle for it being a boss in the next Castrum-type instance.
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# ? Jul 25, 2014 09:03 |
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QuantaStarFire posted:I'll settle for it being a boss in the next Castrum-type instance. I just want it to be a summon in Final Fantasy XIII-86: Novum Crystallus Pretentius Collosus Invigoratus Ave Imperatus Est
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# ? Jul 25, 2014 14:26 |
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Dubious posted:So I spent a few bucks on component cables for my PS2, and despite FF12 not supporting 480p, it still looks drat fine on my smaller LCD TV, and I've spent nearly 15 hours the last 3 days playing it. I also hope we get the IZJS version in HD. You can approximate it with PCSX2's upscaling. The textures are stored at high resolutions but the PS2 can't display them I guess. It looks gorgeous with that treatment.
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# ? Jul 25, 2014 14:32 |
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Levantine posted:I also hope we get the IZJS version in HD. You can approximate it with PCSX2's upscaling. The textures are stored at high resolutions but the PS2 can't display them I guess. It looks gorgeous with that treatment. Aside from Vaan's painted-on abs.
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# ? Jul 25, 2014 14:39 |
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Kyrosiris posted:Aside from Vaan's painted-on abs. They do look conspicuously painted on when you up-res the game. I try to use Vaan as little as possible so I don't have to be reminded.
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# ? Jul 25, 2014 14:41 |
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Levantine posted:They do look conspicuously painted on when you up-res the game. I try to use Vaan as little as possible so I don't have to be reminded. Think of all that wasted potential man! Statwise Vaan is far and away the best character in the game.
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# ? Jul 25, 2014 14:44 |
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Volt Catfish posted:Think of all that wasted potential man! Statwise Vaan is far and away the best character in the game. Yes, but he's neither the Leading Man, nor is he Captain Basch von Ronsenberg. And Ashe makes the best Samurai. I'm set! EDIT: I always make parties out of who I think looks cool or sounds cool rather than chasing stats. Luckily FFXII really lets you do that if you want. Levantine fucked around with this message at 14:48 on Jul 25, 2014 |
# ? Jul 25, 2014 14:46 |
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Levantine posted:EDIT: I always make parties out of who I think looks cool or sounds cool rather than chasing stats. Luckily FFXII really lets you do that if you want. That's true. I got Order of Ambrosia in the original with Basch/Balthier/Fran, which is not a powerhouse combo. I mean, everyone did 9999/6999 to Yiazmat with the Masamune or Yagyu Darkblade, so I'm gonna use who I like.
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# ? Jul 25, 2014 15:03 |
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Some interesting news on Luminous Studios' development (or lack there of):quote:LUMINOUS ENGINE TECHNICAL DIRECTOR YOSHIHISA HASHIMOTO LEAVES SQUARE ENIX http://www.enixorigin.com/luminous-engine-technical-director-yoshihisa-hashimoto-leaves-square-enix/ http://game.watch.impress.co.jp/docs/news/20140725_659537.html (Japanese Press Release) To put it into context, Yoshihisa Hashimoto (not to be confused with Shinji 'Please be Excited' Hashimoto) worked for Sega on the Sonic Team for a decade. He oversaw the development of the Hedgehog Engine as the technical lead. He was a part of the development team behind several Sonic games which were released across of variety of platforms. Furthermore, he served as game director for Sonic Unleashed. All in all, a very talented and productive programmer/project manager if his Linkedin resume is anything to go by. Hashimoto then left work with Square-Enix and spearhead Luminous Studios as Technical Director. He also worked on FFXIV: ARR as one of the tech leads. According to Naoki Yoshida, he was instrumental in optimizing FFXIV's new game engine and getting it running on the PS3. Under Square-Enix, he left after five years without shipping a single game on the engine he worked on. The engine itself still requires more development time. People come and go in game development but this would the second major departure from Luminous Studios after former Worldwide Technology Director Julien Merceron, who left SE to work for Kojima Productions. According to the press release, several vacant positions opened after Hashimoto's departure. General Manager of R&D Division has gone to Remi Driancourt who has held the position since January of this year. Hideyuki Kasuga, who shadowed under Hashimoto, will serve as FFXIV's technical director. Hashimoto will still serve as a technical adviser for the company but only for FFXIV. However, the CTO position will not be fulfilled at this time. The fact that such an important position is not filled suggests that Hashimoto's departure was not planned the company has not been able to find a suitable replacement. Game engine development is an ongoing process so it's unusual for a software engineer to drop out unless the development was very troubled, especially if no game was ever shipped on it. Hashimoto would be next in line for SE leads who left after their projects got stuck in development hell, flopped, or both.
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# ? Jul 25, 2014 15:18 |
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Welp, time to wait for another five years for FFXV (haha, just kidding, they'll probably still try to get it out by 2015/16 and it'll be terrible, I've stopped hoping that FFXV will be a good game).
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# ? Jul 25, 2014 15:25 |
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Gologle posted:Welp, time to wait for another five years for FFXV (haha, just kidding, they'll probably still try to get it out by 2015/16 and it'll be terrible, I've stopped hoping that FFXV will be a good game). Final Fantasy hasn't been anything approaching "good" without caveats since the single digits, and even then I'm not sure it's not just nostalgia that makes me think so.
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# ? Jul 25, 2014 15:26 |
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^^^ Eh, FF10 has fewer detractors than some of the single-digit entries and no notable caveats. What games were planned for Luminous? Just XV?
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# ? Jul 25, 2014 15:27 |
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bloodychill posted:^^^ Eh, FF10 has fewer detractors than some of the single-digit entries and no notable caveats. Kingdom Hearts 3 is on Luminous Studios. FFvsXIII/FFXV initially used a heavily modified version of Crystal Tools and Luminous's lighting system (evidence suggests that it was licensed middleware) and is seemingly in the process of being ported over to the new engine. Furthermore, Hashimoto considered the new engine behind FFXIV: ARR to be a distant cousin of Luminous Studios.
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# ? Jul 25, 2014 15:41 |
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bloodychill posted:^^^ Eh, FF10 has fewer detractors than some of the single-digit entries and no notable caveats. I don't know, Tidus as a character gets brought up a lot. "This game is good but gently caress Tidus" is probably the most common criticism. Though I agree overall its criticized less these days.
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# ? Jul 25, 2014 15:43 |
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Yeah that's fair.Sunning posted:Kingdom Hearts 3 is on Luminous Studios. FFvsXIII/FFXV initially used a heavily modified version of Crystal Tools and Luminous's lighting system (evidence suggests that it was licensed middleware) and is seemingly in the process of being ported over to the new engine. Furthermore, Hashimoto considered the new engine behind FFXIV: ARR to be a distant cousin of Luminous Studios. No wonder the guy quit. He was basically in one of the most high-pressure positions in the company, basically managing the tech behind all their biggest franchises and having to fix broken poo poo coming from predecessors. This is probably a case of some serious burn-out. edit: sp bloodychill fucked around with this message at 15:54 on Jul 25, 2014 |
# ? Jul 25, 2014 15:51 |
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Levantine posted:I don't know, Tidus as a character gets brought up a lot. "This game is good but gently caress Tidus" is probably the most common criticism. Though I agree overall its criticized less these days. Do we need to spoiler a million-year-old game? Everything about Tidus was designed to make him look foolish, petty, and childish so that when he finally grew up, his first big-boy decision was self-sacrifice. and that was pretty believable. But even then, he never seemed to give half the poo poo about Yuna that she gave about him, and even his big selfless act at the end was all about him. They didn't do a good enough job separating him from his daddy issues, so the ending came off like, if killing Jecht was going to DESTROY Spira instead of saving it, he would probably still be doing it. That kind of sucked.
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# ? Jul 25, 2014 15:52 |
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Levantine posted:Final Fantasy hasn't been anything approaching "good" without caveats since the single digits, and even then I'm not sure it's not just nostalgia that makes me think so. I, IV, V, VI, VII, IX, and X are all legit good games with very few caveats. The rest are less so but still range from solid to meh. VII EU, XII, the XIII's, and XIV 1.0 really left a sour taste in a lot of people's mouths and I think the company is still struggling to climb out of that hole. Levantine posted:I don't know, Tidus as a character gets brought up a lot. "This game is good but gently caress Tidus" is probably the most common criticism. Though I agree overall its criticized less these days. After playing X HD, there are a lot fewer cutscenes where Tidus does something terrible than I remember from the PS2 days. This time around I found Wakka to be the most derpy character. Once Tidus figures out what's going on, he's actually a decent character.
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# ? Jul 25, 2014 15:55 |
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Why was FFVII EU thought of negatively?
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# ? Jul 25, 2014 16:18 |
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Baram posted:Why was FFVII EU thought of negatively? Remember those iconic scenes in FF7 where Cloud recalls his true role in Nibelheim and confronts Sephiroth and kills him by throwing him into the lifestream? Turns out Gackt was there. And he was really red and liked bad poetry an incredible amount.
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# ? Jul 25, 2014 16:20 |
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It's a cross between lovely fanfiction which missed half the original characterization (Cloud and Aeris/th are the main offenders here) and Gackt self-inserts. Although the parts of Crisis Core that focused on Zack (as opposed to Zack's reaction to notGackt et al) were pretty solid.
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# ? Jul 25, 2014 16:21 |
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Vil posted:It's a cross between lovely fanfiction which missed half the original characterization (Cloud and Aeris/th are the main offenders here) and Gackt self-inserts. Crisis Core's ending justifies its existence to me, and no amount of Gackt can destroy that.
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# ? Jul 25, 2014 16:34 |
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I loved Crisis Core. I'm a sucker for a game where the hero is upbeat and is just so drat happy to be the hero. Probably why I rate FF9 so highly.
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# ? Jul 25, 2014 16:38 |
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God, Crisis Core's ending was so sad. You knew it was coming, but it was still horrible. WHy did I level up to level 99 and beat the goddess of the planet if not to repel the army that Shinra sent at me and change history?
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# ? Jul 25, 2014 16:40 |
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The only thing Gackt can do is improve things and improve things he did to Crisis Core and Dirge of Cerberus
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# ? Jul 25, 2014 16:41 |
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My favorite part of Crisis Core was how when Sephiroth showed up and it turns out before he went crazy the dude was pretty chill and thought VII Seifer was a doofus for getting his gimmick from a fantasy Marlowe play.
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# ? Jul 25, 2014 17:20 |
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Baram posted:Why was FFVII EU thought of negatively? https://www.youtube.com/watch?v=tPEMfyb7kio And because Hojo survived the on-screen death he fell to in FFVII because he uploaded himself to the internet.
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# ? Jul 25, 2014 18:31 |
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Pyroxene Stigma posted:https://www.youtube.com/watch?v=tPEMfyb7kio I'd have said that was one of the positives. loving Paul Eiding hamming the gently caress up The worst part of DofC's plot, is Vincent (a 60+ year old man in a body taht looks 25) falling in love with a 19 year old girl (with the body of a 9 year old girl), who is acting as a replacement for his psychotic, manipulative ex-girlfriend, because she uploaded her personality to the internet, and the 19 year old has a magic connection to the internet.
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# ? Jul 25, 2014 19:21 |
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# ? May 21, 2024 13:08 |
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That loving Sned posted:Looks a bit like Terra. Huh, apparently the "Batman" (which wasn't even really designed to be Batman?) was from an early scrapped project pre-dating the conception of Kingdom Hearts, and the "Batman" actually inspired the designs in KH instead of vice-versa. http://www.joystiq.com/2014/07/25/nomuras-batman-design-drawn-from-canceled-project/?ncid=rss_truncated
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# ? Jul 25, 2014 19:58 |