|
Ineffiable posted:The duchess approves. Starring Sturly Stembleburgiss as the Duchess and Grampton St. Rumpterfrabble as the irascible coxswain Saunterblugget Hampterfuppinshire.
|
# ? Aug 20, 2014 20:59 |
|
|
# ? Jun 7, 2024 23:38 |
|
Trash Boat posted:Starring Sturly Stembleburgiss as the Duchess and Grampton St. Rumpterfrabble as the irascible coxswain Saunterblugget Hampterfuppinshire. Can you imagine the narrator's face when he read this line for the first time?
|
# ? Aug 20, 2014 21:51 |
|
paradoxGentleman posted:Can you imagine the narrator's face when he read this line for the first time?
|
# ? Aug 20, 2014 22:45 |
|
|
# ? Aug 21, 2014 04:21 |
|
Say Nothing posted:
Viewers who viewed this item also viewed: Hot Dog Cutter
|
# ? Aug 22, 2014 02:26 |
|
I'm just wondering if they are selling a Disco Zombie T-Shirt yet.
|
# ? Aug 25, 2014 01:22 |
|
That was one of the few enjoyable zombie episodes I've seen.
|
# ? Aug 25, 2014 01:55 |
|
I'm still waiting for my Owl Trowels to show up before I buy t-shirts. I mean, I got so many drat owls in my driveway...
|
# ? Aug 25, 2014 02:24 |
|
|
# ? Aug 25, 2014 04:39 |
|
I only just today found out about the videogame Five Nights At Freddie's and this cartoon makes it all that much more incredible.
|
# ? Aug 25, 2014 05:40 |
|
So we can safely assume that dating sim girl is going to go all HAL 9000 on Soos, right?
|
# ? Aug 25, 2014 10:37 |
|
Petiso posted:So we can safely assume that dating sim girl is going to go all HAL 9000 on Soos, right? I hope so, otherwise there's not going to be a lot of substance in that episode. ...unless that's a one-off gag and the focus of the episode is something else.
|
# ? Aug 25, 2014 10:46 |
|
I can't wait to see the Gravity Falls 16 bit, 90s-as-gently caress take on a dating sim. I wonder if it will take place on F's laptop?
|
# ? Aug 25, 2014 10:59 |
|
Say Nothing posted:I'm just wondering if they are selling a Disco Zombie T-Shirt yet. Woo, party time with lovely gifs!
|
# ? Aug 25, 2014 12:36 |
|
Pretty colors.
|
# ? Aug 25, 2014 12:59 |
|
Gorilla Salad posted:Woo, party time with lovely gifs! Can I get one of these at the gift shop?!?
|
# ? Aug 25, 2014 13:05 |
|
counterfeitsaint posted:I wonder if it will take place on F's laptop? I cannot think of anything more Gravity Falls than Soos using the #1 piece of evidence for one of the top mysteries to date for this purpose, though I vaguely remember it being on his home PC from Fixin' It from the brief glimpse in the trailer.
|
# ? Aug 25, 2014 13:57 |
|
poo poo, it was alot more fluid in the video. Oh yeah, next episode has Bill.
|
# ? Aug 26, 2014 04:29 |
|
Prediction: He will make a deal with Bill he will sorely regret by the end of the season.
|
# ? Aug 26, 2014 04:35 |
|
But not until the season finale. Dipper will somehow screw Bill over in this upcoming episode to give himself overconfidence.
|
# ? Aug 26, 2014 06:03 |
|
don Jaime posted:But not until the season finale. Dipper will somehow screw Bill over in this upcoming episode to give himself overconfidence. This season definitely has a recurring theme of Dipper and Mabel getting overconfident in regards to the town's secrets.
|
# ? Aug 26, 2014 12:36 |
|
The next two episodes aren't until Sept. 12th and 19th. Thanks for the spoilers guys.
|
# ? Aug 27, 2014 15:26 |
|
Was the copier that made all the Dippers the kind that can also be used as a printer? If that's the case, I could see Soos at least trying to use it with his dating sim.
|
# ? Aug 29, 2014 15:26 |
|
I'm looking at the preview image from Soos and the Real Girl again and I just noticed that the ribbon in the Dating Sim Girl's hair is a old PC ribbon cable. Perhaps she is actually a AI on the laptop?
|
# ? Aug 31, 2014 01:51 |
|
MadScientistWorking posted:
It's the projective transformation that relates a point in 3D space to the 2D coordinates of its projection onto a flat imaging plane using a pinhole camera model. Projective transformations are from projective geometry which most people already sort of know about intuitively, kind of; projective geometry is the math behind creating proper perspective in a drawing by using parallel convergance/vanishing points/horizon lines, but extended to arbitrary dimensions and described with formal rigor (meaning it's as inaccessible and boring to slog through as anything that's described with formal rigor). The show has time/interdimensional travel so if the creators wanted to "math those things up" with "impressive math equations" then projective geometry is a pretty ok choice for that I guess. This particular equation is important for computer vision stuff and people plug cameras into computers a lot giving it a pretty high profile compared to the rest of projective geometry, so if they're mathing up their time travel with any old projective geometry equation this one's a likely candidate. As for what the equation is actually doing (you can skip the rest of this if you don't care): the first matrix, with all the R and T coefficients, is the extrinsic matrix for the camera. It describes the rotation and translation transformations to convert from the 3D world coordinate system to the 3D coordinate system as seen from the camera's point of view. By using augmented vectors/matrices the rotation and translation operations can be crammed into a single matrix operation; i.e. aside from their role in this mathematical convenience the bottom rows of everything can be ignored. The second matrix with the sf coefficients is the camera's intrinsic matrix. This is what describes the actual projection through the pinhole onto the imaging surface. The sf coefficients are scale factors for the x and y axes. The s variables describe the linear density of imaging elements for each axis (i.e. pixels/mm for a digital camera) and f is the physical focal length of the camera (normally these are consolidated into a single term). The x0 and y0 coefficients represent any offset between the focal point of the camera and whatever the designated origin of the imaging plane's coordinate system is. The result is expressed in homogeneous coordinates so you have to divide through by h to get the true (x, y) position of the 3D point's projection onto the 2D image plane. What this means for cameras is that a particular pixel on the imager will record the first thing that a line starting at that pixel and going through the focal point runs into whether it's some beautiful scenery you want to get a picture of or your finger covering the lens. Here and here are some links to longer explanations of this equation with diagrams and stuff if you're curious, but I really doubt they're going to make it a bigger part of the show than this. I only wrote these words because I already knew this stuff, got curious if it was important when the equation popped up twice, and saw that nobody else writing words about the show on the internet recognized the equation at all. proof of concept fucked around with this message at 04:06 on Sep 2, 2014 |
# ? Sep 2, 2014 04:00 |
|
These are good , I give these the Mystery Shack seal of approval. I don't have my hopes up too high that we'll get any puzzles involving mathematics of that complexity, but you never know! Personally I'm hoping for pieces of a puzzle that need to be skewed/rotated in 3D (think Contact) to be put together properly. Which sorta-kinda related to the just explained!
|
# ? Sep 2, 2014 04:48 |
|
The actual math of the pinhole model boils down to similar triangles, which is why it gets used. The problem is that pinholes don't admit much light so cameras and eyeballs use lenses to focus more light onto a larger area. Lenses create distortions which cause, for example, straight lines to bow outward from the center of the image (if you're looking for it on tv you can see this going on with the sidelines of soccer/football fields in wide shots). These need correcting which is not a one-simple-equation process. The upshot is that once you've mapped the distortions for a particular lens you can go back to the pinhole model to do the rest of your computing and geometering on its images using math from middle school. Anyway, the one equation shown isn't really enough to be "math behind projecting people into a different time/dimension" or "the mysterious author was analyzing photographs he took with a film camera." Maybe the in-universe explanation for putting that equation in the journal is something like "the giant basement machine makes warp portals but they're singularities which are like 3D pinholes in spacetime so here is some math for peering through them and making sense of what you see without actually going through them." Even that might be a bit of a stretch. My guess is still that it's there purely for flavor. Again, they probably won't do much more with it since getting mathy and physicsy is a lot of work, won't get across to many viewers, and sets limits on what they can do in their own world.
|
# ? Sep 2, 2014 18:13 |
|
How come everyone in this loving thread knows what an episode will be about months before it airs and then produces a wall of spoilers a week before premiere
|
# ? Sep 3, 2014 00:51 |
|
ANIME MONSTROSITY posted:How come everyone in this loving thread knows what an episode will be about months before it airs and then produces a wall of spoilers a week before premiere I found the dates for the next two episodes on the Gravity Falls Wiki. Also This Youtube channel posts anything it can find about Gravity Falls, including teasers.
|
# ? Sep 3, 2014 00:54 |
|
ANIME MONSTROSITY posted:How come everyone in this loving thread knows what an episode will be about months before it airs and then produces a wall of spoilers a week before premiere OnDemand often has the episode available ahead of time.
|
# ? Sep 3, 2014 00:58 |
|
Tomero_the_Great posted:The next two episodes aren't until Sept. 12th and 19th. ANIME MONSTROSITY posted:How come everyone in this loving thread knows what an episode will be about months before it airs and then produces a wall of spoilers a week before premiere What the gently caress are you idiots talking about? The teasers that has been airing on Disney channels for weeks, or the fan art about the video game that has nothing to do with the upcoming episodes?
|
# ? Sep 3, 2014 02:01 |
|
They made Gravity Falls costumes. http://www.disguise.com/productinfo.asp?item=8337&dc=2668 I mean, a kid is better off grabbing a blue vest from Goodwill and spending the 20 bucks on a hat. As a kid, I hated name tags. I don't know why you need them. I mean, do they help? And Mabel's turd hair. Heh. But I do like the gnome mask. Might make for a cool thing to hang on a wall. Although, it looks rather klanish with the eyes poking out.
|
# ? Sep 5, 2014 14:30 |
|
At least the Grunkle Stan fezzes are out now, which takes out 90% of the effort in making that costume.
|
# ? Sep 5, 2014 14:52 |
|
kefkafloyd posted:At least the Grunkle Stan fezzes are out now, which takes out 90% of the effort in making that costume. I accidentally went into Hot Topic the other day and saw them. Had to resist (ah, me and fezzes), but they're pretty good quality.
|
# ? Sep 5, 2014 15:12 |
|
Holy poo poo that Mabel wig is horrible. It looks like giant dog ears. Gotta capitalize on
|
# ? Sep 5, 2014 15:19 |
|
The_Doctor posted:I accidentally went into Hot Topic the other day and saw them. Had to resist (ah, me and fezzes), but they're pretty good quality. I want to hear the story behind "accidentally" walking into a hot topic.
|
# ? Sep 5, 2014 15:43 |
|
Suspicious Dish posted:I want to hear the story behind "accidentally" walking into a hot topic. They had a large table of Doctor Who merch right by the front door and a big 'SALE' sign. And then the sales guy was very hot so I chatted to him for a bit.
|
# ? Sep 5, 2014 16:13 |
|
CelticPredator posted:
Wow did no one seriously think "KKK" at any point when designing the eye holes on this thing?
|
# ? Sep 5, 2014 21:05 |
|
Oh my God...I just noticed that. Wow.
|
# ? Sep 5, 2014 21:08 |
|
|
# ? Jun 7, 2024 23:38 |
|
Funny, all I saw were eyebrows.
|
# ? Sep 5, 2014 21:39 |