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Astro7x
Aug 4, 2004
Thinks It's All Real
Just finished Pikmin 3. I kind of love at the end how it shows you where you rank globally among other players with fruit collecting and such. More games should do that.

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homeless snail
Mar 14, 2007

Silver Striker posted:

I can't imagine you'll have fun soloing some of the bigger bosses, like g-rank Ala or Dire Miralis (because they have massive HP totals), but I happily soloed just about everything else. My friend swears by the MH community, though, and I had pretty good experiences playing with him and some randoms
Yeah I've honestly never had a negative experience just joining random lobbies in MH3 or 3U. People are nice and friendly and generally know what they're doing for the most part. Sometimes you run into some guy that does something idiotic and gets himself triple carted, but they usually apologize and everyone is gentle with them even if they immediately leave the lobby to find someone that doesn't suck.

elf help book
Aug 5, 2004

Though the battle might be endless, I will never give up
I played MH3U with some friends and a pubbie 11 year old once and it was really funny.

Pixeltendo
Mar 2, 2012


elf help book posted:

"YAH!", "HA HA", and "WAHOOOOOOOOO!" is enough dialogue.

For some reason in the GBA SMB3 port they decided to give Mario a bit of dialogue whenever he got a power-up.

"YA-HOO JUST-WHAT I NEEDED"

The 7th Guest
Dec 17, 2003

If you think Mario should have dialogue then play Mario Sunshine again and endure its incredible voice acting.

homeless snail
Mar 14, 2007

Pixeltendo posted:

For some reason in the GBA SMB3 port they decided to give Mario a bit of dialogue whenever he got a power-up.

"YA-HOO JUST-WHAT I NEEDED"
The GBA was dark days for remakes, they did the same poo poo to Link to the Past and Yoshi's Island.

mamelon
Oct 9, 2010

by Lowtax

homeless snail posted:

The GBA was dark days for remakes, they did the same poo poo to Link to the Past and Yoshi's Island.

The Wind Waker voice feels natural in its own game, but it's so jarring jn LTTP.

Polo-Rican
Jul 4, 2004

emptyquote my posts or die

Quest For Glory II posted:

If you think Mario should have dialogue then play Mario Sunshine again and endure its incredible voice acting.

Mario definitely shouldn't have "dialogue," and Sunshine is proof of this, but 3D World goes so far to avoid any language that it begins to stand out and feels like an artistic choice. Adding tiny sentence fragments here and there like "Thank You," "Here, Take This," etc, would have a pretty big impact on the game's vibe. Not saying that it's a good thing or a bad thing, just an interesting choice that will probably stand out more and more if they continue doing it.

Bread Set Jettison
Jan 8, 2009

If we omit all language from Mario... how will we know its-a him?

melon cat
Jan 21, 2010

Nap Ghost
I'm considering a purchase of the 32 GB refurbished Wii U. So if I understood the OP correctly, I still need to buy the charging dock and gamepad stand. Is there anything else that the refurb bundle is missing?

elf help book
Aug 5, 2004

Though the battle might be endless, I will never give up
Oh yeah, Mario needs to yell out whatever the name of the game is.

Fremry
Nov 4, 2003

melon cat posted:

I'm considering a purchase of the 32 GB refurbished Wii U. So if I understood the OP correctly, I still need to buy the charging dock and gamepad stand. Is there anything else that the refurb bundle is missing?

You definitely do not NEED to buy them unless those are things that you want. Those are the only things missing from the retail package.

ethanol
Jul 13, 2007



it's amusing that every other company would have looked at the charging dock as a gamepad stand and not wasted resources on building a second non charging dock/gamepad stand.. but nope.. nintendo

BexGu
Jan 9, 2004

This fucking day....
So I picked up Monster Hunter 3 Ultimate from the Capcom Wii U Sale. This is my first ever Monster Hunter game, any suggestions?

Nep-Nep
May 15, 2004

Just one more thing!

melon cat posted:

I'm considering a purchase of the 32 GB refurbished Wii U. So if I understood the OP correctly, I still need to buy the charging dock and gamepad stand. Is there anything else that the refurb bundle is missing?

That's basically it, but do note that the refurb Wii U still does come with the cord for charging the gamepad, so if you don't specifically want a stand/charging dock you don't need to have one.

Fremry
Nov 4, 2003

ethanol posted:

it's amusing that every other company would have looked at the charging dock as a gamepad stand and not wasted resources on building a second non charging dock/gamepad stand.. but nope.. nintendo

It kinda makes sense when you think of people using it as a screen to play Wii games, especially with the sensor bar built into it, and I'm sure it adds less thanm 10 cents to the cost of manufacturing. Also, I know nothing about Japanese culture, but I'm taking a completely prejudiced guess on this that there might be a desire in Japan to use the smaller portable screen.

And since I know it was a point of discussion about a month ago, Club Nintendo changed the tag on Vegas stakes from "Wii/Wii U" to just "Wii", which was a step forward in letting peopl eknow that the Gamepad would not work for it. Looks like the reverted that, because the tag says "Wii/Wii U" again.

Edit: Oh, to make it more confusing, it says "Wii/Wii U" on the front page, but says "Wii" when you click on the "Get games and rewards" link.

Jazama
Oct 5, 2013
Here is Mario talking for five and a half minutes.
https://www.youtube.com/watch?v=KYa7G467_Yo

Chronojam
Feb 20, 2006

This is me on vacation in Amsterdam :)
Never be afraid of being yourself!


BexGu posted:

So I picked up Monster Hunter 3 Ultimate from the Capcom Wii U Sale. This is my first ever Monster Hunter game, any suggestions?

Try everything, and read the manual for the weapon you're trying.

bladeworksmaster
Sep 6, 2010

Ok.

BexGu posted:

So I picked up Monster Hunter 3 Ultimate from the Capcom Wii U Sale. This is my first ever Monster Hunter game, any suggestions?

Try out all the weapons, find your favorite, and build armor to benefit that weapon the most. There is no clear cut worst or best weapon.

The Flying Milton
Jan 18, 2005

BexGu posted:

So I picked up Monster Hunter 3 Ultimate from the Capcom Wii U Sale. This is my first ever Monster Hunter game, any suggestions?

You start out with one of each type of weapon. Give everything a shot and find what suits your play style the best. You are never locked into a weapon or a skill set and there are no levels so it is impossible to skrew up. Your character is a blank shell.

The learning curve is very steep. Stick with it and it becomes one of them most rewarding games out there. Don't be afraid to look up stuff in the wiki. Most of the mechanics are explained poorly.

All monsters have weaknesses. While they are possible to take down with the majority of equipment (provided you are good enough at it), it is best to gear yourself out in a way that makes hunting more efficient. So if the monster you are fighting does a fair amount of fire damage, you may want to consider making an armor set from one that has fire resistance (it all makes sense).

Tender Bender
Sep 17, 2004

Extensive Mario dialogue sucks, but I like the little oneliners from the toads in Galaxy. I think World does have some language though, I remember Captain Toad being introduced as a brave adventurer or something.

And the Charles Martinet interview where he talks about his audition and goes on this rambling hyper rant about chasing a child with spaghetti is the stuff of nightmares.

SyHopeful
Jun 24, 2007
May an IDF soldier mistakenly gun down my own parents and face no repercussions i'd totally be cool with it cuz accidents are unavoidable in a low-intensity conflict, man

ethanol posted:

it's amusing that every other company would have looked at the charging dock as a gamepad stand and not wasted resources on building a second non charging dock/gamepad stand.. but nope.. nintendo

My non-charging Gamepad stand has become my 3DS XL stand :)

Fremry
Nov 4, 2003

The Flying Milton posted:

You start out with one of each type of weapon. Give everything a shot and find what suits your play style the best. You are never locked into a weapon or a skill set and there are no levels so it is impossible to skrew up. Your character is a blank shell.

The learning curve is very steep. Stick with it and it becomes one of them most rewarding games out there. Don't be afraid to look up stuff in the wiki. Most of the mechanics are explained poorly.

All monsters have weaknesses. While they are possible to take down with the majority of equipment (provided you are good enough at it), it is best to gear yourself out in a way that makes hunting more efficient. So if the monster you are fighting does a fair amount of fire damage, you may want to consider making an armor set from one that has fire resistance (it all makes sense).

So, I am ignorant of these games and have watched some people play but can't get a grasp for it. If you were to sit down and play for 2 hours, how does it work? Like, are there missions, or are you just fighting whatever monsters you can find randomly?

Doctor Hospital
Jul 16, 2011

what





BexGu posted:

So I picked up Monster Hunter 3 Ultimate from the Capcom Wii U Sale. This is my first ever Monster Hunter game, any suggestions?

If you decide to use hammers, consider picking up a cutting weapon as a secondary (my personal recommendation is switch axes :black101:) since some armor and weaponry will require things you can only get from cutting the tails off certain monsters.

If you see a quest marked "Canteen", do that quest. It leads to better foods for the felyne chef to make. You should always eat before every mission. It's dirt cheap and improves your stats for that mission, as well as giving you some neat buffs.

If you feel the village missions are too easy, consider going to Port Tanzia. The missions there are a little more difficult, and you can also encounter some monsters there earlier than in the village.

Fremry
Nov 4, 2003
Also, does anyone know how many Deluxe Digital points you get for buying Monster Hunter 3? If it puts me over the threshold for another $5, it would effectively make it $11 for me, which is may be enough to get me to impulse buy it.

Gutcruncher
Apr 16, 2005

Go home and be a family man!

enojy posted:

I was a big fan of "Yeaaa" from Mario Galaxy. Sounded like Mario was getting his dick sucked in a porno or something along those lines.

My favorite is Mario Hoop's "Fantastico!"

DoctorWhat
Nov 18, 2011

A little privacy, please?

Fremry posted:

So, I am ignorant of these games and have watched some people play but can't get a grasp for it. If you were to sit down and play for 2 hours, how does it work? Like, are there missions, or are you just fighting whatever monsters you can find randomly?

The bulk of the game consists of missions, 90+% of which entail fighting and killing one or more out of ~50 "boss monsters" that correspond to the mission at hand in one of around 10 environments.

During each mission, you'll also want to take opportunities to mine and gather crafting resources to make consumable items and collect some of the materials you'll need to craft/upgrade your weapons and armor.

There are also "missions" with no monsters that allow you to gather resources freely, along with a handful of gimmick missions that ask you to gather X amount of specific resources or kill Y number of smaller mobs, but after the early-game those are few and far between.

In between hunts (which cap at 50 minutes; spend more than 50 minutes or die more than twice and you fail) you'll want to top up your consumables and work on upgrading your armor and weapons using parts from the monsters you've killed.

You can get more/better/rarer monster parts by cutting off (and then scavenging from) tails, as well as breaking horns, claws, and other parts of the monster's body by manually targeting those areas during combat. Furthermore, as you get more experienced with understanding how each monster behaves, you'll be able to plan a "capture" using consumable traps and tranquilizers, which follows roughly Pokemon rules - monsters have to be below around 10% of their total health (which is invisible, so you have to observe their animations to determine their health). Capturing monsters yeilds better rewards.

Distinctively, there's no "XP" or leveling mechanic; all your stats and skills are determined by your equipment. Each piece of armor, in addition to its defensive capabilities, gives points towards different skills; when those points cross certain thresholds (10, 15, and 20), the skills activate. You'll want a range of loadouts for different weapons and for fighting different monsters!

DoctorWhat fucked around with this message at 18:14 on Sep 2, 2014

Silver Striker
May 22, 2013

Fremry posted:

So, I am ignorant of these games and have watched some people play but can't get a grasp for it. If you were to sit down and play for 2 hours, how does it work? Like, are there missions, or are you just fighting whatever monsters you can find randomly?

There are hunts. You get quests to hunt a specific monster (or monsters), or to collect specific items. In 3U they added a mode where you can just explore one of the environments to collect materials (you could already do this via quests), but some monsters will also show up.

Anyway, my advice for monster hunter is to not feel limited to a specific weapon type. It's good to pick one to focus on at the start, but once you feel comfortable start branching out. Certain fights will be easier for certain weapons, and pretty much every single weapon is useful for something.

Fremry
Nov 4, 2003

DoctorWhat posted:

The bulk of the game consists of missions, 90+% of which entail fighting and killing one or more out of ~50 "boss monsters" that correspond to the mission at hand in one of around 10 environments.

During each mission, you'll also want to take opportunities to mine and gather crafting resources to make consumable items and collect some of the materials you'll need to craft/upgrade your weapons and armor.

There are also "missions" with no monsters that allow you to gather resources freely, along with a handful of gimmick missions that ask you to gather X amount of specific resources or kill Y number of smaller mobs, but after the early-game those are few and far between.

In between hunts (which cap at 50 minutes; spend more than 50 minutes or die more than twice and you fail) you'll want to top up your consumables and work on upgrading your armor and weapons using parts from the monsters you've killed.

So it's kinda like an MMO where you level up the weapons instead of the character?

DoctorWhat
Nov 18, 2011

A little privacy, please?

Fremry posted:

So it's kinda like an MMO where you level up the weapons instead of the character?

It's very MMO-ish, yeah. I edited my post for more details. It's an MMO with everything but the boss fights mostly cut out and the boss fights are incredible, because all the monsters behave like actual animals and their patterns can be learned. The combat is all about managing your position, taking advantage of vulnerable spots, and knowing when to engage and disengage.

Different weapons require different playstyles; Dual Blades and Sword-and-Shield encourage dodging and button-mashing, while Great Sword and Hammer encourage exploiting monster's recovery periods for charged attacks, and then there's another 8 kinds of weapon with even more playstyles involved! Hunting Horn is a weaker but more mobile hammer that allows you to perform special musical numbers based on your attack sequences that buff you and your teammates, for instance.

Every weapon of a given type has the same moveset as all others of that type, but their properties - attack power, elemental/status damage, critical-hit rate, sharpness, musical notes, et cetera - distinguish them.

DoctorWhat fucked around with this message at 18:20 on Sep 2, 2014

The Flying Milton
Jan 18, 2005

Fremry posted:

So, I am ignorant of these games and have watched some people play but can't get a grasp for it. If you were to sit down and play for 2 hours, how does it work? Like, are there missions, or are you just fighting whatever monsters you can find randomly?

Most of your downtime between hunts is spent prepping supplies for the next fight. These include items to increase your stamina, recover health, cure poison, trap monsters and a whole lot of other things. These are either purchased or made from items you find while out on missions (by combining two items).

There are missions. The game has a central hub, the village, and then a hand full of areas to hunt in. You talk to the guild clerk to select the hunt (quest) that you want to go on. There are a few types of hunts like fetch quests, kill x number of minor monsters and you can freeroam areas but the meat of the game are hunts to take down a specific monster (or multiple monsters). These missions last roughly 30 minutes, give or take 10.

Nothing about the hunts are random. You always know what you are going up against and it is always there so there are very few surprises. This makes grinding out monster parts, which are used to make equipment, a bit less tedious.

Fremry
Nov 4, 2003

DoctorWhat posted:

It's very MMO-ish, yeah. I edited my post for more details. It's an MMO with everything but the boss fights mostly cut out and the boss fights are incredible, because all the monsters behave like actual animals and their patterns can be learned. The combat is all about managing your position, taking advantage of vulnerable spots, and knowing when to engage and disengage.

Different weapons require different playstyles; Dual Blades and Sword-and-Shield encourage dodging and button-mashing, while Great Sword and Hammer encourage exploiting monster's recovery periods for charged attacks, and then there's another 8 kinds of weapon with even more playstyles involved! Hunting Horn is a weaker but more mobile hammer that allows you to perform special musical numbers based on your attack sequences that buff you and your teammates, for instance.

Every weapon of a given type has the same moveset as all others of that type, but their properties - attack power, elemental/status damage, critical-hit rate, sharpness, musical notes, et cetera - distinguish them.

Thanks for this. I think I'll probably skip this for now because I still have a backlog of games for this console.

Misandu
Feb 28, 2008

STOP.
Hammer Time.

Alacron posted:

I've had to start all over since my old save got lost or deleted somewhere down the line, so at the moment I'm not even out of Colony 9 yet. :shobon: But from what I remember I did at least get Sharla last time around.

Anyone have some recommendations on which artes to level up first? Is it better to focus on high damage artes or stuff that inflicts Break/Topple/Daze so that they get shorter cooldowns? At the moment I'm mostly just going with damage, but there's just so many options and I'm just kind of paralyzed at times.

I know I've got to get out of this mindset, but having just come off of some D&D games where almost every talent and perk is a trap for the player, and you've got to know exactly what kind of build you're going for from the start or you'll come out with a severely gimped character.

Kinda late on this but I'd try to stick with it until you get a character or two past Sharla, that's when the game really lets you choose exactly how to play. If you find playing as Shulk boring and you still have Fiora, try her out. I actually think Fiora is set up to give you a taste of how the characters will play later in the game as it seemed like her abilities have much lower cool downs than the Reyn and Shulk. I switched off to her pretty early on and didn't switch off until the game made me.

I'm about halfway through the game and I've been constantly finding out my assumptions about how you have to fight things are wrong. If you take the time to play as each character you get a bit you'll be surprised at what you can get away with. I've gone from thinking I would have to control Shulk the entire game to nearly completely removing him from the party.

Chronojam
Feb 20, 2006

This is me on vacation in Amsterdam :)
Never be afraid of being yourself!


For MH3 do enough singleplayer to know what you're doing and not make a total rear end of yourself, then maybe play some online networked stuff for a while (talk to Neko Means Cat on the western side of the village). You can have people help you try some different things out, the stark majority of pubbies expect to take turns picking quests, are either confused about what they should do next, or don't mind letting you volunteer to pick something that appeals to you.

You can hop back to singleplayer whenever, or do any multiplayer stuff solo, and all your gear stays the same. Exceptions are special arena quests where you pick from pre-set loadouts and do a time trial thing, these can be a good way to experience different armors/skills/weapons but the fights can be rough if it's your first time against a monster.

Anyhow we've got a thread!

night slime
May 14, 2014

Fremry posted:

Also, does anyone know how many Deluxe Digital points you get for buying Monster Hunter 3? If it puts me over the threshold for another $5, it would effectively make it $11 for me, which is may be enough to get me to impulse buy it.

159 points.

SatansBestBuddy
Sep 26, 2010

by FactsAreUseless
Nintendo just twitted it's WiiU lineup to the end of 2015

Cool holiday season, but hopefully they have some cards up their sleeve for 2015.

Darth TNT
Sep 20, 2013

ArmyOfMidgets posted:

You know what, i'm feeling stupid today and i'll say this actually relates super good to how I want my Mario. I don't want some deep story that'll tie all ends and have Mario resurface from his darkest hour in a space opera, I want some porno plot, just an excuse that gives a context for the setting and just stays quiet while the gameplay happens.

I agree with this.
Though the one thing about the galaxy 1 story was that you couldn't fast forward.


SatansBestBuddy posted:

Nintendo just twitted it's WiiU lineup to the end of 2015

Cool holiday season, but hopefully they have some cards up their sleeve for 2015.

Looking at my current wishlist, the only new games I currently want are on the WiiU. My ps3 is feeling left out. :(

Wild Knight
Mar 27, 2010

Foul villain! I do not flee. I will never turn my back on you and run away!

[he says, running away]
So, uh, Xenoblade question I guess. I just fought Tyrea and the Telethia in the Entia Tomb. For the entire fight, Shulk could not damage her - everything he did made him bounce off her and only did 1 damage. I tried doing everything I could think of, Breaking or Toppling or Purge, but none of it worked and I ended up relying on Dunban and Riki the whole fight. I noticed he was having the same trouble with the earlier minibosses that were similar. Did I miss something stupidly obvious?

Nep-Nep
May 15, 2004

Just one more thing!
It's a plot thing. If it wasn't revealed by that point it'll come up.

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Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.

Wild Knight posted:

So, uh, Xenoblade question I guess. I just fought Tyrea and the Telethia in the Entia Tomb. For the entire fight, Shulk could not damage her - everything he did made him bounce off her and only did 1 damage. I tried doing everything I could think of, Breaking or Toppling or Purge, but none of it worked and I ended up relying on Dunban and Riki the whole fight. I noticed he was having the same trouble with the earlier minibosses that were similar. Did I miss something stupidly obvious?

The Monado can't hurt Homs.

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