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I'm gonna mess with a ton of people in draft with this card.
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# ? Sep 3, 2014 16:00 |
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# ? Jun 7, 2024 09:45 |
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# ? Sep 3, 2014 16:03 |
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I like how the art for this morph cycle has the creatures popping out of that Morph-fireball thing they've been using to signify morph creatures for this block.
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# ? Sep 3, 2014 16:05 |
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That seems a bit powerful.
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# ? Sep 3, 2014 16:08 |
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Goddamn. I love this set.
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# ? Sep 3, 2014 16:09 |
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"We do not pile the skulls of our enemies, nor make them into ornaments. We grind them into dust. We leave nothing for their families to weep over, nothing for their descendants to honor." —Anafenza, the Foremost e: This stairway is carved into the face of a white-rock pinnacle that reaches high into the air. The stairs wind around the pinnacle, all the way up to the top, where there is a simple shrine and an unparalleled vista. Climbing this stair is considered a rite of passage for Jeskai youth. The climb is not difficult—except they must climb the stair on their hands. It takes incredible stamina, strength, and balance to accomplish this feat and ascend all 1,578 steps without falling. Jeskai children spend years in preparation, which begins as early as four years of age. Those who have climbed the steps are considered adults. ungulateman fucked around with this message at 16:12 on Sep 3, 2014 |
# ? Sep 3, 2014 16:10 |
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Count Bleck posted:That seems a bit powerful. Really? It's either a 2 mana 3/1 or a 3 mana 3/1 with a minor trick attached.
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# ? Sep 3, 2014 16:11 |
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Elyv posted:Really? It's either a 2 mana 3/1 or a 3 mana 3/1 with a minor trick attached. I will consider anything that lets Polukranos not get chumped good at this point, I guess.
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# ? Sep 3, 2014 16:12 |
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The Ripper's the most exciting, imo.
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# ? Sep 3, 2014 16:13 |
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Give me all the Horde Ambushers.
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# ? Sep 3, 2014 16:14 |
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The black one seems like the best one and the blue one seems like a pretty good trick in limited too. They're all pretty decent draft picks I'd say.
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# ? Sep 3, 2014 16:16 |
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"A person who masters the three Jeskai fires has attained enough wisdom to explore the next level of existence and harness the sixth fire: ghostfire. Only a few people have ever learned to control ghostfire, and it is believed they are able transcend natural elements and alter their fundamental nature and existence."
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# ? Sep 3, 2014 16:16 |
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quote:You were taking on some risk [when blocking morphed creatures in older sets with morph], as some morphs became big enough or powerful enough to outright eat other morphs once they were turned face up. But at the same time, some morphs badly punished you for not blocking. Not sure what to think.
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# ? Sep 3, 2014 16:19 |
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Rinkles posted:Not sure what to think. And yet we see a 0/6 directly afterwards who contradicts this statement...? I think he means 'you will not get blown the gently caress out if your opponent has <5 mana', rather than 'you will win guaranteed'. See: the 6/6 trample hexproof guy from yesterday.
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# ? Sep 3, 2014 16:21 |
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It means they didn't want to make things a complete guessing game, like Skirk Commando/Battering Craghorn. It makes blocking not horribly stressful, at least until they've got 5 mana.
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# ? Sep 3, 2014 16:23 |
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ungulateman posted:And yet we see a 0/6 directly afterwards who contradicts this statement...? I think he means 'you will not get blown the gently caress out if your opponent has <5 mana', rather than 'you will win guaranteed'. See: the 6/6 trample hexproof guy from yesterday. He probably got ahead of himself, and only the previous sentence is actually true. "No morph, when turned face up, will outright trump another face-down morph in combat for anything under five mana, across all rarities"
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# ? Sep 3, 2014 16:23 |
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quote:Some say that Narset possesses a secret potential inside her, a power or calling that will drive her to a greater purpose, but she remains dedicated to leading her clan.
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# ? Sep 3, 2014 16:25 |
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http://magic.wizards.com/en/articles/archive/planeswalkers-guide-khans-tarkir-part-1-2014-09-03 Planeswalker's Guide to Tarkir, Part 1! Abzan, Jeskai and Sultai.
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# ? Sep 3, 2014 16:26 |
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Rinkles posted:He probably got ahead of himself, and only the previous sentence is actually true. Yeah, I noticed that sentence and thought that there was a significant, if semantic difference in what they meant. Whether it's good or bad is up for debate, but given what we've seen it should be fine. You'll still see trades and 'heh, nice job attacking into my 0/6 dingus' happen, but no 'man, my bomb removal spell just whiffed on some hexproof dude' below 5 mana (at which point it could have just been countered, redirected or otherwise dealt with regardless of morph). I really want to make a Jeskai deck post-rotation, control or otherwise. I love everything about them. I've even grown to love their board wipe, funky as it is. e: Kurtofan posted:http://magic.wizards.com/en/articles/archive/planeswalkers-guide-khans-tarkir-part-1-2014-09-03 This is where I got my above quotes, by the way. Hmm. If Narset has some 'hidden potential' which might end up being the Spark, and ghostfire is some mystical sixth-colour... Purple as sixth color confirmed for Louie.
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# ? Sep 3, 2014 16:27 |
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Sultai Tri-land art? Looks neat.
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# ? Sep 3, 2014 16:29 |
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newtestleper posted:I think this fails the flavour test for mythics. I think this will be a 'myth' not a 'hit' when CFB do their little segment on thie set. Five mana for for six flying power, it's resistant to spot removal, and it gives you a bit of life? Hell yeah I'll take four. Whether or not it 'feels Mythic' is a matter of personal opinion.
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# ? Sep 3, 2014 16:33 |
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Other pieces of artwork from the article:
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# ? Sep 3, 2014 16:34 |
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That black morph ambusher is a really high pick in draft.
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# ? Sep 3, 2014 16:37 |
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meanolmrcloud posted:That black morph ambusher is a really high pick in draft. I already love 1/1 deathtouchers for 1, and this is just gravy.
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# ? Sep 3, 2014 16:49 |
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ungulateman posted:Yeah, I noticed that sentence and thought that there was a significant, if semantic difference in what they meant. Whether it's good or bad is up for debate, but given what we've seen it should be fine. You'll still see trades and 'heh, nice job attacking into my 0/6 dingus' happen, but no 'man, my bomb removal spell just whiffed on some hexproof dude' below 5 mana (at which point it could have just been countered, redirected or otherwise dealt with regardless of morph). ghostfire is already a thing we know about, its the colorless magic of Ugin
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# ? Sep 3, 2014 16:56 |
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Those of you who did not play Onslaught limited might not understand how big a deal combat abilities on a morph are. Combat abilities on a morph are a big fuckin' deal.
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# ? Sep 3, 2014 16:57 |
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Many, many, many years ago, I was playing Momir Basic against Devin Low on MTGO. I got a Goblin Firebug, and asked "red can't get a vanilla bear?" He confirmed that a vanilla 2/2 for 1R isn't allowed, although it is at RR. Ten or so years later, red still doesn't get vanilla bears. (Frazzled Editor might possible break that rule, although you can't put some Auras and Equipment on it.)
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# ? Sep 3, 2014 16:58 |
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Angry Grimace posted:
Man, I read that as "you lose 2 life" and I was all "eh, another black card where you have to pay life for some sort of trick", but TARGET opponent actually makes this pretty darn cool for limited.
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# ? Sep 3, 2014 17:02 |
This is going to be but I like this setting a lot and it would be cool to explore it in an MMORPG. They should make one where you as a planeswalker can travel from world to world and check out the various places while summoning atogs, squee and norin the wary to farm bear asses for you.
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# ? Sep 3, 2014 17:04 |
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I really want to see a Magic game done in the style of Sacrifice. Capture lands to get relevant mana, summon creatures, cast spells, although it would take some work to really translate the games concepts to a real-time thrid-person strategy game.
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# ? Sep 3, 2014 17:20 |
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Veyrall posted:I really want to see a Magic game done in the style of Sacrifice. Capture lands to get relevant mana, summon creatures, cast spells, although it would take some work to really translate the games concepts to a real-time thrid-person strategy game. Sacrifice was fun as gently caress and I would buy this twice.
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# ? Sep 3, 2014 17:21 |
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Is it completely possible and possibly advantageous to just draft every Ripper regardless of whether or not they're in your colour?
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# ? Sep 3, 2014 17:26 |
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Sure. You could reveal one to flip the others. At worst, it's a grey ogre.
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# ? Sep 3, 2014 17:28 |
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TheKingofSprings posted:Is it completely possible and possibly advantageous to just draft every Ripper regardless of whether or not they're in your colour? It's possible but it's almost certainly a bad idea, if you don't have the black card to flip them they're just gray ogres and gray ogre is pretty bad. Hatedrafting is generally a bad idea.
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# ? Sep 3, 2014 17:29 |
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Won't be in standard with hybrid mana though right? There goes my plan of having a bunch of black cards without any swamps.
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# ? Sep 3, 2014 17:30 |
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"HELLO FRIENDS"
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# ? Sep 3, 2014 17:31 |
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Elyv posted:It's possible but it's almost certainly a bad idea, if you don't have the black card to flip them they're just gray ogres and gray ogre is pretty bad. Hatedrafting is generally a bad idea. Not to mention, they're uncommon, so you aren't likely to pull enough Rippers to make revealing Rippers to Rippers a profitable strategy.
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# ? Sep 3, 2014 17:32 |
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New right? Aproxiamte translation: quote:flying crane technique
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# ? Sep 3, 2014 17:59 |
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I think I'll just listen to "Everyone was all kung fu fighting" whenever I play Jeskai.
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# ? Sep 3, 2014 18:01 |
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# ? Jun 7, 2024 09:45 |
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Bugsy posted:New right?
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# ? Sep 3, 2014 18:02 |