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RBA Starblade posted:Yep, went ahead and spent 100 dollars on a foot-long trinket and an artbook. Well you spent $5 on a picture of the trinket source, and there ain't no shame in a Cunningham/Kambeitz art book.
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# ? May 10, 2014 06:40 |
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# ? Jun 9, 2024 12:43 |
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Dam I wish that the banana model their going with was in the process of ejecting a ship,
Crash74 fucked around with this message at 19:32 on Jun 4, 2014 |
# ? May 21, 2014 02:26 |
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Crash74 posted:Dam I wish that the banana model there going with was in the process of ejecting a ship, And that you could get frigates and a carrier that fits inside. Any news on the international preorders? makere fucked around with this message at 17:57 on May 27, 2014 |
# ? May 21, 2014 07:15 |
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I'm seriously considering eating the bullet and buying one of those Someone please stop me, 100 bucks is a lot
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# ? Jun 1, 2014 00:33 |
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Vengarr posted:I'm seriously considering eating the bullet and buying one of those Hmm, well, think of it this way: would you buy a statuette of an anime girl with boobs that light up? This is very much a similar kind of splurging on a nerdy decoration.
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# ? Jun 1, 2014 00:40 |
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DrSunshine posted:Hmm, well, think of it this way: would you buy a statuette of an anime girl with boobs that light up? This is very much a similar kind of splurging on a nerdy decoration. Ok thanks I think the moment has passed now
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# ? Jun 1, 2014 00:48 |
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Vengarr posted:I'm seriously considering eating the bullet and buying one of those You shouldn't because that's maybe one more that could be given to the units set aside for international pre-orders? Why, yes, I do live outside the US.
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# ? Jun 1, 2014 17:07 |
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That Dust Wars trailer/storyboard is fantastic. I do like Homeworld 2 a lot though, it is probably one of my favorite games ever; I played it before HW1 and playing 1 after 2 was kinda hard in that the graphics were hella bad in comparison. Also some of the interface decisions in 1 puzzled me.
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# ? Jun 1, 2014 20:54 |
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If Borderlands 2's track record is anything to go by it all, I can't wait for a game that is pretty fun in the first half, but then quickly turns to an absolutly tedious, grindy poo poo pile right about at the point where most games made by any other developer would really start to hit their stride and get good. And I have no idea how they will do it, but I have confidence in their ability to find a way to eventually make even the most common, boring trash enemies nigh-invincible bullet sponges that take approximately three fourths of your resources to kill per encounter. Also I can't wait for drop rates in a single player game that make Korean MMOs seem generous. What I'm saying is that Gearbox is poo poo. GreatGreen fucked around with this message at 21:11 on Jun 1, 2014 |
# ? Jun 1, 2014 21:08 |
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If it makes you feel better none of that can apply to Homeworld in any way.
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# ? Jun 1, 2014 21:13 |
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That's not to say they don't have the capacity (or lack of) to completely butcher Homeworld 3 if it happens. Also I should point out there are beta signups for Homeworld Shipbreakers on their site now, but literally nothing else has changed from them on the media front. Orv fucked around with this message at 21:31 on Jun 1, 2014 |
# ? Jun 1, 2014 21:28 |
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RBA Starblade posted:If it makes you feel better none of that can apply to Homeworld in any way. Oh don't worry I'm sure they'll find a way to take the most annoying and lovely possible parts of whatever genre they decide to make the next Homeworld and totally define the entire game by them. And don't kid yourself, bullet sponginess and having to grind is something that can easily affect any game that contains killable things. "Hey, let's make the late game trash do about 30% relative damage to your fleet per shot, but give them 10x the relative health of the equivalent early game trash so fights take ten times as long! That way battles will seem hard fought and rewarding!" GreatGreen fucked around with this message at 23:48 on Jun 1, 2014 |
# ? Jun 1, 2014 22:17 |
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GreatGreen posted:Oh don't worry I'm sure they'll find a way to take the most annoying and lovely possible parts of whatever genre they decide to make the next Homeworld and totally define the entire game by them. Sometimes it feels like they balanced late game stuff around Gaige and Psycho character because the damage output those two characters have is insane and more than enough to balance against nearly any enemy of any level. Me and a friend still play and with just those two we rarely run into much sponginess outside of bosses.
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# ? Jun 2, 2014 02:09 |
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GreatGreen posted:And don't kid yourself, bullet sponginess and having to grind is something that can easily affect any game that contains killable things. "Hey, let's make the late game trash do about 30% relative damage to your fleet per shot, but give them 10x the relative health of the equivalent early game trash so fights take ten times as long! That way battles will seem hard fought and rewarding!" I'm going to go out on a limb here and guess they won't make 16 different versions of interceptors and frigates to do this with. Besides that only happened in TVHM (which sucked and my group gave up on).
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# ? Jun 2, 2014 02:19 |
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RBA Starblade posted:I'm going to go out on a limb here and guess they won't make 16 different versions of interceptors and frigates to do this with. Besides that only happened in TVHM (which sucked and my group gave up on). Well, they don't have to, they just have to make one and make it bigger and apply different shader effects to it
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# ? Jun 2, 2014 02:32 |
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Is there any estimated date that the 'remastered' games will be released?
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# ? Jun 2, 2014 16:14 |
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So I replayed the first game again, and holy poo poo the third mission got to me again. From a pure gameplay standpoint, it a really lovely mission. Nothing to do, just sitting there and destroying four ships. But really, the music, the fact that you just sit there and watch those last people of your race being rescued. Big loving kudos to the voiceactors at well. Can't wait for the remastered version. e: I think it really is one of the very few RTS that manged to merge itself with story so amazingly well.
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# ? Jun 2, 2014 16:29 |
Michaellaneous posted:So I replayed the first game again, and holy poo poo the third mission got to me again. It really is an anomaly in that regard, despite there being only a tiny handful of named characters, you can actually get emotionally attached to what's happening. As for the third mission, I'd capture all four assault frigates by sending a wave of salvage corvettes to pester them. I'd have enough to capture one at a time while the other corvettes wrestle with the frigates to keep them from getting clean shots at the cryo trays or the other corvettes. It really made the mission more interesting from a gameplay standpoint.
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# ? Jun 2, 2014 18:38 |
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Neurion posted:It really is an anomaly in that regard, despite there being only a tiny handful of named characters, you can actually get emotionally attached to what's happening. Yeah, capturing them all is pretty good. If you did not save all of the cyro pods you are worse than hitler, however. So I would always put the lives of the remaining race higher.
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# ? Jun 2, 2014 18:51 |
Salvaging everything is the way to play. If you didn't have a carrier and two destroyers by the end of mission 5, you were doing it wrong
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# ? Jun 2, 2014 18:58 |
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Orv posted:That's not to say they don't have the capacity (or lack of) to completely butcher Homeworld 3 if it happens. Link Please.
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# ? Jun 4, 2014 00:42 |
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Crash74 posted:Link Please. Not hard to find That said the whole thing is probably undergoing a complete redesign as it was going to originally be a free to play RTS and I believe now its going to have a single player campaign and a regular retail release.
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# ? Jun 4, 2014 00:45 |
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Thought you meant that there was a new one up at gearbox. That signup page has been there since last april with no updates when they were doing that sketchy 100 dollar beta thing. That whole scheme was probably the most attempt at getting money out of people I have seen in a while.
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# ? Jun 4, 2014 19:29 |
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https://www.youtube.com/watch?v=r1OxNVYfeLA Footage of a remastered Homeworld 1 cutscene from Pax. Also a lot of info about the collectors edition statue. No gameplay.
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# ? Sep 1, 2014 22:45 |
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ReV VAdAUL posted:https://www.youtube.com/watch?v=r1OxNVYfeLA Too bad they can't outright re-record the Bentusi/narrator dialogue since the voice actor died. Even with the touched up audio you can tell its pretty low quality.
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# ? Sep 1, 2014 22:48 |
Hmmmm, the remastered cutscene looks good but it's really not even in the same iconic style as the original. Can't say I'm a fan of that decision.
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# ? Sep 1, 2014 22:57 |
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ghetto wormhole posted:Hmmmm, the remastered cutscene looks good but it's really not even in the same iconic style as the original. Can't say I'm a fan of that decision. It has a much less "hand-drawn" feel to it I'll grant you but really the only big difference in a matter of detail. It's always hard to say whether things like that were a stylistic choice or technological/budget limitation but considering HW2's cutscenes (or HW:C even if that was a different studio) I wouldn't be surprised if Relic could have made their cutscenes like the remaster in the video or more like HW2 they would have. Making the image appear more 3D and adding details to the objects in it doesn't really change anything to me.
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# ? Sep 1, 2014 23:07 |
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Kibayasu posted:Too bad they can't outright re-record the Bentusi/narrator dialogue since the voice actor died. Even with the touched up audio you can tell its pretty low quality. All the voices are going to be like that. You'd change one, it'll just stand out. This actor did narration for both Homeworld and the Toonami dub of Gundam Wing in just about the same year. I have to admit that I enjoy listening to him babble about space colonies.
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# ? Sep 1, 2014 23:36 |
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Rewatched it and it looks okay. They seemed to have done half and half with the CGI and the drawing thing and it sorta fits. Zeether fucked around with this message at 23:46 on Sep 1, 2014 |
# ? Sep 1, 2014 23:39 |
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I think that Homeworld 1 had absolutely amazing voiceactors all across the board. All off the banter and chatter in cutscenes was brought over with a lot of emotions despite the lack of any visual reference.
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# ? Sep 1, 2014 23:39 |
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Michaellaneous posted:I think that Homeworld 1 had absolutely amazing voiceactors all across the board. All off the banter and chatter in cutscenes was brought over with a lot of emotions despite the lack of any visual reference. "The subject did not survive interrogation."
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# ? Sep 2, 2014 00:01 |
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Kibayasu posted:"The subject did not survive interrogation." Exactly that missions. That mission was so loving mindblowingly awesome. You can even hear the pause he makes when he informs you that they have a recording of what happens. Details man. And the games soundtrack.
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# ? Sep 2, 2014 00:08 |
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Ringo Star Get posted:Oh god its going to be land combat Homeworld with a wacky art style isn't it. I like the borderlands art style . I also thought the jokes in borderlands weren't that bad. I mean, a lot weren't funny, but outside of one or two things (anime loli) I thought it was mostly inoffensive. It felt like a worse executed Portal 2.
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# ? Sep 2, 2014 00:12 |
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icantfindaname posted:I like the borderlands art style . I also thought the jokes in borderlands weren't that bad. I mean, a lot weren't funny, but outside of one or two things (anime loli) I thought it was mostly inoffensive. It felt like a worse executed Portal 2. Quite the old quote there. Michaellaneous posted:Exactly that missions. That mission was so loving mindblowingly awesome. You can even hear the pause he makes when he informs you that they have a recording of what happens. I actually think most of the voice work for HW1 was pretty flat but it was good when it needed to be which might be why those moments stand out more. Better than HW2's voice acting at least, which had no character at all. Cataclysm is still easily the best, conveying more emotion than 99% of voice acted games today could hope to.
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# ? Sep 2, 2014 01:42 |
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Kibayasu posted:Quite the old quote there. As part of a community who include artists from Blackbird Interactive I can confirm that no, it does not have the BL2 art style. When it was just Shipbreakers it already had a style very reminiscent of Homeworld.
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# ? Sep 2, 2014 01:51 |
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The Homeworld games have always had fantastic art direction; HW1 looked great for the time but in all honesty it aged terribly, where as HW2 looks gorgeous even today. You can see some of the same design elements cross over into CoH, though it's odd their only other game, Impossible Creatures, looks nothing like any of the others. While you can see some of those same elements making their way into Shipbreakers I'm curious to see how Gearbox spruces things up. By the time Relic closed shop most of the original staff had jumped ship and I have no idea where they are these days. I'm not sure why Gearbox is keeping such a tight lid on details for the Homeworld games and Shipbreakers, but at least in the Shipbreakers trailer the cut-scenes are reminiscent of the Karak cinematic at the beginning of HW1 and their APC thing looks like the pulled it right from same video. Will be interesting to see what finally comes of it. Also, I'm glad they sorted out shipping to Canada at least - I finally have a use for the Amazon gift vouchers I received last year. I'm looking forward to my bitchin' new Mothership lamp in the coming months.
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# ? Sep 2, 2014 02:32 |
Psychotic Weasel posted:their only other game, Impossible Creatures, uhhhhhhh, I think you may be confused
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# ? Sep 2, 2014 02:42 |
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ghetto wormhole posted:uhhhhhhh, I think you may be confused Meant to say "one of their only other" games. I thought they died with THQ but I see Sega has kept them going, perhaps to poo poo out even more Dawn of War games.
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# ? Sep 2, 2014 02:53 |
Psychotic Weasel posted:The Homeworld games have always had fantastic art direction; HW1 looked great for the time but in all honesty it aged terribly, where as HW2 looks gorgeous even today. You can see some of the same design elements cross over into CoH, though it's odd their only other game, Impossible Creatures, looks nothing like any of the others. Here, hope that helps you speak authoritatively about Relic Entertainment in future. Psychotic Weasel posted:I'm not sure why Gearbox is keeping such a tight lid on details for the Homeworld games and Shipbreakers Shipbreakers, maybe they've just done gently caress all after binning the abortive first project?
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# ? Sep 2, 2014 03:00 |
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# ? Jun 9, 2024 12:43 |
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jBrereton posted:http://en.wikipedia.org/wiki/Relic_Entertainment#List_of_video_games jBrereton posted:For the HW series, it's probably because if they just do the same stuff again, the only people getting misty-eyed over Kharak etc. are people that are trying to, and if they don't do the same stuff again, the kind of fans who buy pricey nerd lamps will be dismayed and will have a <100% chance of buying HW2 Remastered.
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# ? Sep 2, 2014 03:37 |