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Serperoth posted:This reminds me of the following play from a PTQ I was helping out with on Saturday. How much mana did the control player have up? A revelation even for 1 would have screwed the shock to the face plan bretty badly.
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# ? Sep 9, 2014 00:08 |
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# ? Jun 7, 2024 16:35 |
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Sleep of Bronze posted:Oh dear. It's an easy mistake to make when you get caught up in the heat of a counter war, though. One of the things I had to train myself on when running Boros Humans during INN/RTR standard (shortly after I started playing the game after a 5 year break) was to avoid focusing on my opponent's creatures too hard and keep their life total in mind. I lost quite a few practice games to creature-tunnel-vision.
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# ? Sep 9, 2014 00:11 |
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Ableist Kinkshamer posted:How much mana did the control player have up? A revelation even for 1 would have screwed the shock to the face plan pretty badly. A revelation next turn for (more than 1) also would have shut the game out. Play to win, don't play to not lose.
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# ? Sep 9, 2014 02:00 |
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Looks like Sylvan Carytid and Goblin Rabblemaster are up around $9 today. I also see that basically only 1 rare from each Theros block set is above $10 at this point: Thoughtseize, Courser of Kruphix, and Mana Confluence. So if you can hold out on buying fetches immediately, it seems fairly certain they'll dip below $10 at some point.
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# ? Sep 9, 2014 02:17 |
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Boco_T posted:Looks like Sylvan Carytid and Goblin Rabblemaster are up around $9 today. I also see that basically only 1 rare from each Theros block set is above $10 at this point: Thoughtseize, Courser of Kruphix, and Mana Confluence. So if you can hold out on buying fetches immediately, it seems fairly certain they'll dip below $10 at some point. Glad I got my rabbles at 5.
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# ? Sep 9, 2014 02:22 |
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I'm really glad I picked up a playset of Coursers at $6, I knew I should have bought more.
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# ? Sep 9, 2014 02:45 |
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Ramos posted:1. You burn the other person faster than they can do that stuff. The problem with this might be lifegain, in which case, yeah, burn doesn't win against lifegain, but that's the one match up you just really will have endless trouble with. Wait so if my opponent casts Spectra Ward I can cast lightning strike on the creature and it will die before it goes into affect?
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# ? Sep 9, 2014 03:37 |
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Sickening posted:Glad I got my rabbles at 5. No lie I planned to get some eventually, not so sure anymore :V.
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# ? Sep 9, 2014 03:38 |
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Xeom posted:Wait so if my opponent casts Spectra Ward I can cast lightning strike on the creature and it will die before it goes into affect? When your opponent casts the spell, you have a chance to respond. The creature doesn't gain protection until the spell resolves, so you can play a removal spell and kill it first.
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# ? Sep 9, 2014 03:41 |
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Boco_T posted:Looks like Sylvan Carytid and Goblin Rabblemaster are up around $9 today. I also see that basically only 1 rare from each Theros block set is above $10 at this point: Thoughtseize, Courser of Kruphix, and Mana Confluence. So if you can hold out on buying fetches immediately, it seems fairly certain they'll dip below $10 at some point. I'm surprised Temple of Malady is lower than 10 and don't expect it to last there for long. Others maybe, maybe not-- I can see Mystery going up high, but it's from Theros and was opened a ton. Epiphany is likewise probably going to go up. Plenty, Malice and Enlightenment I'm not sure about, because while BNG wasn't opened for poo poo, it does seem like those color combos (surprisingly) aren't going to want mana that slow.
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# ? Sep 9, 2014 03:41 |
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Xeom posted:Wait so if my opponent casts Spectra Ward I can cast lightning strike on the creature and it will die before it goes into affect? Yes. When your opponent plays a spell (or activates an ability), it doesn't take effect immediately - it first goes on the stack, and then both players get the chance to play Instants and activate abilities before it actually resolves. If a targeted spell or ability (including Auras, which target the thing they are trying to enchant) has no legal targets when it would resolve, instead it gets countered and none of its effects happen. (There are a few exceptions, but they're mostly called out explicitly. The Bestow mechanic from Theros is another exception.) What this means is that if your opponent tries to enchant one of their creatures, and you kill the creature before the enchantment resolves, the enchantment just goes straight to the graveyard with no effect.
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# ? Sep 9, 2014 03:47 |
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Jabor posted:What this means is that if your opponent tries to enchant one of their creatures, and you kill the creature before the enchantment resolves, the enchantment just goes straight to the graveyard with no effect. And this explains why auras aren't played
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# ? Sep 9, 2014 03:53 |
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Abzan Battle Priest 3W Creature - Human Cleric Outlast - W Each creature you control with a +1/+1 counter on it gains Lifelink.
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# ? Sep 9, 2014 04:30 |
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Outlast is kinda looking like slivers. The thing is, I can almost see that deck working in a casual/kitchen table way, but you know what's way better than Outlast AND on-color for Abzan? Nature's Panoply. It's instant speed, hits tons of creatures at once, and is a sweet combat trick since it not only pumps them but can also turn on first strike from Ainok Bond-Kin and I'm sure other abilities elsewhere.
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# ? Sep 9, 2014 04:33 |
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Zorak posted:
Jesus gently caress, Outlast is going to be a house in Limited with all these rider effects. First strike, token generation, lifelink...
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# ? Sep 9, 2014 04:34 |
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I'm starting to like Outlast a lot. Originally I was disappointed because I heard that Abzan was controlling and didn't like that its mechanic made me tap out and tap my blockers. Their cards seem super durdly. Then I realized that durdling around to make huge buffed-up armies is awesome. Actually, for a set themed around warlords and armies, Outlast seems like a very appropriate mechanic for it.
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# ? Sep 9, 2014 04:37 |
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Zorak posted:
Christ, that's an uncommon? It looks right in line with all the cool-limited-bomb-but-unexciting-for-constructed rares we've been seeing.
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# ? Sep 9, 2014 04:37 |
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Reminds me of that mardu shock uncommon. Quite the draft buildaround. I was hoping we'd see a killer outlast cost soon too. Solid. Thick. Tight.
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# ? Sep 9, 2014 04:40 |
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I love that the Mythic Rare leviathan knows Kung Fu, that rules.
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# ? Sep 9, 2014 04:54 |
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Zorak posted:I love that the Mythic Rare leviathan knows Kung Fu, that rules. I just love that the playtest name for Prowess was literally "Kung Fu" and they still give a big fuckoff whale-monster Kung Fu because why not.
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# ? Sep 9, 2014 04:56 |
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Entropic posted:I just love that the playtest name for Prowess was literally "Kung Fu" and they still give a big fuckoff whale-monster Kung Fu because why not. All sentient beings are capable of pursuing enlightenment. And cool loving martial arts.
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# ? Sep 9, 2014 04:57 |
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I really don't like Outlast sorry guys . Activating only as a sorcery kills it for me. I'd love to be wrong. I don't mind the Herald so much since it generates a blocker to replace itself when it outlasts. If there was a "When you activate this outlast ability, target creature can't attack next turn" I'd love it a lot more. That might be too good though. Maybe a lifegain trigger to mitigate losing a blocker.
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# ? Sep 9, 2014 04:57 |
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Wheres the Kung-Fu Octopus with 4 Prowess Triggers?
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# ? Sep 9, 2014 04:58 |
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These are all really pretty. I love the icy island.OneDeadman posted:Wheres the Kung-Fu Octopus with 4 Prowess Triggers?
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# ? Sep 9, 2014 05:04 |
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Gathering magic preview
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# ? Sep 9, 2014 05:04 |
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DAD LOST MY IPOD posted:I really don't like Outlast sorry guys . Activating only as a sorcery kills it for me. I'd love to be wrong. I don't mind the Herald so much since it generates a blocker to replace itself when it outlasts. If there was a "When you activate this outlast ability, target creature can't attack next turn" I'd love it a lot more. That might be too good though. Maybe a lifegain trigger to mitigate losing a blocker. What you really want is a Masako the Humorless variant, I think. Speaking of which, EDH price speculation target? TicalStal posted:
This card is also sweet.
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# ? Sep 9, 2014 05:05 |
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TicalStal posted:
It's like Thelonite Hermit, but a little different. Very very cool.
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# ? Sep 9, 2014 05:06 |
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TicalStal posted:
Is this the first non-Outlast (or at least non-Abzan) source of +1/+1 counters we've seen in KTK?
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# ? Sep 9, 2014 05:07 |
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That's a really good hydra, god drat. Green can generate absolute assloads of mana. Morph creatures seem to have anti-synergy in a devotion deck, but you don't need that much devotion to flip this guy, and the upside to doing so is pretty high. He dodges remove like nobody's business-- flipping him puts him out of range of Mardu Charm, Stoke, Lightning Strike etc. It seems that with Wingmate Roc, this guy, Knuckleblade, Pearl Lake Ancient, Ashcloud Phoenix, even that regenerating 2/2 they are making it really hard to get solid value out of removal. Utter End is also a lot better against many of those. One way to incentivize playing 4+ CMC dudes is by avoiding the Doom Blade Problem and they seem to be focusing on that.
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# ? Sep 9, 2014 05:10 |
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Lottery of Babylon posted:Is this the first non-Outlast (or at least non-Abzan) source of +1/+1 counters we've seen in KTK? TicalStal posted:
As someone who likes Snakes, Hydras, and Doubling Season: yes Zorak fucked around with this message at 05:14 on Sep 9, 2014 |
# ? Sep 9, 2014 05:11 |
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Zorak posted:As someone who likes Snakes, Hydras, and Doubling Season: yes Oh god, I just realized that the morph version of this guy makes 20 snakes with doubling season in play. A 10/10 that makes 20 snakes when it dies sounds pretty fun.
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# ? Sep 9, 2014 05:19 |
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The Abzan cards and the new duals that gain life make me say: let's go Ajani Pridemates
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# ? Sep 9, 2014 05:20 |
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TicalStal posted:
As someone who wants to play Hardened Scales in standard, this is what I like to see.
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# ? Sep 9, 2014 05:21 |
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Obscil posted:Oh god, I just realized that the morph version of this guy makes 20 snakes with doubling season in play. A 10/10 that makes 20 snakes when it dies sounds pretty fun.
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# ? Sep 9, 2014 05:22 |
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What I really want is the Snake damage mechanic from Kamigawa to come back, you know, how if they dealt combat damage the creature doesn't untap during it's controller's next untap step.
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# ? Sep 9, 2014 05:24 |
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And here I thought Hornet Queen was going to be the best addition I'd make to my Prossh deck this standard season.
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# ? Sep 9, 2014 05:28 |
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One of the modes of Abzan Charm had better be "put a +1/+1 counter on each creature you control." Also I believe that is the last Mythic in the set except for the Temur khan. they are: -5 Khans -Sarkhan + Sorin -Ugin's Nexus -some Phoenix -a bad Summoning Trap -a cool Hydra -Zombie token maker -super Clone -Kung fu Leviathan -Broodmate Roc So I guess the money mythics will probably be Sarkhan, maybe Sorin if he turns out to be good, and that bird. Also maybe the Clone, that seems to have a lot of potential. The Abzan and Sultai khans might be good enough for Standard as well. Hell, maybe even Zurgo. 7 power of haste for 5 is not bad. The money rares will obviously be fetchlands, and possibly: Utter End Necropolis Fiend (it's basically Tombstalker, a 4/5 flyer for BB) Rattleclaw Mystic I just don't see any three color rares being worth a ton of money, even though some Ascendancies and Mantis Rider, Siege Rhino, and Savage Knuckleblade all seem good enough for standard. Lets Pickle fucked around with this message at 05:45 on Sep 9, 2014 |
# ? Sep 9, 2014 05:32 |
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Lets Pickle posted:One of the modes of Abzan Charm had better be "put a +1/+1 counter on each creature you control." I personally can't figure out what will be on Abzan Charm at all.
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# ? Sep 9, 2014 05:35 |
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I like that they changed it up a little between the casting and morph cost--X casting cost, flat morph cost (and flat amount of counters)--rather than just taking the lazy way out and putting X in both. It's a tiny thing but it really does add some interest to the card.
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# ? Sep 9, 2014 05:36 |
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# ? Jun 7, 2024 16:35 |
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Lets Pickle posted:One of the modes of Abzan Charm had better be "put a +1/+1 counter on each creature you control." Abzan Ascendancy does that already. Instant speed does make it better, but... maybe. I'd rather see "Untap each creature you control. Put a +1/+1 counter on each creature you untap this way." I think that's fair at that CMC, since for 2WW white already gets "Untap each creature you control. Creatures you control get +1/+1 until end of turn."
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# ? Sep 9, 2014 05:37 |