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They should have a mode which let's you watch the segments when you hold your camcorder up. Ala found footage movie. e: vvv well what do ya know. It's about the same length as a feature film too. Acquire Currency! posted:The storage and resources that would take up would be crazy. Oh I hear ya, it'd be pretty darn nuts Stringbean fucked around with this message at 05:02 on Aug 7, 2014 |
# ? Aug 6, 2014 22:55 |
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# ? Jun 9, 2024 19:31 |
Stringbean posted:They should have a mode which let's you watch the segments when you hold your camcorder up. Ala found footage movie. I'd love to see the results of someone on YouTube taking all the camcorder parts of the LP and stitching them together into a single "movie". Edit: Oh hey.
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# ? Aug 6, 2014 22:57 |
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Stringbean posted:They should have a mode which let's you watch the segments when you hold your camcorder up. Ala found footage movie. The storage and resources that would take up would be crazy.
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# ? Aug 6, 2014 23:48 |
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Deceitful Penguin posted:
As someone who is "mentally ill" herself, and who have friends who are too, I find that ridiculous. Mostly because I would imagine that the ones who weren't "altered" or violent to begin with would have been the first to die anyway. I am more annoyed as a female if we are talking about offensive depictions. Why bother with a female ward if you aren't going to have any female models? It would have been easy to make it anything else, mental hospitals doesn't put all the varieties of crazy in one place. Even going by early 1900s classification they housed people by violent and nonviolent patients. Putting in a female ward with no females instead gives the unfortunate impression that not a single woman was strong enough to survive when hell broke loose.
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# ? Aug 7, 2014 07:24 |
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Thesaya posted:Putting in a female ward with no females instead gives the unfortunate impression that not a single woman was strong enough to survive when hell broke loose. I can absolutely see how someone could see it that way, but from what I... remember, a note in the DLC provides a proper explanation for this. The game is not trying to imply this.
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# ? Aug 7, 2014 08:05 |
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DumbRodent posted:I can absolutely see how someone could see it that way, but from what I... remember, a note in the DLC provides a proper explanation for this. The game is not trying to imply this. Yeah, I mostly mentioned it in relation to the depiction of mental illness. I still feel that they handled it clumsily, especially since the explanation isn't even in the main game.
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# ? Aug 7, 2014 10:11 |
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Thesaya posted:Yeah, I mostly mentioned it in relation to the depiction of mental illness. I still feel that they handled it clumsily, especially since the explanation isn't even in the main game. That's fair! Note that the only reference to a female patient- a note in Darkness- is from quite a while before Murkoff purchased and repurposed the facility. The female ward was a now-superfluous part of the original building. It's not the most graceful execution, but they did try to provide clues in the original game.
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# ? Aug 7, 2014 17:12 |
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chitoryu12 posted:Isn't it a depiction of people driven mad by an unknowable evil force and its mind-altering powers? Thesaya posted:As someone who is "mentally ill" herself, and who have friends who are too, I find that ridiculous. Mostly because I would imagine that the ones who weren't "altered" or violent to begin with would have been the first to die anyway. Thesaya posted:I am more annoyed as a female if we are talking about offensive depictions. Why bother with a female ward if you aren't going to have any female models? It would have been easy to make it anything else, mental hospitals doesn't put all the varieties of crazy in one place. Even going by early 1900s classification they housed people by violent and nonviolent patients. Putting in a female ward with no females instead gives the unfortunate impression that not a single woman was strong enough to survive when hell broke loose. So it would be a lot of hot water for not much gain. Especially as they haven't been, exactly, how to say it, subtle, in their execution thus far. (Like Miles poor drat fingats)
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# ? Aug 7, 2014 19:19 |
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I believe the devs have set it up so that women will exist in Outlast 2, so there's that.
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# ? Aug 7, 2014 20:43 |
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Speedball posted:I believe the devs have set it up so that women will exist in Outlast 2, so there's that.
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# ? Aug 7, 2014 20:46 |
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It's pretty much impossible not to offend someone these days. I don't really blame the developers for playing it safe and not including female inmate models.
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# ? Aug 7, 2014 20:49 |
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Honestly, I really agree. Realism or no realism, in the end it was definitely the sensible choice to make in a game about cannibalistic naked rape crazies.
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# ? Aug 7, 2014 20:51 |
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Oh man, I cannot wait for people's reactions to Whistleblower.
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# ? Aug 7, 2014 21:03 |
1stGear posted:Oh man, I cannot wait for people's reactions to Whistleblower. Oh Jesus Christ.
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# ? Aug 7, 2014 22:20 |
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1stGear posted:Oh man, I cannot wait for people's reactions to Whistleblower. Please don't flag DR's videos when he does Whistleblower.
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# ? Aug 7, 2014 23:19 |
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DumbRodent posted:Episode Nine- Passion --Video!-- Agh, not this again. You can't crucify somebody through the hands and have that support any kind of weight. So when the dude's flailing around in agony he should just end up ripping free and staggering forward, knocking the key toward us and catching some pews on fire or something.
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# ? Aug 9, 2014 02:57 |
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Glazius posted:Agh, not this again. You can't crucify somebody through the hands and have that support any kind of weight. So when the dude's flailing around in agony he should just end up ripping free and staggering forward, knocking the key toward us and catching some pews on fire or something. Tbh that probably would have been more horrifying. Out of everything else this game does I found the crusifiction to be pretty underwealming. But that is probably down to the fact that is not something happening to you directly.
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# ? Aug 9, 2014 08:45 |
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Cardiovorax posted:Considering what the game is about, I'm sure people will find a reason to complain about that as well.
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# ? Aug 9, 2014 20:47 |
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Deceitful Penguin posted:That ain't a bad thing necessarily. As long as you realize why folks complain and respond respectfully most reasonable people will respond favourably. There's so many delightful ways to respond to THAT, starting with the "vocal minority" idea and going on to the fact that this game's audience seems to largely consist of people who like seeing grown men scream like a girl.
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# ? Aug 10, 2014 15:38 |
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OP hasn't screamed yet
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# ? Aug 10, 2014 20:22 |
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supermikhail posted:There's so many delightful ways to respond to THAT, starting with the "vocal minority" idea and going on to the fact that this game's audience seems to largely consist of people who like seeing grown men scream like a girl. Also is a bad feeling to have caught up and having to wait for updates. That's the real tragedy here.
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# ? Aug 10, 2014 23:46 |
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Acquire Currency! posted:OP hasn't screamed yet For which we all thank him, I think. Too many horror games have every shred of good smushed out of them in lets plays because some shrieking fools believe the sight of them acting scared is so much funnier than the games plot, atmosphere, etc... I hate to sound like a broken record here, but it is refreshing to see a serious LP that lets a game with good atmosphere have its atmosphere. As for Whistleblower, I'm looking forward to it too, but hadn't we better wait until it happens to discuss it?
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# ? Aug 10, 2014 23:54 |
DumbRodent, can we get a Scarecam video of you explaining the options menu? Please and Thank You, don't forget the casual rape jokes!
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# ? Aug 11, 2014 00:29 |
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Not only did I missed the last update I missed the previous one too. Time to catch up!
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# ? Aug 11, 2014 00:32 |
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I hope you're ready for how much I ham up the commentary here. I'm sort of proud. You're welcome/I'm sorry. Episode Ten- The Modern Prometheus -Video!- Documents & Notes
Oh, and regarding the Morphogenic Formula note: blankd posted:I'm no math wizard, but from what I can read and some cursory googling, the top row is talking about derivatives and some (N)umber being divided by what appears to be a specific (P)oint on a circle (2pi). With that, we're done with Outlast proper! It's not time to roll the credits just yet, though. Whistleblower soon. DumbRodent fucked around with this message at 15:07 on Aug 12, 2014 |
# ? Aug 12, 2014 03:59 |
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Ah yes, the hard left into crazy town.
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# ? Aug 12, 2014 04:21 |
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I'm going to wait a bit before I throw in my two cents, but I want to say right now, thank you. This was a fabulous debut LP and I love your work.
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# ? Aug 12, 2014 04:34 |
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Honestly didn't expect that kinda ending. Whoa. So does Whistleblower expand on this trip down the rabbit hole or just make it wider?
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# ? Aug 12, 2014 04:41 |
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Can I just say that the final chapter was by far my least favorite part of the game. It leaves a bad taste in one's mouth as the ending, and will probably cause a lot of people to forget how good the rest of the game is. I know I did until I replayed it.
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# ? Aug 12, 2014 04:43 |
FYI you're missing page two of those found documents.
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# ? Aug 12, 2014 04:48 |
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Nomadic Scholar posted:Honestly didn't expect that kinda ending. Whoa. So does Whistleblower expand on this trip down the rabbit hole or just make it wider? Whistleblower is certainly worth experiencing after the main game's ending, in my opinion. I'd agree with chitoryu that it's a little bit of both. Personally, I think it makes Outlast more satisfying overall. Some people found it flatout unpleasant, on the other hand. I'll get to it pretty soon. Discendo Vox posted:FYI you're missing page two of those found documents. They each had one or two sentences to their name. I just put the text of the second pages in the description. DumbRodent fucked around with this message at 05:02 on Aug 12, 2014 |
# ? Aug 12, 2014 04:55 |
Nomadic Scholar posted:Honestly didn't expect that kinda ending. Whoa. So does Whistleblower expand on this trip down the rabbit hole or just make it wider? From what I remember....it's kind of a mix.
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# ? Aug 12, 2014 05:00 |
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Thoughts/questions I had about this game at this point: 1. Where the hell were those guys all this time? 2. Morphogenic engine only works on people who have been exposed to enough horror. Well, Miles has certainly been exposed to enough horror, but do you also remember the times patients were chasing us like crazy, yelling "THIS is the experiment!" or the one guy who said "What kind of experiment would the dead perform on the living? THIS ONE." They were all correct. Exposing us to more horror as a reaction to the horror they themselves have faced spread the experiment to us. 3. How did Trager become all mutated like the other Morphogenic Engine patients? Well, maybe he got a bit too close to the Walrider, or the test machine that shoots ink blots into your face, or something. 4. Magic or mundane? Nanomachines or a spirit? Maybe both at once? When dealing with something that can only be reproduced by pure evil and total madness, who can say? 5. For a guy who perpetuated all these experiments Wernicke doesn't seem all that mean or cruel when you talk to him. Maybe he's like those Manhatten Project scientists, after a while he just got so into the science he forgot about the horror of what he was creating.
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# ? Aug 12, 2014 05:11 |
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A lot of the scientists for Germany didn't see what they were doing as wrong back then. It was truly sort of the feeling that they were going to push humanity to its limits. The feeling I get from Wernicke is akin to the feeling I got from my great grandfather, who was part of the SS during the war, that when he was doing the experiments, he didn't see anything wrong with them, but now, so many years down the road, constantly living with his decision's, has turned him into the man we see at the end of the game
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# ? Aug 12, 2014 05:58 |
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I got a huge F.E.A.R. vibe from that ending, which was kinda disappointing.
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# ? Aug 12, 2014 06:51 |
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Secret underground labs? The evidence that Murkoff are actually Umbrella just keeps on growing.
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# ? Aug 12, 2014 07:13 |
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I seem to be in the minority, but I didn't really mind the ending, maybe because I didn't expect things to go well for Miles, even after all the poo poo that happened to him. I also liked the end part of the game, the shift from asylum to some kind of laboratory setting made a kind of sense, as it seemed to be hinting at this through the game. I also got a kick out of the "science gone wrong" angle. The DLC definitely made me enjoy the ending even more, even though I liked it anyway. I enjoyed watching this let's play and I hope you do Whistleblower, at the very least. What I mean by this is that I would like to watch let us play videos of you playing other games too tia in advance
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# ? Aug 12, 2014 08:32 |
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Also, can someone who understands math above a basic highschool level tell me if this actually means anything
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# ? Aug 12, 2014 09:02 |
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Great LP well done, Was not expecting the ending to work quite like that. I thought they might just drag him off into the ball thing as a punishment for screwing everything up! But I liked it.
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# ? Aug 12, 2014 10:13 |
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# ? Jun 9, 2024 19:31 |
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Hoo nelly, around 14 minutes was great. He can't go through doors? Weird. Okay, okay...wait what i-THERE'S TWO DOORS THERE'S TWO DOORS AHHHHHH Seeing a non-screamer LP of this is pretty good, I'm digging it.
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# ? Aug 12, 2014 11:26 |