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Master Twig posted:Can't wait to hear the three blood angels players at my flgs complain that grey knights get an update before them. Aww man, Grey Knights are getting updated before Blood Angels... I wouldn't mind if Blood Angels got rolled into Codex: Space Marines, though. Just don't tell any other Blood Angels players or they might kick me out of the club.
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# ? Aug 11, 2014 21:10 |
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# ? May 25, 2024 14:49 |
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SRM posted:^^^^^It'll probably be a bit before I can get one of my own, so let me know what you think if you get one! As a 40k Salamanders player I am green with Reaper envy but I do prefer the look of heavy bolters, and six twinlinked shots on each side still seems pretty good. I did the math and it seems like the quad heavy bolters are better than vanilla autocannons for taking down Riptides and bikers and battlesuits and the like, so I will probably be going that route. Where are the rules for Hellstrike missiles?
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# ? Aug 11, 2014 21:17 |
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ThNextGreenLantern posted:Aww man, Grey Knights are getting updated before Blood Angels... Before Blood Angels and Dark Eldar, and I know a Deldar player a bit annoyed about that too
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# ? Aug 11, 2014 21:19 |
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Sulecrist posted:As a 40k Salamanders player I am green with Reaper envy but I do prefer the look of heavy bolters, and six twinlinked shots on each side still seems pretty good. I did the math and it seems like the quad heavy bolters are better than vanilla autocannons for taking down Riptides and bikers and battlesuits and the like, so I will probably be going that route. They're krak missiles with ordnance if I recall correctly.
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# ? Aug 11, 2014 21:23 |
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Sulecrist posted:It's a gorgeous model, at least in pictures. I might be buying one this week at Gencon. Ive seen a few in person and I have to say they're one of the nicest warhammer models I've seen. Sleek and very dangerous! I'm definitely going to get one eventually.
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# ? Aug 11, 2014 21:27 |
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Given the limited model range without the Inquisitorial pieces I wonder if it'll be more of a mini-dex.
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# ? Aug 11, 2014 21:44 |
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SRM posted:Oh man, I hadn't thought of a Fire Raptor. That looks like a beast. A sexy beast. My army even has a lot of trouble popping light transports and this thing can kill 3 a turn. God drat. Okay, next big ham purchase is gonna be one of these. The probably-mandatory Warsmith makes it Iron Warriors as gently caress. I love the FW chaos fliers. They are some of my favorite models (with some of the most mediocre rules). I plan to grab a pair of hell talons to use as helldrakes... or just to look at, since I don't really play CSM anymore. Chaos Fire Raptor is fantastic though. Costs less points than the loyalist version and you get x2 twin linked reapers on top of the nose mounted A-10 warthog cannon.
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# ? Aug 11, 2014 21:51 |
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BULBASAUR posted:I love the FW chaos fliers. They are some of my favorite models (with some of the most mediocre rules). I plan to grab a pair of hell talons to use as helldrakes... or just to look at, since I don't really play CSM anymore. Yeah was about to post this. The model comes with autocannon turrets so you can use those, but rules-wise for Chaos 40k you get Reaper turrets instead which own (R36" S7 AP4 Heavy 4, Twin-linked, can shoot at other targets) and are much better than the heavy bolters because they can take down Flyers. Also it's only 220 points with the Reaper upgrades. TheChirurgeon fucked around with this message at 22:10 on Aug 11, 2014 |
# ? Aug 11, 2014 22:07 |
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Trying to write something up but my head is fuzzy sitll in the hospital anyway I came up with this ARMOUR Success Reroll Failure Feel No Pain 2 83.00% 91.00% 17.00% 32.00% 3 64%% 80.00% 36.00% 32.00% 4 48.00% 69.00% 52.00% 32.00% 5 32.00% 56.00% 68.00% 32.00% 6 16.00% 40%% 84.00% 32.00% I think that is a correct assessment of what reroll percentages are , I'm square root calculating them with this http://www.csgnetwork.com/squarerootsquarecalc.html ,but I can't figure it out if I do the original number or the different between that and 1. Like do I square root 17% to get the figure for reroll chance for 2+
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# ? Aug 11, 2014 22:13 |
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Macdeo Lurjtux posted:Given the limited model range without the Inquisitorial pieces I wonder if it'll be more of a mini-dex. They're missing 2 inquisitors from the current codex, everything else has a model.
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# ? Aug 11, 2014 22:20 |
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Hollismason posted:Trying to write something up but my head is fuzzy sitll in the hospital anyway I came up with this You are clearly going nuts from boredom, so why not write up a cool 6 person campaign rules?
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# ? Aug 11, 2014 22:28 |
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Just answer the question or whatever its a combination of boredom, and this takes my focus away from the pain I'm in.
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# ? Aug 11, 2014 22:33 |
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serious gaylord posted:They're missing 2 inquisitors from the current codex, everything else has a model. I didn't mean having a model but I mean only having 1-2 choices for each FoC slot without inquisitors or henchmen and not having any new units added.
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# ? Aug 11, 2014 22:34 |
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They'll probably be sticking all the non-GK stuff into a simultaneously launched Codex supplement for an extra £25 even if it makes the main book tiny. Probably adding Scions instead of henchmen and minus the two Inquisitors that don't have models because gently caress you if you converted any of those things.
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# ? Aug 11, 2014 22:47 |
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Hollismason posted:Trying to write something up but my head is fuzzy sitll in the hospital anyway I came up with this Unless I"m reading this wrong, your re-roll percentages are off. So for a 2+ save, you will pass 83.33% of the time, then the remaining 16.67% of the time, you have an 83.33% chance of success. So your chance of saving is (5/6)+(1/6)(5/6) = 97.22%. The other way to think about it is that if you wounded them, then their chances of not saving are the chances of failing a roll twice, or (1/6)*(1/6) = 2.78%. 1 - 2.78% = 97.22%.
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# ? Aug 11, 2014 22:48 |
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Hollismason posted:this takes my focus away from the pain I'm in. Do you want one of us to ask? Because Jesus Christ every post dude.
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# ? Aug 11, 2014 22:52 |
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Hollismason posted:Just answer the question or whatever its a combination of boredom, and this takes my focus away from the pain I'm in. Maybe ask the nurse for some morphine???
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# ? Aug 11, 2014 22:56 |
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Hollismason posted:Just answer the question or whatever its a combination of boredom, and this takes my focus away from the pain I'm in. I remember your poo poo being hosed up several years ago when we played Eve. I thought I told you to get better.
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# ? Aug 11, 2014 23:27 |
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TheChirurgeon posted:Unless I"m reading this wrong, your re-roll percentages are off. So for a 2+ save, you will pass 83.33% of the time, then the remaining 16.67% of the time, you have an 83.33% chance of success. So your chance of saving is (5/6)+(1/6)(5/6) = 97.22%. The other way to think about it is that if you wounded them, then their chances of not saving are the chances of failing a roll twice, or (1/6)*(1/6) = 2.78%. 1 - 2.78% = 97.22%. Yeah the calculation I am doing it for a reroll so trying to figure that out at the numbers is weird , I screwed the calculation up. (5/6) = 83.33% (1/6) = 16.66 (5/6) = 83.3% Thanks for the help I'll post the finished chart here, yes math actually does lessen pain believe it or not. Chrohn's is acting up and I've been in the Hospital for like 5 days , figured I'd make a massive Math hammer calculation and tactics thread for us with very nice charts. This looks correct to me Armour Success Reroll Failure Reroll Failure Wound Reduction w FNP ( 32%) 2 83.0% 97.0% 17.0% 3.0% 32.0% 3 64%% 88.0% 36.0% 22.0% 32.0% 4 48.0% 75.0% 52.0% 25.0% 32.0% 5 32.0% 55.0% 68.0% 32.0% 32.0% 6 16.0% 30.0% 84.0% 70.0% 32.0% Hollismason fucked around with this message at 23:41 on Aug 11, 2014 |
# ? Aug 11, 2014 23:29 |
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Dude, I get the Brad pits and stomach pain as well but you dont see me in here going on about it. We get it your sick and lonely, do us all a favour and just keep the focus on 40k and not sperg bad posts because your bored. On a side note, do daemons function betters as allies ? Seeing as they get the ranged benefits of Csm and do not suffer the warp storm table I think they do. If this is the case then, what units work best?
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# ? Aug 11, 2014 23:41 |
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Oh whatever, I'm just wired and this is calming me down, I'm enjoying myself and hopefully people will really did the thread. Just because I ask for advice doesn't mean I ned to hear how I'm forging a narrative inside your mom or something. Daemons function best as allies as you can really get a lot out of the HQ as you can take up to 2 heralds Herald of Nurgle w/ Palaquin w/ Level 2 , Greater Gift Herald of Slaanesh w/ Level 2 w/ Steed 105 Herald of Slaanesh w/ Level 2 w/ Steed 105 F. Attack 14 Heartseekers , HeartSeeker, Musician 173 Hollismason fucked around with this message at 01:34 on Aug 12, 2014 |
# ? Aug 12, 2014 00:04 |
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So I'm finally getting into 40K and while I know a lot about the fluff, I don't have a definitive idea of how I should be setting up my army. I picked up the Tyranid swarm box (with all the gaunts/gargoyles and a Carnifex) as well as a Hive Tyrant. I've assembled all but the Hive Tyrant and Carnifex so far, and I'm curious as to how I should load those two out. From what I've read so far, devourers are pretty decent for both the Carnifex and Hive Tyrant, and wings would go a long way to making my Hive Tyrant more potent overall. Also, again based on things I've read, I may have picked a bad time to pick Tyranids, but they're my favorite army in terms of fluff and look, and I don't mind playing the underdog as long as I can make it work. In terms of competitiveness, I'm mostly just going to be playing with some friends and random nerds at a comic shop, so I don't think I should overly worry about competitiveness. Could be wrong, nerds being nerds. In any case, I'd really appreciate any input you guys can offer.
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# ? Aug 12, 2014 00:06 |
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Daemons can make pretty good allies for a number of reasons, not the least of which being their ability to get four-for-one Heralds in an allied detachment now. They can make useful contributions to a lot of lists in several ways- by contributing psychic dice (even a minimal Daemon contingent can add in 3+ warp charge), by acting as a "funnel" for existing psychic units (since they have free access to Maelific, Telepathy, and Divination, some of the best disciplines in the game), and by providing supporting aggressive melee units (as a single FA slot + Herald can easily provide a very dangerous unit at nearly any price point.) Remember also that the Warp Storm table applies only if Daemons are your primary detachment. Unlike in 6th edition, "primary detachment" doesn't just mean anything that is using the full normal force org- it means only the detachment your warlord is from. If you want to dodge the lovely roll on the table and your group is kosher with allowing multiple CADs, you can always invest a bunch of your points into Daemons however you please and then run something else, like CSM or IG or whatever, as your nominal primary detachment.
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# ? Aug 12, 2014 00:09 |
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Cataphract posted:well... looks like GK are coming pretty drat soon. God it looks too lovely to be real. "Hey kids, we're putting focus on a new Grey Knights codex! But we don't have any new models, so here's the worst/most expensive one! Get excited for that thing you didn't want last time!"
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# ? Aug 12, 2014 00:14 |
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Hollismason posted:Just because I ask for advice doesn't mean I ned to hear how I'm forging a narrative inside your mom or something. You know what, you're alright kid...
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# ? Aug 12, 2014 00:18 |
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Noted Eldar player Robin Williams died today, apparently by suicide. You will be greatly missed. I'll see you in the Infinity Circuit, old friend.
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# ? Aug 12, 2014 00:24 |
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Dibs on robin williams collection.
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# ? Aug 12, 2014 00:25 |
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TheChirurgeon posted:Yeah was about to post this. The model comes with autocannon turrets so you can use those, but rules-wise for Chaos 40k you get Reaper turrets instead which own (R36" S7 AP4 Heavy 4, Twin-linked, can shoot at other targets) and are much better than the heavy bolters because they can take down Flyers. Also it's only 220 points with the Reaper upgrades. They are about to get better!
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# ? Aug 12, 2014 00:33 |
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I bet it was BOON. If it wasn't BOON, its whatever 40k thread regular stops posting after today. Comedy option Hollismason is actually Robin Williams e: Ghost Hand posted:They are about to get better! I am so excited to have cool chaos fliers
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# ? Aug 12, 2014 00:33 |
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Hollismason posted:Just because I ask for advice doesn't mean I ned to hear how I'm forging a narrative inside your mom. What narrative is that? The legend of crippling bowel pain? Moby poo poo? A tale of two shitties? On that note, are Great unclean ones decent?
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# ? Aug 12, 2014 00:36 |
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I've been trying to snarkily adapt a Good Will Hunting quote to this situation but I've been failing, so instead I'll just say that I always liked Robin Williams as someone I've never met and respected that he played Eldar (also I heard that he lurked SA also).
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# ? Aug 12, 2014 00:38 |
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Boon posted:I've been trying to snarkily adapt a Good Will Hunting quote to this situation but I've been failing, so instead I'll just say that I always liked Robin Williams as someone I've never met and respected that he played Eldar (also I heard that he lurked SA also). Williams was awsome, the fact he played 40k was awsome. Poor dude, Rip funny man.
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# ? Aug 12, 2014 00:46 |
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Ghost Hand posted:They are about to get better! Go on
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# ? Aug 12, 2014 00:47 |
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SRM posted:Go on Draigo now has to take a warp dust test each turn, rolling on a table to see what effects it has on him.
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# ? Aug 12, 2014 00:49 |
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Rayjenkins posted:So I'm finally getting into 40K and while I know a lot about the fluff, I don't have a definitive idea of how I should be setting up my army. I picked up the Tyranid swarm box (with all the gaunts/gargoyles and a Carnifex) as well as a Hive Tyrant. I've assembled all but the Hive Tyrant and Carnifex so far, and I'm curious as to how I should load those two out. From what I've read so far, devourers are pretty decent for both the Carnifex and Hive Tyrant, and wings would go a long way to making my Hive Tyrant more potent overall. Also, again based on things I've read, I may have picked a bad time to pick Tyranids, but they're my favorite army in terms of fluff and look, and I don't mind playing the underdog as long as I can make it work. In terms of competitiveness, I'm mostly just going to be playing with some friends and random nerds at a comic shop, so I don't think I should overly worry about competitiveness. Could be wrong, nerds being nerds. In any case, I'd really appreciate any input you guys can offer. Personally I've done pretty well with the current codex, but I know some players have had different results. They're done to death, but a Hive Tyrant with wings and two twin-linked Devourers is literally the best HQ, is fun, and fluffy. Don't bother going another route, this is the answer. They're fantastic and enjoyable. Your Carnifex you can take a couple ways. I much prefer the cheaper all-melee version as they're one of the only models that can handily defeat AV13-14 armor (remember Smash allows you to reroll failed damage checks). All Carnifices are better in units of 2-3, but if you're starting out in a smaller game one is still plenty deadly. As far as the rest of your army, you should consider at least one other unit of Synapse creatures, since a flying HT isn't going to be supporting the slower portions of the army well. I might suggest starting out with two Zoanthropes in two units of one model, as it will allow you to spread your Synapse coverage, provide redundancy, and boost your Warp charge count substantially. If you go this route, find Finecast models. I'm usually okay with either/or pewter or Finecast, but the Zoanthrope is extremely top-heavy and from experience I can tell you you don't want metal. 'Gant-wise I would recommend keeping it cheapish. 5pt Fleshborer Termagants do a great job and are pretty points-efficient. For Hormagaunts don't get too excited about upgrades. If anything, give them Toxin Sacs so you can take down tough targets more reliably. Let us know if you need list help, etc. PierreTheMime fucked around with this message at 01:09 on Aug 12, 2014 |
# ? Aug 12, 2014 00:58 |
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BULBASAUR posted:
What book is it in? I've been wanting to grab a Chaos storm eagle to replace my Land Raider, but it seems so overpriced. The new SW flyer carries more, has WAY better armament and PotMS for a measly 10 points more!
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# ? Aug 12, 2014 01:01 |
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So where are ausgoons selling their 40k lately? Want to drop my excess marines and tanks for other things. I know of wargamerau, but anywhere else?
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# ? Aug 12, 2014 01:30 |
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Sephyr posted:What book is it in? I've been wanting to grab a Chaos storm eagle to replace my Land Raider, but it seems so overpriced. The new SW flyer carries more, has WAY better armament and PotMS for a measly 10 points more! Good news--you don't need a book! The rules are free online http://www.forgeworld.co.uk/Downloads/Product/PDF/F/fire-raptor.pdf
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# ? Aug 12, 2014 01:30 |
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Foul Ole Ron posted:What narrative is that? The legend of crippling bowel pain? Moby poo poo? A tale of two shitties? A Narrative of your post. MY step of course will be to add in the percentages of feel no pain to the actual armour save for a total calculation save. Any give it a look at the image and critique it, the Feel No Pain reduction reduces odds away from taking a wound. Anway , I was bored I made it hope the math is right. Hollismason fucked around with this message at 02:26 on Aug 12, 2014 |
# ? Aug 12, 2014 01:35 |
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# ? May 25, 2024 14:49 |
BULBASAUR posted:I bet it was BOON. If it wasn't BOON, its whatever 40k thread regular stops posting after today. It HAS to be Post 9-11 User
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# ? Aug 12, 2014 01:47 |