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Megasabin posted:I thought the first half of the singleplayer was pretty atrocious. I ended up actually putting the game down for several months in some area in Pittsburgh, because I got bored and wasn't having fun. I only picked it up again after my brother kept bugging me about it, and the second half of the game was way better than the first. The first half was just really tedious both from a gameplay and story perspective. Luckily the second half just picked up the pace on all aspects, and was really breathtakingly good at points. I can't fault you (or anyone else for that matter) for giving up on the game during the Pittsburgh chapter. It is without a doubt the worst part of the game. An endless string of extended fights against humans, all of which can get quite frustrating. Pittsburgh is to The Last of Us what Syria is to Uncharted 3.
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# ? Aug 2, 2014 20:27 |
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# ? Jun 1, 2024 23:08 |
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JordanKai posted:If you're standing next to that clicker you can just throw a bottle to distract it.
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# ? Aug 2, 2014 20:29 |
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I dig all of these frames! Looking to rock some multiplayer with non-pubs if anyone wants to party up! PSN: Dangerous_Movie
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# ? Aug 2, 2014 20:44 |
Does MP matchmaking take forever for everyone, or just me?
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# ? Aug 2, 2014 21:09 |
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Happy Hedonist posted:Does MP matchmaking take forever for everyone, or just me? Most people are having this issue. Naughty Dog is looking into it.
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# ? Aug 2, 2014 21:17 |
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Was wondering why no one is streaming MP on twitch.tv, but I guess the lobby problems could factor into it.
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# ? Aug 2, 2014 21:18 |
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Happy Hedonist posted:Does MP matchmaking take forever for everyone, or just me? Try backing out to the main menu and trying again, this seems to fix the issue for some people.
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# ? Aug 2, 2014 22:36 |
Equilibrium posted:Try backing out to the main menu and trying again, this seems to fix the issue for some people. It did actually, and if the first couple of matches are any indications, I love interrogation.
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# ? Aug 2, 2014 22:52 |
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I just started playing multiplayer and it really is better than single player. Being support is pretty cool.
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# ? Aug 3, 2014 01:26 |
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Hopping on to play some MP. Add NO_GRANDMA_NO and hop in the party if you want an invite.
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# ? Aug 3, 2014 02:03 |
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Just going to mention again the strategy I posted earlier for the four runners + clicker in the high-rise since I just did it successfully on my current playthrough on the first try. And actually you don't have to worry about killing the third runner before you get to the clicker, because this time I stealth killed the third runner pretty close to the clicker and it didn't even notice. Also I can't believe how many resources you get on Normal (which I'm playing on because I'm just looking around). I'm already full up on shivs, medkits, and the resources it takes to make both.
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# ? Aug 3, 2014 03:02 |
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inSTAALed posted:Hopping on to play some MP. Add NO_GRANDMA_NO and hop in the party if you want an invite. down for this in the next 30 if people stick around
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# ? Aug 3, 2014 03:05 |
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Apache Chief posted:down for this in the next 30 if people stick around We could really use your tenacity out there tonight, Chief.
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# ? Aug 3, 2014 03:23 |
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inSTAALed posted:We could really use your tenacity out there tonight, Chief. I would be genuinely terrified if he were full-blooded Apache and 69 times more tenacious.
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# ? Aug 3, 2014 03:24 |
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I'm not sure if I like molotovs being 1 hit kills in multiplayer. It's fun to hit someone with them and to run away, but it makes the previous ~10 minutes of stealth and planning silly when the last 3 minutes is everyone sprinting around throwing bombs and molotovs everywhere.
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# ? Aug 3, 2014 03:31 |
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BABY SHADOW EDIT: That's weird, didn't attach. Time to find an image host... Fistful of Silence fucked around with this message at 04:16 on Aug 3, 2014 |
# ? Aug 3, 2014 04:12 |
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I never played this on PS3 but I'm downloading it for PS4 right now. I just bought the Gold headset and I'm dying to test it out for a multiplayer shooter, so feel free to add me, my PSN ID is Unclecaveman69
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# ? Aug 3, 2014 04:18 |
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Ughhhh, the part where you play as Ellie and hunt the deer with the bow and arrow at the beginning of Winter is probably the hardest part of the game so far, just because I've had no reason to use the bow and arrow thus far in the game until now.
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# ? Aug 3, 2014 06:42 |
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Just got done playing MP. Was pretty good.
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# ? Aug 3, 2014 06:47 |
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Eight man goon private matches own. Bows only owns. Punching only owns. That was fun as poo poo guys. Glad we found a way to work around the four person limit for matchmaking parties.
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# ? Aug 3, 2014 06:52 |
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inSTAALed posted:Eight man goon private matches own. Bows only owns. Punching only owns. If we ever want to do that, then split in to two parties for *real* games, that is an idea.
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# ? Aug 3, 2014 07:00 |
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Rageaholic Monkey posted:Ughhhh, the part where you play as Ellie and hunt the deer with the bow and arrow at the beginning of Winter is probably the hardest part of the game so far, just because I've had no reason to use the bow and arrow thus far in the game until now. You are very close to a part that is 100 times more annoying. it's a bitch on normal and I'm not looking forward to it all on survivalist.
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# ? Aug 3, 2014 07:35 |
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Played with goons today. Was Fun as hell, didn't know a goon party was going to be formed. PSN: Sisselyn
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# ? Aug 3, 2014 07:36 |
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NESguerilla posted:You are very close to a part that is 100 times more annoying. it's a bitch on normal and I'm not looking forward to it all on survivalist. The part I posted about felt harder because the loving deer kept running away every time I'd get remotely close to it
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# ? Aug 3, 2014 07:47 |
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Yup. I thought that was after the deer for some reason. Maybe it's not as bad as I remember. I actually am having an easier time this time around even though I'm playing on a harder difficulty. Survivalist feels pretty much like normal did for me on my first run. Some parts I have even had an easier time with weirdly.
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# ? Aug 3, 2014 07:50 |
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Holy poo poo the multiplayer in this is so good. Like arguably as good as the campaign. Had I known this I probably would have bought the PS3 version when it came out.
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# ? Aug 3, 2014 07:57 |
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Someone want to try to convince me the Enforcer isn't a useless weapon? In fact I'm not sure why anyone would take the 9mm or the Enforcer. It's not like the revolver has particularly bad range or anything. It seems like Im trading off 3 shot downs for slighty faster shooting speed and 4-5 shot downs.
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# ? Aug 3, 2014 08:44 |
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Rageaholic Monkey posted:The part I posted about felt harder because the loving deer kept running away every time I'd get remotely close to it The key there is to move slowly (if you see its head poke up stop for a second) until you can get a guaranteed shot, then use the blood trail and hoofprints to track it to the next area.
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# ? Aug 3, 2014 08:46 |
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Anyone up for some late night mp? PSN: DocPotterywood
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# ? Aug 3, 2014 08:57 |
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Megasabin posted:I thought the first half of the singleplayer was pretty atrocious. I ended up actually putting the game down for several months in some area in Pittsburgh, because I got bored and wasn't having fun. I only picked it up again after my brother kept bugging me about it, and the second half of the game was way better than the first. The first half was just really tedious both from a gameplay and story perspective. Luckily the second half just picked up the pace on all aspects, and was really breathtakingly good at points. Maybe some games aren't fun all the time in the same way that all movies aren't easy to watch and all books aren't pageturners. Stuff like that may not be your cup-o-tea but it's a bit bizarre to assume that creators don't exercise some level of intent in this area. TLOU is more than fun, in my opinion, it's absolutely engaging, and the gameplay supports the themes of the narrative in a way few games have managed to at this point. Classic fun may be had in Factions. In fact, I'm having some right now. Megasabin posted:Someone want to try to convince me the Enforcer isn't a useless weapon? In fact I'm not sure why anyone would take the 9mm or the Enforcer. It's not like the revolver has particularly bad range or anything. It seems like Im trading off 3 shot downs for slighty faster shooting speed and 4-5 shot downs. Silenced Enforcer is pretty drat good, but yeah, it needs to be upgraded right away. The Revolver is hands down one of the most reliable weapons, but it'll lose every time to an upgraded Enforcer. Revolver is weak in reloading and firing speed, Enforcer is weak in ammo capacity. Upgrade it fast and it will save your life. It took me a while to love it after using the revolver as my primary weapon on so many builds, and it's not perfect for every loadout, but the 15 bullets thing is amazing. I back it up with the Spectre when I really need some fire supremacy. My only true enemy at that point is the shotgun. BeanpolePeckerwood fucked around with this message at 09:26 on Aug 3, 2014 |
# ? Aug 3, 2014 09:23 |
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second-hand smegma posted:Maybe some games aren't fun all the time in the same way that all movies aren't easy to watch and all books aren't pageturners. Stuff like that may not be your cup-o-tea but it's a bit bizarre to assume that creators don't exercise some level of intent in this area. The issue here is that games are a different media than movies, and I would say one of the cardinal rules of game development is that the gameplay always has to be engaging/fun. A lot of portions in the first half of the game were neither to me. I can think of several examples: 1. There were many set pieces, that essentially felt like puzzles, and if you did it "wrong", you basically ruined the set piece. A prime example of this is towards the 1st quarter of the game, I think before Pittsburgh (or maybe it was Pittsburgh?), you have to go through basically a demolished hotel/building. The layout of the hotel rooms are very packed and narrow, and one mistake means not only will you have to manfight the 2 goons near you, but the sound of the gunfire will draw out enemies from 2-3 areas away. What then ensues is a giant clusterfuck of a gun fight that to me doesn't really fit the tone or setting of the game. Joel vs. 6-7 goons, who you kill by hiding in a door frame, and shooting them as they appear is lame. Then even if you beat all those baddies, your reward is to casually stroll the rest of the hotel which is already emptied out, pretty much removing all the tension from the set piece. If you really want to experience the entire thing as a stealth/run and gun set piece, you basically have to do it "right", without alerting the entire level. I actually feel like all the Naughty Dog games suffer from this to some degree. Naughty Dog has some idea in their head on how they want their game to be played, and how they want each set piece to go, but they don't do the best job of communicating it or making it natural for it to go down that way. 2. The bit with the clickers got old really fast. Yes it was really tense walking through them the first time, and maybe even the second. They then reused the same bit too much, and it just became an annoying puzzle where you had to move through an area without touching the moving obstacles. 3. The story moves very slowly in the first half of the game. I'm not sure what else to say. Maybe you enjoyed it, but I got kind of bored. I know I'm not the only one with these opinions. I'd say out of the 10 or so people in real life I knew who played the game, about 3-4 never made it past the first half of the game. Everyone who did was happy they pushed forward, since the second half is so great, but I don't really think it's an out there opinion to feel the first half of the game is flawed. second-hand smegma posted:Silenced Enforcer is pretty drat good, but yeah, it needs to be upgraded right away. The Revolver is hands down one of the most reliable weapons, but it'll lose every time to an upgraded Enforcer. Revolver is weak in reloading and firing speed, Enforcer is weak in ammo capacity. Upgrade it fast and it will save your life. It took me a while to love it after using the revolver as my primary weapon on so many builds, and it's not perfect for every loadout, but the 15 bullets thing is amazing. I back it up with the Spectre when I really need some fire supremacy. My only true enemy at that point is the shotgun. I think I'm just to used to the revolver. I find that in the multiplayer a good player will start zigzagging and running for corners as soon as they get hit, so getting 4-5 shots to down people is often difficult. I tend to not like the Beretta, the Enforcer, and the full auto primary gun for this reason. More Multiplayer questions-- can someone explain certain features of a few of the perks to me: Strategist Level 2- "Know when you've been marked and see nearby enemies on the radar." What does it mean to "see nearby enemies on the radar? Does this mean everyone? Even people standing still? Even people who have the covert operations perk? How nearby do they have to be? Agility Level 3 - You are nearly impossible to hear while moving. Walk, climb and crouch walk very quickly. What does it mean that you are impossible to hear while moving? Does that mean you don't show up on the radar? Or it actually the physical sound of your footsteps? Does this apply even to jogging or sprinting? Megasabin fucked around with this message at 09:55 on Aug 3, 2014 |
# ? Aug 3, 2014 09:50 |
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What's the rules on posting photomode stuff? I've already played this on the PS3 but I would like not to spoil it for people if possible. But I'd like to share pretty shares I'm taking. And yea, I didn't mind it at first, but the second and on go arounds the beginning just sort of drags until the plot gets kicked into gear.
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# ? Aug 3, 2014 10:49 |
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It is a bit of a slow burn after the intro, though to be fair the intro is amazing and if that doesn't grab your attention immediately nothing in the game will. The gameplay is at its weakest when it's still tutorializing stuff and the gameplay is the weakest part of the single player. It's a shame, too since the actual controls and gunplay is by far the best Naughty Dog have ever done. They just don't do much with it.
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# ? Aug 3, 2014 10:58 |
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I've switched from the revolver to the enforcer. It's easier to stun lock people in place with it.
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# ? Aug 3, 2014 11:59 |
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My broadband, which handles CoD: Ghosts and BF4 well enough, keeps freezing me up with lag protection like a motherfucker. Hating on Naughty Dog pretty hard right now.
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# ? Aug 3, 2014 12:46 |
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Does New Game+ add anything or do you just keep your upgrades/colletables?
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# ? Aug 3, 2014 13:01 |
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Just keep your poo poo from what I recall.
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# ? Aug 3, 2014 13:27 |
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Apache Chief posted:If we ever want to do that, then split in to two parties for *real* games, that is an idea. We could probably just use the in game chat for that instead of all joining a party. Then we wouldn't have to shuffle around if teams changed.
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# ? Aug 3, 2014 13:52 |
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The one time I used gamechat it was all static and choppy. Switched to a party and it's crystal. Bad experience or is that how gamechat is?
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# ? Aug 3, 2014 14:19 |
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# ? Jun 1, 2024 23:08 |
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Fateo McMurray posted:The one time I used gamechat it was all static and choppy. Switched to a party and it's crystal. Bad experience or is that how gamechat is? I've never tried the gamechat since we have almost always been grouped up in matchmaking/private matches. When I haven't been in a group, nobody talks anyway, so it is hard to say.
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# ? Aug 3, 2014 15:21 |