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The Moon Monster posted:You can farm surface plants, but which ones you'll be able to farm depends on your biome while you'll always be able to farm all underground plants. You can look up what grows where in the wiki, but the easiest way to find out what will grow is to designate a big section to gather plants. Brew what you collect, and you'll have seeds ready to grow in that biome. Underground farms are safer and easier though. Well, they used to be safer. Now that mushrooms can poke holes in the ceiling digging out soil layer at all seems pretty dangerous.
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# ? Jul 30, 2014 03:57 |
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# ? May 13, 2024 08:49 |
Daynab posted:From two pages back but I had the chance to do it. Care to post the world map showing where it is, exactly? I love maps like that. Just a screen shot of the embark screen showing the X on the appropriate spot. Unless there are only a few volcanoes in the world, then I guess it's easy enough to find.
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# ? Jul 30, 2014 04:08 |
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Kommando posted:There was a discussion on this a few pages back. my takeaway message was +dicipline, one miltia teacher, turkeys, no miner, no anvil, and one of every type of meat product. FWIW I just put the refuse stockpile somewhere well traveled. They get over the corpse horror fairly quickly and that trains up discipline.
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# ? Jul 30, 2014 04:27 |
Urist McWoodcutter cancels place body in coffin, overcome with grief. Yeah, carting your dead wife to her grave will do that to you.
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# ? Jul 30, 2014 04:31 |
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Bad Munki posted:Care to post the world map showing where it is, exactly? I love maps like that. Just a screen shot of the embark screen showing the X on the appropriate spot. Unless there are only a few volcanoes in the world, then I guess it's easy enough to find. Try genning a world. It's not exactly Where's Waldo. I've genned this world 10 times and I've never seen any elves. EDIT: I don't need to sound so dickish. There's a single volcano on the world map. tom bob-ombadil fucked around with this message at 04:41 on Jul 30, 2014 |
# ? Jul 30, 2014 04:37 |
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dragon_pamcake posted:Try genning a world. It's not exactly Where's Waldo. This afternoon I've done a dozen or so different small worlds. No goblins in any of them.
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# ? Jul 30, 2014 04:41 |
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Bad Munki posted:Care to post the world map showing where it is, exactly? I love maps like that. Just a screen shot of the embark screen showing the X on the appropriate spot. Unless there are only a few volcanoes in the world, then I guess it's easy enough to find. Just the one volcano. I've managed to get 3 towers, goblins, and humans as neighbors so I think I'll do that one. Elves won't spawn at all.
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# ? Jul 30, 2014 05:08 |
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I tried putting in a history seed from the wiki that claimed to have all four civilizations (dwarves, humans, elves, goblins) and no go. For crying out loud, I've had a Kobold Hamlet, but no elf cities. EDIT: Are goblin hamlets peaceful? tom bob-ombadil fucked around with this message at 05:19 on Jul 30, 2014 |
# ? Jul 30, 2014 05:14 |
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Yeah I've been mucking about with ridiculous amounts of civs and really short histories (10 or 25 years) and it's definitely just not spawning elves for whatever reason.
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# ? Jul 30, 2014 05:15 |
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No elves? A tragedy. Where will we get our rat weed, pig tail ropes, and *pine short swords*?
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# ? Jul 30, 2014 05:17 |
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Specifically on that map? Is it really short on forests or something? Not enough contiguous trees to even place them?
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# ? Jul 30, 2014 05:18 |
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GlyphGryph posted:Specifically on that map? Is it really short on forests or something? Not enough contiguous trees to even place them? Looks like that's the problem. The entire northern part of the map is a swamp. The rest is either mountains or grassland.
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# ? Jul 30, 2014 05:20 |
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Yeah looks like it doesn't actually have any forests at all, it's all swamp or marsh.
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# ? Jul 30, 2014 05:21 |
what if you edited that worldgen to have min_volcanos = 5 or so
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# ? Jul 30, 2014 05:34 |
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Doesn't look like it changes the first volcano's location so feel free to ramp up the number of volcanoes if that's what you're worried about. Other than that, I don't see any changes. EDIT: Also ramping up minerals doesn't change the geography at all. Now there's actually iron in this world. tom bob-ombadil fucked around with this message at 08:38 on Jul 30, 2014 |
# ? Jul 30, 2014 05:49 |
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Aside from outright turning off Weaving, is there any way to stop this from repeating itself?
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# ? Jul 30, 2014 06:42 |
I think you can mass forbid all webs from the stocks screen and then use the reclaim designation on the webs you might actually want.
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# ? Jul 30, 2014 06:45 |
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PublicOpinion posted:I think you can mass forbid all webs from the stocks screen and then use the reclaim designation on the webs you might actually want. I don't see 'webs' under Stocks, but I think I might have a short term answer. I went to my Loom workshop and pressed "s" to suspend all work at that workshop. Because the workshop is the thing that's spamming the Collect Webs job, hopefully suspending it will stop my dorfs from telling me they can't get to any.
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# ? Jul 30, 2014 06:52 |
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You can do it at the 'o'rders screen as well I believe. Auto collect webs. Then you can make all the ++Dog Wool Burqua++s that you want.
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# ? Jul 30, 2014 06:53 |
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In the [O]rders menu you can turn off auto collect webs. Then they won't try to collect any webs unless you specifically tell them to, but other loom functions proceed normally.
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# ? Jul 30, 2014 06:55 |
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Angela Christine posted:In the [O]rders menu you can turn off auto collect webs. Then they won't try to collect any webs unless you specifically tell them to, but other loom functions proceed normally. Awesome. Thank you. Now to deal with "Urist McDwarf cancels Store item in Stockpile: Item inaccessible..."
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# ? Jul 30, 2014 06:58 |
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Angela Christine posted:You can look up what grows where in the wiki, but the easiest way to find out what will grow is to designate a big section to gather plants. Brew what you collect, and you'll have seeds ready to grow in that biome. That reminds me... I tried planting and brewing a bunch of potatos. I wanted vodka and ended up with potato wine.
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# ? Jul 30, 2014 07:52 |
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This goblin civilization has ~50 goblins and 1550 trolls. It's been led by a demon for the last 200 years, and it's pretty much singlehandedly destroyed the 3 dwarf civilizations in the world. Two have been destroyed for 150 years, and the third hangs on by a thread (~40 dwarves in the whole thing). There's also a dragon associated with wealth and fire that's been rampaging up and down the mountains.
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# ? Jul 30, 2014 08:18 |
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TildeATH posted:That's because you're thinking it's fortress mode but instead of one year with an overseer you get one life with an adventurer or some other arbitrary thing. This has to be done at some point, a Dwarf World LP, rather than a Dwarf Fortress. Yeah, there will be no 20 year epics, but whats stopping someone taking a second turn to continue their fort, or someone else taking over said fort if they are interested.
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# ? Jul 30, 2014 08:22 |
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Dungeon Ecology posted:Awesome. Thank you. Now to deal with "Urist McDwarf cancels Store item in Stockpile: Item inaccessible..." If it is just one guy, first make sure that he isn't stuck somewhere. Sometimes a dwarf will wall himself in, drop a statue on his foot, or pass through a narrow hall just as mushroom trees sprout up to block both ends. If it is just one item, you can forbid that item and be done with it. Usually you can't find the item though. If you can't find the item and you really, really want the spam to stop you can use the nuclear option. If you've dug too deep this will be tiresome. http://dwarffortresswiki.org/index.php/DF2014:Forbid Go to the top level of the sky, upper right corner and then hit [d] [b] [f] and then move your cursor to the lower left corner, and all the way down to the lowest level you have revealed at all. This will forbid absolutely everything on the map. Then use [d] [b] [c] and mass reclaim all the areas that you are using and that you know don't have any objects on unreachable tiles. This can be a bit fiddly in places. Now unpause, and if you've successfully forbidden the troublesome items the spam should stop. If the spam continues, feel free to shriek and bash your head against your desk a few times. At least you have seriously narrowed down the area where the could be so it shouldn't be too hard to find.
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# ? Jul 30, 2014 08:23 |
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Moridin920 posted:
This is your new god.
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# ? Jul 30, 2014 08:25 |
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ToxicSlurpee posted:This is your new god. I'm going to catch him and call him Smaug and we'll have good times roasting goblins.
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# ? Jul 30, 2014 08:33 |
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Apparently I started as a dead dwarven civ. Apparently my fortress, Honorstaff, was the only site for that civ. Apparently I can retire my fortress, make a bunch of ¤Grand Master Biters¤, retire them where they start, and have an instant militia. Edit: there is no militia yet and my just-retired adventurer dwarf has a single thought: he is upset about being relieved from duty
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# ? Jul 30, 2014 08:57 |
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atomicthumbs posted:Apparently I started as a dead dwarven civ. Apparently my fortress, Honorstaff, was the only site for that civ. Apparently I can retire my fortress, make a bunch of ¤Grand Master Biters¤, retire them where they start, and have an instant militia. You have to feel for him, he's spent his entire life preparing to go on epic adventures, he finally gets his chance, and what does he get told? "You are on guard duty" Poor sod.
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# ? Jul 30, 2014 09:00 |
♪ WALKING ON TREES AND FLIPPING OFF SPONGES // ON WIIIIIIIIIINGS OF A DEVLOOOOOOOOOOOG ♫Toady One posted:Less computer trouble today, more issues fixed. It's good when the computers are working. This was another sort of random wandering through the list. scamtank fucked around with this message at 09:46 on Jul 30, 2014 |
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# ? Jul 30, 2014 09:43 |
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atomicthumbs posted:That reminds me... I tried planting and brewing a bunch of potatos. I wanted vodka and ended up with potato wine. I kinda want to start calling vodka potato wine in real life now.
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# ? Jul 30, 2014 10:03 |
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Literally Kermit posted:I'm having the same no-migrant bug - not even the obligitory "couple early stragglers then a migrant rush in the fall" you'd get even with a dead dwarf civ. Also while my yak cows are birthing, none of my bitches have whelped yet. No puppies. . Oddly, no dwarven births, either. I learned that, if you've been copying over your d_init.txt file from 0.40.xx release to release to release, it breaks migration waves in 0.40.05, because a new setting was added to the file. Specifically, the new setting is [STRICT_POPULATION_CAP:220]. If this option is missing from your d_init.txt, it is assumed to be zero, thus preventing any migration or baby births.
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# ? Jul 30, 2014 10:13 |
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Grey Hunter posted:This has to be done at some point, a Dwarf World LP, rather than a Dwarf Fortress. Yeah, there will be no 20 year epics, but whats stopping someone taking a second turn to continue their fort, or someone else taking over said fort if they are interested. I really think this needs one major thing to be really viable: sites not being insta-conquered out of world gen. The way it is now an invader will always win. Which is just depressing when it comes to retired forts and generally leads to goblin world domination.
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# ? Jul 30, 2014 10:38 |
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TildeATH posted:You were lucky. *Walled into a tomb as a child by a jealous overseer* Pfft. *killed by a giant blind fire-breathing turkey after ordering takeout for my birthday*
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# ? Jul 30, 2014 11:22 |
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OhCrap posted:Pfft. *killed by a giant blind fire-breathing turkey after ordering takeout for my birthday* At least your not the threads comic relief *Falls on face* NewMars posted:I really think this needs one major thing to be really viable: sites not being insta-conquered out of world gen. The way it is now an invader will always win. Which is just depressing when it comes to retired forts and generally leads to goblin world domination. I for one welcome our new goblin overlords!
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# ? Jul 30, 2014 11:57 |
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Kommando posted:what if you edited that worldgen to have min_volcanos = 5 or so That doesn't actually add volcanoes as I recall, it just makes the game reject the world if it doesn't have enough.
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# ? Jul 30, 2014 14:05 |
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Devlog posted:Less computer trouble today, more issues fixed. It's good when the computers are working. This was another sort of random wandering through the list. Toady... does have backups, right?
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# ? Jul 30, 2014 15:01 |
Keep in mind that this little rear end in a top hat once came very close to deleting everything off his messy desktop.
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# ? Jul 30, 2014 15:05 |
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I'm glad toady uses visual studio and not some pitch-black vim console setup or something crazy. Edit: vvv Something that would indicate he's not as completely insane as he could be. Jewel fucked around with this message at 15:38 on Jul 30, 2014 |
# ? Jul 30, 2014 15:15 |
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# ? May 13, 2024 08:49 |
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Jewel posted:I'm glad toady uses visual studio and not some pitch-black vim console setup or something crazy. Something that would indicate he is a good programmer?
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# ? Jul 30, 2014 15:34 |