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Jonked posted:Was about to post the same thought. If tricokor creatures are common, it's going to suck having to prioritize (bad) fixing, and if one or two colors is the rule, it feels like they'll be slightly better guildgates for splashing. Boo! Weren't the Alara trilands constructed playable?
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# ? Aug 18, 2014 16:27 |
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# ? Jun 6, 2024 22:08 |
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/\/\: He's talking about limited. They're more than playable for tri-color. Especially with the generally slow speed of Theros Block stuff.Chorocojo posted:Clearly we should also get wedge Panoramas at common. It'd be just like Shards then so I don't see it as too bad. Though I've only watched a few Shards block drafts.
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# ? Aug 18, 2014 16:28 |
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I really like prowess. The thing I don't get about it though, is why it isn't prowess N. That way they could have creatures get a bigger bonus than just +1/+1. Mark has mentioned that bad mana fixing was a problem in Alara, and that they did better this time. I don't have a link, but I'm positive he has said that the mana fixing would be better. So, hopefully we won't get some lovely obelisks.
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# ? Aug 18, 2014 16:30 |
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Entropic posted:Prowess turns every instant into a combat trick, which seems really really good. It's the UWR mechanic, right? Yes and that's AWESOME~ Elyv posted:The art on this card is funny, why is that old lady prancing around with a crazy whip thing? Because kung fu.
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# ? Aug 18, 2014 16:31 |
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I'm hoping Prowess ends up like Exalted in that it just does +1/+1 but rare creatures will have extra triggers.
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# ? Aug 18, 2014 16:32 |
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mcmagic posted:Ugh wedge tap lands at uncommon make drafting a real pain in the rear end. Jonked posted:Was about to post the same thought. If tricokor creatures are common, it's going to suck having to prioritize (bad) fixing, and if one or two colors is the rule, it feels like they'll be slightly better guildgates for splashing. Boo! Triples were sweet as hell and high pick in Shards of Alara limited, so I don't really know what you're going on about. I was never unhappy picking them high, they were good fixing there and I doubt they'll be worse in Khans. I don't see how they'll be a pain in the rear end in any way, especially when it is guaranteed there'll be common fixing tools around too if the format has multicolor theme. Obviously we don't know jack about Khans limited, but I'm happy to see the wedge triples that were anticipated.
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# ? Aug 18, 2014 16:32 |
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Bring on the Khans.
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# ? Aug 18, 2014 16:32 |
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Prowess seems like it has the potential to get real dumb with Storm stuff.
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# ? Aug 18, 2014 16:38 |
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HMS Boromir posted:I'm hoping Prowess ends up like Exalted in that it just does +1/+1 but rare creatures will have extra triggers. You know there is going to be at least one equipment and/or enchantment that gives a creature Prowess for multiple prowess triggers.
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# ? Aug 18, 2014 16:38 |
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Prowess, prowess, prowess.
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# ? Aug 18, 2014 16:40 |
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mailorder bees! posted:Oh hey, I think you were at the store I was judging at, because the Standard HJ did that Friday. I was running the sealed event in the back of the store when I suddenly heard the Standard event go quiet and the HJ started talking a bunch, but I couldn't really hear him. If you judge at madness in plano, then yes you were there.
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# ? Aug 18, 2014 16:41 |
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AlternateNu posted:You know there is going to be at least one equipment and/or enchantment that gives a creature Prowess for multiple prowess triggers. Prowess Lord UWR Creature -- Human Monk Prowess Other monk creatures you control get +1/+1 and have prowess. (If a creature has multiple instances of prowes, each triggers separately.) 2/2 That'd be pretty cool to see.
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# ? Aug 18, 2014 16:41 |
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I hope this set has an instant speed card draw spell, because that'd rule hard with prowess.
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# ? Aug 18, 2014 16:44 |
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TheKingofSprings posted:Prowess seems like it has the potential to get real dumb with Storm stuff. How exactly? Only the storm spell itself is cast, none of the storm copies are. unless you just mean the cantripping before the storm, then yes it gets ridiculous.
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# ? Aug 18, 2014 16:45 |
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Elyv posted:The art on this card is funny, why is that old lady prancing around with a crazy whip thing? That's a chain whip, a weapon used in Asian martial arts, namely wushu. Prowess is a really cool mechanic though.
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# ? Aug 18, 2014 16:46 |
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Cactrot posted:How exactly? Only the storm spell itself is cast, none of the storm copies are. I wonder if there'll be an unblockable creature with Prowess.
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# ? Aug 18, 2014 16:49 |
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AlsoD posted:I wonder if there'll be an unblockable creature with Prowess. And then we give it hexproof.
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# ? Aug 18, 2014 16:51 |
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Obscil posted:I really like prowess. The thing I don't get about it though, is why it isn't prowess N. That way they could have creatures get a bigger bonus than just +1/+1. Instead of Prowess 3, they'll just give it Prowess Prowess Prowess.
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# ? Aug 18, 2014 16:51 |
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I do find it hilarious how people elsewhere are already deeming this set as bad after 4 whole spoilers
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# ? Aug 18, 2014 16:51 |
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I look forward to building a UWR Heroic deck with my brother with Prowess for some Bonus. Assuming we get some Prowess guys with good effects/abilities.
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# ? Aug 18, 2014 16:52 |
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Zorak posted:I do find it hilarious how people elsewhere are already deeming this set as bad after 4 whole spoilers Technically 6, and they're uncommon mostly. Guess it's time to check off Standard Is Boring on my bingo sheet. edit: oh my god UWR Heroic Prowess, Anax and Cymede is a VALUE MACHINE
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# ? Aug 18, 2014 16:53 |
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Cernunnos posted:I look forward to building a UWR Heroic deck with my brother with Prowess for some Bonus. Assuming we get some Prowess guys with good effects/abilities. I was just thinking that heroic could be a thing after rotation... The only thing that it loses in Nivmangis Elemental.
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# ? Aug 18, 2014 16:54 |
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Zorak posted:I do find it hilarious how people elsewhere are already deeming this set as bad after 4 whole spoilers Always happens, every time, without fail.
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# ? Aug 18, 2014 16:54 |
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Zorak posted:I do find it hilarious how people elsewhere are already deeming this set as bad after 4 whole spoilers By "elsewhere" you mean MTG Salvation, right? Edit: So this isn't a complete waste of a post - I too hope Prowess (and Raid, for that matter), has some wackier effects, and not just +1/+1 and damage, respectfully. The lands are cool though.
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# ? Aug 18, 2014 16:55 |
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Zorak posted:I hope this set has an instant speed card draw spell, because that'd rule hard with prowess. Grandmaster's Revelation, just in time for the rotation.
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# ? Aug 18, 2014 16:55 |
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a one-drop blue with prowess might do something in legacy delver just because of the cheap cantrips, but probably isn't consistent enough.
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# ? Aug 18, 2014 16:55 |
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Cernunnos posted:I look forward to building a UWR Heroic deck with my brother with Prowess for some Bonus. Assuming we get some Prowess guys with good effects/abilities. Surely they'll be at least ONE aggressively costed Prowess creature, right? Right?
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# ? Aug 18, 2014 16:56 |
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Ramos posted:Always happens, every time, without fail. Someone collected a list of links to MTGS threads on how each set is the worst of all time. The best one of all was the complaint thread about Worldwake. The only set I can think of in recent memory that DIDN'T have one was New Phyrexia, because everyone knew how hard it was going to rock from Day 1.
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# ? Aug 18, 2014 16:56 |
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Are we sure Prowess always means +1/+1? Couldn't it be like Heroic in that different things happen with each card, and you need the reminder text to define what happens? Maybe Prowess just means something triggers on non-creature spells.
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# ? Aug 18, 2014 16:58 |
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The Prowess reminder text isn't formatted like Heroic or Raid, with the keyword and then a dash to describe the effect. Prowess is always gonna be +1/+1 like Exalted.
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# ? Aug 18, 2014 16:59 |
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End of Life Guy posted:Are we sure Prowess always means +1/+1? Couldn't it be like Heroic in that different things happen with each card, and you need the reminder text to define what happens? Maybe Prowess just means something triggers on non-creature spells. No, it's a keyword and not an ability word. It will always give you +1/+1. Other abilities on the card can be linked to prowess though. Magic Card Design topic has taught me well.
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# ? Aug 18, 2014 17:00 |
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End of Life Guy posted:Are we sure Prowess always means +1/+1? Couldn't it be like Heroic in that different things happen with each card, and you need the reminder text to define what happens? Maybe Prowess just means something triggers on non-creature spells. it's worded like that. Usually things that change with each creature have a dash
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# ? Aug 18, 2014 17:00 |
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End of Life Guy posted:Are we sure Prowess always means +1/+1? Couldn't it be like Heroic in that different things happen with each card, and you need the reminder text to define what happens? Maybe Prowess just means something triggers on non-creature spells. It's a keyword, not an ability word like Heroic, so on creatures it will always mean +1/+1. That's why +1/+1 is only mentioned in reminder text. It's not impossible that, like Sunburst, it will have a different effect on noncreatures, but I wouldn't count on it.
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# ? Aug 18, 2014 17:00 |
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Prowess is written as a Keyword so it always does the same thing. Heroic is an Ability Word so the basic function stays the same but the effect can vary.
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# ? Aug 18, 2014 17:01 |
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Rafiq has exalted and exalted double strike though. They could easily make abilities like that with prowess on rates/mythics 1rr 1/3 Prowess Whenever you cast a noncreature spell this guy gets double strike and trample Maybe they'll make another gelectrode... Molybdenum fucked around with this message at 17:04 on Aug 18, 2014 |
# ? Aug 18, 2014 17:02 |
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DAD LOST MY IPOD posted:Someone collected a list of links to MTGS threads on how each set is the worst of all time. The best one of all was the complaint thread about Worldwake. I remember someone had a signature banner saying: FUTURE SUCK The worst set since Homelands
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# ? Aug 18, 2014 17:03 |
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Both the prowess and raid mechanics seem like good, clean, simple design. Very cool. I'm very excited for Khans. Also, in case someone hasn't listened to it already, check out the Wrath of the Khans series of podcasts. Some guy posted it in this thread a while ago, and it's one of the best, most interesting and informative lectures I've listened to. It got me reading books about Mongols.
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# ? Aug 18, 2014 17:04 |
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Maro posted 2014 state of design article. TL:DR Born was a failure, enchantment theme was a failure because everyone wanted to build enchantment decks and that came at the tail end of the block and devotion overshadows it, but flavorwise it was a sweet Greek set. Maybe I'm jaded but I care less about the flavor (I do like it) then executing well on sets I want to open, want cards from, and can build decks with mechanics from the block.
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# ? Aug 18, 2014 17:04 |
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End of Life Guy posted:Are we sure Prowess always means +1/+1? Couldn't it be like Heroic in that different things happen with each card, and you need the reminder text to define what happens? Maybe Prowess just means something triggers on non-creature spells. The way it's templated there, yes. It's a keyword, not an ability word. Look at how heroic or morbid are written on the card compared to Prowess or Exalted.
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# ? Aug 18, 2014 17:04 |
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# ? Jun 6, 2024 22:08 |
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Hellsau posted:The Prowess reminder text isn't formatted like Heroic or Raid, with the keyword and then a dash to describe the effect. Prowess is always gonna be +1/+1 like Exalted. I guess that's not too lame as there will be 4 other mechanics + morph to fool around with, but I can't help but think it'd be neater to have it be like heroic. This is a bottom-up set, so it'll probably be fine.
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# ? Aug 18, 2014 17:05 |