|
Johnny Law posted:This is from one guy's post on reddit, and it smells fake, especially "loadouts" (unless it is really misdescribing the actual feature).
|
# ? Aug 9, 2014 10:41 |
|
|
# ? Jun 5, 2024 05:22 |
|
Korendian Leader posted:A non-denial from QL dev Sponge & the fact any thread about it gets immediately deleted from the official forums says otherwise. They might be deleting it because they don't want rumors to spread but have no idea how the internet works.
|
# ? Aug 9, 2014 10:47 |
|
unpacked robinhood posted:Reelism maybe ? As far as I can tell, that's not it, but maybe I'm just misremembering how it worked. I'll try out some of the recommendations in the OP and see if anything rings a bell. Seems like there's a bunch of cool stuff that came out since the last time I looked, so that's awesome. EDIT: So, apparently you can run Chex Quest with Brutal Doom. Nails fucked around with this message at 13:31 on Aug 9, 2014 |
# ? Aug 9, 2014 12:03 |
|
I always get a kick out of running Chex with Samsara and running Duke through it.
|
# ? Aug 9, 2014 14:28 |
|
Korendian Leader posted:A non-denial from QL dev Sponge & the fact any thread about it gets immediately deleted from the official forums says otherwise. Well I await developments with interest.
|
# ? Aug 9, 2014 14:30 |
|
Keiya posted:I always get a kick out of running Chex with Samsara and running Duke through it. Samsara was actually why I grabbed all of Chex Quest. Just need to get Heretic and Hexen off of Steam now. Isn't one of the sequels missing?
|
# ? Aug 9, 2014 14:30 |
|
Nails posted:Samsara was actually why I grabbed all of Chex Quest. Just need to get Heretic and Hexen off of Steam now. Isn't one of the sequels missing? Heretic 2 and Hexen 2's expansion pack aren't on Steam.
|
# ? Aug 9, 2014 14:33 |
|
Johnny Law posted:Well I await developments with interest. Hopefully they take notice of the response to any potential changes like that.
|
# ? Aug 9, 2014 14:51 |
|
Got to play with the MT-32 I just got in last night. Used the buttons on it to swap out the Synthbass in Doom E1M1 with a French horn for hijinx. Awesome MIDI messages when booting, and exiting, Rise of the Dragon. Need a iphone app that can play .mid and load .sf2. I have to work today and the midi withdrawal is p.bad.
|
# ? Aug 9, 2014 19:23 |
|
Keiya posted:I always get a kick out of running Chex with Samsara and running Duke through it. I wish that there was a x10 that worked with Chex Quest and Samsara. I really want to try that with Duke.
|
# ? Aug 9, 2014 21:46 |
|
x10 works with chex.
|
# ? Aug 9, 2014 21:52 |
|
Babylon Astronaut posted:x10 works with chex. Yeah, but not Chex and Samsara. There's a specially designed version for Samsara (on the addons page), but it only works for Doom apparently.
|
# ? Aug 9, 2014 21:56 |
|
Apparently the final version of Doom: The Golden Souls is out soon. https://www.youtube.com/watch?v=iKk9QbH5mqA The developer says they're working on the last few bits right now, scripting the ending, polishing up some levels, etc. Should be fun, and a nice return to Silly Doom after finishing Pirate Doom.
|
# ? Aug 9, 2014 23:41 |
|
Dominic White posted:Apparently the final version of Doom: The Golden Souls is out soon. Just beat (I believe) all that this mod had to offer and it was quite amazing and awesome to play. Definitely unique
|
# ? Aug 10, 2014 02:24 |
|
Dominic White posted:Apparently the final version of Doom: The Golden Souls is out soon. I try to launch the mod in GZDoom, and I keep getting this error. code:
|
# ? Aug 10, 2014 05:10 |
|
Are you running the very latest release of GZDoom? It worked fine for me.
|
# ? Aug 10, 2014 05:12 |
|
The youtube video linked had a comment describing this exact problem, the author said that you'd want the latest build of GZdoom from this page. I found something useful in a youtube comment section, must be a full moon tonight.
|
# ? Aug 10, 2014 05:12 |
|
Malek posted:Just beat (I believe) all that this mod had to offer and it was quite amazing and awesome to play. Definitely unique That's a really interesting looking wad. I thought it was Mario themed at first but it's not..?
|
# ? Aug 10, 2014 05:22 |
|
It's Doom, Super Mario 64 style.
|
# ? Aug 10, 2014 05:48 |
|
Geight posted:The youtube video linked had a comment describing this exact problem, the author said that you'd want the latest build of GZdoom from this page. That was the problem. I downloaded the newest version and it's working now.
|
# ? Aug 10, 2014 06:19 |
|
I was starting to play BTSX in GZDoom with Beautiful Doom enabled, the BTSX .wad and .deh at the top of the load list, and I get weird color glitches. The muzzleblasts will have some blue in them, for example. Load BTSX later in the list cut the extra animation from Beautiful Doom. Anybody know what would be causing this? Neither of those mods exhibit glitchy color if I run them individually.
|
# ? Aug 10, 2014 08:24 |
|
IIRC it's because BTSX has a custom palette which can mess around with the PNGs if they use the base Doom palette.
|
# ? Aug 10, 2014 08:28 |
|
God Damnit Doomero
|
# ? Aug 10, 2014 10:09 |
|
Jblade posted:IIRC it's because BTSX has a custom palette which can mess around with the PNGs if they use the base Doom palette. Nearly there; PNGs are safe as they use their own palette, it's the Doom picture format that doesn't and that may cause problems with mods used with BTSX. Converting every graphic in Beautiful Doom to PNG should solve the issue.
|
# ? Aug 10, 2014 13:11 |
|
Take note, Capcom.
|
# ? Aug 10, 2014 14:20 |
|
Can't be any more awkward to control than the original
|
# ? Aug 10, 2014 14:25 |
|
Keiya posted:Can't be any more awkward to control than the original Probably the first time I've heard anyone complain about Megaman X having bad controls.
|
# ? Aug 10, 2014 14:29 |
|
Megaman X? I meant Resident Evil...
|
# ? Aug 10, 2014 15:00 |
|
I guess I just don't understand how game engines work. Sims 4 is being released while missing features from previous games, features that they claim are impossible to implement. I think all games should just use the Doom engine, it's clearly the most versatile.
|
# ? Aug 10, 2014 15:07 |
|
Keiya posted:Megaman X? I meant Resident Evil... Wow yes you did, I had some kind of mental lapse and forgot that I clicked a related video.
|
# ? Aug 10, 2014 15:13 |
|
Doom: The Mercenaries has something to say about that.
|
# ? Aug 10, 2014 16:18 |
|
Zeether posted:Doom: The Mercenaries has something to say about that. Same developer... ... also the same as the Mega Man X mod, the Mortal Kombat 1 to 3 mod and the Donkey Kong Country mod. And not as impressive but the Doom 3 to 2 mod. Malek fucked around with this message at 01:47 on Aug 11, 2014 |
# ? Aug 11, 2014 01:44 |
|
Did he build an SNES emulator inside of Doom? Holy poo poo.
|
# ? Aug 11, 2014 02:06 |
|
Elliotw2 posted:Did he build an SNES emulator inside of Doom? Holy poo poo. Ha ha, no, Donkey Kong and Megaman X look way better than that. It is mods using ripped sprites.
|
# ? Aug 11, 2014 02:15 |
|
I know with DKC and Megaman, but that Mortal Kombat thing.
|
# ? Aug 11, 2014 02:40 |
|
Malek posted:Same developer... The man is a sorcerer using dark magic to bend ZDoom to his will. Speaking of, after a few years I decided to replay Knee-Deep in ZDoom. Ye gods, the bloat. I know they wanted to show off what they could do, but that is NOT the way to remake Episode 1. Doom the Way id Did had the idea.
|
# ? Aug 11, 2014 02:45 |
|
Elliotw2 posted:I know with DKC and Megaman, but that Mortal Kombat thing. Think it's just sprite rips and some layering for the depth effect. I checked it vs. the original but it's definitely not an SNES emulator - I think it's just a poo poo ton of scripts. Side note: He made a custom fatality
|
# ? Aug 11, 2014 03:03 |
|
Is this the thread for bitching about all the stupid changes they're making to Quake Live because holy gently caress.
|
# ? Aug 11, 2014 03:09 |
|
PaletteSwappedNinja posted:Is this the thread for bitching about all the stupid changes they're making to Quake Live because holy gently caress. I had the same reaction, but I'm not trusting anything until I see the official notes. Sounds too fishy to be true.
|
# ? Aug 11, 2014 03:24 |
|
|
# ? Jun 5, 2024 05:22 |
|
Grimthwacker posted:I had the same reaction, but I'm not trusting anything until I see the official notes. Sounds too fishy to be true. ctrl+f "@sponge" http://pastebin.com/JvuVRrwG
|
# ? Aug 11, 2014 03:49 |