Are you getting the Wii U? This poll is closed. |
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Yes | 9031 | 65.25% | |
No | 1191 | 8.60% | |
Maybe | 808 | 5.84% | |
I'm an idiot | 460 | 3.32% | |
Waluigi | 1603 | 11.58% | |
Waa | 748 | 5.40% | |
Total: | 13841 votes |
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elf help book posted:I'm on my rooftop and I'm screaming as loud as I can. After that video, I'm actually quite inclined to agree with that. Seriously, I kind of forgot that existed and now I'm ashamed I ever opened my dumb face. I think my love of the first game kinda blinded me there. Not sure what I was thinking.
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# ? Aug 10, 2014 07:08 |
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# ? May 30, 2024 23:18 |
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Probe 17 posted:After that video, I'm actually quite inclined to agree with that. Seriously, I kind of forgot that existed and now I'm ashamed I ever opened my dumb face. I want the Mario series to go the Sonic Adventure route (story-wise).
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# ? Aug 10, 2014 07:18 |
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pokeyman posted:Getting a game over on Champion's Road was an unsubtle suggestion to go outside for a bit. All those lives that cultivated were for this exact level.
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# ? Aug 10, 2014 07:19 |
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Look at all these nerds acting like Mario games are suddenly gonna be bad if they have a story.
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# ? Aug 10, 2014 07:36 |
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Mario games shouldn't have a story though, it's why Sticker Star was the best RPG Mario's ever starred in.
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# ? Aug 10, 2014 07:40 |
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Sticker Star was a point-and-click adventure with "RPG battles" tacked on to it because "Paper Mario" and a better story wouldn't have fixed its gameplay issues.
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# ? Aug 10, 2014 07:51 |
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Something that bothered me about Sticker Star was the pacing of the game. I feel like the game suddenly dropped off and ended at about what felt like halfway through in terms of playing and experiencing different things. Obviously I knew the end was coming since you're getting the x number of plot things but it felt like the game really picked up in chapter 3, then slowed down in chapter 4 and then it was over all too quickly. Particularly in the case of Bowser's castle. I was expecting some kind of exciting final level to build up to the Bowser fight but instead you go in and Bowser's just there and that's it.
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# ? Aug 10, 2014 07:56 |
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ThisIsACoolGuy posted:Mario games shouldn't have a story though, it's why Sticker Star was the best RPG Mario's ever starred in. C'mon man if you're going to troll you need to do a better job than this.
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# ? Aug 10, 2014 08:01 |
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Kirios posted:C'mon man if you're going to troll you need to do a better job than this. Was more just trying to poke fun at it as I recall Miyamoto disliking stories in Mario and having the game gutted and Bowser silenced because of it. If I'm misremembering then whoops vv
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# ? Aug 10, 2014 08:09 |
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I'm enjoying Sticker Star but I had different expectations going in than the people who paid full price for it on release date
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# ? Aug 10, 2014 08:13 |
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In my opinion, Sticker Star is easily the worst Mario RPG.
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# ? Aug 10, 2014 08:14 |
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It is without a doubt, I treat it as a different kind of game. I dunno what. I guess an adventure game where you use inventory items on bosses? Either way I avoid the combat outside of what's necessary and I like peeling poo poo and the game still has the eccentric writing of the other Mario RPGs. There's just no point to combat. Actually there is one point to combat which is to see what all the Things do because they all have some ridiculous animation and fanfare. Anyway I like it, it's just not a good RPG. It's the only Mario game since 64/Sunshine where you can go back into a level and find a different Star (aka comet pieces). And I miss that mechanic in the 3D Marios. The 7th Guest fucked around with this message at 08:20 on Aug 10, 2014 |
# ? Aug 10, 2014 08:17 |
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Quest For Glory II posted:I'm enjoying Sticker Star but I had different expectations going in than the people who paid full price for it on release date I started enjoying it more when I stopped pretending it was trying to be an RPG and started pretending it was a point-and-click adventure game ala Sam & Max or something. Most of the progression in the game was "find this item to get past this obstacle" so I'm assuming that's what they were aiming for. Even the boss fights functioned more or less in that manner, in that you had to find some item to make it trivial. The battles didn't make much sense being there but I guess they needed to pad the game out with something. ThisIsACoolGuy posted:Was more just trying to poke fun at it as I recall Miyamoto disliking stories in Mario and having the game gutted and Bowser silenced because of it. I can't remember where that interview was, but I'm sure Kotaku and Polygon and every other games journalist took the translated interview, cherry-picked through, and figured "Miyamoto hates stories in Mario" would be a great clickbait article. Mercury Crusader fucked around with this message at 08:20 on Aug 10, 2014 |
# ? Aug 10, 2014 08:18 |
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Sticker Star is an educational game meant to teach children about problem solving and logic.
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# ? Aug 10, 2014 08:25 |
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noirstronaut posted:Sticker Star is an educational game meant to teach children about bad video game design. FTFY
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# ? Aug 10, 2014 08:39 |
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noirstronaut posted:I'm in full belief that the New series only exists to please people who want a classic Mario sidescroller. In a perfect world, Nintendo would make a sidescroller like SMB 3 with All-Star sprites, but we don't always get what we want, do we. They call it "New Super Mario Bros" because that's literally what it is. It's the new Mario-as-in-Mario-3 game for the platform.
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# ? Aug 10, 2014 11:18 |
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Rosalina's optional backstory in Super Mario Galaxy was really cute. Well, bye.
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# ? Aug 10, 2014 12:14 |
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japtor posted:I think you share a pool of lives in 3D World so maybe co-op in that instead (and maybe start with farming lives for a few minutes). I don't think you do pool lives, but I can't remember either way. 3D World was too difficult for her to really get used to anyway because of the extra axis of movement and the mechanics like the cat suit.
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# ? Aug 10, 2014 13:33 |
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No, in 3D World you do share a pool of lives. It's to discourage being a team killing dickwad, AKA it discourages fun. Also, I enjoy the NSMB games in small doses, but if I play for too long I start to get a bit annoyed with them. If I play half a world at a time (give or take depending on the difficulty of said world) then I'm usually good, but any more then that and I start to really hate the whole franchise of the NSMB games. 3D World is hella great though and I can play that for hours at a time and probably tear through half the game in one sitting. kalonZombie fucked around with this message at 14:01 on Aug 10, 2014 |
# ? Aug 10, 2014 13:59 |
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So i'm going through Pikmin 3 again for a slightly lower final day number (50 days seemed a bit high for a 100% run) and man, this game. If it had multiple save files and a way to skip all of the flavour text that keeps stopping you in your tracks for a second in the first few games, I would have no complaints about it. I love that it's so lenient in it's time limit to the point that it's almost impossible to not be able to finish the game. I love that its built in the way that you have a lot of freedom. Like there's one firmly set path you will follow through the game, but what you can do on the way is limited only by your knowledge and skill. I remember for my first run that I took about 4-5 days per area with the final day being completely devoted to the boss, and that it would usually be so close to the wire that I wouldn't be able to get the boss's carcass back in time. This time, it's taken me a day or two tops to get to the boss, and i've been able to use the second half of the boss day to gather a ton of fruit and two of the upgrades.
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# ? Aug 10, 2014 14:58 |
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Kirios posted:In my opinion, Sticker Star is easily the worst Mario RPG. Yeah, if Super Paper Mario didn't exist
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# ? Aug 10, 2014 16:35 |
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Late opinion time: Extra lives are just a way to give you minor goals without adding a new useless mechanic to the game. I don't need the lives but I'll still go out of my way to get them. NSMBU is good, after playing the first two worlds last night I like it. I had to kind of force my way through the first couple levels but it picked up after that. A better soundtrack and more unique art style would go a long way toward improving it; as-is it feels like a cheap romhack or something.
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# ? Aug 10, 2014 16:44 |
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Wait, Sticker Star is just a point and click game starring Mario? Interest has peaked, tell me more.
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# ? Aug 10, 2014 16:50 |
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Moriatti posted:Wait, Sticker Star is just a point and click game starring Mario? Interest has peaked, tell me more. It's not literally point and click, the stickers in your inventory are used to solve puzzles in the same way inventory items are used in old adventure games. There's no leveling up, so the RPG battles are mostly a pointless, tacked-on feature.
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# ? Aug 10, 2014 17:10 |
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Davinci posted:Look at all these nerds acting like Mario games are suddenly gonna be bad if they have a story. What it's gonna be is boring because the loving game is wasting my time with text and cutscenes when I want to loving jump and run!!!!!!!!!!!
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# ? Aug 10, 2014 17:39 |
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Mario Sunshine would have been better without the story and attempts at voice acting
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# ? Aug 10, 2014 17:42 |
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But it was important to establish the origin of Bowser Jr. for all my fanfic canon needs
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# ? Aug 10, 2014 17:50 |
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Quest For Glory II posted:Mario Sunshine would have been better without the story and attempts at voice acting And FLUDD. The best parts of Sunshine were the obstacle courses where your giant spray bottle got taken away.
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# ? Aug 10, 2014 17:52 |
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Suspicious Cook posted:And FLUDD. The best parts of Sunshine were the obstacle courses where your giant spray bottle got taken away. FLUDD would be an excellent Yoshi-like powerup, but I think building a game around it was probably a mistake.
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# ? Aug 10, 2014 17:55 |
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ThisIsACoolGuy posted:Mario games shouldn't have a story though, it's why Sticker Star was the best RPG Mario's ever starred in. Superstar Saga and Partners in Time were fantastic and I will fight anyone who says otherwise.
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# ? Aug 10, 2014 17:57 |
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Lord Lambeth posted:Superstar Saga and Partners in Time were fantastic and I will fight anyone who says otherwise. You think Partners in Time was fantastic but you don't mention Bowser's Inside Story? I will loving fight you.
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# ? Aug 10, 2014 18:01 |
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The Milkman posted:Yeah, if Super Paper Mario didn't exist Even if you count Super Paper Mario (I personally wasn't, but I actually liked the game...I understand it's not everyone's cup of tea though) Sticker Star's still the worst one. Edit: The Thousand Year Door's the best Mario RPG outside of Super Mario RPG guys get with the program.
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# ? Aug 10, 2014 18:02 |
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Kirios posted:Even if you count Super Paper Mario (I personally wasn't, but I actually liked the game...I understand it's not everyone's cup of tea though) Sticker Star's still the worst one. I dunno, I like Sticker Star infinitely more than Super Paper Mario.
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# ? Aug 10, 2014 18:04 |
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Quest For Glory II posted:Mario Sunshine would have been better without the story and attempts at voice acting I liked that Mario had actual lines in the Japanese version. That doesn't happen beyond the wahoos usually. Sunshine had some poo poo bonus courses though. gently caress Pachinko and that poison river stage.
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# ? Aug 10, 2014 18:06 |
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Suspicious Cook posted:And FLUDD. The best parts of Sunshine were the obstacle courses where your giant spray bottle got taken away. No, please, not the Secret levels again! I'll be good, I promise!
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# ? Aug 10, 2014 18:06 |
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Well, yeah, Super Paper Mario is divisive to be sure, and I'd objectively call it the second worse one if it's included in the discussion, but I thought Sticker Star was legitimately a bad game.
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# ? Aug 10, 2014 18:07 |
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RyokoTK posted:You think Partners in Time was fantastic but you don't mention Bowser's Inside Story? I will loving fight you. I haven't played that one. One of these days I will.
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# ? Aug 10, 2014 18:10 |
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Lord Lambeth posted:I haven't played that one. One of these days I will. Go play BIS right now! PiT is hot garbage compared to it! It kind of is anyway because the fights are way too long and drawn out, it's exceedingly linear for an RPG and it's not nearly as charming as the first or third.
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# ? Aug 10, 2014 18:13 |
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I thought the GBA and two DS Mario rpg games were great and the new one on 3DS is one of the only games tempting me to get the system.
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# ? Aug 10, 2014 18:26 |
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# ? May 30, 2024 23:18 |
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Suspicious Cook posted:And FLUDD. The best parts of Sunshine were the obstacle courses where your giant spray bottle got taken away. I see this opinion a lot and I think it's completely insane. Those were the worst parts of the game for me. Here, have a central mechanic that you use all the loving time and really adds to the platforming (FLUDD rules). Now, have a level that takes it away and you feel totally gimped. It's not fun. It's the opposite of fun. Mario Sunshine was a great game.
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# ? Aug 10, 2014 18:46 |