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Buggy ring race? It sure is! And you get to drive a car, too!
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# ? Sep 2, 2014 11:37 |
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# ? May 24, 2024 23:14 |
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Dr. Buttass posted:If the population of Soleanna is so credulous that a bunch of robots can pass for ghosts I'm honestly kind of surprised that Eggman hasn't taken the place over before the game even starts. This place is just loving ripe for some Scooby-Doo poo poo. You have to hand it to the guy, he saw ghost robots and didn't run in terror, he calmly stood 10 feet away until a hedgehog came.
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# ? Sep 2, 2014 18:52 |
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Kingdom Valley. This is hell. Whether it was the level, a lack of skill, fatigue, whatever, this level became hell. So strap in for a Sonic 06 at its best. An example: Despite the commentary being done in post I still got very angry by the end. Part 12 (Welcome to Hell): https://www.youtube.com/watch?v=rPTtHAy0JYw
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# ? Sep 2, 2014 22:13 |
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So is there a particular reason that the vehicles slowly die as you use them? The other LP of this game had no end of trouble during that one Radical level that Shadow goes through because of this mechanic that may or not be on purpose?
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# ? Sep 2, 2014 22:47 |
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Your wish... is my command. IBLIS... ...TRIGGER!!!!!
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# ? Sep 2, 2014 23:04 |
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HOOLY BOOLY posted:So is there a particular reason that the vehicles slowly die as you use them? The other LP of this game had no end of trouble during that one Radical level that Shadow goes through because of this mechanic that may or not be on purpose? Kingdom Valley for Shadow is some ridiculous garbage even by the "standards" of Sonic 2006. The glider is probably the best part because it's really loving easy and inconsequential, it's just downhill from there. a) you don't know that you can destroy windows b) you don't even know that you can put bombs on walls c) seriously the sense of direction in that part is about as good as in the loving jungle level with Silver, aka completely nonexistant The hovercraft is so ill-conceived it's not even funny (when you're playing). Stuff falling down you have to dodge which instantly kills you is bad enough, but the camera is such garbage (or rather the obstacle is designed in a way you literally cannot see coming even were the camera better) that you kind of have to pray for the deaths to not be random. Or memorize safe zones. Or break the intended path because gently caress this game's bullshit. Thankfully it's short. That the free part on foot might be the worst from a pure frustration perspective is incredibly telling. Things that kill you here are 90% the game's duct-tape-and-hope engine, as it has way too many death pits with zero deviation - in fact, the entire affair is so disgustingly linear that the good old "if only the game hadn't been rushed" defense falls flat on its face again. The level isn't designed in any way resembling a Sonic game, or to put it more broadly, a level - it's a string of badly made obstacles and fighting rooms with no difficulty curve whatsoever interspersed with hopefully-playing-themselves segments clearly betraying how they made the environment first and then struggled to find any path through the nonsense-fest of pillars and church windows. Tons of terrible details like things just crumbling underneath you without any warning, the impossible homing attack onto a freshly introduced and never tutorialized gimmick and the entire trainwreck of the level's end just serve as the cherry on top of a pile of poorly textured rubble which doesn't even have the decency to splash into the water like any good poo poo would do. Oh and all of the above nonsense is an entire 10-minute laugh riot, not to forget that little tidbit.
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# ? Sep 2, 2014 23:14 |
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FactsAreUseless posted:Your wish... is my command. Did I start referencing the Steve Miller Band without realizing it? Seems like something I'd do when I was angry.
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# ? Sep 3, 2014 00:45 |
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MassRafTer posted:Did I start referencing the Steve Miller Band without realizing it? Seems like something I'd do when I was angry.
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# ? Sep 3, 2014 00:52 |
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Time keeps on slippin,slippin,slippin OFF THE loving EDGE OF THE LEVEL!
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# ? Sep 3, 2014 04:07 |
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I can't get over the fact that of all the poo poo they just straight up ignored, someone went to the trouble to include the detail of Shadow turning to look behind him when he reverses in a vehicle.I think it was MassRafTer posted:Well she works for a company called GUN I am like 90% certain "GUN" is the U.N. Make up your own mind about what that says about Rouge.
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# ? Sep 3, 2014 07:27 |
Screw Rouge, but what this says about the UN? edit: ... All hail Eyeshadow. If nothing else, it seems her controls work the intended way? edit2: Talk about the valley of Shadow of death. Need to finish watching before posting. anilEhilated fucked around with this message at 09:38 on Sep 3, 2014 |
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# ? Sep 3, 2014 08:55 |
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anilEhilated posted:Screw Rouge, but what this says about the UN? I usually hate catch phrases and hated myself when I tried to make it "a thing" but then I looked at her face and thought "it's so perfect, keep using it. Be insufferable." She controls pretty well, the bombs are really effective when you master them (I never have) but there's some annoying things about her. You can probably see in the video how she just won't stick to certain surfaces. I'd rather play as her than Knuckles, her attacks are less finicky.
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# ? Sep 3, 2014 09:44 |
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I kept racking my brain if I was just imagining things or thinking of something else, but doesn't Rouge have a move with which she throws a flurry of bombs in every direction? It's gently caress-all useful in most cases, but maybe against some enemy stacks it's mildly better than doing them one after another.
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# ? Sep 3, 2014 09:59 |
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Jump up and hold the button down maybe? I remember Pokecapn do it alot during Eyeshadow's section.
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# ? Sep 3, 2014 10:10 |
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So earlier I showed how Blaze can play through Silver's section of Crisis City. Guess what, Silver can play through Blaze's section. He can also visit the end of the level in the first section of Crisis City, although nothing has loaded and you can't beat it. Check out this bonus video to see that and Silver attempting to run on a dash pad! https://www.youtube.com/watch?v=E1hS-yJwTpo
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# ? Sep 3, 2014 21:21 |
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I'm literally downloading Sonic Generations right now AND have just finished Sonic 3 on my DS cart. I think Sonic 3 is terribad but it of course can't hold a candle to this nonsense. Now to soon play something actually good again. Oh yeah. That's one good thing about Sonic 06, it makes you appreciate the finer things in life.
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# ? Sep 3, 2014 21:53 |
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What are the good Sonic games?
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# ? Sep 3, 2014 21:56 |
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As a Sonic fan, I can safely tell you that there aren't any.
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# ? Sep 3, 2014 22:09 |
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SelenicMartian posted:What are the good Sonic games? As far as "good enough," Colors and Generations to their thing rather well.
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# ? Sep 3, 2014 22:20 |
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Sonic Generations is pretty much the most fun I've had in a platformer ever.
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# ? Sep 3, 2014 22:43 |
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I played my share of platformers and Generations blew me away. It's easily in the Top 10, not quite Rayman Origins but really, really loving good. Haven't played anything after it, but it also shatters the potential competition of any other Sonic game. Colours is fine, but not quite as astoundingly well done as Generations.
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# ? Sep 3, 2014 22:46 |
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SelenicMartian posted:What are the good Sonic games?
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# ? Sep 3, 2014 22:49 |
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SelenicMartian posted:What are the good Sonic games? Sonic R
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# ? Sep 3, 2014 23:23 |
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Game's loving gorgeous, too! (I need to fiddle with my graphics settings...)
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# ? Sep 3, 2014 23:54 |
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Croccers posted:Sonic & All-Stars Racing Transformed This guy gets it
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# ? Sep 4, 2014 00:03 |
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Sonic Adventure 2 Battle and Sonic Generations are probably the only two I've actually cared about enough to not only finish but also replay.
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# ? Sep 4, 2014 00:24 |
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SelenicMartian posted:What are the good Sonic games? This one.
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# ? Sep 4, 2014 00:25 |
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You're all wrong, Somari is the best Sonic game.
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# ? Sep 4, 2014 01:12 |
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SelenicMartian posted:What are the good Sonic games? Dr. Robotnik's Mean Bean Machine. The Genesis ones and then it's just a slow decline from there with people debating along the way which ones are good or bad or mediocre but they'll never come to an agreement.
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# ? Sep 4, 2014 07:22 |
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For me, about less than a third of Sonic Adventures 2 and the Chao Garden were pretty fun, which is better than some other 3D Sonic games. Colours and Generations do seem to be the best 3D Sonic games from what I've seen.
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# ? Sep 4, 2014 08:33 |
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According to Jack Packard and Rich Evans from Red Letter Media no Sonic games were good Sonic games and Sonic only stuck in popular culture because he functioned more as a console-selling mascot than as the star of a decent video game like say Mario was. Although, to be fair, they both absolutely loving suck at playing the Genesis Sonic games. The spin dash feature seems to elude them across all four games for some reason. Still, it's worth watching the video just to hear Rich Evans shriek "gently caress YOU TAILS!" halfway through.
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# ? Sep 4, 2014 09:19 |
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As a kid I never had a console to play Sonic on or knew anyone who had one. It was Nintendo all the way here. I did watch his cartoon, though.
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# ? Sep 4, 2014 11:03 |
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Sonic 3 & Knuckles was definitely the series high point but Generations was also fantastic. I don't think any game has been as much of an abject failure as Lost World, though; plenty of Sonic games since the end of the Genesis era have been bad, but they were mostly still enjoyable in a corny, stupid way, or in the case of this game in a weirdly masochistic corny, stupid way. Lost World is not even enjoyable in how corny and stupid it is. All that said, the original Sonic the Hedgehog was literally my first video game so I've always had a soft spot for the little bastard.
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# ? Sep 4, 2014 22:19 |
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Wow, that's literally the very first opinion on Lost World I've read. Dunno if that says something about the game's quality or the Wii U's sales numbers (it's exclusive, right?).
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# ? Sep 4, 2014 22:29 |
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Honestly, I can't understand the idea that Sonic 3 is better than Sonic Generations. I played Sonic 3 for the first time shortly after playing Generations and it felt like such a letdown by comparison.
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# ? Sep 4, 2014 22:45 |
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We're back to Sonic's story as he faces off with Iblis. Then it's back to the present where we get some scoops that Eggman might be at the train station. We can't be concerned with that though, there's side quests to be done! Part 13 (Iblis and the Dying Newspaper Industry): https://www.youtube.com/watch?v=FrLLQTiHWYs
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# ? Sep 4, 2014 22:50 |
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Patter Song posted:Honestly, I can't understand the idea that Sonic 3 is better than Sonic Generations. I played Sonic 3 for the first time shortly after playing Generations and it felt like such a letdown by comparison. Apart from all these design paradigms which I really don't agree with, it also has at least half quite disgustingly awful levels. Marble Garden being the most obvious one. I think the &Knuckles part is far better, mostly because the level quality is not quite as uneven, and they go full retard in style on some of them. Dark Ghost Pyramid with sand filling up and swing-off-the-wall-things and also timing button puzzles? All at the same time? It's almost charming in how ridiculous it is and the tight design required for nonsense like that...helps? EDIT: Oh hey new video! Iblis is a loving awful boss, holy poo poo! THAT is some waste of everyone's time! Simply Simon fucked around with this message at 22:58 on Sep 4, 2014 |
# ? Sep 4, 2014 22:55 |
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Patter Song posted:Honestly, I can't understand the idea that Sonic 3 is better than Sonic Generations. I played Sonic 3 for the first time shortly after playing Generations and it felt like such a letdown by comparison. It's pretty unfair to compare games that way. Games are a product of their time. Sonic 3 and Knuckles has flaws, but comparing it to Generations which is so different doesn't seem fair. The Sonic games are kind of like Donkey Kong Count 1 and 3 in the sense they were such products of their times they didn't age as gracefully, but in the end the originals were still good games, just not perfect. Sonic Adventure is the same way, possibly worse because 90s 3D games have aged so poorly. At the time it was still a good game, it was well reviewed, people bought it and liked it. It looked really good and had the most rocking soundtrack of all time. It had gaping holes in it even then, but it was still a good game.
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# ? Sep 5, 2014 00:27 |
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I must have watched too much of the other Sonic 06 lp because the words "radical train" immediately stared giving me flashbacks.
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# ? Sep 5, 2014 00:35 |
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# ? May 24, 2024 23:14 |
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Simply Simon posted:Sonic 3 has this strange idea that deathtraps you can't see coming are somehow cool and good to have in every single level. If you're lucky, the gently caress you springs hidden in walls etc. will only punt you into enemies, not into pits. It's also ridiculously style over substance, with every level requiring tons of gimmicky gadgets that only ever waste your time (the most egregious example, of course, being That Barrel and yes it stumped me when I first played Sonic 3 in TYOOL 2012). It's Robotnik's deadly speed traps! They're totally in the manual dude! Naw but for real I'm not going to pretend they're perfect by any stretch but they're pretty good for what they are. Like at the time a lot of the gimmick stuff is stuff that people weren't really doing a lot with. Sonic games have a habit of being really experimental and trying out new poo poo; the problem that makes a lot of Sonic games really bad is that in the last decade and a half or so their experiments are all in "fixing poo poo that ain't broke while trying to make the stuff that is broke work without fixing it". I am not going to defend That Barrel, though. No one is ever going to defend That Barrel, except maybe Cybershell, who is dumb and wrong and wrongly dumb.
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# ? Sep 5, 2014 00:38 |