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Drifter posted:Only the highest uncompressed audio files in our new videogame generation. Didn't the new Wolfenstein snag that prize?
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# ? Aug 11, 2014 09:14 |
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# ? May 18, 2024 05:44 |
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Quest For Glory II posted:I'm almost dry of "AAA" games.. I've got these left: I'd go with Lance Streetmans (and others') recommendation, definitely play Dead Space if you haven't, I enjoyed it immensely. EDIT: I'm late, you've already started on it. Great! Downs Duck fucked around with this message at 09:25 on Aug 11, 2014 |
# ? Aug 11, 2014 09:16 |
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lordfrikk posted:Didn't the new Wolfenstein snag that prize?
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# ? Aug 11, 2014 09:21 |
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Sober posted:30GB used to be a fuckton a few years ago. Hell, I even bought a disc-non-steam copy of Max Payne 3 back when it came out because gently caress waiting for 30 gigs to download. I guess this is true if you live in a place with really slow internet or bandwidth caps. 30GB doesn't take much time to download even with my modest 15mbit connection.
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# ? Aug 11, 2014 09:30 |
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Dr. Video Games 0031 posted:I guess this is true if you live in a place with really slow internet or bandwidth caps. 30GB doesn't take much time to download even with my modest 15mbit connection. I think most places not America have bandwidth caps, regardless of download speed.
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# ? Aug 11, 2014 09:41 |
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That was when I had a max 512kbps download speed on steam PLUS bandwidth caps (those can go to hell). gently caress Canadian telecoms
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# ? Aug 11, 2014 09:41 |
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German internet is pretty much terrible so 50 GB is a bit much for me.
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# ? Aug 11, 2014 09:47 |
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Palpek posted:It was Titanfall with a 48 GB install 35 GB of which was uncompressed audio. If we're just going by ratio of gameplay to fluff, Metal Gear Rising takes the cake. 25 gigs, 23 of which are uncompressed video files. The entire game, sans cutscenes, is 2 gigs.
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# ? Aug 11, 2014 09:51 |
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I have the cheapest connection there is (because I don't pay for it so I aint picky. ) and its a simple DSL line, maxes at 2.2mb/sec but unlimited bandwith cap and like 8bucks a month so I don't care.
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# ? Aug 11, 2014 09:52 |
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A friend of mine is pestering me to play Knights of the Old Republic 1 (okay, I'm curious myself), any essential mods I should add? I know I want a good resolution mod, if that's available, since the vanilla does not support 1920x1080.
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# ? Aug 11, 2014 09:57 |
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Drifter posted:I think most places not America have bandwidth caps, regardless of download speed. As a Finn I legit didn't even realize bandwidth caps were a real thing until a few years ago, although they probably exist somewhere here as well. It seems like such a dumb system, I can't imagine what a pain in the rear end that would be if you download anything at all with any regularity.
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# ? Aug 11, 2014 10:04 |
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Kanfy posted:As a Finn I legit didn't even realize bandwidth caps were a real thing until a few years ago, although they probably exist somewhere here as well. Dumb system? When you have a monopoly it's an incredible revenue stream.
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# ? Aug 11, 2014 10:06 |
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Downs Duck posted:A friend of mine is pestering me to play Knights of the Old Republic 1 (okay, I'm curious myself), any essential mods I should add? I know I want a good resolution mod, if that's available, since the vanilla does not support 1920x1080. Aside from any tweaks / fixes you need to get it working at the res you want, no, there's nothing essential for it.
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# ? Aug 11, 2014 10:09 |
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Apart from achievements, is there any difference between a no kill dishonoured playthrough and a low chaos (with deaths) one?
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# ? Aug 11, 2014 10:14 |
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I haven't finished the game so I can't speak for the ending, but some of the dialogue changes if you don't kill anybody. For example: When the call for your arrest is broadcast over the loudspeaker, they say "the man who killed several guards" if you've killed anybody. If not, they just omit that part.
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# ? Aug 11, 2014 10:16 |
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Doctor Spaceman posted:Aside from any tweaks / fixes you need to get it working at the res you want, no, there's nothing essential for it. Thanks. Found this, not sure if that's the best one/least hassle? http://steamcommunity.com/sharedfiles/filedetails/?id=130329763
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# ? Aug 11, 2014 10:24 |
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MooCowlian posted:Apart from achievements, is there any difference between a no kill dishonoured playthrough and a low chaos (with deaths) one?
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# ? Aug 11, 2014 10:28 |
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MooCowlian posted:Apart from achievements, is there any difference between a no kill dishonoured playthrough and a low chaos (with deaths) one? No. Only major distinctions are low/high chaos, and whether you assassinate or disgrace some of the targets (and the latter just changes ambient dialogue). Also that Low Chaos final mission DID suck, y'all were right. Okay, now time for Knife of Dunwall...
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# ? Aug 11, 2014 10:41 |
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Kanfy posted:As a Finn I legit didn't even realize bandwidth caps were a real thing until a few years ago, although they probably exist somewhere here as well. We never had caps where I live but every provider you could sign up with a few years back had bandwidth aggregation (not sure if that's the right term in English - basically a bunch of people shared bandwidth so if everyone went surfing in the evening your everyone's speed slowed to a crawl). Thank God it's in the past and in the little town where I live the Internet is very cheap, especially compared to some bigger cities (like the one where I go to university ). lordfrikk fucked around with this message at 11:00 on Aug 11, 2014 |
# ? Aug 11, 2014 10:56 |
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Propaganda Hour posted:Dumb system? When you have a monopoly it's an incredible revenue stream. And making someone else incredible rich is exactly what I want as a customer!
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# ? Aug 11, 2014 11:25 |
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I lived on 40GB a month, with an option each month to pay $30 to extend it to 80GB, until like a year and a half ago when the network finished being decoupled from the main telco and suddenly I'm now living with so much bandwidth I can almost stream television without worrying getting an email about reaching 80% of my limit - if I wanted to proxy into the States to get Netflix between now and when the satellite TV monopoly successfully finishes convincing the government that it's a breach of copyright rule and needs to be illegalised, that is.
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# ? Aug 11, 2014 11:26 |
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FuzzySlippers posted:What would you consider modern game mechanics for such a game? First person party combat itself feels a little antiquated but I'd be curious what people considered a modern take on it to look like. Wizardry 8 seems like the last attempt to update that game concept with some good ideas as all the Japanese games are happy to stay firmly in Wizardry 4 - 6 territory without many changes. A lot of people argue about free roam vs grid based but I don't think its that important. With all the mouse clicking you need to do you can't rely on mouselook so inevitably movement ends up a bit awkward either way. Grid movement frees up the mouse all the time more easily at least. Wizardry 8 unfortunately doesn't have grid-based movement nor procedurally generated dungeons, and the interface from the late 90s has a bunch of iconography that's not so intuitive compared to what contemporary games can do with something as basic as mouse-over tooltips, but otherwise just the fact that it supports modern resolutions and makes use of most of that on-screen real estate is more what I envision. If "turn-based Legend of Grimrock" is a bit vague, I guess I'm picturing something with simple mechanics and a clear UI and a dungeon generator like Dungeons of Dredmor, except with a party of 6 (that you can split between front-line and back-line!) and from a first-person perspective and with a serious fantasy theme.
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# ? Aug 11, 2014 11:31 |
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Downs Duck posted:Thanks. Found this, not sure if that's the best one/least hassle? Turned out it wasn't. Sometimes it works, sometimes it doesn't, sometimes it gives me all white environment/background, forcing me to restart KOTOR and that little program, and then readjust the resolution every time. I might just go with the vanilla resolution.
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# ? Aug 11, 2014 13:53 |
Dr. Video Games 0031 posted:I guess this is true if you live in a place with really slow internet or bandwidth caps. 30GB doesn't take much time to download even with my modest 15mbit connection. I'm missing out on a lot of newer games because my download speed lets me download a gig every hour to hour and a half. It sucks.
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# ? Aug 11, 2014 14:35 |
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Ice-Pick's having some fun with teasing the Pathologic remake. You get emails from a sick woman if you sign up for it, and there's a secret on the page (skull on the left) but nothing to enter for the prompt yet too.
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# ? Aug 11, 2014 15:15 |
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gradenko_2000 posted:Wizardry 8 unfortunately doesn't have grid-based movement nor procedurally generated dungeons, and the interface from the late 90s has a bunch of iconography that's not so intuitive compared to what contemporary games can do with something as basic as mouse-over tooltips, but otherwise just the fact that it supports modern resolutions and makes use of most of that on-screen real estate is more what I envision. Grid-based movement is so loving dumb and awkward.
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# ? Aug 11, 2014 15:18 |
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RBA Starblade posted:Ice-Pick's having some fun with teasing the Pathologic remake. You get emails from a sick woman if you sign up for it, and there's a secret on the page (skull on the left) but nothing to enter for the prompt yet too. I'm really excited about this. Pathologic was a great game held back by technological limitations and a publisher-outsourced trainwreck of a translation. For a game that relies so heavily on text, that was just awful. Ice-Pick Lodge have got both of those issues worked out. The Void showed that they were capable of producing some gorgeous looking 3D environments, and they did the localization for that in-house, and it worked out great.
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# ? Aug 11, 2014 15:21 |
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Dominic White posted:I'm really excited about this. Pathologic was a great game held back by technological limitations and a publisher-outsourced trainwreck of a translation. For a game that relies so heavily on text, that was just awful. Ice-Pick Lodge have got both of those issues worked out. The Void showed that they were capable of producing some gorgeous looking 3D environments, and they did the localization for that in-house, and it worked out great. Yeah, I've only read the LPs because of that so I'm really looking forward to this. I wasn't able to play The Void myself either though, but that's because I could never stop loving up the glyphs.
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# ? Aug 11, 2014 15:31 |
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Dominic White posted:ToEE is very good now. It just took about a decade of fan-patching to get there. I might have to pick this up. I remember liking the game when it first came out, despite it being so buggy and broken, so playing an actually good version of it now as a throwback might be kind of rad. Plus I never finished my gimmick all-monk run. Trustworthy fucked around with this message at 15:55 on Aug 11, 2014 |
# ? Aug 11, 2014 15:37 |
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RBA Starblade posted:Ice-Pick's having some fun with teasing the Pathologic remake. You get emails from a sick woman if you sign up for it, and there's a secret on the page (skull on the left) but nothing to enter for the prompt yet too. That's quite the news, thanks for the heads-up.
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# ? Aug 11, 2014 16:01 |
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Can someone tell me, preferably from experience , how playable is the Tomb Raider remake on a mouse and keyboard ? Is gamepad essential ?
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# ? Aug 11, 2014 16:04 |
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i did the first 30 minutes or so with a keyboard just fine, but after that i switched to a gamepad and it felt more natural and was way more fun
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# ? Aug 11, 2014 16:09 |
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admataY posted:Can someone tell me, preferably from experience , how playable is the Tomb Raider remake on a mouse and keyboard ? Is gamepad essential ? It's without a single problem. I tried gamepad for a bit but it was awkward as hell.
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# ? Aug 11, 2014 16:10 |
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M&K is absolutely fine.
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# ? Aug 11, 2014 16:11 |
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Anybody heard anything about Risen 3? It's coming out tomorrow and I haven't heard anybody talk about it anywhere. It looks like it has potential and like it's trying very hard to be a good mix of modern and old school RPG, but who can say if it's going to be any good or not.
GreatGreen fucked around with this message at 16:43 on Aug 11, 2014 |
# ? Aug 11, 2014 16:39 |
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GreatGreen posted:Anybody heard anything about Risen 3? It's coming out tomorrow and I haven't heard anybody talk about it anywhere. It looks like it has potential and like it's trying very hard to be a good mix of modern and old school mechanics, but who can say if it's going to be any good or not. There's some videos they've put out with a terrible streamer (whom I assume is a dev), check my thread history here. It seems like the RPG parts could be good and the combat is, well, WRPG combat. A few idiots including myself have nabbed it on the cheap and post here regularly so we'll let you know.
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# ? Aug 11, 2014 16:42 |
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GreatGreen posted:Anybody heard anything about Risen 3? It's coming out tomorrow and I haven't heard anybody talk about it anywhere. It looks like it has potential and like it's trying very hard to be a good mix of modern and old school mechanics, but who can say if it's going to be any good or not. Someone linked a stream a few pages earlier, combat looks boring as gently caress and the game in general doesn't seem like much of an improvement over its predecessors, IMO.
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# ? Aug 11, 2014 16:42 |
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Orv posted:and the combat is, well, WRPG combat. CIRCLE STRAFE
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# ? Aug 11, 2014 16:42 |
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Drifter posted:CIRCLE STRAFE No no, dodge roll!
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# ? Aug 11, 2014 16:44 |
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# ? May 18, 2024 05:44 |
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The fact that they pronounce piranha as pee-rawn-ya instead of purr-ah-na makes me sad. Get your poo poo together, guys. You're not fooling anybody.
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# ? Aug 11, 2014 16:57 |