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And play Germany to learn the game, and post all your questions here.
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# ? Aug 11, 2014 21:43 |
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# ? May 29, 2024 04:07 |
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I hope Hearts of Iron 4's tutorial is also narrated by Hitler.
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# ? Aug 11, 2014 21:50 |
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Paradox Grand Strategy: analyzing the geopolitical implications of a six second animation
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# ? Aug 11, 2014 21:51 |
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Gort posted:And play Germany to learn the game, and post all your questions here. I wouldn't recommend Kaiserreich Germany for a new player, as they actually are in kind of a tough position with the Syndicalists guaranteed to invade after a while, lots of farflung colonies that do little to help, and a hamstrung economy during the initial stages of the game. Probably the easiest non-minor country is Russia, simply because you have to work really hard to fail completely and have complete freedom guided by easy-to-follow events to guide your nation in all kinds of counterfactual historical paths. Brazil is another good choice because you're off in your own little space with an antagonist you can probably handle (Argentina/La Plata) and someone on the KR team REALLY likes making events for Brazil.
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# ? Aug 11, 2014 21:53 |
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KR Brazil rules, the events are a lot of fun. I wish more of the mid-range countries had events that in-depth for them.
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# ? Aug 11, 2014 21:58 |
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COOL CORN posted:"Hm I love CK2 and EU4, and I like World War 2 stuff! I'll buy HOI3 to see what it's like..." That is exactly my experience of the game and I want to love HOI3, I've watched countless videos on combat width, reorganizing structures, IC etc. but when it comes to actually playing the game I've no bloody idea what to do despite automating just about everything. Mind, I did start as England though and after the 5000th popup telling me a convoy had been sunk I gave up (after sending out every fleet I could find to patrol the areas where it was happening and they did nothing at all whatsoever)
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# ? Aug 11, 2014 22:03 |
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mr_jolly posted:That is exactly my experience of the game and I want to love HOI3, I've watched countless videos on combat width, reorganizing structures, IC etc. but when it comes to actually playing the game I've no bloody idea what to do despite automating just about everything. step 1: turn off all (annoying) popups step 2: automate as much as you like. you can turn it back on manual when you need to step 3: be happy
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# ? Aug 11, 2014 22:05 |
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John Charity Spring posted:KR Brazil rules, the events are a lot of fun. I wish more of the mid-range countries had events that in-depth for them. All I want in KR is more countries having the possiblity of going full Free Market while staying Authoritarian via event. GrossMurpel fucked around with this message at 22:17 on Aug 11, 2014 |
# ? Aug 11, 2014 22:07 |
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podcat posted:step 1: turn off all (annoying) popups step 4: as albania, ask hitler for poland step 5: hitler says yes
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# ? Aug 11, 2014 22:31 |
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They have a site up now for HOI4, with a referral system. http://www.heartsofiron4.com/ Also are referral links allowed here? Thought I'd ask before posting mine.
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# ? Aug 11, 2014 23:06 |
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Luigi Thirty posted:I hope Hearts of Iron 4's tutorial is also narrated by Hitler. I unironically loved this. Don't know why.
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# ? Aug 11, 2014 23:07 |
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Lum_ posted:I wouldn't recommend Kaiserreich Germany for a new player, as they actually are in kind of a tough position with the Syndicalists guaranteed to invade after a while, lots of farflung colonies that do little to help, and a hamstrung economy during the initial stages of the game. Probably the easiest non-minor country is Russia, simply because you have to work really hard to fail completely and have complete freedom guided by easy-to-follow events to guide your nation in all kinds of counterfactual historical paths. Brazil is another good choice because you're off in your own little space with an antagonist you can probably handle (Argentina/La Plata) and someone on the KR team REALLY likes making events for Brazil. I meant WW2 Germany.
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# ? Aug 11, 2014 23:20 |
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Tuskin38 posted:They have a site up now for HOI4, with a referral system. Oh look, the Nazis are winning. How very surprising.
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# ? Aug 11, 2014 23:21 |
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Wiz posted:step 4: as albania, ask hitler for poland Before coded hoi peace ai you have, smug you will not be
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# ? Aug 11, 2014 23:38 |
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Gort posted:Oh look, the Nazis are winning. How very surprising. Not just winning, but winning with only slightly less than half of a 3-way vote. I did my part and voted for the Allies Does it say what the vote is for, though? Is it just for the hell of it, or is it like something where they're going to have extra DLC for the faction that wins, or what? I don't see anything on the page saying anything.
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# ? Aug 11, 2014 23:48 |
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WeaponGradeSadness posted:Not just winning, but winning with only slightly less than half of a 3-way vote. I think just for the hell of it also Comintern
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# ? Aug 11, 2014 23:59 |
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Can't you just give us the DLC rather than making us create 3 fake accounts?
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# ? Aug 12, 2014 00:23 |
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I'll wait and buy the exclusive DLC for 0.99 and then never see it because its national monuments that only show in terrain mode. Then I'll buy the next monuments pack that comes out because I'm an idiot.
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# ? Aug 12, 2014 00:57 |
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Farecoal posted:I think just for the hell of it They mentioned voting giving exclusive content but who knows.
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# ? Aug 12, 2014 01:01 |
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BBJoey posted:
If you sign up for that website you gain the ability to pull the We are the World data from East vs West into HoI4.
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# ? Aug 12, 2014 01:04 |
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It's really odd, because going into the Great War period in V2, one of the things I found fun was creating invasion plans and posting my armies of troops on the border in anticipation of a war. Yet when I tried HOI3, I found it to be baffling, tedious and incomprehensible. I can't explain why!
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# ? Aug 12, 2014 01:22 |
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Battle plans are the best thing when you're playing a mostly hands free game as like Bhutan. Planning the Bhutanese invasion of Canada for instance
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# ? Aug 12, 2014 01:25 |
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I'm enjoying myself in EU3+ playing as Spain, which was essentially my tutorial mode to get acquainted with the game. What else should I try that would either give me a decent challenge or offer a completely different mode from "You're Spain, feel free to gently caress the world"?
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# ? Aug 12, 2014 02:29 |
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I finally got to twenty referrals and all it took was being an annoying rear end to my friends for a few hours.
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# ? Aug 12, 2014 02:36 |
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I guess what I should take away from the Nazi victory in the polls is that paradox forums posters have a thing for the nazis?
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# ? Aug 12, 2014 03:18 |
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VerdantSquire posted:I guess what I should take away from the Nazi victory in the polls is that paradox forums posters have a thing for the nazis? Welcome to wargames, enjoy your stay.
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# ? Aug 12, 2014 03:51 |
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Bouchacha posted:I'm enjoying myself in EU3+ playing as Spain, which was essentially my tutorial mode to get acquainted with the game. What else should I try that would either give me a decent challenge or offer a completely different mode from "You're Spain, feel free to gently caress the world"? Venice, Sweden, Brandenburg, and Austria. EDIT: Oh wait, EU3? Dude, get you some of that EU4 action.
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# ? Aug 12, 2014 04:40 |
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VerdantSquire posted:I guess what I should take away from the Nazi victory in the polls is that paradox forums posters have a thing for the nazis? In fairness to the posters of the Paradox forums, they are no worse in this regard than players of just about every World War II game ever.
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# ? Aug 12, 2014 04:45 |
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In my latest CK2 campaign, Sicily is run by a norse muslim from Russia. I love these games.
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# ? Aug 12, 2014 06:41 |
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V for Vegas posted:Can't you just give us the DLC rather than making us create 3 fake accounts?
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# ? Aug 12, 2014 06:55 |
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A Buttery Pastry posted:Speaking of accounts, are the Paradox Accounts different from the account used on their forum? It won't let me log in with that. Yes, if you log out of the forums then try to log back in, there should be an option to turn the forum account into a paradox account, or merge them or something, it's been a while.
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# ? Aug 12, 2014 07:10 |
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Decrepus posted:God I hate the 3d sprites. I have never used the loving things and never will. They look so stupid. I'm the exact opposite, stupid little squiggly lines and whatever look dumb, it's a lot easier to just look at a picture of a man standing there with a 27 over his head and know there are 27 mans to throw into the grinder.
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# ? Aug 12, 2014 10:00 |
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DrSunshine posted:It's really odd, because going into the Great War period in V2, one of the things I found fun was creating invasion plans and posting my armies of troops on the border in anticipation of a war. Same, except this was going from HOI2 (where I love conducting wars) to HOI3 (where I hate it and it's boring and I can barely understand it as well).
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# ? Aug 12, 2014 10:21 |
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John Charity Spring posted:Same, except this was going from HOI2 (where I love conducting wars) to HOI3 (where I hate it and it's boring and I can barely understand it as well). The single most destructive change from HOI2 to HOI3 was changing the way that attack delay was calculated so that it was impossible to conduct any kind of mobile warfare and all wars consisted of WW1 style slugs all across the line. Conversely, the single best (simple) rule change I can imagine in HOI4 is to allow units moving through a zone under attack to ignore the combat and keep on rolling so long as there are stationary defenders.
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# ? Aug 12, 2014 10:35 |
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SeaTard posted:I'm the exact opposite, stupid little squiggly lines and whatever look dumb, it's a lot easier to just look at a picture of a man standing there with a 27 over his head and know there are 27 mans to throw into the grinder. But counters also show you how many armies there are by being stacked on top of each other. And when you select a unit, you have to look at the "squiggly lines" on the left-hand side to find out what kind of unit it is anyway. GrossMurpel fucked around with this message at 10:40 on Aug 12, 2014 |
# ? Aug 12, 2014 10:38 |
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SeaTard posted:I'm the exact opposite, stupid little squiggly lines and whatever look dumb, it's a lot easier to just look at a picture of a man standing there with a 27 over his head and know there are 27 mans to throw into the grinder. Hitler lost WW2 because he couldn't read counters true story. Seriously though, counters let you know if those "mans" are actually infantry, marines, militia, mountaineers, garrison, HQ or whatever the hell other units there are. They are vastly more practical than sprites can be. And HoI counters are real easy to read. You want non-sense counters then take a look at East vs West's counters, where they had the bright idea of replacing NATO symbols or at least some of them. I swear when I took a look the HQ counter's symbol looked like a horse until I zoomed in enough for the icon to be clear.
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# ? Aug 12, 2014 10:48 |
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You guys can call yourselves lucky they don't use the historically accurate counters for each side that only have a bare resemblance to the NATO ones.
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# ? Aug 12, 2014 10:58 |
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The problem with HOI 3's sprites was that it was just the sprite of whatever the game picked to be at the top of the stack, and the only way to peek at the rest of the stack was by mousing over it (and even then you'd get a count of brigades instead of whole divisions) Compare this to HOI 2 where you'd have a sprite, and then you'd also have a number below the sprite saying how many divisions there were stacked in that province. As far as relaying info that still doesn't tell you where the Panzers are if they're stacked with a bunch of infantry divisions unless you mouse-over the stack, but then counters don't always tell you that either. Alchenar posted:The single most destructive change from HOI2 to HOI3 was changing the way that attack delay was calculated so that it was impossible to conduct any kind of mobile warfare and all wars consisted of WW1 style slugs all across the line. This so hard. They tried to solve some of it by making the attack delay scale down if combat took less than 10 hours or something (I guess simulating an 'overrun' attack), but even then it was way too easy to attack a recently occupied province to trigger the full attack delay on a mobile division. Riso posted:You guys can call yourselves lucky they don't use the historically accurate counters for each side that only have a bare resemblance to the NATO ones. Case in point for Germany: gradenko_2000 fucked around with this message at 11:11 on Aug 12, 2014 |
# ? Aug 12, 2014 11:02 |
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Seems to me that you're either looking at your units because you want to give them orders or because you want to know if they will hold against enemy attacks. In the former case you'll have to select them before giving them orders so you'll get a good look at what the units are in the interface, so for this scenario you want to pick sprites vs counters based on which you think looks aesthetically best rather than for practicality. In the latter case you probably want to check several stacks at once so you'll want speed and accuracy of information. Conclusion: if you're on the offence pick sprites, if you're on the defence pick counters
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# ? Aug 12, 2014 13:22 |
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# ? May 29, 2024 04:07 |
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All counters, all day. In every game. Even Skyrim.
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# ? Aug 12, 2014 13:30 |