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netcat posted:Killing the pirate king in his house is fun since he still spawns when you try to steal his boat. Or that might just be in BG2:EE, I can't remember what happened in vanilla.
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# ? Aug 26, 2014 20:58 |
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# ? May 14, 2024 14:01 |
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netcat posted:Killing the pirate king in his house is fun since he still spawns when you try to steal his boat. Or that might just be in BG2:EE, I can't remember what happened in vanilla. Also he doesn't turn hostile when you try to steal his boat, but you can still kill him. This prevents the cutscene of you stealing the boat from happening, though, which can be pretty frustrating if you don't realize why it's happening.
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# ? Aug 26, 2014 21:42 |
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MorgaineDax posted:Also that isn't near the rapiest thing in this mod, at least playing as a female. How else was my character supposed to get to the Pirate King to send me to Spellhold? Introduce him to Minsc, of course. It's nice to see a fantasy RPG acknowledge every once in a while that the protagonists are a bunch of lunatics.
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# ? Aug 26, 2014 21:44 |
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I'm nearing the end of BG1.In the last chapter, when you find Duke Eltan and bring him to the Harbormaster, you're are supposed to get an invitation. However, I can't seem to find it anywhere in my inventory. Does it show up as an actual item, or did something get screwed up?
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# ? Aug 29, 2014 04:51 |
Sleep of Bronze posted:Oh, and another for when I looked up the list of encounters. No Irenicus, but Bodhi? Sendai? A cambion? Cyric? What? The Seldarine took my sex-drive, too. I look upon you and feel nothing.
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# ? Aug 29, 2014 04:56 |
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Max Wilco posted:I'm nearing the end of BG1.In the last chapter, when you find Duke Eltan and bring him to the Harbormaster, you're are supposed to get an invitation. However, I can't seem to find it anywhere in my inventory. Does it show up as an actual item, or did something get screwed up? Did you meet Tamoko? She hints as to where you should go (the top floor of the Iron Throne building). If you've done that and didn't catch the next leg in the quest, you need to go to the Undercellars, accessed through the Blushing Mermaid in NE Baldurs Gate.
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# ? Aug 29, 2014 05:38 |
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fong posted:Did you meet Tamoko? She hints as to where you should go (the top floor of the Iron Throne building). If you've done that and didn't catch the next leg in the quest, you need to go to the Undercellars, accessed through the Blushing Mermaid in NE Baldurs Gate. I actually did things out of order. I beat Cythandria in the Iron Throne buiding and got Saverok's diary before I spoke to Tamoko. I've found the Undercellars, but I got there by going through the sewers underneath the Docks. I took a look at a different walkthrough, and it turns out that you get the invitation from the assassins in the Undercellars.
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# ? Aug 29, 2014 05:55 |
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Well it doesn't matter where you access them from really, you just need to kill the two baddies there and loot them.
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# ? Aug 29, 2014 07:08 |
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So I've made it up to the battle with Sarevok, and I've run into another problem. Once the fight starts, someone sends out a spell that instantly kills whoever is near. I even tried using a Potion of Invulnerability, and I still died. Do I have to reload from the start of the maze, and go get another Protection from Magic scroll, or is there another way around this? EDIT: This fight is near impossible. The best I was able to do was lure out Tazok and Angelo, but after I beat both of them, my character and Minsc had lost a lot of health. I don't know what spell Semaj casts (I think it's Tattoo of Power), but in one of my attempts, it killed my entire party. I had Dynaheir summon monsters to try and take the spell so all my party members survive, but it never seemed to work. Regardless, I was able to draw Saverok out without Semaj following, but I just can't seem to beat him. Even after using Draw Upon Holy Might to drop my THAC0 to 8 and my AC to -6, he can still hit me more than I can hit him. I have the rest of my party (Dynaheir, Jaheira, Khalid, Minsc, and Imoen) attack with +1 arrows/+1 bullets, cast spells, and use wands, but it doesn't damage him fast enough. I'm at the point where I'm considering cranking down the difficulty, or failing that, using cheats. Max Wilco fucked around with this message at 04:56 on Aug 30, 2014 |
# ? Aug 30, 2014 02:26 |
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There are a few things you can do to make the fight much easier. Probably the main thing that makes the fight so much more manageable is to buy some arrows of dispelling from Sorcerous Sundries and use them to strip the haste and buffs from all of them (stick a decent bow user with arrows of dispelling on the mage guy and he'll probably not be able to get any spells off). You can use summons to absorb the death spell and dispel the mage casts at the start of the fight. Make sure you buff (particularly with haste). If you're really struggling you can pull each guy separately or use summons to pull Sarevok off to the side so he doesn't come after you.
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# ? Aug 30, 2014 05:27 |
I have never legitimately completed Baldur's Gate but I hold it in the highest esteem and it affected my development into the
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# ? Aug 30, 2014 05:29 |
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More blog and this time I take a look at the Dungeons and Dragons movie as well as Baldur's Gate. http://duckfeed.tv/infinityengineers/baldurs-gate-shadow-of-whatever-boing
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# ? Aug 30, 2014 05:50 |
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Woffle posted:More blog and this time I take a look at the Dungeons and Dragons movie as well as Baldur's Gate. http://duckfeed.tv/infinityengineers/baldurs-gate-shadow-of-whatever-boing god that was such an awful movie Really enjoying these btw!
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# ? Aug 30, 2014 06:42 |
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Tee hee, I never knew what happened if you got enough money to trigger the "Choose between the Shadow Thieves or Bodhi" thing, but then spent enough to not be able to afford them. Bodhi: I had planned to invite you here to make a counter offer, but you need to control your spending.
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# ? Aug 30, 2014 06:45 |
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Well, I finally managed to beat Sarevok. I had to drop the difficulty down from Normal to Easy to do so, but the loading screen messages advise you to adjust the difficulty if you're having trouble with a fight, so technically it's not cheating. Anyway, I've now started BG2. What I want to ask is if the fights/encounters in BG2 are easier or harder than in BG1 (keep in mind that I've been playing BG1 via the Trilogy mod). On top of that, who should I have in my party? Also, as entertaining side note, BGT messed up the music in BG1 (I don't think it's a problem with the mod; probably something I did wrong during the installation), so not only did the tavern music play in temples, it also played constantly in the Undercity & in the Temple of Bhaal. Max Wilco fucked around with this message at 07:11 on Aug 30, 2014 |
# ? Aug 30, 2014 07:01 |
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Max Wilco posted:Well, I finally managed to beat Sarevok. I had to drop the difficulty down from Normal to Easy to do so, but the loading screen messages advise you to adjust the difficulty if you're having trouble with a fight, so technically it's not cheating. Easier if you're remotely good with mages, harder to impossible if you don't. Learn to love spell protections and stripping spell protections basically.
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# ? Aug 30, 2014 07:09 |
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Max Wilco posted:EDIT: This fight is near impossible. The best I was able to do was lure out Tazok and Angelo, but after I beat both of them, my character and Minsc had lost a lot of health. I don't know what spell Semaj casts (I think it's Tattoo of Power), but in one of my attempts, it killed my entire party. I had Dynaheir summon monsters to try and take the spell so all my party members survive, but it never seemed to work. I hate Semaj. His name is James, he's not in the rest of the game at all and he's plainly there to add a decent caster to a fight which they probably thought was too easy. While I can see why he needs to be there I'd much rather have anyone else.
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# ? Aug 30, 2014 09:39 |
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Baldur's Gate Enhanced Edition got patched. So now that's out, Beamdog are focusing on Baldur's Gate II Enhanced Edition bugs.
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# ? Aug 30, 2014 13:58 |
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Mr. Fortitude posted:Baldur's Gate Enhanced Edition got patched. So now that's out, Beamdog are focusing on Baldur's Gate II Enhanced Edition bugs. Wow, I can't say I expected that would happen after this (relatively) much time. Cool!
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# ? Aug 30, 2014 14:06 |
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The Iron Rose posted:Learn to love spell protections and stripping spell protections basically. E: Woffle, miniature giant space hamsters are also a dumb Spelljammer joke. As are about fifty other varieties. They never really bothered to put the brakes on with that MM entry. Sleep of Bronze fucked around with this message at 14:37 on Aug 30, 2014 |
# ? Aug 30, 2014 14:31 |
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Mr. Fortitude posted:Baldur's Gate Enhanced Edition got patched. So now that's out, Beamdog are focusing on Baldur's Gate II Enhanced Edition bugs. They are also making some kind of announcement today at PAX. I'd guess either BG expansion, or IWDEE, or maybe both.
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# ? Aug 30, 2014 14:43 |
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Sleep of Bronze posted:People always say this and it's always rubbish. My fighters hit things very hard, my clerics healbot and ward a couple of dangerous effects, and my mages blast things. Enemy protections and buffs run out and/or are vulnerable to the proper weapons. If you want to overcomplicate it, you can, but there's absolutely no need to. Breach is about the only protection-stripping you'd ever need, and even that's only if your fighters don't have weapons that can deal damage (and hence interrupt spellcasting) through Stoneskin.
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# ? Aug 30, 2014 14:52 |
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Zilkin posted:They are also making some kind of announcement today at PAX. I'd guess either BG expansion, or IWDEE, or maybe both. I think it's an expansion. Wasn't there talk of them wanting to make an interquel connecting BG 1 and 2 more directly? Icewind Dale Enhanced Edition would be cool too though and it'd be a nice way for Obsidian to get some free money since they own the IP and don't have to do too much work besides provide some of the original documentation and coding and all.
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# ? Aug 30, 2014 15:11 |
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Jabor posted:Breach is about the only protection-stripping you'd ever need, and even that's only if your fighters don't have weapons that can deal damage (and hence interrupt spellcasting) through Stoneskin. It gets a little more important with the more annoying sequencers in ToB and once you get in the habit in ToB in just gets to be automatic in SoA replays to save a turn or two in a wizard fight.
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# ? Aug 30, 2014 15:34 |
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Now that the BG1EE patch has finally landed I'm going to roll my first character. I played through the tutorial and quickly got tired of the tooltip sound effect. Luckily that can be removed by putting an empty wave-file called paper.wav in the Override directory. Are there any other good quality of life tips (or mods)?
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# ? Aug 30, 2014 16:28 |
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natlampe posted:Now that the BG1EE patch has finally landed I'm going to roll my first character. I'm surprised and must have missed something... I remember a BG1EE patch months ago that fixed some fairly minor issues, but after that the game seemed quite "done" and in no further need of patching. I was waiting for them to fix all of those annoying bugs in 2 so I could import my dude from 1 and finish the saga, but it looks like I'll have to wait X more months for that. Can someone link the patch notes? I'm not trolling or whining; I'm genuinely curious as to what they fixed in 1 as I thought that it was basically perfect.
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# ? Aug 30, 2014 18:18 |
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quote:Crash Fixes And some other miscellaneous stuff listed at the bottom here.
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# ? Aug 30, 2014 18:23 |
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JustJeff88 posted:I'm surprised and must have missed something... I remember a BG1EE patch months ago that fixed some fairly minor issues
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# ? Aug 30, 2014 18:30 |
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Sleep of Bronze posted:And some other miscellaneous stuff listed at the bottom here. It's not possible to steal equipped items, right? So I guess you now need to kill Drizzt to get his scimitars?
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# ? Aug 30, 2014 18:46 |
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The Iron Rose posted:Easier if you're remotely good with mages, harder to impossible if you don't. Learn to love spell protections and stripping spell protections basically.
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# ? Aug 30, 2014 19:01 |
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Factor_VIII posted:BG2 has no need for mages if you have an Inquisitor. I finished the game with a party that had no mages and simply relied on Keldorn equipped with Carsomyr to take care of spellcasters. You can beat the game with a single fighter if you want, but that doesn't mean it's not inefficient. I mean the game's easy enough even on insane you don't need to worry about it overmuch but I'd really recommend bringing a mage to strip protections.
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# ? Aug 30, 2014 20:13 |
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The Iron Rose posted:You can beat the game with a single fighter if you want, but that doesn't mean it's not inefficient. Inquisitors are the most efficient dispelling machines in the game, I'd say
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# ? Aug 30, 2014 23:19 |
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Did anyone find out what the Beamdog announcement at PAX was? A quick google search turned up nada.
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# ? Aug 30, 2014 23:26 |
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The Iron Rose posted:You can beat the game with a single fighter if you want, but that doesn't mean it's not inefficient. I imagine that mages are a little easier to deal with in BG2 if you know all the spells that deal with using and breaking magic protection. What worries me more are all the various monsters, like beholders, dragons, and liches. Mind flayers sound like they're the worst, since they can take out party members by draining their intelligence.
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# ? Aug 30, 2014 23:29 |
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Beholders become a joke if you use the shield of balduran. I have no idea how you kill dragons without a mage though. You'd have to like wait out that their protection wears off or something.
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# ? Aug 30, 2014 23:34 |
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Sleep of Bronze posted:And some other miscellaneous stuff listed at the bottom here. I've never played BG1 so the changelog is absolutely hilarious to me because I can imagine that everything is caused by Beamdog's incompetence quote:- Montaron no longer leaves the party when force-talked at Reputation 12 How does any of this happen
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# ? Aug 30, 2014 23:34 |
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Callick posted:Did anyone find out what the Beamdog announcement at PAX was? A quick google search turned up nada. yeah http://www.icewinddale.com they're gonna gently caress this up
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# ? Aug 30, 2014 23:36 |
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ANIME MONSTROSITY posted:I've never played BG1 so the changelog is absolutely hilarious to me because I can imagine that everything is caused by Beamdog's incompetence Those all look like Beamdog's incompetence to me. Wait, lol. "A new "Story Mode" difficulty setting to allow players to experience all of the story with none of the Game Over screens" It's Icewind Dale. It's a loving dungeon crawler, what the poo poo are you doing buying the game if you don't want fighting?
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# ? Aug 30, 2014 23:37 |
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Trent Oster is the Guy Fieri of video games.
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# ? Aug 30, 2014 23:43 |
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# ? May 14, 2024 14:01 |
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IWDEE was probably the cheapest option for the Beamdog devs going forward but they know that IWD as a property has significantly limited appeal outside the nostalgia cult (relative to BG, anyway, which has a rep for being story-driven), and aside from the still-gorgeous environs there's actually not a whole lot to recommend IWD over more recent dungeon crawlers. So they're working to make the game actually appealing to people who own tablets. And why shouldn't they? I absolutely would not recommend a 2E dungeon crawler to anyone who hasn't already played it. Get a Spiderweb game instead.
Basic Chunnel fucked around with this message at 23:49 on Aug 30, 2014 |
# ? Aug 30, 2014 23:47 |