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Allyn posted:Probably, yeah. Kings can only swear fealty to their de jure emperor, and since titular titles, by default, aren't part of a de jure empire... Is there any way to console myself back in?
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# ? Aug 3, 2014 17:24 |
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# ? Jun 4, 2024 12:39 |
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chippocrates posted:Is there any way to console myself back in? charinfo 1 - Hover over the emperor you want to swear fealty to, in order to get his character ID play <emperorID> neg_diplo - will allow you to Send your character an offer of vassalisation even though AI-you would reject the offer play <yourID> - you can now accept the vassalisation offer
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# ? Aug 3, 2014 18:11 |
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Not So Fast posted:I've had that before, I even managed to get the main Hansa Patrician as a "House" after invading the HRE. Is it WAD or a bug? It seems pretty broken to me what with the dudes not fitting in the Republic window, so I think I'm going to just kill off these newcomer houses via console and hope that fixes it.
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# ? Aug 3, 2014 19:24 |
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Zhentar posted:My game performance suddenly tanked. I went from normal, good performance, and then there was a pause, and now every turn stutters for half a second or so. If I reload an earlier save game, performance is back to normal for a bit, but then around the same time (give or take a few months), it gets really slow again. What's going on? Sometimes someone can create a plot with hundreds of invited people, this makes the game slow to a crawl. Luckily such plots are usually resolved quickly due to the number of plotters. Like this:
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# ? Aug 3, 2014 19:59 |
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TjyvTompa posted:Sometimes someone can create a plot with hundreds of invited people, this makes the game slow to a crawl. Luckily such plots are usually resolved quickly due to the number of plotters. What did Baytas Yamanoglu do to deserve this?
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# ? Aug 3, 2014 20:01 |
TjyvTompa posted:Sometimes someone can create a plot with hundreds of invited people, this makes the game slow to a crawl. Luckily such plots are usually resolved quickly due to the number of plotters. The best part is that sometimes when you have that many plotters, something breaks and multiple murder attempts fire simultaneously. ONE AT A TIME PLEASE, ASSHOLES!
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# ? Aug 3, 2014 20:54 |
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Darth Various posted:The best part is that sometimes when you have that many plotters, something breaks and multiple murder attempts fire simultaneously. ONE AT A TIME PLEASE, ASSHOLES! You have to admit, that carriage filled with snakes and exploding manure looked good as it crashed down the mountain shot full of arrows and drenched in poisoned wine.
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# ? Aug 3, 2014 21:11 |
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Darth Various posted:The best part is that sometimes when you have that many plotters, something breaks and multiple murder attempts fire simultaneously. ONE AT A TIME PLEASE, ASSHOLES!
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# ? Aug 3, 2014 21:16 |
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It's even better when the poor fucker survives. Jesus Christ, a bunch of brigands jumped my carriage, then the axle broke during my escape and the whole thing flew off a cliff so I had to crawl back up the cliff with a broken arm and hobble to this inn. Then they served me some of the foulest wine I've ever had and when I staggered outside to puke in the bushes the place exploded. Such a week I'm having.
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# ? Aug 3, 2014 21:25 |
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paranoid randroid posted:It's even better when the poor fucker survives. Reminds me of the event chain when your regent is trying to kill you secretly and ends up flailing at you screaming 'why won't you die.'
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# ? Aug 3, 2014 22:03 |
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Strudel Man posted:In my experience, it also leads to the plot being exposed multiple times in short order. Is there anything that increases the odds of a particular plotter exposing a plot?
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# ? Aug 3, 2014 23:02 |
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Drunkards are much more likely and temperate are much less.
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# ? Aug 3, 2014 23:07 |
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chippocrates posted:Is there anything that increases the odds of a particular plotter exposing a plot? Drunkard's the big one (reduces the MTTH for the "plot exposed by drunk idiot" event by 50%), but Slow/Imbecile and Lunatic also increase the odds of a plotter blabbing. On the other side, Temperate and Genius/Quick decrease the odds of this happening.
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# ? Aug 3, 2014 23:09 |
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I'm having some weird issues with succession as a republic. I'm the Serene Doge of Pisa and I have designated my slightly older brother as my heir. My brother is Doge of the Republic of Tunis, a vassal of mine. On the Republic tab and on my character screen, though, my father shows up as my heir, and is described as "Heir to the Republic of Genoa." The Republic of Genoa does not exist, although I own Genoa itself and could create if if I wanted to. I actually did create the Republic of Genoa as the previous Serene Doge, but it caused some similar succession weirdness, so I destroyed it. Destroying the title fixed the problem then, but now the title doesn't exist so I can't do anything about it. Anyone know what's going on?
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# ? Aug 3, 2014 23:29 |
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Rumda posted:Reminds me of the event chain when your regent is trying to kill you secretly and ends up flailing at you screaming 'why won't you die.' haha holy poo poo, just when I thought I'd seen everything in this game.
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# ? Aug 3, 2014 23:37 |
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paranoid randroid posted:haha holy poo poo, just when I thought I'd seen everything in this game. It's a beauty to behold, especially considering each of the 5 events before it has a 1/5 chance to kill you.
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# ? Aug 3, 2014 23:46 |
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One thing I love about CK2 is there's things and events hidden away that you pretty much might never see unless you're playing in a very particular way. I mentioned the Chief Qadi events earlier, which I'm drat sure not a whole lot of people will see as they require you to be a Muslim vassal with high learning. There are options there which seem like they might vary depending on your character traits, so a cruel character might get the option to just have everyone lashed regardless of whether or not they are actually guilty of anything. e. actually, thinking back, the event dialogs for Qadi might give cruel characters the option to stone people to death. paranoid randroid fucked around with this message at 00:00 on Aug 4, 2014 |
# ? Aug 3, 2014 23:53 |
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This was my Norse Empire, the furthest I've ever gotten in CK2. Used the Old Gods start date, began as Bjorn Ironside. His son was the first king of Sweden, and his son was the first fylkir of the Norse Empire. This is what their posterity wrought by the end of the 12th Century: The patch of green breaking that sea of blue just northwest of the Italian Alps is all that remains of Umayyad France. The last major conflict before RoI released and I deleted these saves was the first Great Holy War, which saw the conquest of Ukraine from the queen of the Magyars. Here's the religion map, and culture: That little smudge of light blue in Mali is roughly the footprint of the Theocracy of Mali, given to a royal brother after the conquest--a 10k stack of retinue troops under a particularly belligerent fylkir spent several years stomping through the deserts and jungles to win it for him. Since that prince's death, centuries ago, it was ruled loyally by a succession of Norsisized West African priests.
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# ? Aug 3, 2014 23:56 |
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Not So Fast posted:It's a beauty to behold, especially considering each of the 5 events before it has a 1/5 chance to kill you. When I had this happened I panicked after the second one and raised relations with all negative vassals, including my regent, but quickly found that did nothing and accepted the rolls after the third. I survived, imprisoning my regent and now my little Emperor is happily ruling Britannia.
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# ? Aug 4, 2014 00:25 |
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I think I might finally make it to 1453. This game was pretty crazy. The Shia faith was eradicated, Polish culture no longer exists on the map, Byzantines turned Catholic and somehow the AI formed Hispania. Hopefully I have enough time to seize India and then I'll convert to EUIV. Does anyone know why I can't request a crusade against the Ilkhanate? All the requirements are green but the button is greyed out. I can request crusades against dudes in India, but not them. I don't have a truce with them, if that affects anything.
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# ? Aug 4, 2014 00:32 |
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What the ever-loving gently caress is England doing in Anatolia?
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# ? Aug 4, 2014 00:34 |
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MrBling posted:You have to admit, that carriage filled with snakes and exploding manure looked good as it crashed down the mountain shot full of arrows and drenched in poisoned wine. Meanwhile, back at the castle, five different railings collapse when birds land on them.
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# ? Aug 4, 2014 00:36 |
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Tomn posted:What the ever-loving gently caress is England doing in Anatolia? There was a crusade for it back in the 1100s and they've kept it ever since. All of that land de jure drifted into England, too.
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# ? Aug 4, 2014 00:37 |
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Swedish Horror posted:
Is...that Super Siciliy in North/East Africa?
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# ? Aug 4, 2014 00:45 |
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Captain Oblivious posted:Is...that Super Sicily in North/East Africa? Judging from his crest that's him.
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# ? Aug 4, 2014 00:53 |
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Is it possible to mod the game to allow Hunts for Zoroastrians? I wish they had a little more flavor. The first 50 years are always really fun because it's a challenge just to survive but after you form a kingdom it generally devolves to slowly expanding one duchy at a time and waiting for the Mongols. In all three of my Zoro playthroughs I've never seen the Seljuks or Ghaznavids invade because the triggers are never met, and I always get bored before the Mongols arrive. Speaking of which, does anyone else have an issue with the Seljuks? I always start in 867 and I've played at least a dozen campaigns that made it to 1100 and not once have the Seljuks/Ghaznavids appeared. I'm playing vanilla with the latest patch, no mods. I'm worried my game is messed up somehow because I would imagine that at least ONE of the invasions would have happened in one of my games, but I've never seen it.
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# ? Aug 4, 2014 02:17 |
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Disillusionist posted:Is it possible to mod the game to allow Hunts for Zoroastrians? I wish they had a little more flavor. The first 50 years are always really fun because it's a challenge just to survive but after you form a kingdom it generally devolves to slowly expanding one duchy at a time and waiting for the Mongols. In all three of my Zoro playthroughs I've never seen the Seljuks or Ghaznavids invade because the triggers are never met, and I always get bored before the Mongols arrive. I enjoyed the VIET Immersion flavor for Zoroastrians, but VIET Immersion is dead now, alas. I think it might have used content from a Zoroastian-specific mod, but I don't know if that mod was ever updated either.
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# ? Aug 4, 2014 02:23 |
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Midnight Voyager posted:I enjoyed the VIET Immersion flavor for Zoroastrians, but VIET Immersion is dead now, alas. I think it might have used content from a Zoroastian-specific mod, but I don't know if that mod was ever updated either. That's a shame. Does anyone know if Zoroastrians are well-represented in EU4 if I convert over a game or is the religion even featured?
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# ? Aug 4, 2014 02:27 |
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Swedish Horror posted:Does anyone know why I can't request a crusade against the Ilkhanate? All the requirements are green but the button is greyed out. I can request crusades against dudes in India, but not them. I don't have a truce with them, if that affects anything. I had this same problem a while back, and some searching showed that apparently lots of people have this issue and there doesn't seem to be a way around it. There was a lot of speculation that the devs purposely made it so that the mongols can't be crusaded in order to present them from being defeated too easily. I never saw that "officially" confirmed anywhere but it makes sense to me.
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# ? Aug 4, 2014 02:34 |
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As Rome with a few king titles, when 2 sons are born the 2nd becomes imperial heir and the first becomes heir to Kingdom of Greece. Why is that?
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# ? Aug 4, 2014 05:19 |
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Baron Porkface posted:As Rome with a few king titles, when 2 sons are born the 2nd becomes imperial heir and the first becomes heir to Kingdom of Greece. Why is that? Is the second son born in the purple but not the first son? Is the kingdom of Greece on a different succession law?
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# ? Aug 4, 2014 05:29 |
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Captain Novolin posted:Is the second son born in the purple but not the first son? Is the kingdom of Greece on a different succession law? Neither is the case
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# ? Aug 4, 2014 05:53 |
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Disillusionist posted:Is it possible to mod the game to allow Hunts for Zoroastrians? Easily. Give me 30 minutes and I'll whip one up.
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# ? Aug 4, 2014 06:28 |
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Done: https://www.dropbox.com/s/l8x43hj8i0rpa4n/ZoroHunt.zip
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# ? Aug 4, 2014 06:41 |
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I have such a stupid problem. I'm playing Dyre the Stranger, it's about 895 in the game, and I have quite the eugenics program going. My son and heir is a strong+genius, and his wife is a genius who took a liking to me as soon as the marriage was finalized. Our little shame baby turned out to be a girl genius that the game wants to name Helena. Sure, whatever, Helena it is. My son doesn't know it's not his, I've added another baby genius to my little Mensa kingdom, so far so good. HE has another baby girl a year later, who turns out to be, yep, another strong+genius. Her name, autoselected because she's not my progeny, is, of course Helena... sigh. I know, huge problem. Looking through console commands, which I've never used, there doesn't seem to be a way to change a character's name once it's selected. Am I just a dumby who only roleplays as female Nordic geniuses, or is that right?
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# ? Aug 4, 2014 06:49 |
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Manket posted:I have such a stupid problem. I propose a Trial By Ordeal to determine the true Helena.
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# ? Aug 4, 2014 07:58 |
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Manket posted:I have such a stupid problem. Do a mini-AAR once the War of Two Helena's breaks out.
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# ? Aug 4, 2014 08:02 |
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What can cause this? Every single event description in that script comes out like that, all the event options show their correct loca. It's not length or special characters, I changed the description to just say "test" and it still does it. I'm using desc = EVTDESC_PPE_100 like every other event does, this is driving me nuts because there's no reason for it not to work.
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# ? Aug 4, 2014 08:45 |
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Vodos posted:What can cause this? ...so what did he have to say?
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# ? Aug 4, 2014 08:53 |
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# ? Jun 4, 2024 12:39 |
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I'm about 100 years away from the end-date. First time I've played this long. Started as Ireland, and I am now the emperor of Francia. I have relatives on almost all the major kingdoms in Europe and the emperor of the HRE is my ally. I made some rookie mistakes (for example, my culture switched to Catalan for some reason, my vassals don't like this ) but I've had fun. Next game I'll probably start as something more challenging, maybe a republic or as a muslim or something.
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# ? Aug 4, 2014 09:50 |