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YOURFRIEND posted:I installed it for free?
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# ? Aug 8, 2014 21:05 |
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# ? May 29, 2024 05:08 |
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Finished Tomb Raider, the pratfalls never stopped, A+ comedy, good game, lots of unintentional laughs and fun sequences. Dunno if I'm gonna bother exploring the secret tombs or not since they're typically just one puzzle.
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# ? Aug 8, 2014 21:06 |
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Eruonen posted:No, I mean the popups when someone sends you a message/plays a game/goes online (depending on your settings). Ohh okay, I have had notifications always turned off so I wouldn't know. Yeah I am aware of the Metro skin but it doesn't really fit into my system, not even the stock Steam skin does actually...
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# ? Aug 8, 2014 21:06 |
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Metro for Steam is really good, I've been using it for awhile.
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# ? Aug 8, 2014 21:08 |
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That site popped up the dude's onlive referral link. I cant trust a person who uses onlive
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# ? Aug 8, 2014 21:11 |
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I've been using the other popular skin, PixelVision, and it always scares me a bit when I log into Steam on my netbook because I never bothered to install it there.
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# ? Aug 8, 2014 21:11 |
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Protogalaxy is free.
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# ? Aug 8, 2014 21:16 |
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Air skin represent. Also, have been playing Driftmoon recently, and for a game that doesn't have good graphics, combat, writing, or anything really, I kind of enjoy it. It's just super chill. It's also the king of verbosity, anything that could be said in 8 words is said in 40. Still enjoying it though and am slightly perplexed as to why. Sivek fucked around with this message at 02:39 on Aug 9, 2014 |
# ? Aug 8, 2014 21:16 |
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Jonathan Yeah! posted:Protogalaxy is free. Oh no, the race to the bottom hit the bottom, Steam is now the iOS store
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# ? Aug 8, 2014 21:18 |
Quest For Glory II posted:That site popped up the dude's onlive referral link. I cant trust a person who uses onlive Sorry, Adblock must've caught that for me. If I knew I wouldn't have linked it.
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# ? Aug 8, 2014 21:19 |
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I wish Nosgoth had a "buy this $40 pack, get all non-cosmetics free forever" like Smite does. Having to buy abilities for my loadout is kinda butts, using Abduct instead of Kidnap makes Sentinel so much more fun for me, for example. Other than that, Nosgoth owns, it's free this weekend, try it out my friends~
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# ? Aug 8, 2014 21:37 |
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Quest For Glory II posted:Finished Tomb Raider, the pratfalls never stopped, A+ comedy, good game, lots of unintentional laughs and fun sequences. Dunno if I'm gonna bother exploring the secret tombs or not since they're typically just one puzzle. I think Tomb Raider is a fantastic game, but it's definitely the type that you 100% the first time through or not at all.
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# ? Aug 8, 2014 21:40 |
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After several people said good things about The Room a few pages back I recommended it to my girlfriend. She really enjoyed it, but it was pretty short, so what other similar games are out there and good?
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# ? Aug 8, 2014 21:43 |
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Is Nosgoth a moba?
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# ? Aug 8, 2014 21:44 |
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virtualboyCOLOR posted:Is Nosgoth a moba? Nope. Closer to the old Vampire Slayer mod for Half-Life, but third-person.
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# ? Aug 8, 2014 21:45 |
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virtualboyCOLOR posted:Is Nosgoth a moba? It's a third person Left 4 Dead versus/team deathmatch where each character has a couple of abilities and traits. So, no not really! (edit) Except I guess in the most pedantic sense of it being multiplayer, online, and taking place in battle arenas
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# ? Aug 8, 2014 21:46 |
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Dominic White posted:Nope. Closer to the old Vampire Slayer mod for Half-Life, but third-person. oh cool. one of the tags said "moba" which is the equivalent of aids.
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# ? Aug 8, 2014 21:48 |
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Darkrenown posted:After several people said good things about The Room a few pages back I recommended it to my girlfriend. She really enjoyed it, but it was pretty short, so what other similar games are out there and good? Maybe something like safecracker? MYST or Syberia? If she likes puzzle games there are plenty, but I'm not sure about strictly physical ones like The Room.
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# ? Aug 8, 2014 22:03 |
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Neddy Seagoon posted:It's fairly bare-bones, and very much in Alpha, but if you just want something to dick around in around asteroids smashing your own self-built spaceships together, give Space Engineers a look. The developers patch it every week to add new content and squash bugs (though they release immediate hotfixes for anything critical), so it's constantly getting better. This guy has built some of the craziest poo poo in SE, it's really fun and we have a goon server.
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# ? Aug 8, 2014 22:11 |
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Acquire Currency! posted:This guy has built some of the craziest poo poo in SE, it's really fun and we have a goon server. With SE is it the kind of game where if you don't like making every single thing yourself you're not going to have a lot of fun? The damage modeling and physics and all that look really cool, but I find crafting and construction in games super tedious except where it's trying to make specific things for an objective instead of a giant sandbox. Can you just import other players' stuff or is there a lot of prebuilt stuff or something, or would this be something I hate?
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# ? Aug 8, 2014 22:24 |
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virtualboyCOLOR posted:oh cool. one of the tags said "moba" which is the equivalent of aids. Its 4v4 deathmatch with distinct sides (human/Vampire) and classes.
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# ? Aug 8, 2014 22:40 |
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gradenko_2000 posted:To be honest I would mind a game that was distilled down to "form a party of 6 RPG classes into a randomly generated dungeon and fight random encounters of monsters in turn-based tactical combat", sort of like Legend of Grimrock if it had zero puzzles, used Wizardry's combat rather than Dungeon Master's and had procedurally generated dungeons. What would you consider modern game mechanics for such a game? First person party combat itself feels a little antiquated but I'd be curious what people considered a modern take on it to look like. Wizardry 8 seems like the last attempt to update that game concept with some good ideas as all the Japanese games are happy to stay firmly in Wizardry 4 - 6 territory without many changes. A lot of people argue about free roam vs grid based but I don't think its that important. With all the mouse clicking you need to do you can't rely on mouselook so inevitably movement ends up a bit awkward either way. Grid movement frees up the mouse all the time more easily at least.
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# ? Aug 8, 2014 22:51 |
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Accordion Man posted:Yo, if people are interested in Cloud Chamber its solid. Its an ARG where you watch videos and read documents and try to unravel the mystery of the story with other players in in-game discussion boards. It's not without its flaws, but I've enjoyed it so if it sounds interesting enough for you give it a whirl. The community hasn't solved it yet, but they might before a good sale for this comes around so that might end up being a detriment. I'm so on the fence about this one. Have the developers said if they're going to just keep stacking on content once the mystery gets solved, or is the game just going to kind of die one day in the near future? Or will they--I don't know--delete stuff the community's figured out for new players, and just hope/trust that nobody ever looks anything up out-of-game...?
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# ? Aug 8, 2014 23:06 |
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Just noticed that Super Street Fighter IV: Arcade Edition has been removed from the steam store with the release of Ultra. Shame, I was hoping they'd do a sale on that to promote the upgrade from Super to Ultra.
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# ? Aug 8, 2014 23:19 |
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KoB posted:Its 4v4 deathmatch with distinct sides (human/Vampire) and classes. It seems like its cool in concept; but I really don't like Team Deathmatch anymore I hope they add some type of Attack/Defense/Escape type modes.
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# ? Aug 8, 2014 23:22 |
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Lance Streetman posted:Just noticed that Super Street Fighter IV: Arcade Edition has been removed from the steam store with the release of Ultra. Shame, I was hoping they'd do a sale on that to promote the upgrade from Super to Ultra. You're both wrong and right. They did something stupid and convoluted to the versions "so everyone can play together" by just making sure the AppID is identical without granting the new stuff, meaning that the Ultra content is now actually DLC for Ultra the game, which used to be AE but they renamed it in everyone's libraries. I wish that was a joke. I have no idea how pre-Arcade Edition copies are handled under this system, if they got namechanged as well.
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# ? Aug 8, 2014 23:23 |
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Trustworthy posted:I'm so on the fence about this one. Have the developers said if they're going to just keep stacking on content once the mystery gets solved, or is the game just going to kind of die one day in the near future? Or will they--I don't know--delete stuff the community's figured out for new players, and just hope/trust that nobody ever looks anything up out-of-game...? I'm exactly the same way about Cloud Chamber. It seems like the kind of game I'm totally a sucker for (I met my wife while playing Majestic in 2001), but there seems to be little staying power, especially for people who didn't buy it immediately. Some reviews are already saying that 24 hours after the game launched it's hard to get up votes on your comments because everything's already been said (and up votes are how you unlock content). Are there any more opinions on this game?
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# ? Aug 9, 2014 00:00 |
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Wiggly Wayne DDS posted:Steam -> Settings -> Downloads -> Limit bandwidth to: Thank you for this, I didn't know it was possible. Now I can actually internet while downloading through Steam.
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# ? Aug 9, 2014 00:00 |
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RBA Starblade posted:With SE is it the kind of game where if you don't like making every single thing yourself you're not going to have a lot of fun? The damage modeling and physics and all that look really cool, but I find crafting and construction in games super tedious except where it's trying to make specific things for an objective instead of a giant sandbox. Can you just import other players' stuff or is there a lot of prebuilt stuff or something, or would this be something I hate? There is a survival mode where you have to mine and have time to construct stuff. For you there is a creative mode that instantly builds whatever with infinite energy/bullets/what you need. The game is very workshop compatible so you can download hundreds of user made creations (and most recently mods) from steam workshop. I believe Seagoon makes some of his creations public. The game does have a lot of prebuilt stuff, too. Usually it's a map that tells you exactly what's in it.
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# ? Aug 9, 2014 00:16 |
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Tippis posted:In related news (and hoping that I haven't been blind enough not to spot it being posted before), maybe gradiants and icons isn't where the Steam team should be spending their time: https://www.youtube.com/watch?v=ZfUfUc9fANc Thanks, I need someone to spend seven minutes explaining something I can gather looking at the new releases tab.
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# ? Aug 9, 2014 00:20 |
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Drifter posted:Maybe something like safecracker? She has Safecracker, but it runs like poo poo for some reason. She liked The Room because it was progressive rather than a series on different puzzles, you've got one big puzzle-thing and you unlock more and more parts of it as you go. So I guess "stuck in a place, gotta puzzle your way out of it" simulators is what I'm after.
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# ? Aug 9, 2014 00:22 |
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Darkrenown posted:She has Safecracker, but it runs like poo poo for some reason. She liked The Room because it was progressive rather than a series on different puzzles, you've got one big puzzle-thing and you unlock more and more parts of it as you go. So I guess "stuck in a place, gotta puzzle your way out of it" simulators is what I'm after. Perhaps a touch too obvious - but Portal?
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# ? Aug 9, 2014 00:24 |
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Pirate Jet posted:Thanks, I need someone to spend seven minutes explaining something I can gather looking at the new releases tab. You didn't watch the video, did you?
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# ? Aug 9, 2014 00:25 |
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I have Ultra SSIV in my library but I'm pretty sure I haven't upgraded ?
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# ? Aug 9, 2014 00:27 |
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Drifter posted:Maybe something like safecracker? I recently tried playing Syberia but holy crap has that not aged well.
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# ? Aug 9, 2014 00:27 |
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gradenko_2000 posted:To be honest I would mind a game that was distilled down to "form a party of 6 RPG classes into a randomly generated dungeon and fight random encounters of monsters in turn-based tactical combat", sort of like Legend of Grimrock if it had zero puzzles, used Wizardry's combat rather than Dungeon Master's and had procedurally generated dungeons. I want Demise Ascension, just with random levels. If only he would release the (probably really terrible, visual basic) source code
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# ? Aug 9, 2014 00:28 |
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PrinceRandom posted:I have Ultra SSIV in my library but I'm pretty sure I haven't upgraded ? DARKSEID DICK PICS posted:They did something stupid and convoluted to the versions "so everyone can play together" by just making sure the AppID is identical without granting the new stuff, meaning that the Ultra content is now actually DLC for Ultra the game, which used to be AE but they renamed it in everyone's libraries. Seriously. The dumbest loving way to handle this.
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# ? Aug 9, 2014 00:28 |
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DARKSEID DICK PICS posted:Seriously. The dumbest loving way to handle this. Ah. Well back to waiting for the inevetible sale.
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# ? Aug 9, 2014 00:30 |
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Honestly, I would have preferred it if they just gave SSFIV a permanent price-cut, and made the Ultra version the cost of that + the upgrade. Probably would have made them more money in the long run.
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# ? Aug 9, 2014 00:40 |
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# ? May 29, 2024 05:08 |
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I can't seem to find the steam tech support thread that used to exist, can anyone help me? Every time I start steam it just closes on it's own in the background. Iv'e tried restarting and deleting clientregistry.blob, which it will not let me delete because apparently steam is still "Running" if I check my task manager. Attempting to kill the process there isn't doing anything. The only thing out of the ordinary iv'e noticed is that it's been endlessly "unpacking" an update for Payday 2. EDIT: Starting in offline mode and uninstalling the game worked at last, it didn't crash for once. OrangeSoda fucked around with this message at 01:47 on Aug 9, 2014 |
# ? Aug 9, 2014 00:41 |