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echoMateria posted:"finally released" might be a bit strong since Among the Stars was available since 2012. It was released in Europe by 2012 in English after a successful IndieGoGo campaign. But American customers found it too much of a trouble to buy a game from Europe, so they did a Kickstarter last year to co-publish it with Stronghold Games. They also did a Kickstarter for its expansion Among the Stars: The Ambassadors in 2013 and another Kickstarter for a new game set in the same universe called New Dawn a couple of months ago. Oh wow. I did not know much of this stuff Is it strictly 3+ players? Also saw something about a alternate way to play with dummy ai, effectively, from Rhando run through so might check that out too
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# ? Aug 29, 2014 22:18 |
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# ? Jun 9, 2024 22:14 |
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Lord Frisk posted:That's a pretty bold statement. I've never even heard of the game, so I'm inherently doubting your claims of "most". It's cool to claim you like it, but don't stuff words in other people's mouths. You shouldn't take statements that end with a smiley too seriously just because they take a friendly jab at your favorite game. Even though that smiley is a cylon it doesn't make it any less valid! Secondly, your being ignorant of a game or people's comments about it doesn't make it any less popular nor the comments false. It is talked about dozens of times on this very thread and its previous iterations. It is a good game that I can recommend to people without reservations, especially if you are a fan of the sci-fi genre and building a tableau. Tiny Chalupa posted:Oh wow. I did not know much of this stuff Yes, there is a method to play it with 2 players where the game simulates 2 other players as AI dummies. Each player has some control on a dummy, so they can be manipulated into your advantage, so people like Rahdo who exclusively play 2 player games are able to play it and love the game. I prefer to play it with 3-4 players since I don't like dummy AI players, but tastes differ, there are a lot of people who like playing board games solo too, while I get no joy from that, for example.
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# ? Aug 29, 2014 22:47 |
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Playing off a comment about a game being considered the best as tongue-in-cheek probably works better if you don't do it in-between breaths of singing the praises of that same game. Also, repeatedly using phrases like "recommend without reservation" is a bit careless. I wouldn't recommend anything without reservation, not even my favorite game in the whole world.
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# ? Aug 29, 2014 23:00 |
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Fat Turkey posted:Interestingly, contrary to an above poster, I value going for multiples of the same science symbol over sets, as they build into each other for cheaper. However, 2-2-2 does score better than 3-2-1, but I think 3-0-0 is easier to get than 1-1-1. Another good 7 Wonders tip is to strive for access to every resource either locally or via neighbors, so that you at least have the option to pay for most any card that comes along. Not necessarily an ironclad rule, but a decent starting goal for newbies. When I'm teaching someone, I usually just say "if you get lost, focus on what you need to build your Wonder stages." That's usually enough to get them through a game.
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# ? Aug 30, 2014 00:57 |
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Turtlicious posted:If I'm really into zombie stuff, TWD, and games like that, is Zombicide a good purchase? Is Zombies!!! ? Do you have any games in that genre you would recommend? Zombies!!! is terrible, as is Last Night on Earth and frankly most zombie games. Zombicide is solid if you like pure coop and are okay with the sticker shock. City of Horror is recommended if you're into really vicious PvP. I hear good things about Dead of Winter if you like fragile alliances towards a common goal being undercut by personal agendas.
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# ? Aug 30, 2014 02:02 |
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Tiny Chalupa posted:Oh wow. I did not know much of this stuff Radho actually did a variant they made official in the expansion in his run-through. It normally does two dummy players, but that one has you drawing a card and discarding a card after you play. It's way better.
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# ? Aug 30, 2014 02:10 |
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echoMateria posted:You shouldn't take statements that end with a smiley too seriously just because they take a friendly jab at your favorite game. Even though that smiley is a cylon it doesn't make it any less valid! A quick search finds you talking about it, Foehammer saying it's divisive and jmzero saying it's ok but not great (without the expansion) and suggesting it doesn't even scratch the same itch as 7 Wonders. I don't know if people's opinions have changed but my recollection of discussion about it here was not one of overwhelming positivity either. I've never played it personally so my only opinion is it seems to take up an unreasonable amount of table space.
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# ? Aug 30, 2014 02:46 |
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It's a bit more complicated than 7W, and the fact that the layout of your station (the cards you draft) matters is interesting. I hear a lot of people say it needs the expansion to keep from getting stale quickly.
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# ? Aug 30, 2014 02:50 |
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Zombicide is the very definition of meat and potatoes mechanics wrapped up in bling. It's playable but dull. Zombies!!! is a complete piece of crap. It's only redeemable features being that it is cheap compared to Zombicide, and it wouldn't be hard to use the bits in the box to invent a better game.
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# ? Aug 30, 2014 03:56 |
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I went to FanExpo, and was shown a prerelease copy of Tragedy Looper. I don't remember who was talking about it/ran a PbP of it earlier, but if you do another PbP, I'd really like to join in. The person demoing the game ran me and another person through the first scenario. By the second loop, we saw how much there is to like about the game. We were really terrible, and the game was intentionally handed to us by the scriptwriter, but I'd love to play again. I don't know how much my gaming group would like it though .
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# ? Aug 30, 2014 07:22 |
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Babbys first mage knight trip report: reading rules plus setup took about 1.5 hours, started game at 830. 1/4 players dropped for sleep, finished introduction scenario at 145am. Had a lot of fun, cheated somewhat to finish faster. One player that need much assistance, was winning until Mario party like comeback by myself at the end, literally winning every extra thing to rubberband blow out. All enjoyed greatly and looking forward to next game.
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# ? Aug 30, 2014 09:48 |
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Does Mage Knight's setup take ages, then? Or was that mostly reading/comprehending the rules that inflated the setup time?
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# ? Aug 30, 2014 10:04 |
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Gort posted:Does Mage Knight's setup take ages, then? Or was that mostly reading/comprehending the rules that inflated the setup time? Both.
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# ? Aug 30, 2014 12:12 |
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There's a whole lot of moving parts to set up in Mage Knight, and the rules seem very dense at first glance. Once you know what you're doing - and once you get the hang of planning everything out or doing all your upkeep on other people's turns - it speeds up a lot, but it's still not exactly a quick game.
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# ? Aug 30, 2014 13:21 |
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Let's talk Thunderstone. I've been wanting this game forever, but good god is it confusing to decide where to start. From what I gather, Towers of Ruin, Numenera and Worlds Collide are all base sets with all necessary components, and the starter set is some sort of gutted base set for poor people. Towers of Ruin being out of stock at my FLGS and Numenera's deal being some lovely setting by some hack I don't give a poo poo about and sure as hell don't want to pay extra for, Worlds Collide seems like the safe bet to start with. Is there anything else I should take into consideration? e: vvvv Thanks for this thought out and well written effortpost. Hra Mormo fucked around with this message at 14:16 on Aug 30, 2014 |
# ? Aug 30, 2014 13:29 |
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Hra Mormo posted:Let's talk Thunderstone. I've been wanting this game forever, but good god is it confusing to decide where to start. From what I gather, Towers of Ruin, Numenera and Worlds Collide are all base sets with all necessary components, and the starter set is some sort of gutted base set for poor people. Towers of Ruin being out of stock at my FLGS and Numenera's deal being some lovely setting by some hack I don't give a poo poo about and sure as hell don't want to pay extra for, Worlds Collide seems like the safe bet to start with. Is there anything else I should take into consideration? It's not a very good game.
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# ? Aug 30, 2014 13:54 |
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Hra Mormo posted:Let's talk Thunderstone. I've been wanting this game forever, but good god is it confusing to decide where to start. From what I gather, Towers of Ruin, Numenera and Worlds Collide are all base sets with all necessary components, and the starter set is some sort of gutted base set for poor people. Towers of Ruin being out of stock at my FLGS and Numenera's deal being some lovely setting by some hack I don't give a poo poo about and sure as hell don't want to pay extra for, Worlds Collide seems like the safe bet to start with. Is there anything else I should take into consideration? I got Numenera because the box looked nicest. I don't really know anything about the setting or whatever; but the game was pretty fun. I think the base sets all have different cards so maybe get all of them?
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# ? Aug 30, 2014 14:44 |
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Hra Mormo posted:Let's talk Thunderstone. I've been wanting this game forever, but good god is it confusing to decide where to start. From what I gather, Towers of Ruin, Numenera and Worlds Collide are all base sets with all necessary components, and the starter set is some sort of gutted base set for poor people. Towers of Ruin being out of stock at my FLGS and Numenera's deal being some lovely setting by some hack I don't give a poo poo about and sure as hell don't want to pay extra for, Worlds Collide seems like the safe bet to start with. Is there anything else I should take into consideration? Having played Numenera and Towers of Ruin, Towers of Ruin is a bit simpler and more straightforward, so I would recommend that to start with if you can find it. However, Numenera has an alternate use for the XP counters, called Ciphers, giving minor bonuses to various aspects of the game and generally making play smoother. I haven't played Worlds Collide, but I would imagine it would play more like Towers of Ruin.
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# ? Aug 30, 2014 15:07 |
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About the nicest thing I can say about Thunderstone is it has recently been dethroned from the position of most forgettable deckbuilder I've ever played by Star Realms.
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# ? Aug 30, 2014 16:25 |
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i forgot how good dominion was
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# ? Aug 30, 2014 16:42 |
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Scyther posted:I wouldn't recommend anything without reservation, not even my favorite game in the whole world. If you can't enjoy Twilight Struggle you're a broken person
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# ? Aug 30, 2014 17:08 |
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StashAugustine posted:If you can't enjoy Diplomacy you're a broken person FTFY Also, actual content: Why doesn't every game have awesome start player rules? Power Grid just does "random player", whereas Tzolk'in has "whoever last sacrificed something" (cool but impractical), Targi has "whoever last ate dates", Love Letter has "whoever was on a date last" and pandemic has "whoever was sick last", all of which randomizes the start player a bit. Unless you play a lot of games in one sitting. Or one guy is sick or date-crazed all the time. And then there's "youngest player begins". I hate that. Some with Myrmes and "lowest player" BonHair fucked around with this message at 18:04 on Aug 30, 2014 |
# ? Aug 30, 2014 18:00 |
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I liked For Sale's start method: the player with the biggest house. Generally we roll dice to see who starts, but I agree with you. It can set the tone of the game.
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# ? Aug 30, 2014 18:10 |
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Not sure how many people check out Shut up & Sit Down, I'm not always a fan of there reviews, but They did a quasi review on X Com and Dead of Winter Suffice it to say it did perk my interest in the X Com game, as I've seen next to nothing about it, and I still want Dead of Winter. Just gotta wait a while longer sadly
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# ? Aug 30, 2014 18:35 |
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BonHair posted:FTFY Alien Frontiers gives the start to the player who has spent the longest time on the planet Earth. Note that this is not specifically the same as saying whoever is oldest.
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# ? Aug 30, 2014 18:43 |
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Small World's "player with the pointiest ears" is cute, but it isn't likely to change between plays so it's a lot less interesting in practice than all those other ones.
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# ? Aug 30, 2014 18:47 |
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The only proper way to determine player order is to bid for it with victory points, Puerto Rico tournament style.
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# ? Aug 30, 2014 18:49 |
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Poopy Palpy posted:The only proper way to determine player order is to bid for it with victory points, Puerto Rico tournament style. What do they do in the event of a tied bid?
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# ? Aug 30, 2014 18:52 |
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Countblanc posted:What do they do in the event of a tied bid? The bidding protocol won't ever have a tie: quote:BIDDING FOR SEAT POSITION: All quarterfinal, semifinal and Final round games will use mandatory bidding for the seats. Each player will randomly draw a plantation tile from a set of one each of four types. The trading house values determine initial bid order, highest to lowest.
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# ? Aug 30, 2014 18:57 |
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I think it's Smash Up where the player who woke up earliest goes first, which is a really cool rule... except that you then have to play Smash Up.
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# ? Aug 30, 2014 19:08 |
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Fenn the Fool! posted:I think it's Smash Up where the player who woke up earliest goes first, which is a really cool rule... except that you then have to play Smash Up. I've been enjoying Smash Up, even went out and got a couple expansion for it to add some variety. Obviously not as good as Agricola but its a lot better than Munchkin and you can convince anyone that wants to play Munchkin to play Smash Up instead.
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# ? Aug 30, 2014 19:56 |
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Rutibex posted:I've been enjoying Smash Up, even went out and got a couple expansion for it to add some variety. Obviously not as good as Agricola but its a lot better than Munchkin and you can convince anyone that wants to play Munchkin to play Smash Up instead. Talk about damning with faint praise.
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# ? Aug 30, 2014 20:07 |
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I'm still new at Diskwars and I think I'll be playing my first game in an hour or so, and I know people have recommended SnipeTroll for a resource for Diskwars but I am wondering about other starter armies or if the game scales down to an 'easy mode' four players easily. I usually go out to games nights where there are lots of people so having a game I could quickly introduce with 3 others is preferable than trying to do a whole bunch of 1v1s. So, simply, would it play alright with 4 people with small 'sample' armies, and if so, what would you use for the other two (and tweak to the original two from the rulebook?) from the core set alone?
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# ? Aug 30, 2014 23:05 |
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I've started another PBF game of Dead of Winter if anyone's interested: http://forums.somethingawful.com/showthread.php?threadid=3661482
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# ? Aug 30, 2014 23:50 |
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It's looking like I'll be playing the Game of Thrones Board Game for the first time this week with either 5 or 6 players. All of us will be playing it for the first time. Anything important to know that it is easy to gently caress up on?
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# ? Aug 31, 2014 00:19 |
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Print out some reference cards for each house's generals. Also, if you're using the tides of battle cards, remove any cards more potent that +1 otherwise you'll make war swingy unpredictable nonsense and discourage attacking.
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# ? Aug 31, 2014 00:31 |
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EvilChameleon posted:I'm still new at Diskwars and I think I'll be playing my first game in an hour or so, and I know people have recommended SnipeTroll for a resource for Diskwars but I am wondering about other starter armies or if the game scales down to an 'easy mode' four players easily. I usually go out to games nights where there are lots of people so having a game I could quickly introduce with 3 others is preferable than trying to do a whole bunch of 1v1s. The booklet actually has some other "starter" armies under the advance section. I've dabbled with them just be aware that they are pretty swingy. Archaon is all about delivering himself and/or Bloodthirster to the opposing army in some fashion. The issue, besides potential real swingyness only commanding one general, is that they are STRICTLY by the points IE the "starter armies" for the first couple games although its actually like 54 points and 56 while normally they'd be like 33 and 34(Guessing here but I know my other numbers are right) I personally LIKE that better for starting out but you gotta make a list yourself for the Chaos and High Elf army to do that with 4 people Digging around The Sniper Troll more he actually has some starter armies setup, so maybe thats the way to consider going? If so you wanna look here edit: The more I glance at his list the more I like em to be honest. The biggest "gotcha" thing to know ahead of a time, and maybe warn new players, is Archaon Impact + Hitting you within short range. As if he lands on 2 disk not only will he do 2 impact damage he'll also do the additional + 2 damage to each of them, plus anyone within short range. Basically if he manages to jump on 2 weaker disk he will wipe em out in one glorious movement. Tiny Chalupa fucked around with this message at 00:37 on Aug 31, 2014 |
# ? Aug 31, 2014 00:32 |
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Game of Thrones is a Fantasy Flight game, so there's plenty of easily missed rules. Here's some highlights: Ships at sea can support land battles. Land units cannot support sea battles. You don't need to build a ship in a port. You can kick them straight into the sea. Ports are there to let you avoid violating army limits or to help break blockades. (Ports are a bit weird in general. Just accept that you're going to be checking those rules every time a port is involved in a thing somehow.) The "Supply" track doesn't update immediately when a player captures or loses a supply territory. You only update Supply when a Westeros card tells you to. If you use a Raid order on someone's Consolidate Power order, you also steal one point of power from them. Your life will be much easier if you print off this player aid for checking rules, rather than trying to search the rulebook. Also. this isn't a rule but a strong suggestion: If you have to play it with 5, don't play with the variant given in the rulebook (with Martell as Neutral). This almost always gives Baratheon or Tyrell an easy win. Instead, play without Greyjoy, and use the "Pike" token from the 3 player game, which makes Pike inaccessible. If you have 3-4 players, play something else entirely. I don't care what the box says. The box is lying to you.
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# ? Aug 31, 2014 00:34 |
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The only conclusion I can draw from SU&SD's glowing recommendation of Cash n Guns 2e is that they've never played 1e.
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# ? Aug 31, 2014 00:39 |
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# ? Jun 9, 2024 22:14 |
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Where can I find City of Horror relatively cheap? Is there a place I can buy it for like 15 / 20 bucks?
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# ? Aug 31, 2014 01:16 |