Are you getting the Wii U? This poll is closed. |
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Yes | 9031 | 65.25% | |
No | 1191 | 8.60% | |
Maybe | 808 | 5.84% | |
I'm an idiot | 460 | 3.32% | |
Waluigi | 1603 | 11.58% | |
Waa | 748 | 5.40% | |
Total: | 13841 votes |
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Bobnumerotres posted:All the fuckery with going through screens and overworlds and such in Mario games each time you die is infuriating. Super Mario 3D World literally does exactly that. The red 3-second character select screen only happens when you first enter a level. I do wish they would do away with the lives system like Rayman has, but I guess that doesn't feel Mario enough.
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# ? Aug 10, 2014 04:56 |
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# ? May 30, 2024 10:52 |
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noirstronaut posted:I'm in full belief that the New series only exists to please people who want a classic Mario sidescroller. In a perfect world, Nintendo would make a sidescroller like SMB 3 with All-Star sprites, but we don't always get what we want, do we. I think they can make a NSMB game that differentiates itself from the rest of the series without needing to go back to sprite animation, they just need to pull more stuff from SM3DW. Orchestrated music, being able to store an extra item SMW style, more visually distinct levels, etc. Make it feel like an upgrade that brings something new to the series. Maybe bring back honest-to-god flight items, none of this acorn/newschool tanooki gliding poo poo. (I know about the complaint with skipping whole levels by flying over them, but it wouldn't be an issue if they designed the levels around it. Treat it like the cat suit - an item that less-skilled players can use to get through the game easier.) Characters with the SMB2-style differences would be ok, but I'm also fine with them leaving that as a 3D series thing.
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# ? Aug 10, 2014 04:57 |
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Soylent Heliotrope posted:Super Mario 3D World literally does exactly that. The red 3-second character select screen only happens when you first enter a level. I wish all games would get rid of the lives system, I don't understand why any game still does it. Cause I'm just gonna find ways to give myself infinite lives anyway. Tropical Freeze for instance shits out lives at you constantly to the point where it's weird there's lives in the game at all. Then 3D World has a level where they intentionally put a thing in there to get like 1000 lives and you never have to worry about 1-UPs again
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# ? Aug 10, 2014 05:00 |
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What even happens in 3D World if you run out of lives? Game over, wipe the save file? I progressed through it much like I did in 3D Land, that is, made it to the last grip of levels with hundreds of lives.
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# ? Aug 10, 2014 05:04 |
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enojy posted:What even happens in 3D World if you run out of lives? Game over, wipe the save file? I progressed through it much like I did in 3D Land, that is, made it to the last grip of levels with hundreds of lives. You lose the checkpoint of the level you Game Overed on Seriously it saves after every level you beat (which is awesome. Every game please do this) so if you Game Over you'll just start back up at the level you were at, just at the beginning. The lives system is pointless!!!!
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# ? Aug 10, 2014 05:06 |
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enojy posted:What even happens in 3D World if you run out of lives? Game over, wipe the save file? I progressed through it much like I did in 3D Land, that is, made it to the last grip of levels with hundreds of lives. You just have to start the level all over and you get 5 lives per character.
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# ? Aug 10, 2014 05:06 |
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Macaluso posted:You lose the checkpoint of the level you Game Overed on Oh man... I get the whole argument against having lives in modern Mario games, now. That's not punishing in the least. It's more demeaning.
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# ? Aug 10, 2014 05:09 |
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Those NSMBU videos make the game look pretty entertaining. I already have been playing a physical copy of 3D World I bought on a friend's Wii U but I intend to have NSMBU when I get that bundle for myself later this month. I've gotten a lot of enjoyment out of the NSMB games (except the first one which I thought was kind of boring) though none of them have been really amazing. What I've never understood about that series is why they tried to focus on the feel of SMB 1 when SMW was a better game and really refined the feel of the 2d Mario experience. 3D World is absolutely amazing and is probably the first Mario game that I've enjoyed more than Super Mario World. Others have been really good but 3d World feels like something I could play many times and find something new, even if it's just something small like some background detail I didn't notice before. It has this really magical feeling to it, and is one of the biggest reasons I'm interested in the Wii U.
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# ? Aug 10, 2014 05:12 |
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Lives are actually kinda relevant if you're playing co-op with someone who's really horseshit at games in general. I was playing NSMBU with my girlfriend who's never played a Mario game in her life, and she would run out of lives in virtually every stage. So she has to sit there, frustrated, while I finish the level solo as fast as I can. Then she gets another installment of lives for the next level. It turns out that NSMBU is actually really quite difficult for someone who is very new to platforming.
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# ? Aug 10, 2014 05:14 |
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enojy posted:Oh man... I get the whole argument against having lives in modern Mario games, now. That's not punishing in the least. It's more demeaning. Which is why it owns you nerds.
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# ? Aug 10, 2014 05:15 |
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I wish they'd use the NSMBU engine and give us Mario Megamix already. All the powerups and suits, levels copied from/based on the best levels from the rest of the series, and multiple playable characters (that actually play differently like SMB2 & 3D World). Sure, it'd be more of the same, but the best parts of it.
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# ? Aug 10, 2014 05:23 |
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Mario lives are just another score/points system really.
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# ? Aug 10, 2014 05:40 |
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Kilometers Davis posted:Mario lives are just another score/points system really. Super Meat boy tracks deaths without having a life system. SM3DW tracks deaths and lives. Death totals are one thing, life systems are stupid, redundant, archaic bullshit left over from arcade token days. TVs Ian posted:I wish they'd use the NSMBU engine and give us Mario Megamix already. All the powerups and suits, levels copied from/based on the best levels from the rest of the series, and multiple playable characters (that actually play differently like SMB2 & 3D World). This would be amazing.
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# ? Aug 10, 2014 05:51 |
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I think they're really still only there for nostalgia's sake, at this point. It's not like there being some number that counts down how many times you've died hurts anything.
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# ? Aug 10, 2014 05:52 |
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Ah nostalgia. Not really holding us back, but also holding us back.
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# ? Aug 10, 2014 05:53 |
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Take out lives, add regenerating health.
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# ? Aug 10, 2014 05:53 |
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There's one reason lives still exist in Mario: https://www.youtube.com/watch?v=o3Tlv7h9I3Y That sound.
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# ? Aug 10, 2014 05:54 |
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What I never get about these discussions is if lives are so unimportant then why care either way
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# ? Aug 10, 2014 05:54 |
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absolutely anything posted:What I never get about these discussions is if lives are so unimportant then why care either way
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# ? Aug 10, 2014 05:55 |
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homeless snail posted:Its not like they have any other lives to care about. Just have more than 1 life and don't suck at video games.
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# ? Aug 10, 2014 05:58 |
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absolutely anything posted:What I never get about these discussions is if lives are so unimportant then why care either way
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# ? Aug 10, 2014 05:58 |
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absolutely anything posted:What I never get about these discussions is if lives are so unimportant then why care either way Good point, the thing I see people upset by is the fanfare surrounding the deaths and reset. Seconds at a time add up, man. To minutes. Of my REAL life. Man.
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# ? Aug 10, 2014 06:02 |
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elf help book posted:Those are the important parts though. What about the story????
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# ? Aug 10, 2014 06:19 |
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O__O posted:What about the story???? David Cage had other projects going on.
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# ? Aug 10, 2014 06:21 |
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RyokoTK posted:Lives are actually kinda relevant if you're playing co-op with someone who's really horseshit at games in general. I was playing NSMBU with my girlfriend who's never played a Mario game in her life, and she would run out of lives in virtually every stage. So she has to sit there, frustrated, while I finish the level solo as fast as I can. Then she gets another installment of lives for the next level. I found that the lives do have a minor impact in multi cause if you're killing each other enough (need that crown dammit) the lives can run down quick, when the lives get low it's like a subtle reminder to actually work together at some point. Particularly for Plessie levels where your nephew is much too amused with sabotaging the group
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# ? Aug 10, 2014 06:36 |
japtor posted:I think you share a pool of lives in 3D World so maybe co-op in that instead (and maybe start with farming lives for a few minutes). Yeah, multiplayer is the only time I think the lives mechanics gets weight again. You're all dicking around in the level with the platforms that flip when you jump and suddenly Johnny Jerkface isn't back, now it's up to the other three, oops, just two people standing, all the eyes on hte last character alive that has to beat the rest of the level or be a chump.
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# ? Aug 10, 2014 06:44 |
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Mercury Crusader posted:David Cage had other projects going on. David Cage's Mario was alright, up until Peach's awkward shower scene and the part where even getting hit by the Goombas didn't kill you because game overs are a failure of the developer. I did like the noble, homeless Koopa Troopa that explained Mario's mystical fire powers, though.
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# ? Aug 10, 2014 06:47 |
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O__O posted:What about the story???? No, but you see, back in MIYAMOTO'S DAY you didn't NEED any gol-durn story! There was just a princess and some big monster and by gosh you needed to kill it! None-a this "interesting backstory" stuff you see in today's video games! As a reminder, Miyamoto literally told them to ignore the story in Super Mario Galaxy 2 because he wanted it to be like old Mario games. That still bothers me.
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# ? Aug 10, 2014 06:55 |
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Real talk, why doesn't Bowser ever die despite falling into lava at the end of every game
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# ? Aug 10, 2014 06:57 |
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He gets melted pretty brutally and turned into a skeleton in New Super Mario Bros. Bowser Jr. revives him as Dry Bowser before he gets revived fully by Kamek at the end.
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# ? Aug 10, 2014 06:58 |
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Probe 17 posted:No, but you see, back in MIYAMOTO'S DAY you didn't NEED any gol-durn story! There was just a princess and some big monster and by gosh you needed to kill it! None-a this "interesting backstory" stuff you see in today's video games! He's right.
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# ? Aug 10, 2014 06:58 |
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Probe 17 posted:No, but you see, back in MIYAMOTO'S DAY you didn't NEED any gol-durn story! There was just a princess and some big monster and by gosh you needed to kill it! None-a this "interesting backstory" stuff you see in today's video games! I want a good game before a story.
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# ? Aug 10, 2014 07:00 |
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Probe 17 posted:As a reminder, Miyamoto literally told them to ignore the story in Super Mario Galaxy 2 because he wanted it to be like old Mario games. That still bothers me. Here's a story: Suck my dick you loving nerd.
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# ? Aug 10, 2014 07:04 |
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SM64Guy posted:I want a good game before a story. Yes, but Super Mario Galaxy 1 was a great game, which also had a great story. Also, you can't look me in the eye and tell me that purple gently caress was better than Rosalina. I mean, I don't care, it's a wonderful game either way, but that still kinda rubs me the wrong way is all.
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# ? Aug 10, 2014 07:04 |
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Getting a game over on Champion's Road was an unsubtle suggestion to go outside for a bit.
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# ? Aug 10, 2014 07:04 |
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Probe 17 posted:Yes, but Super Mario Galaxy 1 was a great game, which also had a great story. Also, you can't look me in the eye and tell me that purple gently caress was better than Rosalina.
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# ? Aug 10, 2014 07:05 |
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Probe 17 posted:Yes, but Super Mario Galaxy 1 was a great game, which also had a great story. Also, you can't look me in the eye and tell me that purple gently caress was better than Rosalina. Super Mario Galaxy's story was literally "The Princess was kidnapped by Bowser... in space" and some minor backstory about Rosalina.
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# ? Aug 10, 2014 07:05 |
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Oh Jesus, I forgot about that. Consider my complaint rescinded everyone, sorry about wasting your time.
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# ? Aug 10, 2014 07:05 |
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Mario Galaxy 1 and 2 loving owned and this nerd is crying over the lack of story in a children's video game.
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# ? Aug 10, 2014 07:06 |
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# ? May 30, 2024 10:52 |
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I'm on my rooftop and I'm screaming as loud as I can. Miyamoto is right!
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# ? Aug 10, 2014 07:06 |