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# ? Jun 9, 2024 09:35 |
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End of Life Guy posted:That list only had 1 double red in Ash Zealot because Stoke the Flames has convoke. It could totally get away with 1-2 mutavaults. I've been running red aggro for the last few months, and i don't think i ever want to see a non-red mana source. I like the idea, i am just not sure it would work.
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# ? Jul 25, 2014 19:24 |
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jhorphear posted:Im trying to get my RDW list sorted out for the time being. Gonna lose a few pieces when m14/RTR rotate out, but it shouldn't be too hard to fill those spots when khans comes out. I personally prefer Firefist Striker to Gore-House Chainwalker.
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# ? Jul 25, 2014 20:06 |
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jhorphear posted:I like the idea, i am just not sure it would work. I say this to most of my ideas.
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# ? Jul 25, 2014 20:08 |
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awesomebrah posted:I personally prefer Firefist Striker to Gore-House Chainwalker. I am contemplating running frenzied goblin out of the sideboard for my matchups where it would be more useful that the legion loyalist. Firefist striker is still an option though.
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# ? Jul 25, 2014 20:32 |
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Modern is steadily becoming more popular around my LGS, so I've decided to go Slivers with all the new M15 toys. Deck: Modern Sliver //Lands 4 Ancient Ziggurat 4 Cavern of Souls 4 Mana Confluence 4 Mutavault 4 Reflecting Pool 4 Sliver Hive //Spells 4 Summoner's Pact //Creatures 1 Bonescythe Sliver 4 Diffusion Sliver 1 Dormant Sliver 1 Firewake Sliver 4 Galerider Sliver 4 Gemhide Sliver 2 Harmonic Sliver 4 Manaweft Sliver 1 Megantic Sliver 4 Predatory Sliver 1 Sliver Hivelord 1 Syphon Sliver 4 Virulent Sliver Display deck statistics Hopefully fast kills with Virulent or a bit midrange and control with Harmonic, Dormant and Firewake. I might cut some things to make it faster with Sinew Sliver (White Predatory Sliver). Thoughts on a sideboard?
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# ? Jul 25, 2014 20:57 |
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Deckit posted:Modern is steadily becoming more popular around my LGS, so I've decided to go Slivers with all the new M15 toys. Honestly I'd go aggro and cut megantic and the virulents and play the full set of Sinews and maybe a Sidewinder Sliver as well to make combat even tougher. I also like Sentinel Sliver as it is well costed for its stats. With Pool and Ziggurat you probably cannot cast aethr vial turn 1 so that is out but instant speed lords would be good for you. Maybe Chord of calling instead of pacts? Some good sliver bullets are Nectrotic Sliver, Homing Sliver, Spinneret Sliver, Shadow Sliver, I'd suggest Sliver Legion but that poo poo is 35 bucks. I would for sure play 2 more Harmonic Slivers in the board, but I'm not sure what else to add as you need a mostly creature board to make you mana base work.
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# ? Jul 25, 2014 21:44 |
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Thanks for the advice, guys. I pulled anything remotely not red, and put the stuff that was recommended in it's place, with the sole exception of searing blood because they didn't get here in time, and no one had any for trade I just kept the two chandras in their place and left other stuff I intended on thinning out. The Chandras actually won me an early game, but they're not nearly as good as I'd thought they would be. First and second round at FNM I struggled to get the pacing and tempo right, but 3rd and 4th I went 2-0 2-0 against far more "expensive" decks.
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# ? Jul 25, 2014 23:04 |
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Deckit posted:Modern is steadily becoming more popular around my LGS, so I've decided to go Slivers with all the new M15 toys. As a connoisseur of Slivers since they were very first printed, Here's my pointers for ones I'd have in... Necrotic, as already mentioned. Necro is an amazing lifesaver, since it'll literally blow up anything from basic land to planeswalkers. I'd say at least two. Frenetic Sliver is a godly smuggo thing to have in play when some chump boardwipes or starts flinging spot removal about. 50-50 chance to just flicker out is amazing. Well worth considering. (edit: it's also almost impossible to stop you doing it, since you can just keep stacking flicker-outs!) Homing slivers are probably way better than summoner's pacts, since they turn "useless" slivers into sliver tutors. You can also tutor up crib swap with them. Finally, one of my all-stars: Shadow Sliver. Don't play it till you're ready for the kill, but when you do play it, unless you're opponent has really unusual tech, all your slivers are essentially unblockable (with the added risk that they can't block either, but you really shouldn't play one till you're ready for a sure kill.)
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# ? Jul 25, 2014 23:25 |
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Hey Brewhaus, I need some help. Last time I played Magic was Onslaught (with just a little leak over into Mirrodin), which means most of my cards are useless... Anyway, I need to build a deck to play Modern, and it's got to be relatively cheap. Any chance this decklist could possibly be playable? (For Modern, and just playable... I'm not trying to win GP's here...) I like zombies, I have 4 Gravecrawlers, and I like them. If it's possible to play it tribal, I'd like that. If not, I can do other things, that's fine. I also don't know all that much about Modern mana-bases (aside from knowing I need shock lands and fetch lands?), so as it is it's a placeholder. Sideboard is just other ideas at this point. Do I need more 1-drops? Does it make sense? (Get cards in graveyard, play ghoultree, play rite of consumption) Deck: Dead Trees //Lands 10 Forest 9 Swamp 1 Urborg, Tomb of Yawgmoth //Spells 3 Geth's Verdict 4 Ghoulcaller's Chant 2 Gnaw to the Bone 4 Grisly Salvage 2 Rancor 4 Rite of Consumption 4 Sign in Blood //Creatures 4 Ghoultree 4 Gravecrawler 1 Jarad, Golgari Lich Lord 4 Lotleth Troll 4 Shambling Shell //Sideboard 4 Abrupt Decay 4 Bloodghast 2 Bloodbond March 2 Jarad's Orders 3 Extirpate Display deck statistics BeefSupreme fucked around with this message at 17:42 on Jul 27, 2014 |
# ? Jul 27, 2014 17:38 |
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Deckit posted:Modern is steadily becoming more popular around my LGS, so I've decided to go Slivers with all the new M15 toys. Um, doesn't Dormant Sliver mean that you can't ever attack again unless your opponent kills it for you?
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# ? Jul 27, 2014 22:07 |
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Bugsy posted:Honestly I'd go aggro and cut megantic and the virulents and play the full set of Sinews and maybe a Sidewinder Sliver as well to make combat even tougher. I also like Sentinel Sliver as it is well costed for its stats. With Pool and Ziggurat you probably cannot cast aethr vial turn 1 so that is out but instant speed lords would be good for you. Maybe Chord of calling instead of pacts? Xaerael posted:As a connoisseur of Slivers since they were very first printed, Here's my pointers for ones I'd have in... Thanks for the replies! I'll be on the look out for Necrotic Sliver and Homing Slivers. Sinew slivers I have now. I went 3-1 at FNM and it was always most effective when I could aggro someone and blow them out. Diffusion sliver and Galerider were amazing. Along with Cavern of Souls. The way Ancient Ziggurat reads though, I can't activate it to use it for things like Slivercycling, can I? Cauldron Moose posted:Um, doesn't Dormant Sliver mean that you can't ever attack again unless your opponent kills it for you? I almost always had Firewake Sliver for when I needed to get it sac'd. Play a sliver, draw a card. Cast more slivers, draw more cards. Pact for Firewake/something else. Use Gemhide'd slivers to help pay for things. When Firewake was out before hand, tapping slivers I just played to help play more slivers I drew got silly. It'll still be one of the cards I probably cut for the aggressive version though. Thank you everyone for the advice!
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# ? Jul 27, 2014 22:13 |
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Deckit posted:I almost always had Firewake Sliver for when I needed to get it sac'd. Play a sliver, draw a card. Cast more slivers, draw more cards. Pact for Firewake/something else. Use Gemhide'd slivers to help pay for things. When Firewake was out before hand, tapping slivers I just played to help play more slivers I drew got silly. Right, this makes sense. I didn't see the Firewake sliver and was wondering what the plan was when everything has defender!
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# ? Jul 27, 2014 22:20 |
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How does this look for the Standard GP in Utrecht in a couple of weeks. I tried something like what came forth at the invertational a week back at a GPT yesterday, but in the end thought the numbers on the removal spells were off. Deck: Orzhov Midrange //Creatures 3 Pack Rat 4 Lifebane Zombie 4 Desecration Demon 2 Obzedat, Ghost Council //Spells 2 Sign in Blood 1 Underworld Connections 2 Bile Blight 2 Devour Flesh 2 Ultimate Price 4 Thoughtseize 3 Hero's Downfall 2 Banishing Light 1 Whip of Erebos //Planeswalkers 2 Elspeth, Sun's Champion //Land 4 Caves of Koilos 4 Godless Shrine 4 Temple of Silence 4 Mutavault 1 Urborg, Tomb of Yawgmoth 2 Plains 7 Swamp //Sideboard 2 Drown in Sorrow 1 Underworld Connections 3 Sin Collector 1 Deicide 3 Doom Blade 2 Bile Blight 3 Duress Display deck statistics Not sure I have enough draw spells, but you can have too many to spend life on as opposed to actually getting stuff done. Most decks I see have 2 Sin Collectors in the SB, but I loving hate playing control and don't want to be chaining draws against it, and good against Burn. Bile Blights replace Dark Betrayal in the sideboard, it's of broader use for stuff like Aggro, and gets Pack Rat, Lifebane and Spectre in Monoblack, and I have plenty of other stuff for Demons and Merchants.
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# ? Jul 28, 2014 00:12 |
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So I just got back into Magic with Theros, and now with rotation imminent, I'm looking and diving into Standard. I want to run mono-green ramp, for two reasons. One, Chord of Calling is awesome and I love toolboxing with a bunch of 1-ofs. And two, I get to play with a guy named "World Eater". Given I don't want to use any RTR or M14, and I accept I will probably be second-tier for the next few months, what does the brewhaus think of this list? Deck: Devotion to Nylea //Lands 20 Forest 4 Nykthos, Shrine to Nyx //Creatures 4 Elvish Mystic 4 Voyaging Satyr 4 Swordwise Centaur 4 Courser of Kruphix 4 Polukranos, World Eater 2 Arbor Colossus 2 Genesis Hydra 1 Reclamation Sage 1 Nylea's Disciple 1 Nylea, God of the Hunt 1 Hornet Queen //Instants 4 Chord of Calling //Planeswalker 4 Nissa, Worldwaker //Sideboard 3 Mistcutter Hydra 3 Nylea's Disciple 3 Setessan Tactics 2 Arbor Colossus 2 Reclamation Sage 1 Phyrexian Revoker 1 Phytotitan Display deck statistics hoobajoo fucked around with this message at 06:46 on Jul 28, 2014 |
# ? Jul 28, 2014 06:15 |
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hoobajoo posted:So I just got back into Magic with Theros, and now with rotation imminent, I'm looking and diving into Standard. I want to run mono-green ramp, for two reasons. One, Chord of Calling is awesome and I love toolboxing with a bunch of 1-ofs. And two, I get to play with a guy named "World Eater". Given I don't want to use any RTR or M14, and I accept I will probably be second-tier for the next few months, what does the brewhaus think of this list? Sylvan Caryatid is the best mana ramp creature in the format. You probably won't need 4 x Nissa. Three is generally enough to guarantee one per game, and you don't really care about drawing more than one. Other than that. Get dorks. Make mana. Cast fatties. Beat face. Fun stuff.
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# ? Jul 28, 2014 13:15 |
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AlternateNu posted:Sylvan Caryatid is the best mana ramp creature in the format. Untapping Nykthos is so much mana though! Caryatid is a much better body, it's true. I really waffled between them. What would you put in place of one Nissa?
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# ? Jul 28, 2014 16:04 |
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hoobajoo posted:Untapping Nykthos is so much mana though! Caryatid is a much better body, it's true. I really waffled between them. In MonoG I'd probably leave the Satyrs...Caryatid is better for anything but MonoG. Untapping Nykthos is probably going to do more work for you than the Caryatid in the early game rush to put out fatties to turn sidways. As far as Nissa...3 should be the go to number. 4 of something is for if you don't mind having TWO in your opening hand...which you don't want. I'd drop 1 Nissa and 1 Swordwise Centaur for 2 Boon Satyr. Double green casting cost and can be bestowed to make a fatty even fatter.
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# ? Jul 28, 2014 16:16 |
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hoobajoo posted:So I just got back into Magic with Theros, and now with rotation imminent, I'm looking and diving into Standard. I want to run mono-green ramp, for two reasons. One, Chord of Calling is awesome and I love toolboxing with a bunch of 1-ofs. And two, I get to play with a guy named "World Eater". Given I don't want to use any RTR or M14, and I accept I will probably be second-tier for the next few months, what does the brewhaus think of this list? Speaking of monogreen decks, this is the deck I'm thinking about taking to Game Day in two weeks: quote:Deck: StandardStompy I basically lose to t4 Supreme Verdict, but I hate playing against Esper Control anyway so it wouldn't be the worst thing to have that be over quick. I'd like to work Nylea and Bow of Nylea into the mainboard but I think that'd end up being bad for the overall game plan despite the wonderful possibility of deathtouch and trample shenanigans. I'm also not sure if Life's Legacy is too cute, I'd ideally like to swing with a pumped Wild Beastmaster on turn 4 and sacrifice a pumped Elf to draw 5+ cards to refill, but things rarely seem to work like they do in magical christmas land. If it does end up being a viable thing I may want to jump to 3 copies of that. I'm also thinking of 3x Reclamation Sage in place of the Unravels and the Back to Nature in the SB and cutting 1 Dryad Militant and 1 Tusker for 2 Scoozes for the MB. Thoughts are welcomed and appreciated. E: How many Mutavaults are too many (if they're even worth including)? BXCX fucked around with this message at 23:45 on Jul 28, 2014 |
# ? Jul 28, 2014 20:13 |
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Here's my version of RDW, which was built basically around cards I have. Deck: Red Deck Jank //Lands 22 Mountain //Spells 2 Blinding Flare 2 Chandra, Pyromaster 1 Dictate of the Twin Gods 1 Harness by Force 2 Heat Ray 4 Lightning Strike 4 Magma Spray 1 Spite of Mogis 1 Stoke the Flames 1 Twinflame //Creatures 1 Altac Bloodseeker 3 Eidolon of the Great Revel 2 Frenzied Goblin 4 Generator Servant 1 Krenko's Enforcer 1 Prophetic Flamespeaker 4 Rummaging Goblin 3 Sigiled Skink Display deck statistics As of right now, I can put in M15 commons to replace anything in this red pile. I think my best bet is to go try and trade for Chandra's Phoenix x4 (replace Altac Bloodseeker, Sigiled Skink) and Firedrinker Satyr x4 (replace Frenzied Goblin, Krenko's Enforcer, Twinflame). How do I build the sideboard? Torch Fiends for artifacts, I don't know for enchantments? It feels like the deck can't decide between hard burn and aggro strategies but I am not sure how to take it in the right direction. The synergy between Rummaging Goblin, Phoenix, and all my burn spells seems like a nice way to dig for answers when I need them. My Deckbox
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# ? Jul 29, 2014 03:10 |
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Budget, I know I would rather use Inquisitions instead of Duress. The sideboard is hypothetical because I don't know my meta yet. I'm worried with the four 4-cmc creatures (Mirri and Lashwrithe) it might be too slow to be considered Aggro? I'm thinking about Nantuko Husk and Herald of Torment. Most of my searched for mono-black aggro end up being standard so I take it this idea isn't top tier but I like turning evil things sideways. Anyway advice, help, or direction would be helpful. Deck: Modern Mono-Black //Creatures 4 Vampire Lacerator 4 Vault Skirge 4 Inkfathom Infiltrator 3 Thrill-Kill Assassin 2 Blood Scrivener 4 Vampire Nighthawk 2 Mirri the Cursed //Spells 4 Duress 3 Tragic Slip 3 Victim of Night 3 Sign in Blood 2 Lashwrithe //Lands 2 Bojuka Bog 20 Swamp //Sideboard 4 Despise 3 Gatekeeper of Malakir 2 Pithing Needle 2 Extirpate 2 Leyline of the Void 1 Victim of Night 1 Tragic Slip Display deck statistics
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# ? Jul 29, 2014 03:31 |
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Before I go on the fool's errand of creating a full one, would there be any real advantage in creating a white/green Stompy deck? Seedcradle Witch, Fleecemane Lion, and Dryad Militant all appeal to me, and I really want to make them work with Brave the Elements because it's a really funny card, but so far I either refine it too white (excessive protection) or too green (just another stompy deck), and I don't want to raise the mana curve enough to make it a proper Selesnya tokens thing. Any advice? The prototype version of the deck used Exalted, which made it feel kind of like everything had haste, and would consistently fishbowl win on turn six, but I feel like I'd get frustrated by the vestigial exalted pretty quickly.
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# ? Jul 29, 2014 05:23 |
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Oraculum Animi posted:Budget, I know I would rather use Inquisitions instead of Duress. The sideboard is hypothetical because I don't know my meta yet. I'm worried with the four 4-cmc creatures (Mirri and Lashwrithe) it might be too slow to be considered Aggro? I'm thinking about Nantuko Husk and Herald of Torment. Most of my searched for mono-black aggro end up being standard so I take it this idea isn't top tier but I like turning evil things sideways. Anyway advice, help, or direction would be helpful. Whenever I hear about monoblack aggro I always think about Suicide Black. Herald of Torment certainly fits that style but is there enough in Modern to build a deck like that? Surely there has to be a few more cards that care about you having a low life total (Death's Shadow being the obvious example)
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# ? Jul 29, 2014 05:36 |
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C-Euro posted:Whenever I hear about monoblack aggro I always think about Suicide Black. Herald of Torment certainly fits that style but is there enough in Modern to build a deck like that? Surely there has to be a few more cards that care about you having a low life total (Death's Shadow being the obvious example) I was thinking about using my life as a resource to rush down the other person however I didn't want to make it the actual strategy. I'm also thinking that I could stick the 2 Bojuka Bog into the sidedeck and use the extra two spots for the Nantuko Shades.
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# ? Jul 29, 2014 06:06 |
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Bit the bullet and dropped white to make a full green Stompy deck. I could put it together for about 45 bucks, 50 if I go for the sideboard, but do you think it might actually be able to hold its own at a local FNM? Obviously it's not something I'd be taking to any GPs, but getting enough store credit to make up for the deck would be pretty neat. Deck: Monogreen Stompy //Lands 17 Forest //Spells 2 Aspect of Hydra 4 Giant Growth 4 Groundswell 4 Might of Old Krosa 4 Rancor 3 Ranger's Guile 3 Vines of Vastwood //Creatures 4 Dryad Militant 2 Kalonian Tusker 2 Leatherback Baloth 4 Memnite 4 Nettle Sentinel 3 Young Wolf //Sideboard 2 Dryad Sophisticate 3 Guttural Response 3 Raking Canopy 2 River Boa 3 Silhana Ledgewalker 2 Wild Defiance Display deck statistics
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# ? Jul 29, 2014 13:37 |
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Oraculum Animi posted:Budget, I know I would rather use Inquisitions instead of Duress. The sideboard is hypothetical because I don't know my meta yet. I'm worried with the four 4-cmc creatures (Mirri and Lashwrithe) it might be too slow to be considered Aggro? I'm thinking about Nantuko Husk and Herald of Torment. Most of my searched for mono-black aggro end up being standard so I take it this idea isn't top tier but I like turning evil things sideways. Anyway advice, help, or direction would be helpful. The cards below should be under $10 per... Kill spells to consider Dismember Sudden death Slaughter pact Ultimate price Geths verdict Drown in sorrow Disfigure Hero's downfall Dudes Nether traitor Dauthi slayer Korlash, heir to blackblade Gravecrawler Bloodghast Lands: Tech edge Ghost quarter Nykthos Rude cards: Smallpox Blackmail Sideboard cards: Surgical extraction / extirpate over leyline Shadow of doubt Torpor orb Thorn of amethyst Molybdenum fucked around with this message at 14:48 on Jul 29, 2014 |
# ? Jul 29, 2014 14:46 |
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Heavy Lobster posted:Bit the bullet and dropped white to make a full green Stompy deck. I could put it together for about 45 bucks, 50 if I go for the sideboard, but do you think it might actually be able to hold its own at a local FNM? Obviously it's not something I'd be taking to any GPs, but getting enough store credit to make up for the deck would be pretty neat. You're probably going to want to bump up to 20-21 lands if you top out at 3 drops, right now you'll have a hard time ever hitting that Baloth when it matters (turn 3). I'd also take a look at shifting your creature curve over to higher CMC guys, they'll give you better resilience to removal and will give you a better chance of pushing through damage in case you don't pull the god hand that lets you goldfish a t3 win. You'll also want to flip the number of creatures and spells you're running, if all else fails I'd rather have a handful of undercosted beaters over a hand of spells that I can't do anything else with. Here's the list I've run at a fairly competitive FNM for a few weeks and done well enough to win more store credit than the deck is worth: quote:Deck: MonoG Modern Stompy -Dryad Militants is where you want to be, the incidental hosing of Snapcaster antics is great, especially since you don't care to get any nonpermanents back from your yard. -Memnarch is pretty bad, sure it's free but you're not getting anything out of him outside of a tiny body, I can't think of many situations where I'd want to dump out a bunch of free 1/1s and then only be able to pump 1 of them with the one spell I have left in hand. -Nettle Sentinel/Young Wolf are more what you're looking for in a turn 1 play, Sentinel has pseudo-vigilance and Wolf comes back from everything except for Anger of the Gods/Path to Exile and the like, I personally prefer Experiment One for the regeneration/potential 5/5 angle, but I'd pick one of the three and run those, although you could argue for a 2-2 split in Detention Sphere heavy metas. -Kalonian Tusker is fine but fairly unexciting, he's usually one of my first cuts when it comes time to sideboard, still a solid 4-of mainboard -Leatherback Baloth is one of the best cards in the deck, he's immune to Bolt, Helix, Dismember, Anger of the Gods and the like and can go toe to toe with the average Tarmogoyf. Definite 4 of. -Aspect of Hydra is unexciting in your build, you need a more GG and GGG spells to get a real blowout with this guy. -Giant Growth is respectable but pretty unexciting given the other options you have in modern -Groundswell would be better suited to a deck with fetchlands, especially with how few lands the deck runs. It'll end up being a Mutagenic Growth you can't cast for free most of the time. -Might of Old Krosa is great, if I had more pump slots in my deck this is where I want to be, especially with vines to back it up. -Ranger's Guile is fine if you know to expect a lot of spot removal, but its overshadowed by -Vines of Vastwood, the best pump spell/incidental Twin and Infect hoser in your deck. The ideal play is to bait out removal with Rancor and then respond with a Kicked Vines for a surprise 6 extra points of damage. As far as stuff I have that isn't on your list, Scooze is a nice mainboard card to have as he gains some life and occasionally game 1 hoses GY strategies, Strangleroot Geist is the best GG creature around, Prey Upon and Dismember are good for removing problem creatures, Treetop Village gives some resiliency to board wipes, and Leige and Thrun are powerful but expensive (CMC+) finishers that have tremendous upside against certain tier 1 decks; with them I really should be running 22 lands and I'll probably drop a Tusker to do that. Before I picked those two up I ran 2 Dungrove Elders in their place and they are reasonable finishers all by themselves. If you're sticking to a strict budget building up a good sideboard can wait, but what you want to look for is things that help you get through a variety of matchups, with each card hopefully playing a role against more than one deck unless you know there's specific decks common in your meta that the card shores up your match with. Everything in my sideboard is around or under a dollar except for Choke, Torpor Orb, Wheel of Sun and Moon, and Basilisk Collar. Wheel and Collar are meta calls and Wild Defiance is in a rotation with Triumph of Ferocity and Bow of Nylea while I try to figure out what works best. Guttural Response is a card I have but never end up running, but it would be helpful in stopping Cryptic Commands and Remands. Raking Canopy is something I'm planning on giving a try this week over Creeping Corrosion, it hoses Affinity a little bit but it mostly screws with Geist of St Traft and Celestial Colonnade, which are becoming more of a thing here. I'd plug in 4 Skylashers over your landwalkers, surprise killing Delver and Snapcaster beats will do you well.
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# ? Jul 29, 2014 16:14 |
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A few other cards to consider in mono black, Smother is really good, Geralf's Messenger complements gravecrawler well. Phyrexian Arena is right about and drawing cards is good. Inquisitions are 5-6 bucks and good, but thoughtsieze is the gold standard for t1 discard. And on more pricier cards, Liliana and Obliterator are the big money cards that mono black can play and are both really good.
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# ? Jul 29, 2014 18:09 |
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Oraculum Animi posted:Budget, I know I would rather use Inquisitions instead of Duress. The sideboard is hypothetical because I don't know my meta yet. I'm worried with the four 4-cmc creatures (Mirri and Lashwrithe) it might be too slow to be considered Aggro? I'm thinking about Nantuko Husk and Herald of Torment. Most of my searched for mono-black aggro end up being standard so I take it this idea isn't top tier but I like turning evil things sideways. Anyway advice, help, or direction would be helpful.
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# ? Jul 29, 2014 19:00 |
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Molybdenum posted:Dismember I'll look into these. I think Dismember will be a good upgrade to Tragic Slip. Bugsy posted:A few other cards to consider in mono black, Smother is really good, Geralf's Messenger complements gravecrawler well. Phyrexian Arena is right about and drawing cards is good. Inquisitions are 5-6 bucks and good, but thoughtsieze is the gold standard for t1 discard. And on more pricier cards, Liliana and Obliterator are the big money cards that mono black can play and are both really good. Gravecrawler and Geralf look more like zombie decks, if anything this could be a vampire deck. Inquisition is definitely a card I'm interested in getting but Thoughtseize isn't happening despite how good it would be. neetengie posted:Why aren't you using Rakdos Cackler/Tormented Hero/Diregraf Ghoul instead of/along with Vampire Lacerator? I'd also say for a 4-drop, you're better off using Desecration Demon/Abyssal Persecutor/Phyrexian Obliterator if you can get them. Other considerations for 3-drops are Stillmoon Cavalier, Ashenmoor Gouger, Geralf's Messenger or Lifebane Zombie. Maybe Demonic Taskmaster? I always wanted to try it out but it might be too risky. There's also Gnarled Scarhide. I'm definitely going to keep using Lacerator because he doesn't have any blocking/attacking restrictions. I'm also thinking about dropping Mirri and using more 2/3 cmc creatures for speed. Phyrexian Obliterator is another card I'd love to get but again it's just too expensive. I do have some Ashenmoor I can use, thank you for reminding me.
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# ? Jul 29, 2014 21:26 |
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What about Master of the Feast?
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# ? Jul 29, 2014 21:49 |
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Oraculum Animi posted:Gravecrawler and Geralf look more like zombie decks, if anything this could be a vampire deck. Inquisition is definitely a card I'm interested in getting but Thoughtseize isn't happening despite how good it would be. e: dat Dauthi is pretty good.
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# ? Jul 30, 2014 05:28 |
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quote:Deck: Red Deck Doom Red Burn Deck with some control elements. Lots of synergy off Firedancer, Shrapnel Blast + Doom Engine finish. Thinking about sideboard, rip it apart!
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# ? Jul 30, 2014 19:20 |
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neetengie posted:If you're an aggro deck why do you give a poo poo about blocking. Geralf is good because he drains em for 2, 4 if he dies once, Gravecrawler can keep coming back too. Gravecrawler needs more zombies to make good use of him, unless him and Geralf alone would work? e. Geralf by itself would be nice. And it's in budget.
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# ? Jul 30, 2014 19:27 |
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Oraculum Animi posted:Gravecrawler needs more zombies to make good use of him, unless him and Geralf alone would work?
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# ? Jul 30, 2014 20:11 |
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poo poo not the MTG thread removed
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# ? Jul 30, 2014 20:18 |
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Oraculum Animi posted:Gravecrawler needs more zombies to make good use of him, unless him and Geralf alone would work? Diergraft ghoul is a nice one drop, and has less of a drawback than the B 2/2 vamp.
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# ? Jul 30, 2014 21:43 |
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Frgrbrgr posted:Red Burn Deck with some control elements. Lots of synergy off Firedancer, Shrapnel Blast + Doom Engine finish. Thinking about sideboard, rip it apart! Sparkjolt is really only gonna be useful T1 against Elvish Mystic. Maybe Soldiers decks if they're prevalent in your area. Even with Servant Generator, you're gonna want more than 20 lands. I see 5 and 6 drops in the form of Dragons and Scoots. Drop the Shrapnel and Sparks for lands (Mutavaults if you have them, otherwise skip it for Mountains). 4 Chandra is probably too many. Drop down to 3, maybe 2. Add in a mainboard aggressive mining. Deck: BUG Walkers //Lands 2 Breeding Pool 4 Forest 3 Island 4 Llanowar Wastes 3 Overgrown Tomb 1 Temple of Deceit 1 Temple of Mystery 1 Urborg, Tomb of Yawgmoth 3 Watery Grave 4 Yavimaya Coast //Spells 3 Abrupt Decay 4 Ashiok, Nightmare Weaver 1 Cyclonic Rift 1 Garruk, Apex Predator 2 Jace, Architect of Thought 3 Kiora, the Crashing Wave 2 Liliana Vess 2 Vraska the Unseen //Creatures 3 Courser of Kruphix 2 Genesis Hydra 2 Kiora's Follower 1 Notion Thief 3 Scuttling Doom Engine 4 Sylvan Caryatid 1 Ętherling //Sideboard 1 Golgari Charm 3 Duress 2 Mistcutter Hydra 3 Negate 2 Ętherspouts 2 Scavenging Ooze 2 Rapid Hybridization Display deck statistics This is what I'm thinking of running for game day. Its been a lot of fun for practice. Any thoughts?
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# ? Jul 31, 2014 01:51 |
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Help me decide on a sideboard! I mostly cribbed this list from the g/w beatdown list from saito. Selesnya charms instead of voice of resurgence because I don't have voices, but the charms do a ton of work anyway. Not sure on where to settle on a sideboard. 4x Experiment One 4x Soldier of the Pantheon 4x Sunblade Elf 4x Fleecemane Lion 4x Selesnya Charm 1x Call of the Conclave 4x Loxodon Smiter 4x Banishing Light 4x Advent of the Wurm 2x Ajani Steadfast 1x Ajani, Mentor of Heroes 8x Plains 8x Forest 4x Temple Garden 4x Temple of Plenty Sideboard: 4x Skylasher 1x Mistcutter Hydra 2x Trostani, Voice of Selesnya 2x Fiendslayer Paladin 1x Deicide 2x Eidolon of Countless Battles 3x Ajani's Presence I mostly adjusted the sideboard from when I was running hexproof. There's a decent amount of mono black and b/w midrange around here right now. Single deicide is in there for mono-blue, I could put more of those too. Thought about swapping ajanis presence for rootborn defenses. The deck itself is really aggressive and consistent but I havent playtested enough to know what to cover in the board.
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# ? Jul 31, 2014 09:24 |
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# ? Jun 9, 2024 09:35 |
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Deckit posted:This is what I'm thinking of running for game day. Its been a lot of fun for practice. Any thoughts? I'm questioning the Notion Thief and the Kiora's Follower include. You'll probably just want to run Elvish Mystics for the cheaper ramp because there doesn't seem like any good targets for either of those cards. I would probably also swap the numbers on Jace and Kiora. They work great together, but Jace is probably the better topdeck option. I'm seriously considering a 4 color WUGB-walker deck just to add Ajani, Mentor and some of the U/W control shell.
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# ? Jul 31, 2014 13:58 |