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GuyDudeBroMan
Jun 3, 2013

by Ralp

Factor_VIII posted:

So you went from proclaiming the games as being unplayable to saying that they're not as smooth as BG2EE? Nice shifting of the goalposts.

gently caress YOU RACIST.

I want to "explore your books".

Gimmie your unlike book niga poo poo.


https://www.youtube.com/watch?v=MTRumV8Gqss

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Sleep of Bronze
Feb 9, 2013

If I could only somewhere find Aias, master of the warcry, then we could go forth and again ignite our battle-lust, even in the face of the gods themselves.
Stop trolling a load of unspecific poo poo and say what exactly you can't handle in IWD/PST graphics. Take screenshots, stick red arrows on them, and point out that this makes the game not 'smooth' and this makes it totally unplayable. Then we can actually argue about it constructively, or tell you you're loving dumb, or help you. Or maybe we'll suddenly be converted and realise the games people in this thread have been playing really are impossible to work with and we've been sharing a peculiarly detailed fever dream ever since the magical cut off date when the graphics spontaneously scrambled themselves into incomprehensibility.

Wolfsheim
Dec 23, 2003

"Ah," Ratz had said, at last, "the artiste."
Admittedly I've only played BG1EE for like half an hour because my ghetto PC doesn't handle it well but the things that make the game cumbersome (inventory shuffling between characters) is pretty much exactly the same? You're still playing six guys that lumber across the map together at a snail's pace, you're pretty much either in or out with the base concept.

voiceless anal fricative
May 6, 2007

I've played through BG1 and 2 countless times but never got to either IWD games. I'm planning to go through IWD1 now with the following party:

Paladin
Fighter (dual to Cleric at level 3)
Mage
Bard
Fighter/Thief multiclass
Fighter (dual to Druid at level 3)

Couple of questions:
What weapons should I go for on the Fighter/Cleric? Since IWD does randomised drops I'm assuming it doesn't matter too much so long as they're usable after I dual class.
Is there a mage specialisation that is clearly better than the others like Conjurer in BG? I figure a specialist mage doesn't matter too much since I've got the Bard to cover anything the mage can't cast.

Fruits of the sea
Dec 1, 2010

Torment is arguably the most dated of the lot and it's still perfectly playable. Cumbersome ui and terrible cinematics, but the writing more than makes up for it.

In any case, this is a forum with threads dedicated to games with infinitely shittier interfaces - dwarf fortress, jagged alliance, dominions 4 and dungeon crawl spring to mind. Maybe more grognards than Dudebroes around here.

Zulily Zoetrope
Jun 1, 2011

Muldoon
It's been a while since I played, but as I recall, specialist mages can still learn low level spells from their barred school. Whatever the highest level is, it's enough to learn all divination spells.

There is literally no drawback to the conjurer in IWD.

Necroskowitz
Jan 20, 2011
There *used* to be no drawback. In Heart of Winter Black Isle changed the opposing school of conjuration to invocation.

ANIME MONSTROSITY
Jun 1, 2012

by XyloJW

GuyDudeBroMan posted:

Ok so... sorry to break this to you newbies but: IWD1, IWD2, and PST, are 100% totally unplayable in the modern era. Yep, that goes for the "widescreen mod" as well.


They all look like TOTAL AND COMPLETE poo poo compared to the even basic BG1 EE. Ive done every graphic enhancement known to man on IWD2 and right now its "UNPLAYABLE" in how bad the graphics ware.

gently caress THIS GAME.

Do not play them.

Please source your quotes

mitochondritom
Oct 3, 2010

fong posted:

I've played through BG1 and 2 countless times but never got to either IWD games. I'm planning to go through IWD1 now with the following party:

Paladin
Fighter (dual to Cleric at level 3)
Mage
Bard
Fighter/Thief multiclass
Fighter (dual to Druid at level 3)

Couple of questions:
What weapons should I go for on the Fighter/Cleric? Since IWD does randomised drops I'm assuming it doesn't matter too much so long as they're usable after I dual class.
Is there a mage specialisation that is clearly better than the others like Conjurer in BG? I figure a specialist mage doesn't matter too much since I've got the Bard to cover anything the mage can't cast.

I think anything with a cleric requires no blades, so flails, hammers and maces are in. IWD if I remember rightly is pretty good about not shafting non sword users so any of those will generally find a pretty good weapon. Your party seems pretty cool, the druid dual class I think requires a LOT of stats so check you can dual class him (maybe consider multiclass?). Something I cannot remember is that in IWD2 paladins will refuse quest rewards, this might be the case in IWD1.

voiceless anal fricative
May 6, 2007

Ive also assumed Druids (from Fighter) need the same as in BG1&2 - 15 Str, 17 Wis, 17 Cha.

Ulvino
Mar 20, 2009
Looking around Google images seeking inspiration for a new BGEE ironman character I found out that Mariachi Samurai is a thing.

Needless to say, I'm rolling one, using this drawing as portrait:
http://desoluz.deviantart.com/art/Mariach-Samurai-251657283

He is a LN human Blade with one pip in longbows and one in katanas. Next profficiencies will all go into two weapon style, then if I make it to BG2, the other weeaboo swords and maybe spears for flavor.

I will try to go ironman or at least minimal reload if I'm having fun but RPing as best as I can, so he should only join with honorable (or maybe outcast "ronin" characters ala Samurai Champloo).

Any party member suggestions? I'm trying to find an excuse to have Dorn, at least for a while, in order to get that sweet chain mail.

Edit: wrong link.

Ulvino fucked around with this message at 10:47 on Aug 6, 2014

Deltasquid
Apr 10, 2013

awww...
you guys made me ink!


THUNDERDOME
To be fair, I tried to get into IWD and the tiny resolution kills it for me. I tried using the widescreen mod but all that does is add a black box around it which fills 66% of my screen. I'd love to play IceWind Dale, but that makes it very difficult for me to get into it. I'll stick with BG:EE and BG2:EE for now.

MegaGatts
Dec 12, 2004

The Enteroctopus dofleini, also known as the giant Pacific octopus (GPO) or North Pacific giant octopus, is a large marine cephalopod belonging to the phylum Mollusca and is tripping balls.

fong posted:

I've played through BG1 and 2 countless times but never got to either IWD games. I'm planning to go through IWD1 now with the following party:

Paladin
Fighter (dual to Cleric at level 3)
Mage
Bard
Fighter/Thief multiclass
Fighter (dual to Druid at level 3)

Couple of questions:
What weapons should I go for on the Fighter/Cleric? Since IWD does randomised drops I'm assuming it doesn't matter too much so long as they're usable after I dual class.
Is there a mage specialisation that is clearly better than the others like Conjurer in BG? I figure a specialist mage doesn't matter too much since I've got the Bard to cover anything the mage can't cast.

I have to agree with the people saying a multi druid is the way to go. Sucks losing the grand mastery, but druid offensive spells are really good so you won't lose out on too much. Plus it'll be nice having a healer the first 3 levels.

Kubla Khan
Jun 20, 2014

Wolfsheim posted:

Admittedly I've only played BG1EE for like half an hour because my ghetto PC doesn't handle it well but the things that make the game cumbersome (inventory shuffling between characters) is pretty much exactly the same? You're still playing six guys that lumber across the map together at a snail's pace, you're pretty much either in or out with the base concept.

If it's the game speed that's bothering you, open baldur.ini (my documents/bg2ee) and change the number value in

'Program Options', 'Maximum Frame Rate', '30'

to something like 60.

I also recommend using the tweakpack mod that enables infinitely stacking bullets, potions, gems, scrolls etc.

Zulily Zoetrope
Jun 1, 2011

Muldoon

Ulvino posted:

Any party member suggestions? I'm trying to find an excuse to have Dorn, at least for a while, in order to get that sweet chain mail.

BG1 Dorn is on a quest to avenge a betrayal, seems honorable enough. I think the whole "slaughtered villages, thrall to some demon" only comes up after you finish his quest, so you could just turn on him there.

Shar-Teel joins you after a duel; nothing's more honorable than that.

Viconia, Branwen, Yeslick and Jaheira all have a case. Kivan is a good version of Dorn. Magewise, I'd go with Xan.

Deltasquid
Apr 10, 2013

awww...
you guys made me ink!


THUNDERDOME
Dynaheir and Minsc have some semblance of honour and loyalty between them, too.

Ulvino
Mar 20, 2009
Thanks, all of them look like good suggestions.

It's going to be hard to choose only 5 of them, I might have to rotate between a few to do some quests before settling for an endgame party.

I was considering Shar-Teel too, maybe dualing her to thief and using Imoen for a while.

I was also thinking about Rasaad (I know he sucks) bacause I haven't played his content yet.

Deltasquid
Apr 10, 2013

awww...
you guys made me ink!


THUNDERDOME
Hmm, I've never heard of anyone dual-classing Shar-Teel to thief before.

MegaGatts
Dec 12, 2004

The Enteroctopus dofleini, also known as the giant Pacific octopus (GPO) or North Pacific giant octopus, is a large marine cephalopod belonging to the phylum Mollusca and is tripping balls.

Ulvino posted:

Thanks, all of them look like good suggestions.

It's going to be hard to choose only 5 of them, I might have to rotate between a few to do some quests before settling for an endgame party.

I was considering Shar-Teel too, maybe dualing her to thief and using Imoen for a while.

I was also thinking about Rasaad (I know he sucks) bacause I haven't played his content yet.

Rassad's quest has a belt of hill giant strength in it. Totally worth doing even if you dont intend on keeping him.

Mr. Neutron
Sep 15, 2012

~I'M THE BEST~
Wait, IWD has randomized loot drops? Really?

Catastrophics
Jun 2, 2011

Deltasquid posted:

Hmm, I've never heard of anyone dual-classing Shar-Teel to thief before.

I tried that in my ironman run, which included perma-death for party members. She was great with a bow and keeping her off the front lines meant that her constitution wasn't an issue any more. Plus her location near the basilisks makes it easy for her to quickly gain a few levels, especially if you temporarily cut the party down to just her and the PC.

Arivia
Mar 17, 2011

Deltasquid posted:

To be fair, I tried to get into IWD and the tiny resolution kills it for me. I tried using the widescreen mod but all that does is add a black box around it which fills 66% of my screen. I'd love to play IceWind Dale, but that makes it very difficult for me to get into it. I'll stick with BG:EE and BG2:EE for now.

You must have installed it wrong then. The Widescreen Mod stretches the UI but should be filling the entire area you gave it.

And yes, IWD has randomized loot. It's not quite randomized like it is in Diablo or whatever - the game rolls on a table of items when told to place randomized loot in a specific place and gives you one instead of generating new random items like a +1 fire longsword. The confusing thing is that IWD does have generic weapons with affixes like that, but they are set loot usually!

ANIME MONSTROSITY
Jun 1, 2012

by XyloJW

Arivia posted:

You must have installed it wrong then. The Widescreen Mod stretches the UI but should be filling the entire area you gave it.

Could be that he's set his resolution to smaller than native and his video card utilizes lovely scaling

Deltasquid
Apr 10, 2013

awww...
you guys made me ink!


THUNDERDOME
I think I must have installed it wrong then because my resolution is 1920x1080 and that's what I put in during the installation.

EDIT: Oh wait, it works when actually starting a new game. It's just the menu that is borked, apparently. :doh:

EDIT2: So I just found out there's a Neverwinter Nights 2 full conversion mod to Icewind Dale. Has anyone tried it? It seems pretty decent.

Deltasquid fucked around with this message at 14:30 on Aug 6, 2014

Taear
Nov 26, 2004

Ask me about the shitty opinions I have about Paradox games!

Necroskowitz posted:

There *used* to be no drawback. In Heart of Winter Black Isle changed the opposing school of conjuration to invocation.

I go for a Necromancer because their opposing school is illusion and there's really nothing there that you need. The opposite is true too, I never miss having Necromancy spells if I pick an Illusionist.
Yes you're losing invisibility which can be useful, but it's better than not having fireball.

And like I said earlier in the thread I found IWD worked absolutely fine on my PC whereas IWD2 was a chugfest. It's a shame because IWD2 was the one I actually wanted to play.

Taear fucked around with this message at 15:14 on Aug 6, 2014

Arivia
Mar 17, 2011
http://forum.baldursgate.com/discussion/26619/mod-imoen-turning-pink-lingerie-v1-1/p1

the gently caress?

Taear
Nov 26, 2004

Ask me about the shitty opinions I have about Paradox games!

The english is so bad in the descriptions I can't really tell what's going on. I'm pretty glad about that.

Ulvino
Mar 20, 2009

:psydwarf:

Anyway... I think I got my party composition sorted out. How does dual class work regarding weapon profficiencies?

I know that when you regain your original class you get your first pips back, but, do they "add up" to your new ones?

I mean if I dual Shar-Teel with one pip in daggers and as a thief I choose again daggers, will she have two pips after regaining her levels or only one?

Levantine
Feb 14, 2005

GUNDAM!!!

Deltasquid posted:

I think I must have installed it wrong then because my resolution is 1920x1080 and that's what I put in during the installation.

EDIT: Oh wait, it works when actually starting a new game. It's just the menu that is borked, apparently. :doh:

EDIT2: So I just found out there's a Neverwinter Nights 2 full conversion mod to Icewind Dale. Has anyone tried it? It seems pretty decent.

I've also been wanting to try that mod for NWN2 - it looks decent enough. Too bad it's not an IWD2 conversion.

Jabor
Jul 16, 2010

#1 Loser at SpaceChem

Ulvino posted:

:psydwarf:

Anyway... I think I got my party composition sorted out. How does dual class work regarding weapon profficiencies?

I know that when you regain your original class you get your first pips back, but, do they "add up" to your new ones?

I mean if I dual Shar-Teel with one pip in daggers and as a thief I choose again daggers, will she have two pips after regaining her levels or only one?

They don't add, instead when you regain your old class abilities, your score in a given proficiency will be whichever was highest out of your old class and your new one. Any proficiency dots you earn after recovering your abilities can be added on to anything and will stack as normal.

Sleep of Bronze
Feb 9, 2013

If I could only somewhere find Aias, master of the warcry, then we could go forth and again ignite our battle-lust, even in the face of the gods themselves.

Ulvino posted:

:psydwarf:

Anyway... I think I got my party composition sorted out. How does dual class work regarding weapon profficiencies?

I know that when you regain your original class you get your first pips back, but, do they "add up" to your new ones?

I mean if I dual Shar-Teel with one pip in daggers and as a thief I choose again daggers, will she have two pips after regaining her levels or only one?

As best I remember, you just get the highest proficiency from either of your classes when the full thing reactivates. So you shouldn't double up during your downtime.

Arivia
Mar 17, 2011
IWD2 in NWN2 would be loving sublime.

On the base level, I'm still thinking through what I want to mod in BG:EE. I guess there's nothing comparable to the IWD or original BG2 fixpacks? (The list of EE-compatible mods lists a few for 1.2 bugs, but nothing else.)

And Unfinished Business doesn't seem to be EE compatible. Boo :(

I remember SCS being more painful than anything on my last playthrough of BG1, so I'll skip it.

So my grand install list is just the BG2 Tweak Pack. Yay! (Unless any of you have any suggestions for something I'm missing.)

edit: Oh, and recommendations for kensai weapon proficiencies starting right out of Candlekeep would be stellar. IDK if there's katanas worth a drat in BG1 now, for example.

Deltasquid
Apr 10, 2013

awww...
you guys made me ink!


THUNDERDOME

Ulvino posted:

:psydwarf:

Anyway... I think I got my party composition sorted out. How does dual class work regarding weapon profficiencies?

I know that when you regain your original class you get your first pips back, but, do they "add up" to your new ones?

I mean if I dual Shar-Teel with one pip in daggers and as a thief I choose again daggers, will she have two pips after regaining her levels or only one?

Don't. If you give her one pip in daggers, dual-class, give another in daggers, she'll have the highest of the two, i.e. 1 pip in daggers. Much better to spread proficiencies out over multiple weapon types or you waste them.

Taear
Nov 26, 2004

Ask me about the shitty opinions I have about Paradox games!

Arivia posted:

edit: Oh, and recommendations for kensai weapon proficiencies starting right out of Candlekeep would be stellar. IDK if there's katanas worth a drat in BG1 now, for example.

There aren't. You're probably best going for longswords - there's a wonderful +2 one near Nashkel that will carry you for most of the game.

Arivia
Mar 17, 2011

Taear posted:

There aren't. You're probably best going for longswords - there's a wonderful +2 one near Nashkel that will carry you for most of the game.

Even in BG:EE? I'd've thought they would have added one, wow.

e: and kensai end up dual-wielding, don't they?

Arivia fucked around with this message at 15:58 on Aug 6, 2014

Ulvino
Mar 20, 2009
Got it, thanks everyone.

Now I only have to get out of this drat office...

Edit: ^^ It appears there is one Katana +1 in the Cloakwood mines. That's what my Mariachi Samurai hopes, at least.

Ulvino fucked around with this message at 16:01 on Aug 6, 2014

ANIME MONSTROSITY
Jun 1, 2012

by XyloJW

loving lol, CrevsDaak finally snapped

Sleep of Bronze
Feb 9, 2013

If I could only somewhere find Aias, master of the warcry, then we could go forth and again ignite our battle-lust, even in the face of the gods themselves.

ANIME MONSTROSITY posted:

loving lol, CrevsDaak finally snapped

This sounds entertaining. Tell me about the sort of person who would make this mod.

RaspberrySea
Nov 29, 2004

Arivia posted:

IWD2 in NWN2 would be loving sublime.

On the base level, I'm still thinking through what I want to mod in BG:EE. I guess there's nothing comparable to the IWD or original BG2 fixpacks? (The list of EE-compatible mods lists a few for 1.2 bugs, but nothing else.)

And Unfinished Business doesn't seem to be EE compatible. Boo :(

I remember SCS being more painful than anything on my last playthrough of BG1, so I'll skip it.

So my grand install list is just the BG2 Tweak Pack. Yay! (Unless any of you have any suggestions for something I'm missing.)

edit: Oh, and recommendations for kensai weapon proficiencies starting right out of Candlekeep would be stellar. IDK if there's katanas worth a drat in BG1 now, for example.

The BG NPC pack if you care about characters. The NPCs in BG1 are incredibly silent compared to BG2, and this adds interjections, conversations, and banters between party members. There's also optional romances, which aren't bad, and definitely not near Saerileth or Chloe-levels of terribleness.

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Arivia
Mar 17, 2011

MorgaineDax posted:

The BG NPC pack if you care about characters. The NPCs in BG1 are incredibly silent compared to BG2, and this adds interjections, conversations, and banters between party members. There's also optional romances, which aren't bad, and definitely not near Saerileth or Chloe-levels of terribleness.

You know, that's not normally the sort of thing I go for - I usually just do gameplay fixes and tweaks and let the story tell itself - but hell, why not.

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