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A Dire Weresloth posted:Those spike drone things look like they might be a claymore-IED sort of thing, maybe? They kill on impact, but the icon when they're sitting on the map made me think so. I thought they were just not-Tomahawks, but who knows. I could get behind the Dune Hunter-Seeker drone thingy, if I hafta.
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# ? Aug 16, 2014 22:27 |
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# ? May 30, 2024 12:45 |
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The Merry Marauder posted:I thought they were just not-Tomahawks, but who knows. If you're talking about the thing I think you're talking about, that thing can be recalled like a boomerang. They talked about it on one of the streams the other day. So you can not only kill people via direct impact, but you can pull it back to you and kill anything in the way.
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# ? Aug 17, 2014 00:31 |
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Fibby Boy posted:Charlie Intel confirms no C4 in Advanced Warfare. I mean whats the point of even buying this game now?
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# ? Aug 17, 2014 02:04 |
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sba posted:I mean whats the point of even buying this game now? No poo poo, I knew when c4 caught on with pubbies it would be a problem but this? The only thing that comes close to the fun of action c4ing in this series is hearing "losing B" and double tapping for a triple kill. kenny powerzzz fucked around with this message at 06:27 on Aug 17, 2014 |
# ? Aug 17, 2014 06:22 |
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sba posted:I mean whats the point of even buying this game now? I hold out hope there will be new and equally hilarious ways to destroy people in their stupid faces.
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# ? Aug 17, 2014 07:23 |
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Seriously no c4? What the gently caress is wrong with them? I really want to enjoy a new cod..... Maybe next year.
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# ? Aug 17, 2014 18:28 |
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Sledgehammer games on TTK: "We want it to be closer to Blops 2's ttk." http://www.charlieintel.com/2014/08/17/shgames-aiming-to-have-advanced-warfares-ttk-time-to-kill-closer-to-black-ops-2-than-ghosts/ Edit: Also, for all the big babies who don't like the idea of exo suits and boost jumps, there's gonna be a play list without any of those things. http://www.charlieintel.com/2014/08/17/advanced-warfare-mp-will-feature-a-traditional-playlist-without-the-exo-abilities/
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# ? Aug 17, 2014 20:27 |
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You missed the most important news today, which is that a 105mm howitzer is an upgrade module on the Paladin.
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# ? Aug 17, 2014 20:34 |
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This engine apparently has "a few lines of code" left over from the "old" engine - does anyone who has a clue about such things believe this? As in did they maybe just added a few bits on to the old engine?
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# ? Aug 17, 2014 21:06 |
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The Merry Marauder posted:You missed the most important news today, which is that a 105mm howitzer is an upgrade module on the Paladin. What's a Paladin? I've only been semi-following the CoD info.
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# ? Aug 17, 2014 21:34 |
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A campfire legend that the plainsmen spin. Of a man with a gun, a man called...Palllladinnn It's a space AC-130.
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# ? Aug 17, 2014 21:36 |
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WattsvilleBlues posted:What do you mean? Did you want exo suits in MW2? I wanted them to get to THE FUTURE faster. I didn't think it would take them 7 years to do it! (counting from cod 4) WattsvilleBlues posted:This engine apparently has "a few lines of code" left over from the "old" engine - does anyone who has a clue about such things believe this? As in did they maybe just added a few bits on to the old engine? Eh, who cares? Every engine is always built off another engine anyways.
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# ? Aug 17, 2014 22:27 |
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Yep, people get too hung up on whether it's a "new engine." Although Activision sure does love to market each new game with those words.
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# ? Aug 17, 2014 23:13 |
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The line between one graphics engine and another is mostly arbitrary anyways. It's more about the available programmer tools than anything else.
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# ? Aug 18, 2014 00:31 |
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Understood (to an extent). I hope they have some nice weather and particle effects in the game.
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# ? Aug 18, 2014 01:13 |
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Fibby Boy posted:Sledgehammer games on TTK: "We want it to be closer to Blops 2's ttk." I hope there's a balance they can find between "TTK is too high with the movement speeds, game feels clunky and slow" and "You melt a guy if you catch him without boosting." Nice to hear that BO2 is their goal, though. They've been giving tons of lip service to Black Ops 2 and I don't think anybody's even mentioned Ghosts, which shows they recognize how the community received it at least.
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# ? Aug 18, 2014 01:28 |
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VJeff posted:They've been giving tons of lip service to Black Ops 2 and I don't think anybody's even mentioned Ghosts, which shows they recognize how the community received it at least. That happens with every CoD release, just due to the offset of development schedules, but yeah, I'd be fine if everybody ignored Ghosts forever. There were what, maybe two good ideas in Ghosts? Making the underbarrel shotgun work (or work better, at least), and DMRs as a separate class. Oh, and the support squaddie. Anything else? JackGeneric fucked around with this message at 01:43 on Aug 18, 2014 |
# ? Aug 18, 2014 01:40 |
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JackGeneric posted:That happens with every CoD release, just due to the offset of development schedules, but yeah, I'd be fine if everybody ignored Ghosts forever. There were what, maybe two good ideas in Ghosts? Making the underbarrel shotgun work (or work better, at least), and DMRs as a separate class. The entirety of Extinction is better then Zombies.
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# ? Aug 18, 2014 02:30 |
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Happy Noodle Boy posted:The entirety of Extinction is better than Zombies. It's nice having a survival mode that can actually be completed... Mister Facetious fucked around with this message at 02:34 on Aug 18, 2014 |
# ? Aug 18, 2014 02:32 |
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JackGeneric posted:That happens with every CoD release, just due to the offset of development schedules, but yeah, I'd be fine if everybody ignored Ghosts forever. There were what, maybe two good ideas in Ghosts? Making the underbarrel shotgun work (or work better, at least), and DMRs as a separate class. It honestly had a few decent ideas. Extinction was cool, I thought Field Orders were a nice idea and the map-specific streaks tied into them were cool. The way they tweaked Specialist was good too. The problem is that they had these good ideas that were mired in terrible execution. Field Orders didn't work because the high TTK usually meant you got melted before you got a chance to complete them, or there was an equal chance of you getting some asinine gimmick (get a jumpshot kill, wtf?), something simple and easy (headshot) or just plain grotesque ("humiliate", ). Extinction was a great idea, but shelling out for all the DLC for a total of four levels is bullshit. And the map-specific streaks on every level except HOTDOG were garbage to the point where you usually might as well not bother. Plus, the presence of Field Orders meant no more Care Packages, which thank god AW is backtracking on. Also, the revolver was amazing. I felt like a god when I one-shotted somebody with it.
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# ? Aug 18, 2014 10:46 |
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Field orders were great and not hard to complete at all. High TTK works in your favor as well. Satellite crash was junk, but another reward was a precious squad point and the replenishing of your ammo and equipment.
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# ? Aug 18, 2014 15:42 |
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The Merry Marauder posted:A campfire legend that the plainsmen spin. Of a man with a gun, a man called...Palllladinnn It's called (Kevin) SpAC-130 thank you very much pop fly to McGillicutty fucked around with this message at 16:10 on Aug 18, 2014 |
# ? Aug 18, 2014 15:58 |
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Ohh, that's where the "Power" Kevin SpAC keeps talking about comes from
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# ? Aug 18, 2014 16:07 |
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Precisely
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# ? Aug 18, 2014 16:11 |
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Bots are in the game. Not sure why some people enjoy playing against bots. http://www.charlieintel.com/2014/08/18/advanced-warfare-will-feature-bots-in-a-mode-called-combat-readiness-program/
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# ? Aug 18, 2014 18:53 |
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Javes posted:Bots are in the game. Not sure why some people enjoy playing against bots. It's fun to set up a game where it's a bunch of bots v. you and then you goof off with ridiculous classes. Or if your SO/little brother/charity case wants to play but you don't want to carry them.
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# ? Aug 18, 2014 19:24 |
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Diamond Hoppy Suit. That is all.
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# ? Aug 18, 2014 19:42 |
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# ? Aug 18, 2014 19:51 |
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Javes posted:Bots are in the game. Not sure why some people enjoy playing against bots.
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# ? Aug 18, 2014 19:58 |
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Nucka posted:Field orders were great and not hard to complete at all. High TTK works in your favor as well. Satellite crash was junk, but another reward was a precious squad point and the replenishing of your ammo and equipment. Replenishing equipment wouldn't have felt like such a reward if they'd allowed scavenger to replenish it like in BLOPS 2. Plus there was nothing more pointless than getting a SATCOM as a reward for completing a field order.
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# ? Aug 18, 2014 21:21 |
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Zombie Boat posted:It's called (Kevin) SpAC-130 thank you very much This. This is why I'm getting this game. All of the Spacey puns/references I can handle and more because gently caress yeah 3D Spacey.
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# ? Aug 18, 2014 21:23 |
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JackGeneric posted:That happens with every CoD release, just due to the offset of development schedules, but yeah, I'd be fine if everybody ignored Ghosts forever. There were what, maybe two good ideas in Ghosts? Making the underbarrel shotgun work (or work better, at least), and DMRs as a separate class. -Field Orders were a neat idea executed poorly. -Actually throwing C4 like an intelligent person (from behind a shield) was great. Too bad it got nerfed into the ground. -Squad Mates, again, were a good idea and done someone well. Nerfed into the ground. -Sliding was good. -Weapons with integrated parts were also a good idea. -DMR's being a seperate weapon class was another pretty decent idea. Everything else was poo poo.
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# ? Aug 18, 2014 21:32 |
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Gordon Shumway posted:Plus there was nothing more pointless than getting a SATCOM as a reward for completing a field order. Only because they took ammo drops out.
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# ? Aug 18, 2014 21:33 |
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WattsvilleBlues posted:Understood (to an extent). I hope they have some nice weather and particle effects in the game.
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# ? Aug 18, 2014 22:47 |
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Javes posted:Bots are in the game. Not sure why some people enjoy playing against bots. When I moved house last year it took 2 months to get an internet connection. Dark times. Anyway, BlOps 2 bots gave me hours of multiplayer entertainment. I got 400+ kills in 30 minute maps (on Recruit difficulty) and got to practice using the scorestreaks I'd otherwise never get. It also confirmed that, when I bumped the difficulty up to Veteran, there was definite lag and bullshit going on. I was practically getting quickscoped from across the map. There was a setting to have the bots use the names of people on your friends list, so it actually felt like I was getting angry at real people and not AI. limited posted:I'd like to see some actual beam effects on stuff like laser sights, or the new energy weapons if there's smoke or lovely weather. BF4 kind of does it, you can see laser dots bobbing along if someone is toting one. That's the sort of thing I'm talking about.
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# ? Aug 19, 2014 00:07 |
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I have pre-ordered the Bone (Madden included bone). I have made my decision!
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# ? Aug 19, 2014 02:24 |
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Uh oh, I made a bad thing. On Topic: I hate the idea of the Classic playlist, more and more as I think about it. I worry it's going to fragment the playlists to hell and gone, especially on next-gen (current gen now?) consoles with a lower player count already. A Dire Weresloth fucked around with this message at 23:48 on Aug 19, 2014 |
# ? Aug 19, 2014 03:30 |
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Looks like it is time for a xXxTeAM SNyPEzxXx reunion. http://www.charlieintel.com/2014/08/20/advanced-warfares-hardcore-mode-penalties-will-be-based-on-number-of-team-kills-not-ricochet/
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# ? Aug 20, 2014 18:16 |
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JetpackJeezus posted:Looks like it is time for a xXxTeAM SNyPEzxXx reunion. Excellent!
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# ? Aug 20, 2014 18:57 |
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# ? May 30, 2024 12:45 |
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Team RPG fun here we go!
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# ? Aug 20, 2014 19:02 |