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Hollismason posted:A Narrative of your posts Seriously though, thinking four hearlds one for each god .
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# ? Aug 12, 2014 01:53 |
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# ? Jun 3, 2024 22:03 |
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This is just asking for a photoshop to read "DARE YOU ENTER MY MAGICAL REALM?"
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# ? Aug 12, 2014 01:59 |
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ghetto wormhole posted:It HAS to be Post 9-11 User Oh poo poo it all makes sense. RIP Post 9-11 User
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# ? Aug 12, 2014 02:03 |
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Lungboy posted:Wind them up by pointing out that BA are a codex chapter and shouldn't even have their own book. This is the best idea. My BA-playing friend still has rants occasionally about how it's "bullshit that GKs get lv3 Psykers, because that's as good as Mephiston". He refuses to listen to my "A dedicated psyker in a chapter where everyone is a psyker is bound to be pretty loving good at what he does" point though. He's already calling the Space Wolves queue-jumpers so this is going to be glorious
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# ? Aug 12, 2014 02:42 |
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Told some girl she couldn't come over because I had IMPORTANT THINGS to do which would require my attention all day. I proceeded to make up for the past few months of no-hobby time by hamming out all day with garden shears, an orbital sander, glue gun, tinfoil, and insulation foam. Accessorizing my warzone dollhouse was more fun than I might want to admit to a normal person. The treehouse has a twin-linked autocannon on the roof, missile launcher covering the entrance, a searchlight, secret backdoor bunker entrance, and all manner of fun little bits. Still looking for ideas on what to put on the big empty platform on the far left. I was getting a bit bored with most of my terrain being LOS-blocking pieces, so this should be a little more interactive and fun to play on. Everything separates and the heights are compatible with my stone temple ruins so that bridges can be used to connect them in different configurations. EDIT: Found some photos from old battles on my phone. Immortalizing them here so I can delete them off the device. Bewildered Squats open fire as they're charged by warp-enlivened daemon shrubs. That game we had daemon plants randomly coming to life and attacking the nearest unit. Orks being cool, not caring, and riding motorcycles up staircases to seize the objective (their wandering bomb squig). Boyz bog down a Wraithknight, which only squishes one or two a turn with its prissy little delicate hooves, as the Nob powerklaws it to death over three turns. Gone muddin'. BuffaloChicken fucked around with this message at 03:21 on Aug 12, 2014 |
# ? Aug 12, 2014 03:10 |
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serious gaylord posted:They're missing 2 inquisitors from the current codex, everything else has a model. Didn't save Marbo.
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# ? Aug 12, 2014 03:44 |
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Cassa posted:So where are ausgoons selling their 40k lately? Want to drop my excess marines and tanks for other things. There's a pretty great Facebook group called "wargamers buy swap and sell" that's world wide but I've found it's about 75% Austraian. I've picked up some great stuff through that group and offloaded plenty as well. Definitely worth checking out.
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# ? Aug 12, 2014 03:50 |
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Absolutely love the wraithknight conversion here. Is it yours? If so, was it just rearranging and recutting the stock parts or were there other kits or sculpting mixed in?
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# ? Aug 12, 2014 03:51 |
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Painted up another tactical squad and the Razorback that half of them get to use (the other half park in a building with the Plasma Cannon). They're up to my usual standards, in that they look bad up-close, but from a couple feet away they're legit. The Razorback I bought off a friend, with the ForgeWorld doors and turret included, and goddamn if those doors aren't just the business. The unpainted guy in the picture there is the DV Librarian I'm using as my HQ. He's the last model I have to paint for my thousand point list. I'm gonna get him finished by the weekend and then post a bunch of pics of my dudes getting annihilated by TheChirurgeon's chaos mans on his fancy cityfight table.
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# ? Aug 12, 2014 04:07 |
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Phyresis posted:Noted Eldar player Robin Williams died today, apparently by suicide. You will be greatly missed. I'll see you in the Infinity Circuit, old friend. Goddamnit, this is how I find out?
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# ? Aug 12, 2014 04:07 |
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ANAmal.net posted:Painted up another tactical squad and the Razorback that half of them get to use (the other half park in a building with the Plasma Cannon). They're up to my usual standards, in that they look bad up-close, but from a couple feet away they're legit. Fuckin' A man. Those mans look solid. Also yeah, The Land Raider/Rhino Doors from FW own.
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# ? Aug 12, 2014 04:23 |
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Hey guys - even more armies going up for sale over in SA-Mart land! Eldar this time around, probably some Space Wolves next! http://forums.somethingawful.com/showthread.php?threadid=3657216
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# ? Aug 12, 2014 05:17 |
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PierreTheMime posted:Personally I've done pretty well with the current codex, but I know some players have had different results. Thanks for the advice. I assume that in the case of an all-melee Carnifex that the crushing claws would be the choice for pulverizing armor? In regards to the Zoanthropes, could I safely assume that they'd be useful for murdering transports as well? I've heard that Hive Guard are apparently good choices for this as well. At this point, I'd rather cover all of my bases and get the biggest bang for my buck, so I'm hoping that Zoanthropes can fill the synapse creature role as well as demolish both light and heavy armor. I do have a couple questions; how viable are warriors, and could they be useful as shrikes? Could I possibly assemble an army consisting mainly of flying creatures? Also, when assembling, I decided on balancing the weapon choices of my Termagaunts, so I have about 10+ Termagaunts each that are using spine fists/fleshborer/devourers. Supposedly devourers can be pretty potent but high in cost for Termagaunts, is it worth it?
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# ? Aug 12, 2014 06:08 |
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Carnifexes are best left cheap in my experience, but magnetize the limbs if you can for when you want to mess around with other configurations without having to buy a whole new model. Two twin-linked Devourers are pretty good and reasonably cheap on them too, they don't have the mobility or ballistic skill as a Hive Tyrant, but they're cheap enough that they outnumber Flyrants on about a 3:2 ratio.
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# ? Aug 12, 2014 06:59 |
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NTRabbit posted:Before Blood Angels and Dark Eldar, and I know a Deldar player a bit annoyed about that too He's not alone. I was really hoping to get back into webway portal assault shenanigans.
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# ? Aug 12, 2014 08:30 |
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I feel that Necron players are in the same situation as IG was before the new codex, dreading the day their codex gets redone because there will be nerfs.
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# ? Aug 12, 2014 10:23 |
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Lord Hypnostache posted:I feel that Necron players are in the same situation as IG was before the new codex, dreading the day their codex gets redone because there will be nerfs. The nerf bat will be swung hard at Necrons, though in fairness I think they may still keep their strenghts but loose the really silly stuff. But if anything needs a nerf beat down it would be Tau. Riptides getting into the elite slot was a awful decision.
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# ? Aug 12, 2014 11:15 |
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The Heavy slot is already crowded enough.
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# ? Aug 12, 2014 12:19 |
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Foul Ole Ron posted:The nerf bat will be swung hard at Necrons, though in fairness I think they may still keep their strenghts but loose the really silly stuff. What about Eldar and their dedicated transport that is superior to most factions' MBTs?
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# ? Aug 12, 2014 12:46 |
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ijyt posted:The Heavy slot is already crowded enough. Not as crowded as the Tyranid Elite slot. Who thought it was a good idea to put the only sub-160pt source of Warp Charges (which are a Brotherhood so you want to take Zoas in single-model broods) in a slot where Hive Guard and Venomthropes are? To me, a supersized Crisis suit is exactly the sort of thing you'd expect to find in the Heavy Support slot. It's traditionally the FOC slot where the biggest guns in the codex are available, just like Fast Attack is usually reserved for >6" movement, deepstrike and infiltrate units.
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# ? Aug 12, 2014 12:59 |
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ineptmule posted:What about Eldar and their dedicated transport that is superior to most factions' MBTs? I used Wave Serpents before they were obscenely good, now everyone looks at me weird when I field them and I wish they'd put that effort on the Falcon instead
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# ? Aug 12, 2014 13:08 |
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BuffaloChicken posted:Told some girl she couldn't come over because I had IMPORTANT THINGS to do which would require my attention all day. I proceeded to make up for the past few months of no-hobby time by hamming out all day with garden shears, an orbital sander, glue gun, tinfoil, and insulation foam. This is awesome. Have the platform on the left be a landing pad? You could have floodlights and a little comm tower and paint out the guide outlines for something like an Arvus or Valkryie--I'm picturing the markings you'd seen on an airport tarmac or near the terminal, not just a big outline. Just a thought.
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# ? Aug 12, 2014 13:11 |
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Rayjenkins posted:Thanks for the advice. I assume that in the case of an all-melee Carnifex that the crushing claws would be the choice for pulverizing armor? Rayjenkins posted:In regards to the Zoanthropes, could I safely assume that they'd be useful for murdering transports as well? Rayjenkins posted:I've heard that Hive Guard are apparently good choices for this as well. Rayjenkins posted:At this point, I'd rather cover all of my bases and get the biggest bang for my buck, so I'm hoping that Zoanthropes can fill the synapse creature role as well as demolish both light and heavy armor. Rayjenkins posted:I do have a couple questions; how viable are warriors, and could they be useful as shrikes? Rayjenkins posted:Could I possibly assemble an army consisting mainly of flying creatures? Rayjenkins posted:Also, when assembling, I decided on balancing the weapon choices of my Termagaunts, so I have about 10+ Termagaunts each that are using spine fists/fleshborer/devourers. Supposedly devourers can be pretty potent but high in cost for Termagaunts, is it worth it? PierreTheMime fucked around with this message at 15:08 on Aug 12, 2014 |
# ? Aug 12, 2014 13:20 |
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If BoLS is to be believed (HAHAHA no) then we might see the new GK codex again and in full before the end of the month:quote:All Pre-Orders August 16th
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# ? Aug 12, 2014 13:45 |
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HiveCommander posted:If BoLS is to be believed (HAHAHA no) then we might see the new GK codex again and in full before the end of the month: There's already images of the next White Dwarf, 16 August, with the new GK codex mentioned on the cover, and they only do 1 week of advance notice before putting anything on the market, so it seems plausible
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# ? Aug 12, 2014 14:02 |
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Losing a ton of units and jacking the price up by a tenner is absolute wank.
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# ? Aug 12, 2014 14:07 |
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Don't forget that they're putting Purifiers and Paladins in separate boxes for no real reason. Looks like a sprue shuffle to me, probably going to only have half the options in each box. I did like how many options the PAGK and GKT kits had though. A GK venerable Dread kit debunks previous rumours of no new models, and I'm surprised by no shoehorned floating throne chariot a'la Logan Claus.
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# ? Aug 12, 2014 14:11 |
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So if I have any interest in GK, buy now?
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# ? Aug 12, 2014 14:16 |
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Foul Ole Ron posted:But if anything needs a nerf beat down it would be Tau. Riptides getting into the elite slot was a awful decision. The Riptide wasn't and isn't the problem with Tau. Yeah, it's really tough for its price, but unless you are buffing it up with Markerlights/formations/Commander/psykers (the latter two being only last edition) it doesn't actually hit all that hard. S8 AP2 pie plate? That's basically a Leman Russ, and we all know how terrified everyone is of the vanilla Russ these days. It's only once you add in a bunch of force multipliers that the Riptide gets scary, and the problem there is the force multipliers, not the Riptide itself. A Buff Commander can make just about anything scary- that was hardly exclusive to the Riptide, and now that doing it that way isn't an option I see lots of people joining him to Crisis and Broadsides to just as good of effect. Even on top of that, Tau as a whole aren't (and weren't) overpowered. They never dominated the tournament environment to an uncommon degree and they never won out of keeping with their attendance numbers. You might not like the army, but it certainly wasn't a game-wrecking monster that changed everything. Also I'm puzzled as to why Riptides being EL (as opposed to, say, HS) was a bad decision. It means they compete with Crisis instead of Broadsides, but those units are fairly equivalent in a lot of ways- if it had been a HS unit instead, you would be seeing much more mobile, but less resilient, Tau armies; the final result would've been pretty identical, though.
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# ? Aug 12, 2014 14:19 |
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HiveCommander posted:A GK venerable Dread kit debunks previous rumours of no new models Is it really a new model though, or just the SM one with a sheet of GK transfers or a GK accessory sprue? The regular SM one is $46.25, the new Wolves one is $54, and the alleged GK one is meant to be $46.30, seems a good chance it's the normal one with a 5c transfer sheet in a GK box.
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# ? Aug 12, 2014 14:19 |
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I'm thinking of buying my first ever FW unit. A Lynx... (also an Avatar). I think it's toned down enough and evenly costed for a LoW to actually be used in a normal tournament setting without being 'that rear end in a top hat'.
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# ? Aug 12, 2014 14:23 |
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So, I'm thinking I want to try Kill Team sometime. For Tau, it seems pretty simple to figure out what's good. Fire warriors look great, I think a set of stealth suits could prove handy, maybe a Crisis. But Orks... what would they bring? A fuckton of lovely boyz? Nobz? I just don't know what'd be useful in smaller numbers. I'd say meganobz, but IIRC a lot of KT rulesets ban 2+ saves, and they're slow and expensive.
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# ? Aug 12, 2014 14:25 |
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NTRabbit posted:Is it really a new model though, or just the SM one with a sheet of GK transfers or a GK accessory sprue? The regular SM one is $46.25, the new Wolves one is $54, and the alleged GK one is meant to be $46.30, seems a good chance it's the normal one with a 5c transfer sheet in a GK box. You do raise a good point. Since no new models are being released, they can't nerf anything to make new models better by comparison, right? Right?
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# ? Aug 12, 2014 14:27 |
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Esser-Z posted:So, I'm thinking I want to try Kill Team sometime. For Tau, it seems pretty simple to figure out what's good. Fire warriors look great, I think a set of stealth suits could prove handy, maybe a Crisis. I'm a big fan of taking 30 boys 2 big shootas and a rokkit launcher comes in at exactly 200 points
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# ? Aug 12, 2014 14:32 |
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HiveCommander posted:You do raise a good point. Since no new models are being released, they can't nerf anything to make new models better by comparison, right? Right? They already don't do that.
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# ? Aug 12, 2014 14:33 |
Lord Hypnostache posted:I feel that Necron players are in the same situation as IG was before the new codex, dreading the day their codex gets redone because there will be nerfs. Other than losing some units the IG/AM codex is WAAAAAY better than it was before. Vendettas are still a really good unit, they were one of the most undercosted things in the game in the last codex and one of the few things keeping it from actually seeming like the poor codex it was. What else is there? Manticores went up 10 points but they don't lose all their missiles to a single weapon destroyed result so that alone is easily worth the extra cost. Chimeras were frankly pretty silly letting 5 guys shoot out the back. It didn't make any sense from the model's perspective and it just encouraged a shitload of boring vetspam. Harker got worse but he sucked in the first place. In exchange literally everything else got better/cheaper or at absolute worst stayed exactly the same. The 5th ed codex was a lovely codex held up entirely by a couple really good units. The 6th edition codex is closer to the Necron codex in that it's generally quite good all around except for a few subpar units which really aren't even all that terrible when you look at the stinkers in a lot of the other codexes.
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# ? Aug 12, 2014 14:35 |
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GK release is looking to be the laziest by far.
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# ? Aug 12, 2014 14:47 |
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Cataphract posted:I'm a big fan of taking 30 boys 2 big shootas and a rokkit launcher comes in at exactly 200 points Hm, makes sense. Drown them in boyz! Shame shootas cost an extra point now.
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# ? Aug 12, 2014 14:48 |
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MasterSlowPoke posted:They already don't do that. 5th edition Carnifexes doubling in points cost competing with the new Trygon kit. Your move.
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# ? Aug 12, 2014 14:54 |
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# ? Jun 3, 2024 22:03 |
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PierreTheMime posted:A Carnifex actually doesn't need Crushing Claws, as S9 rerolling on the damage table will generally succeed more often than it will fail PierreTheMime posted:Hive Guard are an "okay" choice.... but its not a very impressive effect for a 195pt unit. My personal favourite Hive Guard moment is when my opponent ran a lone dude out behind the wreck of Pask's Russ to claim an objective on turn 5. The tank blocked all my other shooting, and I had nothing with Objective Secured nearby to contest it. Hive Guard don't give a gently caress about actually seeing their target though, and promptly blapped him to win the game. That was after they'd glanced down Pask because he couldn't see them to do anything about it. PierreTheMime posted:Tyranid Warriors are... okay. They are incredibly vulnerable to S8+ weapons, which you will see often. They do serve a few niche purposes, such as being the linchpin for a rather good Formation (Living Artillery), but are generally not used because of how quickly they can be wiped out. PierreTheMime posted:Devourers can be good, but are pricey and I generally avoid them. I tend to use Termagants are chaff and as such avoid investing any amount of points. Because you can now field different weapons within the same unit a lot of people field large units of Termagants with 10-15 of them using Devourers and the rest remaining with Fleshborers to mitigate the loss of the more expensive weapons. It's not a bad idea, but it's not my bag. xtothez fucked around with this message at 15:00 on Aug 12, 2014 |
# ? Aug 12, 2014 14:58 |