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I need morph tokens of a bear suit with obvious zipper, stat.
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# ? Aug 28, 2014 22:07 |
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# ? Jun 3, 2024 12:44 |
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Rinkles posted:Like so? There's no rules reason why you couldn't remove the "with morph" restriction, right?
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# ? Aug 28, 2014 22:08 |
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Entropic posted:There's no rules reason why you couldn't remove the "with morph" restriction, right? Ixidron did it, I don't see why not. e: They'd probably have to make it nontoken creature as with Ixidron.
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# ? Aug 28, 2014 22:09 |
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Are Innistrad flip cards really ever "face down/up", or are you referring to something else?
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# ? Aug 28, 2014 22:10 |
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Esser-Z posted:I need morph tokens of a bear suit with obvious zipper, stat. Sleeves.
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# ? Aug 28, 2014 22:11 |
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If a creature without morph was turned face down, what would it's morph cost be? Pretty sure the reason they specify is to avoid abusing that sort of thing.
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# ? Aug 28, 2014 22:11 |
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InterrupterJones posted:If a creature without morph was turned face down, what would it's morph cost be? Pretty sure the reason they specify is to avoid abusing that sort of thing. if a creature without morph is turned face down it cant be turned face up without something else forcing it to turn face up
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# ? Aug 28, 2014 22:11 |
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Rinkles posted:Are Innistrad flip cards really ever "face down", or are you referring to something else? You could argue that they're always face-down (and always face-up at the same time) but I think the official ruling is that DFCs are immune to any morph-related effects.
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# ? Aug 28, 2014 22:13 |
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Rinkles posted:Are Innistrad flip cards really ever "face down/up", or are you referring to something else? DFC's are always face up and can never be face down, turning a DFC face down will not cause it to transform.
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# ? Aug 28, 2014 22:15 |
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Rinkles posted:Wrong flip Wrong card! http://gatherer.wizards.com/Pages/Card/Details.aspx?name=IXIDRON
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# ? Aug 28, 2014 22:16 |
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Haha, my bad. What's the lore connection?
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# ? Aug 28, 2014 22:18 |
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Rinkles posted:Haha, my bad. What's the lore connection? One is named Ixidor. One is named Ixidron. They are similar. You have seen all of their connection.
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# ? Aug 28, 2014 22:28 |
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I'm curious as to how morph is gonna be represented in flavor -- I don't really see them bringing back those weird grey spiders. Are they gonna get specific about it , or are we just to understand "these creatures are sneaky"?
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# ? Aug 28, 2014 22:28 |
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goferchan posted:I'm curious as to how morph is gonna be represented in flavor -- I don't really see them bringing back those weird grey spiders. Are they gonna get specific about it , or are we just to understand "these creatures are sneaky"? Zorak posted:Morph in Khans of Tarkir is based on ancient draconic magic that the clans use to conceal their strength and forces when on the warpath.
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# ? Aug 28, 2014 22:30 |
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Rinkles posted:Are Innistrad flip cards really ever "face down/up", or are you referring to something else? Edit: The rules actually state that DFC are always face up regardless. They simply can't be turned face down. quote:711.6. A double-faced permanent always has the status "face up" (see rule 110.6). Double-faced permanents can't be turned face down. If a spell or ability tries to turn a double-faced permanent face down, nothing happens. Angry Grimace fucked around with this message at 22:37 on Aug 28, 2014 |
# ? Aug 28, 2014 22:31 |
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Oh yeah. Guess that answers the question about unmorphable creatures.
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# ? Aug 28, 2014 22:45 |
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Ixidron is a wonderful card. Tuck is for squares - I'm just going to rip all the rules text off your general and let you figure out how to get him back.
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# ? Aug 28, 2014 22:55 |
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LordSaturn posted:Ixidron is a wonderful card. Tuck is for squares - I'm just going to rip all the rules text off your general and let you figure out how to get him back. Wait for an inevitable board wipe and have him go back to the command zone?
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# ? Aug 28, 2014 22:58 |
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LordSaturn posted:Ixidron is a wonderful card. Tuck is for squares - I'm just going to rip all the rules text off your general and let you figure out how to get him back. Its especially great when nobody actually runs bounce spells. It's especially fun with Prophet of Kruphix. End of turn flash in Ixidron. EVERYTHING IS BEARS!
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# ? Aug 28, 2014 23:22 |
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How is the new guy anything remotely resembling meteorite? Let's assume you are playing a mono blue deck: Turn 3: 3 islands, UUU available, cast this guy. Turn 4: 4 islands, spend UU to get UGR, tap this guy for U, tap 2 islands for UU, you now have UUUUGR = 6 mana. I don't see what being a green deck has anything to do with comparing it to meteorite... At no point does spending 5 mana on a ramp spell enter the equation. It's way more like a variant of Coalition Relic than anything, and Relic saw a decent amount of play. E: I wonder how people would evaluate the card if it was just morph - add g, r, or u to your mana pool with no trigger. It would be close to the same functionality but no one would call it a 5 mana ramp spell. Ultima66 fucked around with this message at 23:57 on Aug 28, 2014 |
# ? Aug 28, 2014 23:48 |
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Ramping you from 3 to 6 is nice, but this creature is pretty vulnerable and pretty likely to die before you get to untap with him. The same is true for elvish mystic, but 1 mana is a much smaller investment than 3.
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# ? Aug 28, 2014 23:55 |
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Bonus posted:Ramping you from 3 to 6 is nice, but this creature is pretty vulnerable and pretty likely to die before you get to untap with him. The same is true for elvish mystic, but 1 mana is a much smaller investment than 3. But 2 toughness might be a lot more than 1. Also, 2 power is almost definitely better than 1 in a format promising to have Gray Ogres for days.
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# ? Aug 29, 2014 00:08 |
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Since they like polymorphs to create 3/3s (see Pongify and Rapid Hybridization), we'll probably see "Turn target face-up creature face-down and put a +1/+1 counter on it". That, or a morph o-ring type thing. Enchantment - Aura Enchant creature As ~ enters the battlefield, if enchanted creature is face-up, turn it face-down until ~ leaves the battlefield. Enchanted creature can't be turned face-up.
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# ? Aug 29, 2014 00:25 |
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My guess is that we probably won't be seeing a lot of effects that mess with whether creatures are face-up or face-down because of NWO, and because there are already 5 clan mechanics. And I don't think they'll put such narrow and parasitic mechanics at rare.
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# ? Aug 29, 2014 00:42 |
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Bonus posted:My guess is that we probably won't be seeing a lot of effects that mess with whether creatures are face-up or face-down because of NWO, and because there are already 5 clan mechanics. And I don't think they'll put such narrow and parasitic mechanics at rare. There's nothing parasitic about turning your opponent's cards face-down.
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# ? Aug 29, 2014 00:46 |
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Bonus posted:My guess is that we probably won't be seeing a lot of effects that mess with whether creatures are face-up or face-down because of NWO, and because there are already 5 clan mechanics. And I don't think they'll put such narrow and parasitic mechanics at rare. Three of those mechanics have yet to be revealed, and one could certainly involve Morph. In fact, before Prowess was revealed, I expected the Jeskai mechanic to be morph-related.
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# ? Aug 29, 2014 00:53 |
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Flipping creatures without morph would introduce too many headaches and confusion on all levels of play (imagine some rear end in a top hat calling a judge at the end of the game because the revealed previously flipped card didn't have morph; also could happen by mistake) to probably be worth it.
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# ? Aug 29, 2014 00:55 |
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If I cast cryptic command to counter a spell and tap all of my opponent's creatures, then my opponent counters it, will performing funk magic and changing the target of cryptic command's "counter target spell" to counter the counter spell, counter that spell?
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# ? Aug 29, 2014 01:01 |
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Gensuki posted:If I cast cryptic command to counter a spell and tap all of my opponent's creatures, then my opponent counters it, will performing funk magic and changing the target of cryptic command's "counter target spell" to counter the counter spell, counter that spell? No, because the stack won't let Cryptic Command resolve until after your opponent's counterspell has resolved.
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# ? Aug 29, 2014 01:05 |
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No, cryptic is still in the same place on the stack, so your opponent's counterspell will still resolve first.
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# ? Aug 29, 2014 01:06 |
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Gensuki posted:If I cast cryptic command to counter a spell and tap all of my opponent's creatures, then my opponent counters it, will performing funk magic and changing the target of cryptic command's "counter target spell" to counter the counter spell, counter that spell? Are you redirecting this spell with a spell of your own? If so there's still something you can do here: redirect your opponent's counterspell to target your redirection spell. Then your redirect resolves, changes the opponent's counterspell target, and then your opponent's counterspell is countered on resolution with no valid target, and then your spell resolves. Misdirection can be used as kind of a poor man's Force of Will in this way.
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# ? Aug 29, 2014 01:12 |
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Now I want to see a blue instant that's "Exile target spell. That spell's owner casts it without paying its mana cost if able." Basically sort of a juke/rearrange the stack/get to pick different targets.
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# ? Aug 29, 2014 01:14 |
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JerryLee posted:Now I want to see a blue instant that's "Exile target spell. That spell's owner casts it without paying its mana cost if able." This post reminds me that what I want to see is Mind's Desire color-shifted to Red and named "Heart's Desire".
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# ? Aug 29, 2014 01:15 |
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JerryLee posted:Now I want to see a blue instant that's "Exile target spell. That spell's owner casts it without paying its mana cost if able." A spell that costs R and says "resolve target spell"
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# ? Aug 29, 2014 01:20 |
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I'm sure those will all see print in Time Spiral II: gently caress You Newbies.
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# ? Aug 29, 2014 01:23 |
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e: this made sense in my head
Lottery of Babylon fucked around with this message at 01:32 on Aug 29, 2014 |
# ? Aug 29, 2014 01:26 |
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Entropic posted:I'm sure those will all see print in Time Spiral II: gently caress You Newbies. Give me a common with a tap ability that says "Damage uses the stack this turn"
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# ? Aug 29, 2014 01:27 |
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Attorney at Funk posted:Give me a common with a tap ability that says "Damage uses the stack this turn" A series of enchantments that give various abilities like placing damage on the stack, granting creatures you control banding, revert the legend rules, and implement mana burn on your opponents.
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# ? Aug 29, 2014 01:34 |
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Deofuta posted:A series of enchantments that give various abilities like placing damage on the stack, granting creatures you control banding, revert the legend rules, and implement mana burn on your opponents. Mana burn would actually be pretty easy to do considering Kruphix already allows storage of mana between turns. It would also be a good hoser for Kruphix as well. I'm not sure how they would do damage on the stack since I started playing after that change was made my head can't wrap around that concept.
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# ? Aug 29, 2014 01:42 |
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# ? Jun 3, 2024 12:44 |
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A hoser for a card that sees no play is definitely at thing they need to do. I'm trying to think of how damage on the stack would affect standard. I guess it makes Experiment One significantly better. And all bounce spells.
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# ? Aug 29, 2014 01:44 |