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serious gaylord
Sep 16, 2007

what.

Master Twig posted:

I think what he's getting that is that since flamers and combi flamers are considered two different weapons, you can't resolve them at the same time. So one of the two is going to have the number of hits it can achieve reduced.

Well you have to resolve each template individually anyway since they can only kill what they physically touch. You cant have 5 combi flamers and go 'Oh okay thats 22 hits in total'. You need to do each one separately.

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Sulecrist
Apr 5, 2007

Better tear off this bar association logo.

serious gaylord posted:

Well you have to resolve each template individually anyway since they can only kill what they physically touch. You cant have 5 combi flamers and go 'Oh okay thats 22 hits in total'. You need to do each one separately.

I believe you resolve all of the hits for a weapon type before going on to wounds for any of that type. Then you get into the wound allocation/fast dice thing.

Edit: if you're just saying you can't calculate all of the hits from the same point of origin then yeah I get you--I'm not sure I understand what you mean when you say "resolve."

MasterSlowPoke
Oct 9, 2005

Our courage will pull us through
You have to do each one separately but you calculate the number of hits for all the flamers before you roll to wound. If your five combi flamers would hit 22 guys total then that's what they hit. You don't resolve each shot individually.

A Combi-Flamer's Flamer shot will be fired at the same time as the other Flamers, there's no doubt about that.

serious gaylord
Sep 16, 2007

what.
Thats not right, since each individual template can only kill what its hit, it could drastically reduce the amount of hits for another flamer in the same squad.

Sulecrist
Apr 5, 2007

Better tear off this bar association logo.

MasterSlowPoke posted:

A Combi-Flamer's Flamer shot will be fired at the same time as the other Flamers, there's no doubt about that.

What if it's master-crafted? If you'd have it go at the same time as Salamanders' twin-linked flamers because the effects are the same even though a MC combi-melta wouldn't go at the same time as a regular melta, how would you rule on Vulkan's named heavy flamer versus an ordinary heavy flamer?

Again, I'm a Salamanders player so you're saying things I want to be true, and that's why I'm pushing back on them. I just want to make sure I'm not giving myself an unfair advantage.

MasterSlowPoke
Oct 9, 2005

Our courage will pull us through

serious gaylord posted:

Thats not right, since each individual template can only kill what its hit, it could drastically reduce the amount of hits for another flamer in the same squad.

That's just not how it works? You also don't fire each Heavy Bolter separately, even though the one in the back is only in range of a single model.

Master-Crafting might make a different weapon, I'm not sure without a rulebook.

WhiteOutMouse
Jul 29, 2010

:wom: will blow your mind.

serious gaylord posted:

Thats not right, since each individual template can only kill what its hit, it could drastically reduce the amount of hits for another flamer in the same squad.

This is close. Each weapon type fires in its own step. A squad has a missile, flamer+combi flamer, 6 bolters and a Plasma pistol. The player decides a weapon to shoot. He should select flamer since that will be shortest range. All the flamers hit and wound in one step then allocate damage at once. If the combi flamer can reach deep into the squad then both weapons allocate damage that far, even if the normal flamer could only hit one model. It's how the rules are explained in the shooting section. After the flamer is fully resolved move onto next weapon for that unit. Plasma Pistol --> Bolter --> Missile etc.

You are correct in that a unit of flamers can't kill anything beyond what the furthest template could hit. The 'burna wagon' shenanigans where 15 templates fire out of an open topped vehicle and burn an entire 50 man blob are over. But if and one the template can reach then they are fair game.

And for the argument about combi weapons I noticed this:

quote:

COMBI-WEAPONS

A model armed with a combi-weapon can choose to fire either the main boltgun, or the secondary weapon. You cannot fire both in the same turn. Each combi-weapon has only one secondary weapon. The main and secondary weapons of a combi-weapon fire at the same time as all other similarly named weapons in that unit. For example, the ‘boltgun’ part of a combi-weapon fires at the same time as all other boltguns in the unit.

WhiteOutMouse fucked around with this message at 16:31 on Sep 4, 2014

serious gaylord
Sep 16, 2007

what.

WhiteOutMouse posted:

This is close. Each weapon type fires in its own step. A squad has a missile, flamer+combi flamer, 6 bolters and a Plasma pistol. The player decides a weapon to shoot. He should select flamer since that will be shortest range. All the flamers hit and wound in one step then allocate damage at once. If the combi flamer can reach deep into the squad then both weapons allocate damage that far, even if the normal flamer could only hit one model. It's how the rules are explained in the shooting section. After the flamer is fully resolved move onto next weapon for that unit. Plasma Pistol --> Bolter --> Missile etc.

You are correct in that a unit of flamers can't kill anything beyond what the furthest template could hit. The 'burna wagon' shenanigans where 15 templates fire out of an open topped vehicle and burn an entire 50 man blob are over. But if and one the template can reach then they are fair game.

And for the argument about combi weapons I noticed this:

Cool thanks for clearing that up. But how do you decide whats the 'furthest' template? Is it the one that covers the most models?

serious gaylord fucked around with this message at 17:01 on Sep 4, 2014

Sulecrist
Apr 5, 2007

Better tear off this bar association logo.

serious gaylord posted:

Cool thanks for clearing that up. But how do you decide whats the 'furthest' template? Is it the one that covers the most models?

I thought I knew the answer to this but realized I didn't know for sure.

Is it "if it could have been hit by a template, even if it wasn't for hit-counting purposes, it can have wounds allocated to it" (how I've been playing, since that's how it works for non-template stuff)

Or

"If it was in fact hit by a template, it can have wounds allocated to it"

?

MasterSlowPoke
Oct 9, 2005

Our courage will pull us through
If it could be hit by a template. Basically anything within 8" of a flamer, unless there's some friendly model or something blocking it.

Cataphract
Sep 10, 2004

Fun Shoe

MasterSlowPoke posted:

If it could be hit by a template. Basically anything within 8" of a flamer, unless there's some friendly model or something blocking it.

Yeah, basically take the template place it down for each flamer wiggle it around and see which models could potentially be hit by your flamers. This creates a pool of potential targets.

Then total up the hits for the weapons and roll for wounds. You might get 14 wounds but if there were only 7 models in the potential target pool (ie in range of your flamers) you can only kill those 7 models.

NTRabbit
Aug 15, 2012

i wear this armour to protect myself from the histrionics of hysterical women

bitches




Going back to Lynx chat, I'm looking at the Forgeworld site today and the Lynx with the Sonic Lance is no longer on sale, only the Pulsar variant.

Are they deleting it in the eventually upcoming Doom of Mymeara 2nd edition?

Star Man
Jun 1, 2008

There's a star maaaaaan
Over the rainbow

Lord Hypnostache posted:

The strength and weakness of tactical marines is their flexibility. If you give them one anti-infantry and one anti-vehicle weapon, they are not very good against either. What do you want your tacticals to accomplish? If you want them to be strong against vehicles, multimelta, meltagun and combimelta is the way to go. If anti-infantry, flamer, combiflamer.

Okay, that sounds like a better plan. I also suppose that if I want marines with flamer weapons that they make better use of transports so they can get in closer without taking damage to start erasing infantry.

Cataphract
Sep 10, 2004

Fun Shoe

NTRabbit posted:

Going back to Lynx chat, I'm looking at the Forgeworld site today and the Lynx with the Sonic Lance is no longer on sale, only the Pulsar variant.

Are they deleting it in the eventually upcoming Doom of Mymeara 2nd edition?

It'd be a while before that gets a second edition I would say.

Moola
Aug 16, 2006
30k bros! I have another question.

Can an allied detachment take a Legion Praetor, and can he take a rite of war that has the limitation of not allowing an allied detachment?

NTRabbit
Aug 15, 2012

i wear this armour to protect myself from the histrionics of hysterical women

bitches




Cataphract posted:

It'd be a while before that gets a second edition I would say.

Yeah Mymera is #11 and they've only just redone #4, but in my experience when the Eldar stuff disappears from the FW site in the middle of the night it never comes back.

Ghost Hand
Aug 10, 2004

Rampant 40k Fanboy

NTRabbit posted:

Going back to Lynx chat, I'm looking at the Forgeworld site today and the Lynx with the Sonic Lance is no longer on sale, only the Pulsar variant.

Are they deleting it in the eventually upcoming Doom of Mymeara 2nd edition?

Won't be out for a LONG time. Next IA releasing is IA13: War Machines of The Lost and The Damned.

Ghost Hand
Aug 10, 2004

Rampant 40k Fanboy

WhiteOutMouse posted:

I played against these two big tanks in the narrative. They are heavy as poo poo. The sides are solid resin apparently, but I was drunk as hell that game.

Nice summary of your time at NOVA.

Not just the sides of the vehicles are resin - the entire model is resin. (both of them) Pretty amazing really and they actually go together pretty well.

Ghost Hand
Aug 10, 2004

Rampant 40k Fanboy

Sulecrist posted:

We've tried kids' building blocks/linkin logs, paper D&D-style maps (and also card dungeon tiles), and a few other things. We haven't settled on a permanent solution--I'm considering buying the Bug Hunt corridors that were on Kickstarter a while ago, or possibly the FW stuff since I hear great things. The Independent Characters mentioned that people at Adepticon were using 1x1' floor tiles and adding stuff on top, which sounds like a great idea.

Look here for pics of some of the Adepticon solutions...

https://www.facebook.com/media/set/?set=a.784745611537441.1073741918.221159101229431&type=3

NTRabbit
Aug 15, 2012

i wear this armour to protect myself from the histrionics of hysterical women

bitches




Ghost Hand posted:

Won't be out for a LONG time. Next IA releasing is IA13: War Machines of The Lost and The Damned.

Do you happen to know why the Sonic Lynx has been removed from the store then? If they were redoing the Lynx mould, they would have taken down the Pulsar Lynx too, and if they were redoing the Sonic mould they would have also taken down the Sonic Revenant.

Also just noticed no Firestorm or Void Dragon Phoenix either. When they stopped selling the Falcon hull Mk. II conversion kits separately they just vanished them from the store one day like this.

krushgroove
Oct 23, 2007

Disapproving look

Hmm...didn't think about using such simple walls and barriers (some look as simple as square iron tubing?) - I think my problem with coming up with model projects is that I want to make them all look awesome, when all I need is a set of walls or some LOS-blocking terrain, etc. Great set of pics!

Rulebook Heavily
Sep 18, 2010

by FactsAreUseless
Does anyone know of a simple, cool, easily available conversion/alternative for Space Marine attack bikes? They're like the single model which has never been considered cool by anyone since the game's inception.

ChrisAsmadi
Apr 19, 2007
:D

Rulebook Heavily posted:

Does anyone know of a simple, cool, easily available conversion/alternative for Space Marine attack bikes? They're like the single model which has never been considered cool by anyone since the game's inception.

The Forgeworld Legion Jetbikes have Heavy Bolter/Multi-Melta options and are really nice looking.

More expensive, though.

BuffaloChicken
May 18, 2008
Brother came to visit me in my cabin in the woods, and after playing a 1500pt Nids vs Eldar game, we decided we were long overdue for an Apoc match. A big board was also the perfect chance to try out my new terrain pieces (still very much in the process of being painted).

The board is a little janky looking, since we had to improvise an extension using some panes of glass typically used to winterize the house. Someday down the line I'll buy another 2' x 3' section and paint it up to look like an Imperial base, so we can make a nicer-looking Apocalypse board.

Brother finishing up deployment:



Freeblade Knight Carno Taurus and his Mechanicus Squat escort defend the perimeter fence. The Ratlings survived two surprising hails of fire from the Stompa shortly after, but the cowardly little abhumans bolted off the board shortly after.



Catachan HQ treehouse complex with its basecoat of paint. Will eventually get a million more details painted on, and plenty of foliage, but it served the game well. Has an emplaced twin-linked Skyfire autocannon as well as a regular missile launcher.



Spotter up in his tower searching for which booby trap to detonate in the jungle next (plays as a Forge World Earthshaker Emplacement, with the S9 AP3 shots representing detonating bombs/mines).



Vendetta comes in from reserves, starting to lay some hull points on the Stompa.



Squat Grudgebearer (plays as Vindicare Assassin) stayed perched on the roof the entire game. He missed his first two shots (at BS8) and then, on his first hit, failed to wound with his S10 AP1 shot. Not too impressive.



Leman Russ Executioner Storm King got hot three times, wrecking itself instead of the Trukk it was trying to hit. Found out later that tanks only take the Hull Point after failing a save, but odds are I would have ruined myself anyway. Catachan weren't exactly on top of their game this day.



Vendetta's-eye view of the battle.



The Trukk of 10 Burna Boyz, unfazed by the two rounds of shooting from the Executioner (which resulted in the death of the tank, much to the raucous appreciation of the Boyz, I'm sure), unloads ten templates on the newly-arrived Rough Riders.



Captain Bel'Haven arrives, casually putting a plasma bolt right into the visor of the Killa Kan on the nearby objective and blowing it to smithereens before all of his other plasma men get to fire.



Tired of riding around instead of krumpin' 'eads, Ghazgkull and his Meganobz unload to do some damage. The Ogryns prove incredibly resilient, holding out for several turns. The last survivor eventually charged out of the grass to attempt a last-ditch assault of a Biker Nob on an objective, but to no avail.



The Stompa turns its gaze on the Squats, who are Melta-beaming it without much effect.



And that's it for now. My brother should have more photos at some point.

Went back and forth for a bit, but by the end the Orks were very firmly in the lead. Amazing how drastically the score of a game can swing from one turn to the next. My Cats will have to step it up next time, as will I! Been on a bit of a losing streak lately.

EDIT: Here's a shot of the WIP treehouse in another example setup. It's three separate pieces connected by bridges (compatible with my stone temple terrain), so it can be assembled in quite a few different ways.

BuffaloChicken fucked around with this message at 22:50 on Sep 4, 2014

BULBASAUR
Apr 6, 2009




Soiled Meat

Moola posted:

30k bros! I have another question.

Can an allied detachment take a Legion Praetor, and can he take a rite of war that has the limitation of not allowing an allied detachment?

ROWs can only be applied to the main detachment if you are using the 30k org chart

As for the BRB org chart, I have no clue. I'd check the pages under what qualifies as a ROW. If there is nothing about it being limited to a single detachment then I imagine you could, even though it's pretty clear thats not what the design team had in mind.

Ghost Hand
Aug 10, 2004

Rampant 40k Fanboy

NTRabbit posted:

Do you happen to know why the Sonic Lynx has been removed from the store then? If they were redoing the Lynx mould, they would have taken down the Pulsar Lynx too, and if they were redoing the Sonic mould they would have also taken down the Sonic Revenant.

Also just noticed no Firestorm or Void Dragon Phoenix either. When they stopped selling the Falcon hull Mk. II conversion kits separately they just vanished them from the store one day like this.

I can find out.

Boon
Jun 21, 2005

by R. Guyovich
If it matters, it's still in the 2014 catalog that was sent with my purchase...

Hollismason
Jun 30, 2007
FEEL FREE TO DISREGARD THIS POST

It is guaranteed to be lazy, ignorant, and/or uninformed.
I hope that there's a supplement like the Nagash thing for Warhammer 40k, one that shakes up the whole game. i don't play fantasy but I really like that their changing and moving forward the plot of the game.

Fix
Jul 26, 2005

NEWT THE MOON

Never stop, BuffaloChicken.

AbusePuppy
Nov 1, 2012

BEST DAY OF MY LIFE!!!!!! so far.

krushgroove posted:

*is it* still the 'BRB'? What are the cool kids calling the 7e book?

BRB has often been read as "Base Rule Book" or "Big Rule Book" so the acronym is still in use.

WhiteOutMouse posted:

:siren:Big boring post about NoVA GT games:siren:
*deletia*

Badass, man; sounds like you had some fun, although my condolences about the game with the Wave Serpents. That Tau deathstar falling back is exactly why I stopped running Farsight Bomb even in casual games- one failed Leadership check just totally puts you out. Glad the army worked out reasonably well for you, at least.

What's the deal with the Narrative? I've seen the wacky alternate timeline they're using and the codex mods and stuff; do people convert up whole new armies for it, or what? It sounds quite cool, but seems like a huge thing to jump into.

MasterSlowPoke posted:

Master-Crafting might make a different weapon, I'm not sure without a rulebook.

I don't think it does- Master-Crafted, at least since 6th, is now a special rule that weapons can have. Although I guess that would technically make the weapon different? Man, that's a weird one. I don't even know.

Ghost Hand posted:

Won't be out for a LONG time. Next IA releasing is IA13: War Machines of The Lost and The Damned.

I'm really looking forward to this one, because I would love to see some cool Chaos vehicles. I dunno how much it will actually help my Noise Marine army, but I'm still pretty pumped for it.


Your boards and armies are just the best, BC. I'm super-envious.

Hollismason
Jun 30, 2007
FEEL FREE TO DISREGARD THIS POST

It is guaranteed to be lazy, ignorant, and/or uninformed.
Yeah I really hope Chaos get's some benefit from the Lost and the Damned rules. I'm super curious about the Imperial Army that is coming up in the new Horus Heresy, that should be super interesting. I can't wait to see the new rules or their take on a Imperial Army.

edit:

I want to get rid of alot of the Dark Angels icons and such off the terminators in Vengeance, what's the best way to go about doing this? Would a dremel tool help? File it down?

Hollismason fucked around with this message at 04:35 on Sep 5, 2014

The Sex Cannon
Nov 22, 2004

Eh. I'm pretty content with my current logo.

AbusePuppy posted:

What's the deal with the Narrative? I've seen the wacky alternate timeline they're using and the codex mods and stuff; do people convert up whole new armies for it, or what? It sounds quite cool, but seems like a huge thing to jump into.

The Narrative is awesome. gently caress a GT. The Narrative is legit where it's at. The organizers made the codex mods, but you don't have to use them. People pretty much use them if it's worthwhile/easy to do so, but I didn't see anyone convert up a whole new army. I brought my IG right out of the book and had a fantastic time. The Narrative is all about having a good time with your buds, as opposed to winning. I would suggest that if you like beerhammer and casual play, then you ought to sign up for the NOVA narrative next year.

Ghost Hand: I know you live on the other side of the country, but come to NOVA next year. WOM, MSP, and I all had a blast, and a few of your West coast buds made it out.

SRM
Jul 10, 2009

~*FeElIn' AweS0mE*~

Fix posted:

Never stop, BuffaloChicken.
Seriously. If there's one goon who's doing Warhams right, it's BC.

The Sex Cannon posted:

Ghost Hand: I know you live on the other side of the country, but come to NOVA next year. WOM, MSP, and I all had a blast, and a few of your West coast buds made it out.
There's talk of some of the guys in my gaming group making a road trip up next year. I talked to Zhent about his time there earlier and it sounded like he had a real good time too.

I played a game tonight, my Ultras vs. my buddy's Orks. This is the same guy with the retro Orks, but he brought out modern ones for the evening. We played a Maelstrom mission. On the first turn I got a single point for holding one of my objectives then through a combination of bad cards, atrocious rolling, and some pretty bad tactics, got stomped for the next two turns while he racked up points. I managed to eke out 7 points in the last two turns which brought me up to 8, just shy of his 9 and losing me the game. Highlights include:
- Rending snipers saving the day against a bunch of MANz
- I have no idea what to do with Terminators so I dropped them in the absolute worst spot on the table where they proceeded to do dick all
- I'm retiring my command squad because while they look great, they tend to get squared off against other command units that eat them alive
- I'm retiring Sicarius because he's been doubled out in literally every game of 7th I've played

Even though it was a game that was pretty lousy until the end when it started to get good, it was a fun time. We'd been putting off this game for a month now and it was good to finally get it to happen. I really need to write up a better list for a November tournament we'll be attending though. Anyway, here's a couple pictures:


Soulfucker
Feb 15, 2012

i,m going to kill myself on friday #wow #whoa
Fun Shoe
Some nice games you've got there, BC & SRM!

I played two games yesterday, the first pitted my Tyranids against a Sororitas list and the other was a rematch against my Khornate Space Marine buddy. Unfortunately I only have one picture of the second game, but rest assured knowing there was a continuous assault from turn 1 onward:

Hencoe
Sep 4, 2012

MY LIFE GOAL IS TO STICK A FLESHLIGHT INTO THE END OF A HOWITZER AND FUCK THE SHIT OUT OF IT

The Sex Cannon posted:

The Narrative is awesome. gently caress a GT. The Narrative is legit where it's at. The organizers made the codex mods, but you don't have to use them. People pretty much use them if it's worthwhile/easy to do so, but I didn't see anyone convert up a whole new army.

So for the uninformed and the way too far away to ever attend, what is it and why does it kick so much rear end?

NTRabbit
Aug 15, 2012

i wear this armour to protect myself from the histrionics of hysterical women

bitches




Ghost Hand posted:

I can find out.

Cheers :sun: Genuine FW stuff takes me a long time to save up for, and I was profoundly disappointed that when I was finally able to afford the conversion kits they were gone.

WhiteOutMouse
Jul 29, 2010

:wom: will blow your mind.
The narrative is like a weekend campaign. They make their own fluff but use GW books which can play either side.

Humans are fighting off an invasion of aliens (virtue). Each codex had an optional change they could adapt based on which faction. Example. Human blood angels could have vehicles shoot twice but had BS3 and gets hot rule added and must shoot all weapons, no holding back! Virtue Demons list of all Tzeentch could not generate on malefic but could choose powers from other disciplines instead of rolling. I had two iron arm DP for sure each game.

Each mission had normal goals. Objectives or whatever as well as secret selected secondaries that are revealed at same time before mission start. Then the loosing side would get a covert mission, like 'martyrs' where they had to kill an enemy unit then die before the end of the game.

The battles would take place in a region, like the cities, wastelands or space. Each zone had interesting buffs or debuffs based on a chart. Example, Cities had negative one BS but better cover, and outer space did not allow rerolls on saving throws but everything got hammer of wrath.

The warlord level players (those who were not playing in the GT) got to decide which of their players would go to which region and compete for the campaign. MSP was on humanity and that bastard put my Virtue Tzeentch demons in space as much as he could.

Then there are personal goals of Fame and Infamy where players try to lead their warlord down a path to do difficult personal goals for status. Example, End the game with warlord outside your deployment zone on an objective, or have him escape into enemy deployment zone and count as destroyed for the mission.

Basically it was a campaign of casual players having a ball. Even the invitational players laid back and just beerhammered like the rest of us. Forge world was allowed as well as 30k. I killed Logan just to have him plot armor 2+ back up and then ran into my deployment zone to deliver his covert objective and score more points for humanity. Cool poo poo like that.

WhiteOutMouse fucked around with this message at 08:52 on Sep 5, 2014

WhiteWolf123
Jun 18, 2008

The man in black fled across the desert, and the gunslinger followed.
SRM, those old-school Ultras are just too awesome. Keep up the good work.

Moola
Aug 16, 2006
Hey Ive got another pedantic 30k question!

Rapier weapon teams. The official model has one dude on his own base and one dude on the gun. Is this the way you have to model them? Does it matter? Can I model them both on a base with the gun?

Help I'm spergin out over here! :supaburn:

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Sulecrist
Apr 5, 2007

Better tear off this bar association logo.
The new FW Raven Guard dreadnought looks really cool, though I'm not sure why it's equipped the way it is. Maybe it hunts APCs. I guess it's cool enough not to matter. (I'd post the picture but I'm on my phone.)

EDIT: Wait, Contemptor arms fit in at the elbow?!

EDIT: God dammit I'm going to end up with a 30k force. Maybe not today, maybe not tomorrow, but soon and for the rest of my life.

Sulecrist fucked around with this message at 14:34 on Sep 5, 2014

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